Hoodied
Hoodied
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- Hoodied
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@Lyonic said:
So when you do a fast vault - it would change it to med or slow
When you drop a pallet - there is a 4% chance it won't drop
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That's all this game needs ^^ if every survivor gets x4% chances to escape a hook - this is balance.
You know what would feel horrible? Dropping a pallet and it simply not dropping and not being able to tell if its a bug or not
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Console and PC players are natural enemies. Like PS and Globe icons! Or Xbox and Globe icons! Or PC and Globe icons! Or Globe icons and other Globe icons! Damn Globe icons! They ruined Dead By Daylight!
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@[Deleted User] said:
Five Night's at Freddy's. All five of them.
its gotta be 5 dlcs individually named “One Night at Freddy’s”
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I didn’t do the survey because I thought it was gonna be a waste of time but I guess I gotta do it now cause thats probably the worst idea ever, if it makes it limited time then don’t do it, that simple
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Sadly, his locks have a set cooldown when broken by a basic attack, so unrelenting doesn’t work iirc
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@cheetocultleader said:
I feel like I lag and rubberband a lot more since I returned to play regularly, compared to 6 months ago. I'm not sure if it's all on my end or not though, or if that effects this particular problem happening to me more as well.
Rubberband issues is known and is being looked into as its affecting everyone
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I am but its made me realize how boring the bloodweb and the leveling process is
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@bm33 said:
I feel like they programmed there to be a missed skill check anytime you stop working on a gen. I've tested it with tapping a gen and it happens.
I don’t think so as I have gotten off of a gen a few times this update without it blowing up, its just I somehow get off of the gen without hearing the skillcheck at all sometimes, it blows up, then I get the warning, its even worse for healing as it fails the heal and a skillcheck sound won’t even happen, you just fail a skillcheck that never existed and it feels horrible
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I think the problem with this is that bhvr would have to implement a system where its set on a timer before you can surrender, and I promise you that’ll be pretty hard to set as you can’t predict when the match will become unfun, it just happens
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Imo if they wanted to nerf Iron Will they could have just made you still breath while injured, along with the exhaustion nerf as now the stridor nerf that happened basically got shadow reverted
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Nurse’s power by design in dbd is OP, she completely removes the cat and mouse part of dbd and her counter of “just lose LoS” doesn’t work as she literally has add-ons that counter that, and those add-ons are versatile that do counter it (trust me the range add-ons do alot more than increase your blink speed along with the range)
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@xEmoGirlxAlexisx said:
https://forum.deadbydaylight.com/en/discussion/comment/3008712#Comment_3008712
What is Rubberbanding ? :)
You know when your character kinda lags backwards or forwards sometimes? Its like pulling and releasing a rubberband when that happens, hence the name I believe
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@GoodBoyKaru said:
Alternate names for this event:
The Facecamp Masquerade
The Sweat Masquerade
The Double Range Camping Tunneling P3 Nurse Masquerade
The Rubberbanding That Shouldn't Even Be A Bug And Yet Is And Will Screw Over Literally All Of Your Matches Masquerade
Demogorgon mains in shambles due to rubberbanding during shred Masquerade
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3008568#Comment_3008568
I remember the "crown" cosmetics were available to get for every non-licensed chapter. So you had to grind to get a lot more cosmetics in a limited amount of time. This one is just 12 random masks.
You'd think people would've been more toxic when they had to earn more, not fewer. People might've panicked or sweated just because they were afraid that if they didn't, they wouldn't get all of them. But this? It's just 12. There's plenty of time. I just don't get it.
Its also super easy to get them as you can do it by just grabbing crowns as killer due to the requirement for survivor being harder for some reason
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3008545#Comment_3008545
It´s simple. SWF + Voice comms = CHEATING. Plain and simple. Period.
There is no more to it.
No i’m no longer on that, why did you feel the need or even urge to say anything you added into that? Maturity wasn’t involved in saying anything about comms in dbd, you just randomly tossed those in as an attempt at a low blow at someone over something as trivial as if having friends to talk to is cheating in a game, like I really don’t understand
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/3008577#Comment_3008577
I feel that but that can still come off as hating the player, not the specific Killer. Not like Trickster is crazy good anyway lol
Oh no I know trickster isn’t good and I usually apologize about it to the player if they are on the same platform as me, I just find trickster to be extremely annoying and unfun to face
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If I do anything intentionally rude to a killer its probably not because of the player just I simply just hate facing that killer, like Trickster, I don’t hate the people who play him I just despise him
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I think its due to the ‘new’ side part of the event not having a purpose after collecting all of the masks and well…community challenges being weird as I still don’t know if we have to have the challenge equipped to progress the global goal or not
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3008424#Comment_3008424
You need to
1- Mature
2- Have critical thinking and reason.
