Harold_Shipman
Harold_Shipman
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- Harold_Shipman
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"mostly unused addons, or addons that were too weak/powerful"
im pretty sure the addons that were too weak would also have been unused, so lets call a spade a spade and say the nerf bat is coming to town
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My money is on Hag.
Her counterplay requires a level of coordination that most groups outside of a SWF just don't have. This puts her at odds with other killers, who, largely can still be beaten just by everyone doing what they usually do.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2512200#Comment_2512200
No because sadly you're one of the few under the impression killers think sprint burst is OP. Whoever said that isn't very high rank and for some reason this keeps being brought up.
THATS the counter argument?? Sprint burst? You're really gonna compare those 2 when DH let's you choose when it activates? Entitled survivor mains dude.
Not even a survivor main, but ok sugar tits. People aren't complaining about SB because they're complaining about DH. But then if it gets nerfed and they still lose, they'll blame something else, most likely SB because it will become so meta.
Basically, people just need to concede they aren't losing to perks. They're just losing.
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@SasukeKun said:
https://us.v-cdn.net/6030815/uploads/Z4BW08TPVQOC/image.png
this is my opponents games every match 90% of the time. Every single person who milks this build has no skill as survivor in my opinion
sbmm isn't gonna do anything when this exists. It needs to go
Then everybody will just run sprint burst, and then everybody will moan about sprint burst until that gets nerfed, and it goes on and on.
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@KingFieldShipper said:
Y'all will take away my slippery meat builds from my cold dead hands! I would actually rather see luck actually be used other than kobe'ing again. I'm fine with it being removed from trapper traps, but I'd like to see something new added to the game (highly doubt that would happen though).
I definitely want mist offers to be removed, or at least bring mist back to a form that actually matters. I miss the old maps..
https://forum.deadbydaylight.com/en/discussion/comment/2507964#Comment_2507964
I don't think it's busted. I've never ever had a killer facecamp when I've done a 4 man and slippery meat/luck build with 4 salty lips - in the chat they usually just laugh about it, and we all usually die anyways because we all are running a meme build... And that goes for me when I'm a killer, it's nice to have survivors that just dick around, after a bunch of bad games it's nice to have a fun(ny) match that doesn't have the meta on every survivor. Have you actually camped/been camped for that?
Nearly every time we try it the killer just doesnt leave the hook, I assume they see the 4 luck offerings and know what's coming next. The time's we haven't been face camped, gens have absolutely flown by, because it completely negates one of the main forms of pressure the killer has for the first half of the match: Hooking a survivor and forcing another to come and rescue them.
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Luck offerings can be kinda busted when combined with related perks, but any killer who sees 4 luck offerings in play is likely going to hook camp you, if not immediately certainly after the first kobe. I would just say make them secret alongside wards and BP offerings (excluding those that affect both sides). The only offerings the killer should know about are ones they can offer up themselves such as map and mist offerings.
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Trapper has a pretty low skill cap imo. He's weak, but he's by no means complicated. I appreciate you need to carrel survivors into traps sometimes and know the best trap placements, but that's still pretty simple stuff from a mechanical point of view.
Also, hag is pretty damn easy once you know her general playstyle.
otherwise, agree.
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ok I admit, it made me chuckle.
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@Neamy said:
Tested it 6 times on custom game, still works, even stuns the killer and drops you on the same side sometimes
I wouldn't be surprised if custom matches still use p2p connections and dont use hit validation.
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ive been kicked twice in last 20 mins from the character select screen or whatever you call it, before even joining a lobby.
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define lose.
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clown would rip that scrawny runt apart like a chicken wing
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devour hope, retribution, haunted ground, undying has popped up a few times, especially on nurse.
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If i suspect haunted I try to cleanse when killer is in chase with an already injured survivor. It doesn't last long and will often have worn off by the time they find a second, healthy survivor.
Of course, there's always the risk theyre running it with undying and/or retribution, which can make things go downhill pretty fast. But devour is much more common a threat than this.
