GoodBoyKaru
GoodBoyKaru
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- GoodBoyKaru
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Right okay so here's how the devs have explained it before.
Bloodpoints you earn from matches are put into the "Regular" Pool. This is capped at 1mil.
Bloodpoints you earn from log-in bonuses, Grade Reset, The Archives, or Daily Rituals are put into the "Bonus" Pool. This is capped much closer to 999mil.
The Bonus Pool is always consumed first- say you have 3,000 Bonus points and 4,000 Regular points, those 3,000 Bonus points will always be spent first.
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@chimera3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2755681#Comment_2755681
??? What? They feel uncomfortable with a man dressing up as a woman? I can’t tell if your being ironic on purpose or….?
Courtesy of @MadLordJack, RIP.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2755681#Comment_2755681
wait people actually try to say pretty woman bubba is trans rep? what the hell lmao
They do, yes. And it's simultaniously disgusting and disappointing every time.
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/2755719#Comment_2755719
Cheaper to just bed them. I almost managed to do it at the Dead Dawg Saloon. Nemesis didn't like it though. Come to think of it, neither did my fellow survivors!
but legally blonde is really fun and comforting
+ we could totally be the JD/Veronica combo of Heathers
or Aaron/Cady from Mean Girls
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@Animal_Mother said:
https://preview.redd.it/aw7b2ru9c7071.jpg?auto=webp&s=ef3203a7f9d07df8befbf8a664bb41ae23c37f42
Just play blackface legion.
Empty Stare clearly has a mongoloid appearance.
https://i.redd.it/bb9fby92cc151.jpg
Very offensive to my furry orientation.
...sigh...
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/2755147#Comment_2755147
No, you jist need to bed it. Don't waste all that money on a musical (unless it's _Phantom of the Opera_ or _Les Miserables_. Those are fine musicals).
But- but Legally Blonde
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Trans Exclusionary Radical Feminist.
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Unironically yeah I have trans friends that feel really uncomfortable with it, particularly when people then try to pretend it's trans rep.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2755458#Comment_2755458
and if you need help, dm me here or on Twitter and I can help you!
Will do, thank you <3
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2755113#Comment_2755113
It's actually really helpful, I'm always at work when they do these streams so I can never watch them live.
I'm glad to hear it :)
Rest assured that I'll try my best to finish it Thursday night, Friday at the latest, unless extenuating circumstances apply and I become completely incapacitated.
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Dbd devs: so previously we've answered this question with a "We can't comment further but the team are looking into it" so surely we'll get no more of it right?
Community: "So why is [x] the way it is?!"
Devs: "We can't comment further but we're looking into it."
Community: "WOW YOU NEVER ANSWER ANY OF OUR QUESTIONS YOU'RE SO DISHONEST AND AWFUL WHAT'S THE POINT"
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2755248#Comment_2755248
Killers are different and enjoyable but it is so stressful sometimes. I found SWF more fun than killer. At least i have someone talking while playing.
https://forum.deadbydaylight.com/en/discussion/comment/2755259#Comment_2755259
And what is this mean
It's the stress that makes it fun for me
But fun is subjective so whatever you find fun may be different to what I find fun. Therefore trying to change each other's minds on the subject is pointless as both stem from a-posteriori knowledge (knowledge taken from past experiences), such as "This is not fun".
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You're on a roll with making new discussions, that's for sure.
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Whenever we are not within an event, I enjoy killer more than any form of survivor, with very few exceptions.
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If there's no counter to the perk going off then why doesn't it activate if you're picked up and hooked?
(I would like it to be on record I despise the perk with a passion and would like a change or choice restriction with other perks. However there is a counter to Unbrekabale by itself).
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@jesterkind said:
I'm also of the opinion that Lullaby should just start at max stacks, with no actual scaling effect at all. It still wouldn't be that good, but it'd at least have some kind of effect before it's cleansed.
Omg okay so regression penalty scales with perk levels but imagine if it just wasn't a hex. It starts with 5 tokens based on remaining totems (including boons or any rekindled with Pentimento) and for each token reduces the delay by 20% up to a maximum of 100%.
After solos get basekit totem counter obviously.
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@Lat0 said:
Twitter is garbage
That's great what's the relevance outside of it being one of the official communication channels?
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@NAERUUU said:
https://forum.deadbydaylight.com/en/discussion/comment/2754638#Comment_2754638
They are not important and I never say : note / grade / ranks are important, this is just an information !
