GoodBoyKaru
GoodBoyKaru
About
- Username
- GoodBoyKaru
- Joined
- Visits
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Comments
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2777743#Comment_2777743
No.
everything is fine, stop gaslighting me GoodBoyKaru :(
gaslight gatekeep girlboss
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everything is fine.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2777732#Comment_2777732
https://us.v-cdn.net/6030815/uploads/0XBXZR41EPB3/f073c2bb-bba4-4ccb-a381-080f758d03d6.jpeg
I took a photo of a flashlight to see what they look like when activated
thats great
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2777722#Comment_2777722
is that clown?
almost seems like foreshadowing…
But there's perks
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You say that.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2777603#Comment_2777603
Y'all need to switch your profile pics back this ain't right!!!
Sometimes we must adapt to the Trials we face in life (and Cheers was a Spirit/Pig main so it still works)
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@Chimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2777631#Comment_2777631
bruh i legit thought u were gannman in my notifications💀
:)
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@Chimp said:
@TheGannMan @GoodBoyKaru u swapped profile pics? i am confusion
No
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@GannTM said:
Goddammit I can't take this seriously!!!
:)
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2777581#Comment_2777581
You guys are trying your best to make me play 10 straight games of perkless Clown aren’t you?
No I just thought it would be funny
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Exclusively during the event, sadly, if previous precedent is to be upheld.
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Give them some QOL and in return please, for the love of everything, neuter their power to mass-slug vs solos. Because atm you cannot buff Twins in any meaningful way without further increasing their strength in this.
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Oh neat, they just didn't include it in the patch notes then.
Turns out, feature.
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That depends, I think, on what language your Steam is in since that's what processes the transaction.
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@SuperAggroCrag said:
i dont think I'll ever get my shards, bhvr has been silent on this matter, I guess I just got content stolen from me without recompense because some people on twitter were mad that they lost at a videogame.
Imagine thinking that's why
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@Prosac said:
https://forum.deadbydaylight.com/en/discussion/comment/2777432#Comment_2777432
you did read her last post?
Man this is totally relevant to the point isn't it?
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@Prosac said:
god, how everyone is crying about his shards, how about being patient until they resolved their issue?
Literally explicitly asked people to let them know who didn't get shards so she could chase up the cases. People aren't crying, they're making sure Mandy is aware so she can PM them at a later date.
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@KerJuice said:
Yea that’s weird. That’s not a feature of Power Struggle (or his other perks).
hence why we were all so confused
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@HulkHodn said:
He looks pretty arrogant to me
As he should be with a gorgeous face like that
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Hope you get luckier than this.
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@indieeden7 said:
I can't count hiw many camping pigs I've faced in the past few days, it's ridiculous.
Personally I like the amount that still tunnel the active party hat
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someone, somewhere, who we cannot mention on these forums
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@Junylar said:
It seems they are actively trying to do everything to antagonize the community. At first they remove the masks with no adequate reason. Then they decide to compensate with 6k shards for 4 masks (look in the store how much a single head cosmetic is). THEN they are unable to do it instantly, and tell you to wait 24 hours, as some kind of real life state bureaucracy, and THEN then fail to do that! Is the company getting dissolved and shutdown or what?
Yeah 4 common masks with a value of 900 shards each so we got 2400 shards for free (900*4=3600)
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2776854#Comment_2776854
Yes, 7200 per face would have been appropriate. Although at this point, I would be satisfied with just the 6000 that Mrs JawsIsTheNextKiller got for playing once in her life and DCing 60 seconds into the game when she ran into a wall 4 years ago.
Lmao
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2776809#Comment_2776809
I do think they had a way to big focus on American characters. But they do have great variety overall, and it does not seem like they are stopping now.
i wouldn’t count licensed characters btw, as they are using obviously well known characters from pop culture.
also… Is Huntress even confirmed to be Russian? Genuine question, i don’t remember if it’s been confirmed from which country she comes..)
and.. they are still limited in the characters, even if every single character was from a different country/descendant, there would be countries/cultures missing. And they shouldn’t just take a list to add new cultures. I would feel more offended by that tbh.
(BTW I am actually with you on the topic, that Baba Yaga could have been represented better because it’s an actual different character like Krampus or Minotaurus; I just found the notion of them representing Eastern Europe via Russian character not fair)
Huntress has been confirmed as Russian, from her lullaby being a traditional Russian one to this.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2776800#Comment_2776800
And a German man.
as far as I know, you don’t need to be German to take part in Oktoberfest.
