IWasLeft2Die
IWasLeft2Die
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- IWasLeft2Die
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2114959#Comment_2114959
4 years in dbd, 2 years in forums
about 2 of those years was solo queue, so yeah I am mentally prepared for anything
Lol just making a joke. Still, I'm glad to have other people here who have been around for a long time. I started when Huntress came out
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2116231#Comment_2116231
Ada is sordid, traitor. And only cares about herself. She manipulates people for her own benefit. That is why i dont like her so much.
I kinda feel like thats the point of her. She I meant to be a conflicting character where she is more of an anti-hero. She overall does good things like contribute to fighting the virus largely but also in some ways in looking out for herself which could lead to decisions that are bad for the world. She is very complicated and kind of meant to make people conflicted (besides thirsty folk or Leon/Ada ship folk)
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It will definetly be top 3 most bought chapters at least. I could see nightmare and/or Halloween still having more sales overall for a long time.
As far as the quality goes I think it will at least look nice but gameplay is unpredictable. I could almost see them making sure those characters are especially good. Capcom would very much want that at least
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People suck as teammates a lot of the time lol.
Sometimes I can understand doing this though.
-if you are being chased and already injured it could be worth trying to have an uninjured survivor take over
- have someone else be chased if they haven't been hooked or if you are on your final hook.
-if the person on gen has been a major tool and/or potato
Other than that I won't do it intentionally. Sometime people are careless lol
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There was babysitter meta?
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2116182#Comment_2116182
Alice is from movies. I am not sure she will come because i think they had deal for game license not for movies. But Alice also would be good.
Please noooooo. Id hate Alice in it honestly. I'd honestly rather not have re in than to have her in.
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I did message one of them after the game (I could only message one) saying something like "in the future, please work on gens while someone is running the killer for a long time. The gens should have been done honestly"
They reported with lots of expletives so I reported them. Just trying to give some advice my guyy
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Chris is probably the least believable main protagonist imo. He would be the most likely to try to go toe to toe imo
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Keys are terrible, especially in swf since they just pass the key around.
Yesterday I had a game where i hooked all survivors at least once and stopped survivors on 2 or 3 gens. I killed two of them and the one who had the key was already dead and I was nearby his body so they didn't pick it up so they traded it a bit earlier. It's just not a fun mechanic as killer. Losing is fine in a game but losing (not pipping) because of this BS is awful.
If keys only opened for the survivor holding the key that would be a major improvement. No other items have nearly as much of an impact for a team so why should keys? I think there should be another change to Keys (such as delayed opening). There its mostly fixed and reasonable.
I also have some issues with hatch but that's a whole other topic but mildly related
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2116072#Comment_2116072
She is worst RE character. Traitor and sex symbol lol.
Chris & Jill will be enough, idc about Ada
Alice would like to say hi
(I'd be upset if Alice its gets as well as Simmons but Alice actually has a decent shot sadly)
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@Kira4Evr said:
"I had a game where wraith chased me the entire game and my team only got 1 gen done in that time. Insane."
Do you mean "I had a game where wraith chased me around the entire map for 10 minutes"? If not, how da f**k did you manage to get chased the entire game, when the entire game is 5 gens and 1 gate???
I mean that entire game was 10 minutes which was more than enough time to get everything done but my team didn't do any gens hardly
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@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2115315#Comment_2115315
Looking for a hatch perhaps? 🙈
Lol probably...despite having everyone alive and not enough gens done lol
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Not to say each of these are equally important reasons but I think they all factor into why announce it now. (In no particular order)
1. Hype up the game more for people and bring both dbd and re into the game, especially before release
2. To avoid it being leaked early (I could see Capcom especially being super pissed about an early leak). The next patch or do could have some early assets in that would ruin the surprise.
3. 25 anniversary showcase as well
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I also wonder if they would release special skins on characters (similar to what they did with silent hill) to technically include more characters.
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If the killer is nemesis I want all of his perks names to be variants of "SSTTTTARRRRRSSSS!!!!"
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Yeah that makes sense
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@ALostPuppy said:
It's been 5 years and DbD players are still trying to persuade random teammates to complete objectives in a multiplayer game. It's not gonna happen my guy lmao.
Yeah you're right...sadly lol. I mean I get gens aren't the most fun to do but like... ehat the hell else are yall doing in that time?
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For the love of God don't make Simmons or Alice the characters or anything close to either
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@KayTwoAyy said:
I feel your pain.
How do people expect to escape when they don't contribute toward the objective?
Better yet, how does a killer not take pitty on you in that situation?
For real. I was somewhat expecting the killer to let me go but on the other hand...I kinda get it lol
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2114896#Comment_2114896
Hello i’m a 4 yearer, its both
Man 4 year old not only ay this game but also get on this forum. Impressive
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They've announced it like 2 months in advance. It's fine. It's nice having a heads up for once
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I feel like it's safe to assume re will get a map. Silent hill got one. Reaidemt evil has tons of good choices for locations
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Mr X would be the easiest to integrate power wise.
