Hero_awesome
Hero_awesome
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@justbecause said:
Alright see you tomorrow
Cheers! See you tomorrow.
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@Konnor24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2519265#Comment_2519265
I think his point is it took them 5 years to buff trapper when hes needed them more than others who have been buffed in the past few years.
They're not really bad examples. This will be a matter of opinion either, in which neither of you can be right. There will always be one person who thinks a nerf is unjustified and another who thinks its well overdue.
That's exactly what I meant! It's all a matter of opinion but that explains it. It shouldn't take 5 years to give trapper the first killer in the game this obviously needed buff.
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@FancyMrB said:
Thats a good run!
Tbh no game is meant to be played forever. If a game is no longer fun its best to move on and keep the good memories ^^
You have done a good job killer, you can finally rest.
You guys are really nice thank you.
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@NomiNomad said:
Hope you find another game you enjoy!
I always recommend the Dark Souls series if you haven't played those, but they're mainly single-player with a terrible co-op and PvP system. Multi-player, well, VHS is coming out soon. That might suit your scaring people needs.
That's really nice of you. I play overwatch still some apex and other games. I really waiting for VHS
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@GoshJosh said:
Besides Hillbilly's add-ons, can you provide any examples of unjustified killer nerfs?
sure
Freddy nerfs back when his power took 9 seconds to attack you.
Hillbilly needs a cooldown for his power yea sure XD let's buff Bubba and nerf billy.
Not a nerf but it took almost 5 years for trapper to finally get addons to carry all his traps like what?!?!
Hopefully this at least give you a idea of what I mean.
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THAT'S TOO KIND! Thank you
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@ProfoundEnding said:
I hate airports.
I hate the waiting more then anything. But getting there early pays off
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@RenFangs said:
If any devs do read this then please even if you don't think some of these are good ideas at least put them on the test version and see how people like it. From my understanding this is a survival horror game. Then why is it that killers in general are so underwhelming. You only win games when the surviors are bad not when your good. You can do everything perfect and still lose. From playing for a good while I can see plenty of glaring issues with the game. First off this is all assuming killer are ment to be killers and survivors are trying to survivor.
1. Either tool boxes need to be removed, nerfed, and or gens need to take alot longer. I would say pretty close to double the time they take now.
2. Killers need either a flat movespeed buff to all of them or survivors need a flat movespeed decrease.
3. Hatch should flat out just be removed I dont know why surviors get rewarded for losing makes no sense. (Most od the time you can prevent it but it drags out the game alot for no reason).
4. This one I want to see implimeted the most. Totems just need to be removed from the game and or killers need a way to take survivor perks away. Fact of the matter is killers are already all alone a lot of the perks are all ready lack luster why should it take then 20 seconds to remove a good Chuck of your power.
5. This one might not be needed but I wouldnt mind seeing it applied. Survivors shouldn't be allowed to leave with one on the hook. Just like with hatch currently.
This is all assuming the game is ment to have a scary killer and not a teacher who puts you in the corner for 1 minute while the others finish 3 gens becuase they are component enough to all be on one each. Devs you need to remeber this isnt a 1 vs 4 game its a 1 vs 12 game you need to hook people 3 times thats not including decisive strike and any other perks they can use to get away.
This last thing is beside the points but I wouldnt mind seeing and I know alot of streamers want it also but 2 killers vs 8 survivors. I think it would be a fun mode for people to mess around with and could revitalize a lot of people coming back to the game and or lots of new people.Most of your changes with testing and some tweaks would make this game so much more enjoyable for both sides. The chase is all I care about. It's the funniest part of the game. I hate that the Dev's even put second chance perks in the game. They have forgotten the power role in this game and it will be the death of this game.
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Is this true? That's amazing! I hsvent played yet so what exactly happens if you lose?
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Preety sure most people here are either survivor mains or not rank 1 killers lol. If u don't think that map needs to be disabled your again a survivor main or not a rank 1 killer pure and simple. You can get some downs on that map but against a semi-decent team you'll lose almost every time.
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I agree I still play not for fun just cause there's no game like DBD out.
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It's called the game because ur no longer playing a game the game is playing you!
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Word of advice yes playing killer can suck at times. Only thing keeping me going is just the fun matches I do get. Not every game is easy and not every game is hard. If ur just playing for enjoyment like me you'll stay happy. When I do rage I just take breaks.