Clearly they are important if you made the point of explicitly mentioning how being low grade prevents someone from calling something OP.
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2755113#Comment_2755113
It would be funnier if you submitted the summary before they answered the questions!
Omg @MandyTalk tell me the answers in advance one day so I can do this
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@Marc_go_solo said:
I'm surprised nobody has noticed it: "Boop the Snoot" works, because IT RHYMES!!
If you have to tame a zombie, the same logic applies. Therefore, I claim you need to "Bed the Zed".
Me, taking the zombie on a romantic evening to see a musical
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2755113#Comment_2755113
funny is not the word I'd use!
It's okay it's already sat waiting in the drafts
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@Mooks said:
https://twitter.com/deadbybhvr/status/1483106918201765895?s=21
The Q&A section is closed and questions and answers are already settled.
So… from what I have seen we will see the usual stuff, most of the questions have been around in previous Q&As and are pretty much already answered or it is definitely going to be a ‚soon‘/‚can’t give an answer to that atm‘… I feel like the community wants them to get questions they can’t answer to then complain about them not answering…
anyways.. are you looking forward to the stream or a particular question?
i guess I will again skip this one and wait for the summary ;)
Wouldn't it be funny if I didn't write a summary 🧍
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@tippy2k2 said:
If Bopping the Snoot deactivates The Pigs aggression, there's gotta be SOMEWHERE you can boop the zed. We just have to find it.
Boop them with the beam of a flashlight
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2754818#Comment_2754818
Well, I am pretty sure there is 16 perks total for survivors and you can talk with other survivors in lobby.
So just ask...
or play SWF, that's easier.
Solo issues: exist
Forums: just play SWF
Also talk to the console survivors while I'm Steam, yeah?
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2754808#Comment_2754808
Have you ever heard about Sprint Burst?
Let me tech that in alongside Kindred, Open Handed, Bond, Empathy, DS, BT, Iron Will, Alert, Small Game, and WGLF
Oh wait.
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Bad
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2754767#Comment_2754767
Not really. Survivors have way to bypass that. Map (item), totem hunting perks, or just learn totem spawns. Killer has no way to change that.
There's a survivor perk that bypasses dead zones during map generation?! Omg where
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I fear it's a bit late to do this considering how long Bubba has been out for.
I'm for just buffing gains across the board.
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@Dionysus42 said:
Instead of deflecting by conflating the buff with the accessibility aim of the new system, simply answer the question, thanks. So far the closest thing to an actual answer has SleepyWillo saying it was only a buff to 'death squads'. We would question why the best players need a further buff.
"Incentive to play better and pay more attention"
Literally in my answer before I mention accessability
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@NAERUUU said:
https://forum.deadbydaylight.com/en/discussion/comment/2754611#Comment_2754611
No, I mean the screen, not the topic, Baka
All we can do is trust OP on this, and the fact that it's simply Ash grades helps support this.
But again please clarify why the grades at all matter when they don't.
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Incentive to play better and pay more attention, while simultaneously helping those with wrist/hand-related mobility issues.
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@JawsIsTheNextKiller said:
In the PTD patch notes they do say that they have improved the false feedback from hit validation. Whether they actually have or not we will discover once it goes live.
Fingers crossed they also have/will very soon fix the issues of it eating powers by mistake too.
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@NAERUUU said:
https://forum.deadbydaylight.com/en/discussion/comment/2754196#Comment_2754196
After reset, you need to prove it
You see its quite simple
Furthermore it doesn't matter, at all, because grades still aren't used in matchmaking anymore.
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@meatisadelicacy said:
What is it that survivors do during these events that make it so killers can't earn BP? I remember when moris used to work after one hook and nothing brought more of those into the game than a bloodhunt. I've also been getting facecamped and tunneled more than usual in this event, but at least my other teammates are sometimes getting easy wins when the killer does that. Is it the "gen rush" where survivors play the game and aren't nice to their opponents?
Yeah it's bringing stacked toolboxes w/ prove thyself and finishing all gens and the gate within 5 minutes.
Just like with being facecamped, it's not at all fun and happening far more often rn.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2754136#Comment_2754136
Thank you so much, I respect you 😊
The Cows will though. 🧍
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That it was right after reset or that grades mean nothing?