I just wish that it wasn't Meg and Kate I'm being honest, we could've had some really cool skins for lesser-used characters, or just anyone else in general (outside of Feng).
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Bug.
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Wait omg you mean there's more of us?!
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@Starrseed said:
I know how you feel we got German folklore ripped apart and slapped on the one Asian girl half the player base simps for. And it's not even good representation cause all they did was lol look it's a hood and it's red xD.... Bhvr should realize that sure these tales are known all over the world but they are part of some countries history and identity so either do the right or take your dirty little hands of my tales
Wait you mean you didn't like your representation of Oktoberfest being an American girl and an American girl??
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@espooked said:
didn't get ######### be grateful. they didn't have to give anybody anything
Terrible take
If you're told everyone is being given £50 and then suddenly a lot of people around you have gotten it but you haven't, you should be understandably upset at the inequality and demand you get your £50 too, especially since you were also promised it.
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If you get a reply along the lines of "No everyone that was meant to get shards did" don't be shocked; ping Mandy and ask to DM your Cloud ID, she's trying to follow everything up and let the teams know.
Some proof you've played Bubba before, which not necessary, could be helpful.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2776198#Comment_2776198
I don’t know why you give off this “co-mod” vibe.
I have no affiliation with BHVR in any way, shape, and form outside of playing their game and using their forums. But also I don't want people to panic over this for no reason.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2776193#Comment_2776193
2018 Spirit, for sure.
Ptb spirit.
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@BigChapAlien21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2776133#Comment_2776133
So far it has seriously prolonged my chases instead of ending them faster. Especially if they're near vaults. I just don't have the map knowledge to really get away with letting pallets rock.
Right, that's understandable actually- map knowledge will come with time experience in both roles and unless you're willing to bully yourself into learning quicker breaking seems like the best option for now.
Just keep it in mind for later, because once you start figuring things out we'll and truly that can really help you.
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There's a reason they're faster than you- you aren't meant to be able to escape them all the time every time.
For a bit of context a lot of people talk about movement speeds in this game in percentages, where every 0.2m/s is 5% speed increased. Survivors move at 4m/s, or 100%. Most killers (ie. Trapper, Wraith, Artist) move at 4.6m/s, or 115%, obviously not including powers. Other killers (like Spirit, Huntress, Trickster) move at 4.4m/s, or 110% sped (then there's nurse who moves at like 96% speed, I don't remember the exact value).
Either way they aren't that fast, and you'll be surprised how much time you buy by just running in a straight line.
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Okay guys just stopping by to say that Mandy will be back to continue to respond tomorrow and provide status updates as far as I am aware, but since she's UK time and it's currently 1:30 in the morning it's understandable she isn't on currently. If you don't get a PM immediately if not sooner, don't panic yet. When it hits around tomorrow is when the true panic should start.
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Change your pfp to WGLF or Pyramid Head for some extra levels of tomfoolery. Trust me.
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@BigChapAlien21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2775524#Comment_2775524
Some of these tips are helpful but "don't break pallets" has thus far proven a horrible idea.
really? it seems to work nigh-flawlessly for me
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2776118#Comment_2776118
Might do it one day. Honestly, past few days have been horrible which is why I wasn’t active, otherwise I might would’ve done it by now.
Honestly valid my dms are open if you need
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Out of curiosity what happened to that Spirit challenge you were on about in the server?
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@BubbaIsJustVibin said:
https://forum.deadbydaylight.com/en/discussion/comment/2775822#Comment_2775822
Thanks! Sadly I did send another mail asking for an update, so I'll just be patient.
I think that's the best you can do; that and make this bug report, like you've already done. At this point I guess being patient is the only thing left.
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You may need to wait a while for Support to reply, as they have a large volume of tickets to work through from the 2-3 week break they had. Don't add more to your ticket, as it will send it to the bottom of the queue.
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If you own Deathgarden in your library, you should still have it:
If you do not, this is a confirmed bug by the team IIRC.
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Can confirm as of 21:52 GMT this issue still persists on the Steam version of the game.
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@GoshJosh said:
Only if Hoarder is restored to its former glory too.
didnt they not add it because they couldnt figure out how to do it properly and it released on the ptb just not working at all?
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Refresh your game in, like, around 40 minutes and if not contact @MandyTalk or someone else in BHVR Support to get things checked.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2775480#Comment_2775480
Regarding Artist - think of it this way.