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Honestly I'm addicted to this current build. Thana and dying light for DOUBLE SLOWDOWN. Sloppy cause I keep em injured and want them to stay that way. And knockout because I'll slug one and keep them there.
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Who gives a s@%! About ranks anyway. I play for fun and fun only. I just so happen to always get rank 1 but I could give a flying F@!%@.
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@MixMaster said:
Slender Man is a great figure in the area of Creepypastas and very famous on the Internet. It was certainly part of many people's childhood and has great recognition. Now that killers like Pyramid Head have the ability to "teleport" survivors, I believe this system would suit Slender Man as well.
His special ability could be something related to people taking penalties for looking directly at him (as in his famous games), as well as other abilities to cause illusions (an idea would be for survivors to see each other like the Slender Man for a brief moment, and consequently run away from their companions). Another idea is to generate a penalty, and to get out of it it would be necessary to find a number of pages on the map (same system as Pig and Freddy Krueger)
Its mechanics could look like this:
Slender remains "invisible" during the game. As soon as a survivor sees him, Slender Man creates a static illusion (like The Spirit) in the exact position he is in when the survivor looks in his direction. From there, what starts to move (in the survivor's view) are the tentacles of the Slender Man, however in Killer's view it would be him walking normally. The Survivor will be attacked by his tentacles, and whenever he returns his vision to the Slender position, his image will be static in the position in which he was seen (in the view of this survivor). This is just a way to create a motion animation for Slender Man, since he doesn't walk. And each time a survivor sees the Slender Man for a brief moment he suffers a penalty, a total of 1 to 3 times.
1- Some penalty such as Exhaustion, for example
2- Go crazy and start seeing other survivors like the Slender Man, or his illusions
3- Survivor stays in Exposed state (you need to see him for a long time. It would be the opposite of Michael Myers, where Killer must watch the survivors)
Finding one or more pages cancels the effect of level 3
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Among the Perks, (all of these were created by "Fierce1", on Steam):
1- Can't Run (a nod to the notes in the original game) - When a survivor is within the killer's terror radius, whether running or walking or crouch-walking, they leave scratch marks. This perk deactivates while in a chase.
2- Don't Look or it Takes You (another nod) - Whenever a survivor looks at the killer while outside of the killer's terror radius, for every 5/4/3 seconds the survivor stares at the killer, the killer gains a token up to a maximum of 4. When the killer has 4 tokens the perk activates and causes all survivors outside the killer's terror radius to scream as well as suffer from the exposed, exhausted, and oblivious status effects for a 15/20/30 seconds.
3- Always Watches, No Eyes (nods galore) - Equipping this perk causes the Entity to block a random generator for 5/7/10 seconds every 60/45/30 seconds. The blocked generator's aura will be highlighted, and if the generator was being worked on, survivors within 5 feet/meter range of the generator upon activation have their auras revealed for 3/5/7 seconds.
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A better reference for Slender Man would be his version in the first game "Slender: The Eight Pages", and his Steam game "Slender: The Arrival". I also advise you to ignore any Slender movie, as they are all horrible. Just watch the short live action on youtube called Proxy Slender Man, from BlackBoxTV channel (9 min live action). This is without a doubt the best representation of him.
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AND PLEASE, HE NEEDS TO MAKE A LOUD SCARY SOUND WHEN HE SHOWS UP, WE NEED JUMP SCARES ON DEAD BY DAYLIGHT!! xD
I also accept suggestions to give the idea of a perfect Slender Man in the game, I hope it since the creation of Dead by Daylight
https://us.v-cdn.net/6030815/uploads/BHKXM8LQXFDB/slender-no-dbd.png
AMAZING JOB MAN!
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I'm not taking the bait. It's not called the game for no reason. It plays killers like a old Atari game. Almost every pallet is god-pallet
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@HuDawg said:
Had 7 matches where the killer tunneled and face camped me to oblivion now that ds will be nerfed to the ground tunnelers will become much more annoying wasting my entire match. I'm done i quit i'm not playing this game anymore i don't care what happens to this game you won't be seeing me in a lobby anymore
If only you have so many second chance perks to use to not get tunneled. Oh man the sadness. You have the power role anyway if your getting tunneled every game then are u teabagging? Going for unsafe unhooks? I mean I think it's something your doing without hard evidence.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1942709#Comment_1942709
Oh here we go with the asinine comparisons.