Od prefer Claire out of re2 since she gets overlooked the most
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@NotTheVommyMommy said:
Mr.X so I can listen to X Gonna Give It To Ya
please make that his chase music
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I could honestly see it being 2 killers and 2 survivors.
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I'm super excited. I think I'll have fun with it even if resident evil gets a nerf lol
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I just happened to be on YouTube when I saw the showcase was on. I figured the showcase would be when it would be announced
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I have no idea what they were doing the rest of the match.
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I take greater issue with BT near exit gates than DS
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Even a lot of the fog whisperers do this, unfortunately. It's something that shouldn't happen but does and I doubt it will actually be fully addressed.
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He does need some nerfs but this makes him no longer worth anyone time. He will be very bad
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Pyramid head is a lot of fun imo. He is one of the more unique killers and i have a blast with him almost every game even if I don't do super well.
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Id make him multi stalk capable and no stalk cap on single survivors. That would be enough of a buff for him
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He needs buffs but movement speed isn't the solution
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I'm shocked you didn't put residemt evil ad an option since it's one of the most talked about choices.
Here are emy thoughts on each
Quiet place- doesn't belong at all
Alien- sure people like Alien a lot (sp do i) but it just doesn't fit thematically, seeing alien carrying bodies is kind of weird, and it's hard to imagine aliens at all working with the entity since they have never worked with anyone across any media. I like them but don't want them in because they just would stick out. Plus they wouldn't climb walls which is a must for them.
Predator- has a better chance than Alien since they already do things like hooking people. I don't like them as much as alien but can picture them in more.
FNAF- has a decent chance but I personally don't want them in. There isnt a good survivor option and the killers are pretty bland overall. I also thought the games were potentially some of the most Overrated game sive ever played (although the lore is interesting somewhat)
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@Cornpopers_Evan said:
The only reason I picked “other” is because I want ALL of these and plenty more. The only licensed content I don’t want whatsoever is Jeepers Creepers.
Because the creator right?
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Pyramid head is super fun imo
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He is the only character in the entire game I've considered prestiging tbh
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I never prestige myself. The prestige skins are almost all not worth it since characters have better store skins and the drop rate of better items is basically nonexistent.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2060798#Comment_2060798
Wait clown man how were u banned?
I was just wondering this too. Pour one out for the homie
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Unfortunately no. I hope they eventually add it though. 95% of console players have their messages only for friends and 4% just have their messages silenced. It sucks not being able to communicate post game imo
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2112471#Comment_2112471
So it's perfectly balanced to run around with 3 long-range beachball-sized latency-buffed instadowns?
Honestly I didn't have a ton of issue dodging them. I could be more on board with having a change (have 2 and cap at 2) but now they are worthless and a joke of an ultra rare addon.
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Killers did get massively screwed on the ptb. All survivor perk buffs and mostly Killers nerfs.
Freddy needed nerfed but the others didn't need nerfs (including huntress iri hatchets).
I'm really hoping the next patch will be more favorable to killers.
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^killers
(I'll be surprised if very many know who this is...he is slightly before my time as well)
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@Patrick1088 said:
Is the concern more of a increasing/removing BP cap or increasing gains?
I'm okay with increasing cap from 1 to 2m. Whenever a new DLC is released you can use 1m each to fully level up characters. However this is the design that works for DBD grind from a dev standpoint.
By having 2 characters released for a DLC, but limiting cap to 1m, it forces you to do the 1m grind to level up the 2nd character, forcing you to play. If you had the 2m already there, then there's no need to play.
By capping specifically at 1m, it encourages gameplay, spending BP so you don't waste it, which in turn perpetuates the cycle of DBD grind.
So a higher cap is nice, but I would prefer more double BP events. Every weekend is too much, but one weekend a month would be fair and they can lower it to 1.5x to compensate for the frequency. It's not enough to tilt the BP grind to the point of not needing to play, but its enticing enough to guarantee gameplay every month
I'm talking about match caps not general BP bank caps. Without offerings or perk buffs you cap at 32k BP which isn't all that much and even with the various offerings and perks you still can't get a whole lot
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2 Killers would wreck 8 survivors. Slug fest galore. It would have to be 2 v 10 with more gens. Some killer combos in 8 would be insane
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Yeah a lot of the offerings feel pointless imo
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@yck_64 said:
https://forum.deadbydaylight.com/en/discussion/comment/2112329#Comment_2112329
If thats not approved of, will they got banned after I reported? Cuz clearly those killers and survivors think that farming is ok so i wonder will dbd do anything to correct their mindset.
They won't get banned.
There really isn't a way to stop people farming. You are better off just trying to finish the game asap
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Don't split the population but I think some perks should not be allowed in swf.

