Hero_awesome
Hero_awesome
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Nah bro slenderman wouldn't have a TR. Your screen would just get all fuzzy like a old tv. If y get hit then his music would start. Kinda like GF. He ESPECIALLY wouldn't travel in the spirit world then just up and attack. Never did it in the games.
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I liked the post you made because it's always refreshing to hear what the entity has taken and put in DBD but here's my issues with it.
Story: I like how I say she works hard and provides for her kids. Instead of her being kidnapped make her make a mistake at work or make it seem like an unseen force was causing her to act crazy and then CPS takes her kids away. Then shortly after she loses her job. This holds more weight then she is just randomly kidnapped for me. You know she's completely broken at this point and the entity can call to her and she'll do whatever. Have her pull her eyes out when she sees her kids with someone else. Like they got adopted.
Power: Now I like the power but for 110% movement speed you need to have a power that ends chases quickly. From what it seems like She naturally has a sense of her surroundings and naturally the sounds is what she's attracted to. How about when she activates her power she gains a 5% Movement speed and another buff to actively help in chase. As it stands you just use the power to help locate survivors. You don't actually have a way though to end the chase faster then pallet loop pallet repeat. Plus if they start walking while your power is on cooldown you run a risk of losing them. Again it's sound based It makes the power seem good for location but for chases it's kinda weak. Increase the movement speed or add something else to the power.
Perks: I love all the perks.
Let me know what you think.
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See you in the fog!
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@FixThisGame69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1277884#Comment_1277884
I see your point and have doubted my skills often, maybe I just am not good enough to get to rank 1 as a killer, but tell me why was it so easy for me to reach rank 1 as a survivor?
They make it easy to reach rank 1 for survivor, so why not make it fair for the killers? Are we just supposed to accept the fact that rank 1 killers have more skill than a rank 1 survivor? I do not want to accept that.
Another thing that is annoying is when SWF groups spam you with party invites and messages cyber bullying the killer. It hurts my feelings and gives me a bad experience when I play this game.
Hey bro tbh you gotta get the right killer and the right build. One shot's definitely help and you can run the meta killer perks. BBQ,STBFL,Noed just in case they genrush. And the last perk I'd say is Pop but you can choose whatever you'd like. And one more thing play however you want man. Alot of sweaty people camp and slug and tunnel and their at rank 1. While some other people play by their code and get there as well. Just try to have fun take the losses and have fun.
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Stop hyping me up for that. I mean we got 2 survivors at the same time. We could get 2 killers but again it's unlikely.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1265895#Comment_1265895
1) That's not really an option. He discusses a lot of important stuff I can't really condense it.
2) Would it kill you that much to watch the whole thing? He's not boring to watch or anything and he makes valid points the entire video.
I know that bro. Im saying the video itself is awesome. And I thanked you for uploading it.
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Awesome video glad you uploaded.
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My ping goes up to 700 too on Mars. I reach 600 on the moon and it goes back to 60 when I head home.
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@Aven_Fallen said:
Yeah, Billy feels horrible when using the Chainsaw, did one match with him and it was so awkward to use it.
Regarding the carry animation tho - it looks like they changed him to be limping when carrying a Survivor, which is more in line with his general movement.
That's awesome if they did that
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1239431#Comment_1239431
I have checked the post and it was completely fine.
Maybe to you but not to me. I just expected a different comment. 2 survivors hopping gen to gen is genrushing. ESPECIALLY if the person your chasing is just running to pallet to pallet. Add prove they self plus toolbox. Sure just leave the chase then it starts all over again.
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@Pizzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/1239431#Comment_1239431
Could also mean that you're easily offended.
Peanits seems to be a very reasonable and knowledgeable (in terms of DBD) person.
I mean it's not all the time. He is a helpful person it's just the one time a dev replied to my post I expected him to say something helpful or tell me it's being looked at. Tell it it doesn't happen every game. Instead it just came off as rude. Oh Git GuD you weren't being genrushed. I was just taken back.
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Dude are you kidding? Most of the times instead of being helpful they make rude and sarcastic jokes. I made a post about genrushing and peanits came and said something kinda rude. I just took offense because I was sick of being genrushed and he didn't say anything to be helpful at all. Honestly feels like all the Dev's are survivor mains and really don't care too much about the killer experience. I mean any killer issue you put on here the Dev's won't answer your question they'll find a way to go around it.