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Lightborn + Tombstone Piece On Myers for extra hilarity
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you're aware that the hardest part of getting 4k is, in fact, killing the first 3 survivors, right?
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Previously if the killer had bad ping, they could hit through pallets, and as the hit connected on their screen, and as the distance on the server would have still allowed it (as they were in close proximity to one another) the hit would have been allowed, regardless of how it appeared survivor side.
Now, my understanding is the server will also check if the killer is stunned before allowing the hit. If the killer is stunned on the server (and therefore, actually stunned) then its no hit.
The only way to make it so you only see blood/hear the scream would be that the killers client waits for confirmation of the hit from the server before making the necessary sound/animation. This would probably result in noticeable delay between hits and screams though.
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That's... literally what its meant to do.
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I would say A tier, but she requires a very skilled killer; not so much mechanically but you need to be incredibly focused and organised, much more so than other killers. You'll have to make a lot of judgement calls which can either make or break your match; and much of it is determined by how the survivors play too, so you'll need to adapt to each team from match to match.
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Windows of opportunity on survivor for obvious reasons and Monitor on Deathslinger to allow for some hits that really shouldnt have happened
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Some people are having real performance on consoles, lag and brief freezing makes the game unplayable. Apparently its not every match, so that could explain the increase DCs and no penalty.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2295213#Comment_2295213
Huntress is reason of children deaths.
Myers has child from him niece and she was 16.
Clown started murders with birds and he killed so many people (teens, adults).
So i can not see any difference between Freddy and others. Maybe some killers can be innocent. For example Leatherface has child brain he does not know what he doing. Or Twins, people were so bad to them and they never met with normal, nice people. So i can understand why they hate people. But most killers are bad persons.
And that is just movies and game. I can not take this serious.
None of those, with the exception of clown, kill for their own sexual perversion. And clown, to my knowledge, doesn't target kids. There's a difference in that most of them are acting on some kind of evil impulse or mental deficiency. Freddy molested children BEFORE he was set alight and became a murdering dream demon. Ergo, his actions were his own perverted desires, targeting defenceless children for his own sexual gratification for no other reason than he likes em young.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2295198#Comment_2295198
Other killers are innocent, angels. Sure.
######### kids is a whole new level tho
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She's one of the strongest killers in the game, if played correctly, which isnt hard. Pick a 3 gen (if you can get your totem(s) in it, even better), lay your traps, bind your teleport to mouse wheel, just sit there and spam scroll and attack on teleport. Only an extremely coordinated team will bring down a good hag, and even then, they need enough luck on their side; if the hag starts in her 3 gen or they're too slow to find/reach her to disrupt her traps, its pretty much gg.
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Freddy molests children, that immediately puts him into the F tier
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If you have gained enough distance from them making a mistake and then they are pressing E to avoid your attack, they are literally using the perk for its intended purpose and you failed to bait it out, so no, you didn't outplay them on the loop at all.
The most common complaint with Dead hard is being used for distance to get from loop to loop or to get another run of a loop in, because this is what many consider to be unavoidable on the killers part.
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Gluttony gets plenty of look in on pretty much every festivity.
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Agreed, might encourage more people to use it. Most experienced SWF groups will have little use for it anyway as they will know the pallet/window spawns and know which have been used etc, so this would benefit solo queue overwhelmingly.
It is also an information perk, so players are using a perk slot for a perk which gives no gameplay advantage outside of what could be achieved with comms / map knowledge. People who are disagreeing would rather go against dead hard/adrenaline/borrowed time/iron will etc?
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@yandere777 said:
Gets thrown a bone and complains about said bone, do you want a whole dinosaur museum? I'm happy the new map ain't playable cuz it looks like it'll be a ######### map and 300k bp is pretty nice. Basically started me off at 1.3 mil bp which all got dumped into nemesis.
I mean, my own dinosaur museum would be pretty cool
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I'll agree if you can give me a comprehensive list of all the times straight people have been given cause to celebrate for achieving freedom from persecution because of their sexuality.