PR does not proc DMS afaik. Stay on gens until you get birded, then leave. Keep in mind that the 'block' protects the gen from regression (it should also stop the mini pops, but I'm not sure about this). If she's sending birds to gens, she isn't using birds to camp.
If she's face camping the hook, bum rush her. She has no power near hooks and is a straight up M1 killer. If she's proxy camping, this is even easier as you can likely bait her into a chase while someone else rescues. Send someone with BT, DS or similar.
DMS is strong on Artist, but I don't think it's any stronger than other perks.
Camping overall is too effective a strategy though.
PR does not proc DMS afaik.
It absolutely does proc DMS if they are on the gen when PR procs.
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@BigChapAlien21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2775354#Comment_2775354
Uhh sure. I know a lot about his do's and don'ts but I'm always interested in learning more
@GoodBoyKaru said:
So a few attentive people may recognise this from a comment I made yesterday (technically it was 24 minutes into today but let's not talk semantics). A couple of people suggested I make it a real post because "That's an excellent guide, very well put together." So, here I am. I've added a few more things so it's still worth a read.
This will cover what is, in my opinion, his best build and why, as well as a few tips on playing him & a few videos.
So hey, it's me- GoodBoyKaru, your friendly neighbourhood Pyramid Head main- here to give some swift Tips and Tricks(tm) to help make you a better Pyramid Head player!
For the record, this was made during DBD Patch 4.7.2
Build
PERKS
My personal favourite and imho strongest build is this:
- Corrupt Intervention
https://us.v-cdn.net/6030815/uploads/5A01IV8RME2M/image.png
Crucial early-game slowdown on a killer without mobility, allows him to stall the game massively because survivors know that if they get found they're doomed.
- Pop Goes The Weasel
https://us.v-cdn.net/6030815/uploads/FHA7ZFNAKVZY/image.png
It's the second best gen regression perk in the game, Ruin is too volatile to be anywhere near reliable on him because, again, no movement speed, he needs gen perks because he cannot move around the map quick enough, 11/10. "But you don't hook pe-" WRONG. You should be getting plenty of value out of PGTW and if you're overcaging then you're taking your map pressure and throwing it out the window.
- Barbeque and Chili
https://us.v-cdn.net/6030815/uploads/SC8THLXSY3RP/image.png
Now, you could obviously put other perks here like Infectious Fright (amazing snowball), Tinkerer (Undetectable is nice and it helps tell you where to go but again no movement speed) or Discordance (amazing info, can sometimes do nothing about it). However I say BBQ because I like the perk and also because bloodpoints.
- I'm All Ears
https://us.v-cdn.net/6030815/uploads/V90CSL0I44NO/image.png
Hands down the best perk in the game for Pyramid Head, that's six seconds of wallhacks. I cannot stress how valuable this is with his power- that is a guaranteed free hit in 9/10 situations. To show what I mean, I've linked a timestamped video below of where IAE comes in so clutch- continues to 5:16 in the video.
https://www.youtube.com/watch?v=XJs4rvkppqs&t=296s
(you can watch the whole thing if you really want I'm proud of the game).
An honourable mention here goes to Ruin/Undying over Pop/Corrupt. As I've mentioned before, Tinkerer isn't a great perk on him due to his lack of speed, but the same goes for Ruin/Undying. You don't have the map mobility to defend your totems, especially if they spawn further away, and you'll probably end up losing two perks before 2 gens go. Corrupt/Pop is just more consistent in my experience.
ADD-ONS
So, his add-ons aren't great. The best ones, by far, are range add-ons which, when combined, extend his POTD by up to 2.5m (10.5m total). These are Burning Man Painting (Rare), Wax Doll (Uncommon), and Black Strap (Common), which ass +1.5m, +1m, and +0.5m respectively.
tips
Okay so rule number one is to not break pallets. Sounds weird but, just trust me.
His power is incredibly strong in a chase- so much so that if a survivor commits to an animation they die. If you don't break pallets (with some exceptions like God pallets) you can do amazing things. Because who doesn't want more opportunities to win a chase, like, instantly? It turns incredibly safe pallets into death sentences
To show what I mean, here's another timestamped clip. Ends at 10:58
https://www.youtube.com/watch?v=gu3X5o9GpjY&t=646s
Learn the range of the power. 8m is specific and sometimes you think you can hit things and you can't. You need to be very careful, especially when playing with range add-ons for so long, because it can and will screw with your perception.