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The last of us is amazing. Loved every second of it. U have uncharted 2 Which is one of the greatest games ever. Or batman games if u wanna fight alot.
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######### em all Run that bubba bro. Easy One shot. If your really gonna gamble just play Trapper or Hag with basement builds. Then watch the salt.
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I agree with him you have to use him right. Don't confuse Genrushing with bad killers. I was getting hooks consistently and still got genrushed by Rank 1's. Remember to make yourself a good demo against a bad one is to use your shred correctly. Master that and your gonna be fine.
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Entity got sick of their ######### and said Nahhh ima kill y'all myself
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Your crazy if you think there isn't any safe loops on meat plant. There's literally 2 pallets on that gen near basement that's safe asf. I will admit it's small but compared to how killers without mobility suffer it's really needed.
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@Accullla said:
https://forum.deadbydaylight.com/en/discussion/145982/the-placebo-effect
Let them bring prove thyself
- It's a wasted perk slot aside from the bloodpoint gain - I'd rather them have that instead of bond, dead hard, reselience, spine chill which will actually help them extend chases and lead me away from their mates allowing them to sit on generators
- people who run prove thyself (unless they are potatoes who think it's a good gen perk) use it to max out their objective points early, so they don't have to sit on gens and instead focus on getting chased, pulling off flashlight plays, etc. I love playing against these players because they actually want to focus on the fun part of the match and are not too fussed about rushing through the objective.
- It might sound counter-intuitive to bring a gen perk, so you don't have to do gens, but at least in my experience, more often than not it is actually the case
I second this when I play survivor I use prove they self to max out my objective points. Then I go for saves and get Agro on the killer.
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Here's the truth im telling you you double pip and pip when you go against easier survivor's. When the rank reset hits I go to rank 10 and once I hit 5 the survivors are harder. Then even when I 3K and destroy all the pallets and kick gen's i get brutal killer for some reason. So I'd say keep playing until you hit like rank 6 or 5 if the games don't get harder whatever rank your currently. Then come back and update us. Tell us if you still feel the same I'd like to know. I'll agree that survivors can play bad but optimal survivors that know what there doin will have you basically noed camping in the end.
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I agree wholeheartedly I hope the changes stay and we all adapt as is. That being said hope the pallets are the same as well I don't like it too easy. I've seen PTB games where there is like 5 pallets max and I think that's broken. 25 pallets is ridiculous but anything less then 10 is really bad for survivors.
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Think the PTB is shut down so you won't se the change anymore until it's live.
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Do you plan on reversing the changes to maps after the survivors whine on the forums for them to be fixed. First real killer sided patch and I love the changes but will you revert them once the survivors start complaining.
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Im on PC with good internet and don't know why I lag so badly on both sides. I reinstalled the game yesterday and it plays better but still lag's on occasion. IDK why?
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@TheOneElric said:
Spine Chill is about the only perk that works truly reliably against stealth killers.
It's perfectly fine as is. They're sacrificing a whole perk slot for it. Every ( decent ) perk will counter SOMETHING. If that happens to be your T1 Myers build, well, bad luck. Next match might be without survs with spinechill and you'll gut 'em.
And "Always knows where you are" is exaggerated. They don't know WHERE you are, they know when you're LOOKING at them. Unless they have a wall in their back, you could be coming from anywhere they just know they should get out.
Get creative when you encounter tough counters to your playstyle instead of calling for nerfs/changes. I've reverse-walked into gen parties with T1 Myers before. They did NOT expect that.
He's right not every game will someone bring SC. You can still get them and scare the team as well.
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He boring to play as. I got a 3 Man because of his TR that's it. His power kinda blows I mean yea you can stop windows but jeez behavior.
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@leyzyman said:
Is this what dbd is supposed to be like...
I've been thinking about this in the back of my mind for a while. The way we are treated by the devs just isnt right. It's their game, yes. But if they want to sell their product, they should listen to us.
Think about it, before flashlights were needed a while ago, insta-blinds were a thing. It took a Developer getting humiliated on stream to get them changed.