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You should be able to pick yourself up if you're one of the last 2 remaining survivors to avoid having to wait for the bleedout timer whilst the killers fails to catch the last survivor for 2 minutes after slugging for the 4k
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@DoomedMind said:
Yes, so true, when I saw there is a Claire skin, I was hyped AF, then I saw the result in game... Terrifying
Like Claire and Chris had a genetically defective inbred baby
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We already have the Trickster who is basically the Joker from Wish.com
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@Jarol said:
It looks good in the trailer and in frame, but the modeling looks horrible in game.
https://us.v-cdn.net/6030815/uploads/P2Q0XM0JJQG0/e4bonedviamz9mv.png
https://us.v-cdn.net/6030815/uploads/8FRRYPG05KAO/e4bps23veaad7lh.jpg
😂 she looks more terrifying than nemesis
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If she starts in her 3 gen, its gg tbh
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closer comparison would be survivors refusing to pop the last gen after the match has been hopeless won, perhaps for the BP, perhaps just to bully the killer.
It is an absolutely dick move on both sides. Total waste of time, just get the match over with and get into the next one.
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Myers was my first killer, so I got it very early on; it's pretty easy to get in the lower ranks
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@TheBus4K said:
B-but you have to repair generators to open the hatch!!!111!1!
Even today there are kids who defend that the keys aren't bad. The developers months ago said that the keys would receive a change, but the hatch received it, and on the anniversary live they said that they were going to change the keys, but they didn't say anything concrete or any specific date.
They just delay it indefinitely.
The logic is sound on paper; survivors have repaired a number of generators already and it serves as a way to salvage a bad game for a couple of players at least. Problem is, 3 generators just is not at all that hard.
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they only activate once a generator has been repaired after it is placed on the survivors head; if you put it on after all generators are repaired, it will never activate and they can escape as normal.
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Seconded. I can understand them wanting the relevant background/intro/music for each chapter, but once it reaches the mid chapter, it should revert to one of your choice rather than the default.
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@YunJinLee said:
https://forum.deadbydaylight.com/en/discussion/comment/2251899#Comment_2251899
I agree, with stridor it’s still pretty damn powerful, it should be locked at 50% either way if you have iron Will or if she has Stridor..
Spirit should hear no grunts of pain at all when phasing but instead footsteps should be louder to compensate; this way you're not dependent on iron will (nor is it so powerful against her), she doesn't become busted with stridor and being injured still gives you a fighting chance
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@Katie_met said:
Wait...people actually like going against huntress?
I would if her hitboxes werent so busted.
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Killers shouldn't be able to select their perks based on survivor loadout to begin with really imo. Nor should any item be that powerful that it influences the perks you bring.
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Because she is so difficult to learn and master, exceptional Nurse players are pretty rare. Is nurse broken? Maybe, maybe not. But when there are other killers which can achieve similar results with much less effort, they will be much more frequently encountered and complained about.
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God I bet you're really fun at parties
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@bibibib8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2240378#Comment_2240378
Balance pre nerf was only there for the passive people were still using DH with it so the nerf was justify in my opinion because they only nerf the passive effect
They should just remove the sprint/exhaustion effect entirely and make it work on a cooldown tbh.
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Detectives Hunch is easily the best of the 3, but small game has no pre-requirement. So you can begin totem hunting from the get go, making it easier to find a ruin if you have an exceptionally skilled killer/less coordinated survivors.
Counterforce, I can not think of any reason to run over the other two other than the increased cleanse speed.
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Neither, lets not tar everybody with the same brush. A whole side cannot be entitled, only the individuals that play it.
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@tippy2k2 said:
How does one "Hit and Run" while also tunneling? Aren't those two tactics exact opposites of one another?
glad somebody said it...
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@Kira4Evr said:
I mean. I probably have been playing with/against someone from the forum. I don't know because I don't put randoms usernames on my memory. The only randoms that I can remember are Sluzzy and... Tony Lord??? (I don't really remember, but I would recognize him if I saw the name)
That'd be my dream match to watch