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replace haunted with pain resonance and you have half of eu in one screenshot
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2751357#Comment_2751357
At least Prove Thyself is logical, 2x BP while cooperative healing and doing gens. Means you can do less gens and less heals and instead be in chase longer.
yeah it is, but still frustrating. especially when they combo with built to last + toolboxes, it just makes me wanna stop playing
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@xxshyguyxx said:
Gotta run Franklin's, and starstruck, and mad grit, and corrupt to actually play the game as killer. Otherwise you get bullied, ganged up on, and clicked at all game. It's pretty gross. So fun.... let's be swarmed all match instead of feared. Yeah Dwight pop that gen in my face Then DH safely to that pallet for a free 30 second loop where you turn and click each time you hop a window or pallet. So cool bro. So original.
Oh and please.... all 4 ride the end game timer down as much as possible safely against the exit and spam flashlights and teabag me until I have to individually hit each of you out to make the game end.
franklin's, starstruck, and mad grit are hardly necessities for me; i don't have an issue with the clicky clicky flashlight saves or bodyblocking (but this may be indicative of the fact i main pyramid head and nothing else), but it's mostly trials ending at record speeds that i hate. it's a bloodpoint event and while i dont want people to farm i also dont want them suddenly bringing everything at their disposal to sweat as hard as possible, and when its clear a player is outmatched (usually notice this as new killers vs not new survivors but it works the other way round) i know that i (and my swf when we play) will just... stop gens for a bit to give the killer points in sacrifice + chaser + brutality and then we'll try and end the round. none of us care about escaping, and i dont expect everyone (or anyone else) to do it, but also it wouldnt kill people to not speedrun things asap
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2753492#Comment_2753492
I just wish people would stop saying survivors run it cause they’re bad at chases when that’s not a good argument.
honestly, this. bad survivors use it to cover mistakes, but good survivors use it to enter situations knowing that they can make it out. they didnt make a mistake by greeding that loop, they knew for a fact they could make it and planned their entire route around it.
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@Veinslay said:
You should never give survivors the hatch, they're so toxic why would you even want to lol
Because people recognise that saying and believing everyone plays the same is massively wrong and you can decide on a case by case basis on of you want to/don't want to, provided nobody expects anything of you.
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Lmao
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/305245/already-over-this-bp-event
And this is different from how people have been playing since SBMM.....How exactly ?
bc its worse + more frequently lmao
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2752514#Comment_2752514
I remember getting this same advice from the person who made this thread 🤣
still waiting for the clarification on "do not interact" because youre really blurring the lines here man and i dont get it
either you interact with me + i interact back or we never interact like you cant have it both ways
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Not currently possible, no, and there are no revealed plans to make it so within the near future. Cross-progression is only available between Epic Games, Stadia, and Steam, with Switch joining at some point probably.
Right now your three options are either to start over fresh on Epic, purchase the game fully, or purchase Xbox Game Pass again.
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@GannTM said:
https://us.v-cdn.net/6030815/uploads/BKRPCGJQ2UMP/2f8082d8-4218-44b7-8c36-8fa8ab4a5456.jpeg
Vector is next killer confirmed.
WITH BOTH DIRECTION, AND M A G N I T U D E
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@Nemmy_Wemmy said:
Damn I thought you guys were kidding. This event is awful. The little time off I had before work today I used to try and grind out some BP.
And I don't think I got even 4 stacks of bbq but one match lol gens absolutely flew, survivors didn't wanna chase any it was just hold w and predrop pallets. Like holy heck. I intentionally let survivors go so I can have chill games but what the heck is this crap xD
It absolutely makes me not want to play. I wish I decided to play some damn Spiderman before going to work today.
Edit: I'm sure it's not much better for survivors out there I just didn't get the chance to play any to comment on that
im so glad im not just going insane
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@Laluzi said:
Today I got a SWF who built me a shrine of flashbangs. We played fetch with a pebble. And last night I was part of a SWF that built a basement Christmas tree and performed The Ritual around it while a confused top hat Blight scoured the map and eventually found us and his stack of... 12? presents.
Yes, I also ran into two BMing basement Bubbas and a couple of teammate-ragequit games that ended up with sub-7k points across the board, but it's not all bad.
when i say id kill to have games like that i wouldnt even be exaggerating
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@Sludge said:
https://forum.deadbydaylight.com/en/discussion/comment/2752282#Comment_2752282
It kind of seems like you're blaming the players for the games terrible balance problems
im blaming the players for going out of their way to sweat their assess off when there's no need to, which is entirely a player problem.
im not blaming them for the balance
"thats just how they have f-"
queueing for 10 minutes for a 4 minute game every game where nobody gets any points interaction or satisfaction is so engaging isnt it