How the hell do you raise coup de grace as the counter? a perk that can only ever be used 5 times per game, vs your typical dead hard which would normally be 12 times?
DH is busted I agree mostly against ranged killers and m1 killers. It's not just overpowered it really drains the fun out of the game in my opinion but exhaustion perks seem to be a sacred cow to BHVR so I can't see this ever changing, remember they're actively gutting exhaustion add ons right now.
This is why I stick with top tier killers because nothing sucks worse than playing an m1 killer and seeing a survivor outplay you by pressing E for distance and then hitting a god window because of it
Thanks for the comment I see my killer people in here. I just hope a Dev sees this and makes it into a perk where you have to meet a requirement. It's just so braindead and dumb. Killers get all their stuff nerfed into the ground like coup de grace. Undying I mean It's ridiculous
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@tactic said:
coup de grace gets 5 uses in the entire match and cannot be controlled, that is an incredibly unfair argument.
I understand dead hard can be buggy, but the distance you get with it alone makes it insane. There’s a reason its in almost every red rank game.
He's a survivor main so he doesn't get it. I'm just mad that you literally don't have to do any sort of requirements and just press E to win. If you had to get a safe unhook or something I wouldn't be so mad but jeez. It's borderline broken as is right now.
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@StardustSpeedway said:
Coup de Grace exist. Do you use it though? Doubt it. Want to know why people use dead hard to gain distance? Because 99.9% of the time you want to use it to dodge a hit guess what happens? You get downed and are exhausted because it doesn't work.
You Seriously trolling if your telling me to use coup de grace. They nerfed it into the ground and you have to let generator's fly to actually use it?! I'm assuming your a survivor main by that statement. And stop using the argument that It DoEsNt WoRk CoRreCTlY. At rank 1 I see it almost every game and they use it effectively.
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What did u expect? They nerfed ruin first,now that we actually have a decent combo for gens they nerf that too. I don't care what anyone says DBD is swayed heavily in the survivor side. SWF shows the real power role.
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I think the only thing I hate with freddy is his old soul snatch thing. They should've kept a part of it in his new kit. He'd put his glove up and take your soul. I wish they had kept this in the game and how i would redesign it into his kit now is this....
Basic attack automatically puts survivors into the dream state.
Deep Sleep...
Freddy Grabs your soul and take a part of you. During the transition you can't be hit for 7 seconds. Once the transition is completed freddy will see your aura outside of his terror radius. Skill checks and Wake up actions I.E The clap action by survivors dont do anything. Only way to wake up completely is to grab a clock. I think I'd be awesome to have this freddy back.
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What I wanna see is the recording? Let me have a Christmas present too!
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Guess we're all getting the same bug huh. I don't wanna grind through the survivor web man.
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@The_Floof said:
https://us.v-cdn.net/6030815/uploads/60DAWCNITNMC/image.png
So, I am not sure where to start with my frustration. I have now sacrifice two groups in the basement for the Tome challenge. Tome 1 - Level 4 - Six Feet Under. This is the second time in one day (which is a pain in the butt to do). What the hell am I doing wrong?
https://us.v-cdn.net/6030815/uploads/2SUB2ZUY9JW6/image.png
Can someone please help explain why this is not working. The character who I sacrifice two groups was with The Cannibal. Would like to get this task done. If not can the Devs help with this.
Again second time today and getting tired of having to try hard with the damn basement.
I'M HAVING THE SAME EXACT PLOBLEM!!! DEVS LOOK AND SEE! I've done it 3 whole times and still haven't unlocked anything. Please fix
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Considering most of my killer friends aren't playing this weekend due to the bloodlust removal. I really don't use it but will agree game still needs 2nd chance perks removed. They can take bloodlust but DH And D strike should be gone.
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What does it do exactly? Can u explain what that does?
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@Deadeye said:
https://i.pinimg.com/originals/cc/b6/9c/ccb69c24ab8ad81fab02c646d5e4c451.gif
explained. All intended
😂😂😂😂
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@DaKnight said:
There already is in the form of ruin undying, assuming you can apply enough pressure to make it give you value. It is crippling to leave ruin up against a good killer.
If you don't like looping DBD killer is not for you, that's basically the whole game for the majority of the roster, and I find it to be the most enjoyable part of DBD in general.
