Helevetin_nopee
Helevetin_nopee
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- Helevetin_nopee
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Comments
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No, they're hackers.
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@bitobas said:
https://forum.deadbydaylight.com/en/discussion/comment/1217300#Comment_1217300
I'm not having any problems with it tbh, at all '-'. Did i get used to bad fps? hehe
Dbd is the only game I have on my ps4 that has bad framerate often. The game is badly optimized.
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@bitobas said:
So, servers on PS4 are good, nice ping, nice fps, almost everything is good (concerning this topic, not gameplay balancing). Survivor queue is way longer than killer's ATM. Maybe it's because of quarantine (many people playing together SWF for exemple). Anyway, i thought of a way that might help "solve" this. Here it is: Would it be viable to grant extra xp % for player level xp or bloodpoints to the ones that goes for the faster queue? this may help balance them, as one may change their survivor/killer queue, depending on what the game needs (showed by the multiplier bonus).
It's important to mention that could be implemented any other feature to encourage pepole to play the faster queue (not only extra xp level, as mentioned above), but anything that might work.
Nice fps? Are you sure about that one?
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Every time someone calls dcing a "tech" I lose braincells
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The brown ones. I never even try to remember the names of cosmetics.
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Guess Im a memer
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1213232#Comment_1213232
Running to the fridge to grab the bag of grated cheese at 1AM like...
The combination if him running like that and him being able to teabag makes him officially the happiest killer.
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90% of the music I listen to is old school rap. Or just rap songs I find good. Then there's some good classics, that I listen to, that aren't rap, dont know exactly what genre those songs are, but some good examples are Stand by me, and Life could be a dream.
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@Farshad7913 said:
it instantly makes a match more intense, and... its beautiful. its not something you see in every match, a cool animation of getting killed directly by the killers hands.
i dont get why almost every survivor hates it but it makes the match more fun for me, i hope if theyre ever going to rework moris, they give it to killers at least once by default in every match
Because the moment you're unhooked the killer can mori you, and boop, well thats the end of the game for you. They should nerf moris and keys. Make moris available after the survivor has been hooked TWICE, and make it so only the player that has the key, can escape through the hatch.
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He looks so happy when hes running
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The game is badly optimized on console, maybe in the future they'll give us some updates regarding it.
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@Bunnie said:
After this next update you've successfully ruined the game. Seriously if you're a killer who's whining about ANYTHING right now its cause you're a sweaty try hard who feels like your feeble attempts at a 4K should be rewarded. Good luck trying to get any challenging games after the update. Views have gone down on twitch. DBD main streamers are changing to other games. Like you can hit me around the tree what more could you want? 99% of you slug the last two to prevent hatch. I'm just confused. Honestly.
You havent played against a sweaty SWF. Red ranks are full of them.
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You still got 26k points and a kill, thats not bad at all against a good swf
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@Aven_Fallen said:
Ah yeah, Comms, the tool which make Potatoes into godlike players /s
Thats exactly what it does in this game. You dont need skills to hold m1.
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@bunnibeetea said:
I know it sounds like I'm whining, but how is this actually fair? How am I supposed to improve when I get stomped on as killer all of the time. I could either wait in lobby as a survivor for 10 mins to find a game that goes terrible, or instantly find a game as killer against red rank/rank 1 survivors? I genuinely would like some advice in how to improve, other than just "get good" as I've played this game for 3 years and this has always happened to me
Look at the bloodpoints. I'd say you played well, you're the real winner in that match, you got almost 30k bp.
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@ClickyClicky said:
Of course they enjoy it. They’re your average typical entitled killer mains. They don’t care how they win so long as they win. NOED and an ebony. Then they’ll go online and cry about how killer is underpowered afterwards.
Stfu, you're saying that same ######### everywhere on the forums.
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You mean the voice she had back in the PTB? God, no. Hell no.
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Just spin the stick inna circle motion.
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@gatsby said:
Right now AMN is a bit of a wild card perk that's sometimes decent and other times not so much. The biggest issue is that its dependent on the Killer's playstyle and there are some important pallets (like shack pallet) that almost always get broken so you don't have a chance to save them.
I think it would be cool if the perk worked sort-of like dream pallets and allowed Yui to rebuild a broken pallet in place of the old one every two minutes. It wouldn't necessarily be overpowered because of the long cool down, but it would be a playmaking perk and a very interesting option that got more consistent value.
No, never. That would be way too OP.
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Quentin, Laurie, Meg maybe.
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@ClickyClicky said:
Because Feng is best girl
Hell no. Maybe if youre a weeb
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1207520#Comment_1207520
- Its still counterable - slug.