Let's look at these problems we are facing now due to game mechanics:
For survivors: killers that are tunneling and camping them on the hook. Making the enjoyment of others nearly impossible because they die on hook 1 from no one being able to rescue. The fact that slugging is so rampant; I understand when there are survivors nearby or the generators are close, but when people are slugging and doing 1 hooks, that isnt really a fair thing. Some survivors are even so toxic, they attack their fellow survivors and ruin their games; purposely blowing up gens, dropping all pallets, sandbagging, purposely leading killers to them, ect.. The problem with moris being strong enough to cut survivors down a hook state.
For killers: Survivors are running rampant with the gen times, as it is possible (I've had it happen) to get a gen done before the game can recognize it. Meanwhile, the killer is still walking to that part of the map. People constantly t-bagging at the killer and harassing them. All the 2nd chance perks being attacked can make you (at best case scenario) swing 17 times per survivor for 3 survivor (I did calculations in another post a while ago. I can make a post explaining my math later if requested). If you want a 4k, it is almost mandatory to slug. Sometimes, having a 4k game and not popping. Rampant swf games.
There are a lit more problems like bugs, exploits, wait times, ect.. I just dont want this to last forever.
Why is it that these things just keep running rampant, and either 1 thing gets fixed or they add a perk to fix it, and inevitably change it later to not fix it? From what I've witnessed, the devs refuse to change and listen, on top of not knowing their own game
Humans are like this. They have ideas of what should be done. They want their product the way they want it. But, they wont listen to most ideas that aren't easy bandaid-fixes.
Remember earlier I mentioned that it took a dev getting humiliated on stream for an issue to be fixed? How bad do you have to be at your OWN GAME to get decimated that badly. And with more options, it just keeps getting out of hand.
I challenge the main devs of the game. Each make a rank 10 and a rank 1 accounts. Give all perks and all items with all addons. Play both sides, and so some solo and some swf games. Do not say "hey, we are testing by playing games" and go in blind. Use new accounts. You do not "play for fun" but play to pip. You want to win.
You will face anything. It could be a killer who is friendly, is farming, or facecamps you. It could be survivors that are clueless or are coordinated. You could get teammates who are good, terrible, or evil. By the end of the day, you will see everything currently wrong in this game.
Why am I doing this, and probably gonna get in trouble: because I love the game's idea. It is such a blast, but the way it is treated it is destined to fail. And obviously, the devs dont see eye to eye.
I am not talking to people like @Peanits, I mean the higher ups. The people who make the call on this game. They NEED to see how bad this game is on both ends. They need to experience the 20-30 minute cue times as a solo survivor. They need to see how bad 150 ping really is. They need to have 3 gens go off after 1 chase. They need to feel how as a rank 10 killer, you still face off against red ranks.They need to suffer like us, and understand what we mean all the time.
I second this notion. I have fun sometimes playing both sides it really just depends. I agree some balance is still needed but it's not too bad. I don't slug when playing killer and I still play the way that makes me have fun with sportsmanship. Otherwise on survivor I'll do gen's and try to save but s ok me killers make it harder so I bring more save perks and DS for those tunneling ones. It's not too bad but I would love to see all the Dev's start over and see the results from both sides.
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@Elk said:
It doesn't take one person to make the game it takes an entire team. The one Dev you mentioned was not the one reason why flashlight blind were changed it was most likely discussed before hand, you never know it could have been planned before the video then coincidence happened.
I doubt the Devs or main Devs will do the challenge you placed on them. Others, like yourself have done so in the past so I don't see this one done either.
Some of the 'Devs' stream Peanits(even though you said not him, Not_Queen and McLean(Game's programmer). There could be more.
I agree that there are problems, no ones gonna disagree about that but i doubt they are gonna do the challenge that you want them to do. You can see how they play if you go and watch them if ya want.
Nah man that BS. After that match they got changed otherwise they would've been in the game way longer. Look at old DS. I get survivor mains I mean I pl play survivor but you have to look at the whole spectrum not just one half.
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Still think Enduring and brutal strength are my go two perks.
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March 10th most likely bro The Dev's dais they pushed it back to make more changes and test out more bugs.
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Anything that helps killers the Dev's won't do. If it benefitted survivors I bet they'd add that. Survivors already have chests tho and can bring items too.