You seem to have none of that, that is why Behaviour has money and you pay them money.
If it sounds like cheating, looks like cheating, feels like cheating and a lot of people say it´s cheating plus you always cry about solo queue vs swf, then... it´s cheating.
Now you can even think about it, how SWF and comms give you free perks and advantages... but that´s for people who can think.
Oh so you want me to put effort into this? Okay lemme go
BHVR knew comms would have happened as soon as the Beta for SWF dropped when the game launched, if they didn’t expect comms to happen they would have never done it in the first place, Bhvr devs (yes lemme bring this up cause apparently its immature to side with the devs of a game, I know its crazy) have stated on these very forums that its not cheating to use third party communication tools to talk to your friends, it would be cheating if the third party tools happened to actually give an advantage that would make the game unwinnable, but you can still win against swf and comms
so yes, lets go back to saying that I need to mature and have critical thinking instead of have a normal conversation which is apparently too difficult nowadays
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3007399#Comment_3007399
If that were true, there would be a system in game for solo queue, too.
They can say all they want because it's blatantly cheating.
if the developers of the game state it isn’t cheating that means it isn’t cheating and the whole reason it doesn’t exist ingame is most likely due to limitations, and also people most likely muting whoever is in the lobby when they load in. Comms won’t fix solo queue because of a mute button, which would nerf your team in dbd if you muted someone and just make it a solo experience again
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@Grandpa_Crack_Pipe said:
Dude, where the hell did all these Nurse threads come from?
Omega blink is back due to how her range blinks are coded, I think that’s why
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3005737#Comment_3005737
And how are you going to regulate SWF using DISCORD (cheating) then sir?
Time and again has the devs stated that using discord to chat isn’t cheating and people still say it cheating
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3007081#Comment_3007081
https://forum.deadbydaylight.com/en/discussion/comment/3007101#Comment_3007101
Meanwhile the killer got 35k PLUS the flan points. Just stop bringing cakes, its really not worth it if you play soloq. All you do is encourage killers to play as dirty as possible cause they will always get more points than the survivors.
No i’m not gonna stop using Flans because the killer got more points than me, that usually happens anyways so why should it be a problem now?
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/3007218#Comment_3007218
Not great quality but here ya go.
https://us.v-cdn.net/6030815/uploads/AS5DDKM154TI/111-png.png
What does that even mean
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DMS, PTS, Open Handed
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Nurse was design is littered with flaws and her power is also littered with bugs. Her power tends to cause alot of balance problems within the game that even I can say that her power is designed back when dbd didn’t have this many perks, a single killer shouldn’t cause a power problem in perks to the point where some people don’t want Dead Hard nerfed because of Nurse, a killers power should NEVER influence a perk to not be changed
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Yeah the vault hit challenge as survivor feels more like a killer challenge than a survivor challenge imo
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@Souplet said:
My insidious ig agitation monstrous shrine bubba is on killing spree with all the flans thanks you
Hh
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The only thing stopping the voices from getting loud
(something to distract myself from my stress)
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Kinda forgot it was a joke until I saw this post
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Its probably gonna be a flan but not a personal as every time its been a personal it gets swapped to being for everyone across the board
also whats wrong with a flan :(
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That is actually a pretty good question, cause we don’t know what the reward is exactly as it isn’t cosmetic
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@IlliterateGenocide said:
Well if Nurse is deleted the that would fix both problems
It would also fix 20-30 bugs
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I don’t care about lore I just wanna see human unit never killed, or hunk
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@JonahsTablet said:
https://forum.deadbydaylight.com/en/discussion/comment/2964646#Comment_2964646
#########? I didn't know he did that.
He did way more than that, its just one of the things he did, trust me it goes deeper than how I worded it but just know that he didn't do 1 illegal thing
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@JonahsTablet said:
https://forum.deadbydaylight.com/en/discussion/comment/2964632#Comment_2964632
I'm just saying, there's a line between art and just weird stuff.