- Its not able to be used anytime you want - sometimes its a completely wasted perk slot.
It still has its drawbacks, so I can respect not calling it nerfed, but I wouldnt call it buffed either.
60 seconds of being untouched, leaves a lot of time for others to do gens. You werent able to use it anytime you wanted before either, the obsession could use it immediately (except that you could dribble back then), and others had to wiggle until 50,45,or 40%. But the stun used to be way shorter, and it was even shorter with enduring.
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1206835#Comment_1206835
DS does not need another nerf.. Just stop.
"Another nerf" I'd say DS got buffed, you can't dribble anymore, the stun is 5 seconds, longer than what it used to be, and it isnt countered by enduring anymore.
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Maybe they should nerf keys so only the person that has a key can escape through the hatch, or something like that.
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Thats how red ranks have always been, its normal.
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I like the older head more, Im hoping we are going to be able to switch between these two
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No. A free health state (or 2 health states) can be game breaking. Besides, the syringe is still a thing, you can still heal a health state during a chase easily, and another hit in a chase can turn the game around.
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Her thighs look nice and beefy, but her ass is so flat compared to her thighs
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@toxicmegg said:
why don't people see it? removing most pallets and making windows super unsafe only leaves one choice for survivors: rush gens before the killer can catch everyone. it will be the only way to win this game. sorry but how are you guys so dumb you can't see it?? do you really want this game to become a M1 simulator? if all maps are gonna be like shelter woods then that's going to happen. have fun genrushing and killrushing i don't see this game as fun and playable after this patch.
please someone tell me this game isn't ruined because i am really scared it is.
Good players will always stick to the objective. These changes are going to help high rank killers dealing with sweaty SWFs
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It takes more effort to activate Onis power
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First they need to do some optimization improvements on console.
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Just learn to control the stick slowly. I hate aim acceleration personally, ######### me over more often than helps me. Adjustable deadzones could help with that issue, maybe.
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No, not really, it did slow it down a little though. Until the totem got cleansed in 30 seconds
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1191185#Comment_1191185
"until" counters the word "infinite". That's what he is talking about. There are no infinites in the game anymore
A window that can be vaulted until its blocked off without the killer being able to catch you, Id consider that an infinite
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Survivor games being easy depends 100% on your teammates.
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@Science_Guy said:
It's not an infinite.
It is... You can waste massive amounts of the killers time just by vaulting that window until it blocks off.
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Because his power is awful, all it does is slow down survivors a bit in a chase. Other than that he's just a m1 killer that can be looped.
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@FlyBilly said:
https://forum.deadbydaylight.com/en/discussion/comment/1186518#Comment_1186518
Just understand english better theyre clearly not native english either
OP edited the post, it wasnt in english when he first posted it
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Im seeing DCs on Ps4 too. You really cant do anything about it anymore, let them DC
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@Orionbash said:
GOTHic Lolita, yes.
Gay Pride Jake, too.
And JNCO Jeans Jake for the 90s kids amongst us.
Gay pride Jake... What the #########, miss me with that
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You're right
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I totally understand what you're talking about.
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I think the game is in a good state right now.. Against a good swf it is unbalanced as killers, but you have to also think about the lower rank players that arent even close as good
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Huntress? :)
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Someone who is not good in a chase, they seem like they're new to the game and figuring new things in the game.
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@Leachy_Jr said:
Or any killer that is like old Freddy or has the same mechanics.
He was so fun to play and come up against, he had so much pressure but he was fairly weak in chases so it felt balanced out, he felt fair.
I hate these new killers that have abilities to help them in a chase but they have no pressure, chases (the actual fun part of the game) now go by much quicker and is harder to balance, other killers (like pig) are better as they have longer matches and longer chases. Freddy was just like this.
What I was thinking is a killer that pulls you into a different style world or something like that, and keep the transition flickers so it has a skill requirement. Make them do something unique to escape this world like to run somewhere. Then they can get back to gens.
He was my favourite killer, I have now moved onto Legion who i'm also having fun with. If an old Freddy mock was introduced then i would play it over anyone.
Are you for real? Yeah lets just bring back the weakest killer in the history of DBD. Old Freddy basically was worse than just a m1 killer, he had no power. Great pressure? Sure, just walking through the map and waiting at least 5 seconds so they go to sleep in order to hit them, and then they wake themselves up with a skillcheck. Never again.
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Less people are playing killer than before, probably.
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Bait. Doctor was ######### garbage before the rework.
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@ApeOfMazor said:
She sucks. Only good for punishing altruistic survivors.
Hag is a really good killer actually