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@Liisjak said:
https://forum.deadbydaylight.com/en/discussion/comment/1124774#Comment_1124774
Then why aren't rank 1 killers getting paired up with rank 15 survivors? Cuz there's an abundance of survivors and a lack of killers, it's quite simple.
And the new matchmaking won't solve anything, there's killers leaving the game on a daily basis...or they switch over to survivors so they don't have to deal with the frustration.
I agree with this.
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When I was first introduced to DBD I was in love with it. I mean I was all my killers in one spot. Back then i played wraith and trapper. Before the Pog was introduced I felt like survivor's were scared of the killer and the looping wasn't too bad. Everyone would take a few hooks here and there. Now tho I don't have fun playing killer and if bullying the MAIN power role means I have to teabag the killer and be toxic and just run around objects until the gens are done or he gives up, I don't find that fun or skillfully at all. I don't really play anymore for weeks at a time. It boring as survivor and so stressful as killer. R.I.P.
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So many survivors on this thread jeez. I bet y'all would flock to the forums if it did get nerfed huh? LuL
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1124499#Comment_1124499
46% is quite a long ways off of 80%.
80 Percent because you refuse to do anything about Gen times. At least survivor is more fun right?
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/1120769#Comment_1120769
Oh please. It has nothing to do with Ruin. Gens go too fast now so the solution is to tunnel and camp? PLEASE. That gives everyone else time to get those gens done very quickly. Killers always tunneled and camped and they always will.
As long as your ready to depip while they rush those gens I say go for it
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Thanks for that can I ask do u play both roles?
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Haven't played but looks like basic DBD new killer is meh just a copy paste of another killer. More horrible balance changes and a survey they dont listen to. That's what I gathered at least.
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@GamingHulk123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1105596#Comment_1105596
No, it took me 30 seconds to get a hit.
I feel that man honestly when It happens to me i just laugh it off and either que for a another game or take a break. Not every game is like that and it'll change soon. Otherwise alot of killers are gonna leave. Myself included.
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XD
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@Eye66 said:
The last 3 killers have been underwhelming at best, Oni is awful and Demogorgon was a big letdown. The new guy at least looks supercool, been watching streams and he's pretty weak
I'm with you the last killers have been kinda weak honestly. Oni is terrible,Demo is alright but no S tier by any means.
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@EmpireWinner said:
came from idiots
Thank you Like who Ever said that?
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Oni is a worse hillbilly no argument even necessary.
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I won't comment on the speed hacking because I think nurse has addons to make her faster I'm not sure. PC could've gotten legacy so I'm not gonna say that's hacked. Also is a mod and fog whisper so maybe they were streaming. I don't think PC can play on Ps4 if so it's weird.
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From my perspective it isn't bad but it's still not up to par. This game came out in 2016 and I still believe it's core isn't balanced. For Killer Gens can go very quickly after the first chase and with toolboxes and prove thy self It's still a issue. When I play survivor with bond and prove gens go fairly quick of the killer hasn't downed anyone within 3 gen's. Tbh the game is only fun if the person goes down within a modest time. Then someone goes for the rescue then bam! He's already on the rescuers and bam another hook. The gen's won't pop if that happens. That when the game is nailbitting fun in my opinion. Otherwise it's boring and killer can feel unplayable.
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@Waffleyumboy said:
Ok indeed. Isn't it a bit salty of you to start a thread about it? Gg and go as they say.
He can do whatever he wants tho. Im guessing your a survivor main? Holding M1 for the win so much skill.
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@Accullla said:
https://forum.deadbydaylight.com/en/discussion/comment/1072138#Comment_1072138
It's not as interesting as you think. I'm with the guy who was confused as to why you thought making a post about it adds any value
Why comment if it's not worth your time? Why even read it?
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1068265#Comment_1068265
Who said "nerf"? I said, "I can't discuss what we're doing yet." That does not mean nerf. Not even in code. :)
By looking Into it does that mean it'll be months to years before the "looking into it" actually does something. Like freddy for most of the game until you finally looked into him.
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Perk is garbage. It PAUSES regression if that alone doesn't matter it's like a 60 sec cooldown. It's really bad.
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Not expecting a roadmap with how they have destroyed the game for killers. And made ranking up even worse cause they won't fix matchmaking.
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Yea Let's get hype for a new chapter to a still biased broken game!