Adapt to the survivors you're facing. A lot of players will fake taking an animation, go to the side slightly to bait your POTD or your cancel, and then commit to the animation. If you turn to the side and release, you'll catch a lot of these survivors out and get a hit. It's really satisfying to do. Alternatively some survivors will commit to the animations regardless, in which case you'll know to aim in the centre. Other survivors will just hold W and pre-drop pallets, in which case you know to leave them because you'll really struggle catching up, or do not use your power.
I cannot stress that enough. If a survivor is pre-dropping W key gaming, do not use your power. M1 killer them.
Don't overcage and don't stress about torment. If a survivor loops you, they'll get tormented. That's just kinda how it works- you stick your knife in, follow them around a loop, and release your POTD after tracking their movements.
To see what I mean we return to the first video, again timestamped. Clip ends at 1:36.
https://www.youtube.com/watch?v=XJs4rvkppqs&t=83s
See how I hug the car, turn the camera and use the power to hit him out of animation lock? Had he kept running, easy torment too.
In my opinion, only cage someone in one of four scenarios:
- You're afraid of a DS (just please don't tunnel I'm begging you)
- You're afraid of an Unbreakable (much more likely)
- You can immidiately get into another chase
- It would place you into a Pressure Point Of No Return (name pending).
What I mean by that last point is that there comes a time in a DBD game where the killer will hit a Pressure Point Of No Return, where the survivors physically cannot come back from the amount of pressure and momentum you're building. The best example of this as Pyramid Head is where you split the map through cages. You have two downed survivors. Cage one, hook the other. Nobody is on a generator, you have a BBQ proc to interrupt the person saving the cage or the hook, and now the last person must save both people. On especially large maps, like Mother's Dwelling, or multi-storied ones, like Midwich, this can force people into second stage and you've won the game at 5 gens. It's more common than you'd think.
If you cage at other times you're probably wasting pressure you could've gotten from a hook.
Learn where you can and can't lay trails. In front of totems and lockers? Amazing. In front of a gen? Not at all, it becomes a Restricted Trail Element and disappears after a few seconds. The DBD Wiki has a section on this which I'll just paste below.
https://us.v-cdn.net/6030815/uploads/2808XTGCLSHV/image.png
I'd highly, highly suggest reading the wiki page on his power as it's really useful in understanding the fundamentals and giving actual values to words. Here it is:
https://deadbydaylight.fandom.com/wiki/Pyramid_Head
Finally, learn where you can and can't use POTD. It sounds like a simple thing but learning where you can and can't use it, however there's a lot to it. For example, learning how vertical changes affect it. Did you know if you release his power on a slope going up it'll fail, same with releasing it on a slope going down. However, if you're barely off of the slope it'll travel down it, but only if it isn't too steep.
It's nuts but knowing where you can and can't actually have an ability is, funnily enough, pretty important.
A few more quick-fire tips:
- Don't just go for animation lock shots. People expect these and adapt. Be unpredictable to catch them off guard and get easy hits. Like this:
https://www.youtube.com/watch?v=0U1k10I-zG4&feature=emb_logo
Bet they didn't expect that one :p
Needless to say that was where I hit a Pressure Point Of No Return and poor Jakey couldn't pick up the scraps.
- Don't spam his power. You waste too much time. Be precise, predict, and adapt to your opponents.
- Don't spam his trails. You move at 110% and you already lack a movement ability, you waste too much time.
- Tunneling isn't the best strategy. I know it seems like it because cages but again, you do not have a movement ability. Survivors can and will facefuck generators and ruin your day substantially.
- Dead Dawg Saloon and Hawkins are both maps you never press M2 on ever. Play like a default M1 killer because the map design prevents you from using your power. They're pretty much auto-loss maps, ngl, unless the survivors really badly mess up.
- Play survivor. Learn where survivors move and how they path, shoot POTD to hit them. That's what I did in that last clip.
And, yeah, that's about it. If people have any questions please let me know and I'll try to answer them as best I can, though I think this is comprehensive enough.
always here to self promo
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2775316#Comment_2775316
I've been using it on Artist and I think it's basically okay. The issue is more the camping side of things, which BHVR are already going to fix afaik.
They're looking into fixing facecamping, but regular camping is a-okay.
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i see pyramid head may i interest you in a guide for some nifty dos and donts