YOU ARE COMPARING A GRENADE LAUNCHER TO A WATER GUN RIGHT NOW
SHADMAN DRAWS ILLEGAL PORN OF REAL LIFE PEOPLE, THIS ISN'T EVEN PORN
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@JonahsTablet said:
https://forum.deadbydaylight.com/en/discussion/comment/2964622#Comment_2964622
Is Shadman's work art then?
HOW THE ######### IS SHADMAN INVOLVED WITH THIS?
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- People are allowed to run any perks they want, never expected that I would need to say that in this community as I've had to say that in LoL and Paladins now
- Camping and Tunneling are not "Legal Exploits" as not even as a joke...every game has a version of these as Tunneling is eliminating the weak players or taking out the stronger players first so you don't have to worry about them later, while camping helps confirm one elimination, these are being changed yes but its being changed due to how every meta perk is being changed all at once due to the game becoming stale due to facing the same thing over and over again
- "Omega Blink Nurse" isn't even real any more as she can't blink 5 times anymore without fatigue, its 3 blinks thats locked to an ultra rare add-on that also has a negative (Not defending this add-on btw I hate Nurse with an undying passion)
- That Billy actually played that pretty smart as he didn't know if other survivors were around, you actually made it look as if you were trying to pull him away for other survivors to save so he stayed due to the possibility of multiple survivors not being on gens, thats why alot of people say that when a killer camps, just do gens
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BHVR knows why people use the meta, they are changing tunneling, camping, objectives, etc
So yes they are doing exactly that, which I am glad they are as now the game might actually feel fun again and won't feel like I am constantly dragging myself through the matches as I faced the meta loadout several times in a row
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Its one of those bugs that is incredibly fun but gets patched because it has the tiniest chance to put you over a loop
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2957707#Comment_2957707
It might come to consoles later.
🦆🦂
SO YOU ARE SAYING I HAVE A CHANCE?
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Huntress...no further questions...maybe wraith
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@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/comment/2955549#Comment_2955549
Will gen speed be addressed? The killer meta LITERALLY revolves around gen speed and the crazy perk grind.
Idk i'm not a developer at BHVR, also its not gens speeds 80 seconds on a gen already feels long enough, also most of the survivors meta perks are good at stalling the killer, which makes gens feel like they fly by in a chase from what I noticed, which is why Dead Hard is such a huge problem as Dead Hard can massively extend loops when used for distance, which is why I hope that the huge perk rework changes the band-aid perks and makes most of them support perks, where instead of them being strong on their own they are all strong together, because a single perk should never carry you through a game and allowing people to find or make funny builds or just competitively viable builds
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They aren’t removing moris?
Also if you wanna let the last survivor go you can just not chase them
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@Tatt3dWon said:
https://forum.deadbydaylight.com/en/discussion/comment/2955549#Comment_2955549
All this means is theres going to be a new meta to cry about that everyone will use. Every single game has a meta.
*taps mic*
5-6 perks for both sides being meta isn’t good, thats called having terrible balance and is actually extremely unhealthy for a game, for an assymetrical with over 200 perks the meta needs to atleast consist of enough perks to make up 8 different loadouts that don’t consist of the same perks, 4-5 perks that are meta makes a game advertised around not having repeating matches….repeating matches
Absolutely nobody said that they were removing a meta, they are just changing the current meta to not be the same thing thats been in the game since year 2, and the current meta literally does not allow other meta perks to be made as they’ll actually need to be OP, this is shown through Circle of Healing, the current meta in dbd is literally just 5-6 perks that are, as I have seen people describe, necessary to win with, and its not even due to killers, its due to killers perks causing this, no joke both sides shouldn’t feel forced to use certain perks that’ll make the game tolerable, making several perks on par with each other without making them on the brink of being OP is the way to go
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She is pretty wdym
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The twitter royalty of the official dbd account actually replied under the tweet for Hooked On You saying "Sex? In DBD? Its more likely than you think"
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You don't know how hard it is to not say how I feel about Huntress
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THE WHEEZE I GOT FROM SEEING AOT HOLY ######### HAHAHA
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They are changing the meta perks so people will use other perks so it actually is more fun, due to the pattern of the same exact perks every game it just begins to feel the exact same every game which is not how dbd is advertised (Look at the back of a dbd game case for that one)
Basically it will encourage people to use more than 4 or 5 different perks, while possibly improving perks to become in line with the others