I second this. I was playing against a SWF and didn't know one was a twitch streamer. When I rewatched the stream I was rolling and laughing listening to them rage over ruin&Undying. It can preety much end games if it stays up
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Just here with popcorn please continue gang.
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I'll Agree that it's not bad for killers but still the only thing I complain about is genrushing. It's clearly still a issue and that's all I have to say. Give us something for that and I'll be happy.
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If there are doing bones they not doing generator's so use that time to go apply pressure.
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@Babyyy_Boyy said:
He uploaded a video where he got 4 escaped by a group of toxic survivors and they still flashlight bm him after he played fair on a survivor favored map. He’s probably THE if not one of the most kindest YouTuber/Streamers out there. With that being said, notice how he uploaded a match where he lost and wasn’t afraid to show it meanwhile other YouTubers and streamers (not saying names) only upload games where they ONLY escape or Kill everyone. This game is just getting more toxic as the days go by.
Guess he since deleted it
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Good god I didnt even see any until I zoomed in.
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I don't know what's fun about him. I like running into objects and getting mad like the next guy. Honestly he's just a worse legion.
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Huh?!?!?!?
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1605885#Comment_1605885
rank 1, however I don't stream but I probably should
I wanna see some proof since your already good as him so throw a screenshot of your next 4K on here so we can see because talk is cheap.
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@Caz2018 said:
At the risk of sounding stupid, what does 'M1 killer' mean? I keep seeing this but applied to different killers and have no idea what they are going on about.
It's Ok man M1 Applies when in certain situations your power can actually hinder your ability to Injure or Down survivor's. Think legion after you use frenzy.
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I completely agree he's just a worse legion at this point. I'll still say that this chapter isn't the worse because his perks are some of the best I've seen in like 6 chapters. Wish we got a FNAF chapter instead of pinball man. DBD dev's are out of idea's clearly.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1605872#Comment_1605872
Yeah to be honest his power doesn't feel as rewarding when you get a hit
He's a worse legion oh my god. I never thought I'd ever say those words.
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Upvote to the bank man. Completely agree he's a ABSOLUTELY worse legion. The whole chapter as a whole isn't bad but man if all they could come up with is a pinball killer then jeez. Wish they just had a FNAF chapter instead.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1605802#Comment_1605802
Its been 2 hours I doubt you have more than 1-2 games under your belt, ive already 4ked twice with him not counting the game where someone dced in the few matches that I have played
You have a YouTube or Twitch we can watch you at? And I hope your at least a red rank killer going against Red rank survivors? If not your 4K doesn't mean anything
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The whole chapter isnt bad I love the new design of maps and generators. Blights Perks are some of the best I've seen in over like 5 chapters honestly. I'm just sad that all they could come up with is a bouncing pinball killer with no instadown to make up for his incredibly high skill ceiling. It's a good/bad chapter in my opinion not the worse but not the best.
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I'll say that that you can't really move in any direction once you start bouncing around. I've gotten some downs from his power but yea it's Extremely difficult. I don't like a easy killer but I use a controller on PC and like nurse and huntress It's just too hard.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1605531#Comment_1605531
you haven't even played him yet...
Clearly you can't read.
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You may never read or see this. I also let survivors go from time to time depends on the match. But You NEVER let then wiggle off while anyone is still struggling never. I slug and wait for them to die so I can give hatch. Never do this again
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I don't know what game most of you are playing if you really think genrushing doesn't exist or it's just survivors doing there objective. I've genrushed in a SWF just to prove even when the killer is doing well there isn't enough time for them to fully get to every gen and stop the survivor. All I hear is survivor mains who's never played rank 1 killer a day in their lives. It's not every game but when a SWF with mic and discord shows up and know what there're doing it's GG unless you have noed and other endgame perks.
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@Yamaoka said:
Kinda dislike all YouTubers/Streamers at the moment. They just seem so fake and boring - all of them. Most of them are pretty average in terms of gameplay, too.
I'm right there with you. I'll admit I do watch Otz only when I'm looking up DBD stuff and he pops up. I dredd puppers tbh and true. Just boring to watch.
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Love making the game fun. My only job isn't kills I want to make you believe,or your squad believe that you may die here. That's the best part of playing killer. Even when the gens are done your still worried and on the fence. That's the best part of the game tbh and same for the survivor side. Saying this game is over.