GodDamn_Angela
GodDamn_Angela
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- GodDamn_Angela
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Comments
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@Grimmy_Bluues said:
Spine Chill is literally free info and completely removes the need to be wary of your surroundings against stealth killers, so I 100% believe it needs adjustment. This is coming from someone who runs Spine Chill at all times.
Iron Will isn't as big of an issue, even if it is extremely annoying. I hope it gets some kind of change, but that's just my bias against the perk.
The nerf to Undying was pretty justified since when paired with Ruin, it was either way too strong with good rng or a little bit useful early game with bad rng.
I also run Spine Chill all the time and I agree that it gives free information without having to be wary of your surroundings. Honestly? Spine Chill does too much. Giving information, increasing the number of skill checks you receive and speeding up all your actions is crazy. They should at least reduce the range on it since it currently activates when the Killer isn't even that close, for many its outside of their terror radius.
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@FondaDix said:
https://forum.deadbydaylight.com/en/discussion/comment/2096930#Comment_2096930
But that was some gross play. I can see why they DCed. I don't myself but jeepers i can see why they did. I realllllly don't condone face camping, but maybe in this situation.
Yeah.
But they were playing the Doctor. That's "bad guy" in my book. But again, biased, so my point is moot and should be ignored. 🤷♀️
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@Zixology said:
You shouldn't ask this here. The forums is mostly made of killer mains. Only a few ballsy survivors and both sides players will actually talk here.
I don't think this is true. Like, at all. 🤷♀️
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No.
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I never do this, and would never. Unless the Killer is face camping.
But then I would need to be running a Flashlight. And I never run a flashlight.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2096921#Comment_2096921
It’s just as well you’ve given up Calm Spirit as it seems to be currently bugged. Although it’s still silencing screams, it doesn’t seem to be suppressing the location notifications from Madness, Infectious Fright, Iron Maiden, Intoxication (I don’t think I’ve missed any here).
Oh really?
Damn. I guess it is good I stopped running it then. lol
I didn't even realize it was bugged. Though, there have been so many bugs lately some are bound to fall through the cracks.
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@Alice_pbg said:
I have literally no idea why you didn't hook the kate.
or what felix was doing that he didn't get bored and did stuff.
but why didn't you just kill kate after finding the hatch? why waste all this time?
I think its a weird ego thing?
The OP and the Felix decided to have a "Pissing contest" and they both lost. Like every pissing contest.
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Run Breakout, use a Flashlight.
Boom. Not that complicated.
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@Beefmur said:
i hooked the kate 2 times and she was dead if i hit her
https://forum.deadbydaylight.com/en/discussion/comment/2096960#Comment_2096960
I obviously meant the Hook for the Kill. 2 Hooks doesn't end the game if she's still alive. Obviously.
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@Beefmur said:
YEAH YEAH YEAH YEAH YEAH just hook the kate and get the 3k when the only guy ive been wanted is crouch walking for ######### 80 minutes
You both wasted each other's time and the Kate's. Those are 80 minutes you are never getting back.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2096627#Comment_2096627
How can the killer hold a game hostage when they have no other way of ending the game except DC and cop a ban.
The survivors were in an unwinnable scenario and wouldn’t accept their loss.
He literally didn't hook the Kate.
Everyone is at fault here.
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The Doctor is my second most hated killer and you DCed. I'm biased so I'm going to keep quiet.
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I've recently become much more aware of Crows as a survivor. I used to run calm spirit (solely due to my hatred of the Doctor) so I never really thought about them much.
Now? If I disturb Crows while sitting at a certain side of a gen I move to a different side. I try to avoid Crows as much as I can and rarely work gens with a crow on top of them. Unless indoors.
I also use them to know where the killer might be and which direction the current chase is going in. Has helped me a lot.
Edit: protip: posting on your phone is awful.
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@swager21 said:
id say billy. his chainsaw isnt impossible to counter if you have the skill. you dont need to rely on rng mindgames like you do vs spirit and nurse.
I would have agreed pre-rework.
Now? I rarely see him, and when I do he's Leatherface.
Jokes aside, When I ACTUALLY face Billy he's doesn't feel balanced. He's too easy to deal with now.
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Oni and Blight.
Maybe Huntress.
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I've lost track of the amount of Dull Keys I've pulled out of a chest recently.
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@PGJSF said:
I don’t know why it is hated, i could think of at least 2-3 games every day where I’d die without it but survive instead because I’ll be able to heal in a critical situation.
Btw, Botany Knowledge provides a bigger boost to healing, but Resilience boosts your vaulting speed too. Honestly try one then the other then both and see what’s best for you.
Its hated due to many of those who run it and refuse to not use it when they are injured. The number of times I've tried to heal someone off hook with Medkit + Botany + We'll Make It who just run off to Self Care behind a rock have been to numerous to count.
Besides you're better off taking a medkit over Self Care. You shouldn't be healing yourself too much each match as it turns into a huge time sink especially when using Self Care. 🤷♀️
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This is really stupid. Rank means nothing right now so DCing to force a Depip on the Killer is literally just them wasting their own time to accomplish nothing.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2095380#Comment_2095380
Nah, even i don't stick around for spirit games. i find a hook point at it and leave. give as little points as possible to them.
Her concept is broken and there is no way to fix it without a full blown power change. They even find me in phase when i am not injured or moving and inside bbq range.
You can't stop making sound as survivor and she gives zero feedback as a killer with to many ways to mess with audio.
Let me get this straight.
When you find out you are against The Spirit you immediately find a hook and point at it to get the Spirit to kill you as quickly as possible?
Hmm. I wonder if not playing against her has something to do with you not knowing how to play against her. 🤔
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Matchmaking is the same as it's been since the change in December 2019. You get matched mainly with players near your rank, but it's been "unlocked" so, if it takes to long, you can be matched with basically whoever.
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16? I have 4. Not sure what game you are playing but I don't have access to the an additional 12 slots.
Anyway, this thread isn't even about me. I've never run DS and am not going to start now just so there is an obsession.
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I play new games all the time, I just come back to DBD a lot. Sure it's frustrating, and at times I really HATE it, but I still like it.
I love starting new games. I have a really hard time finishing them though...
Edit: I'll pay almost anything. Usually rpgs. Basically any anime themed game. Even if it looks kinda bad. Except non-Mario themed sports games and most FPS. I play overwatch a lot ever now and then.
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Yes.
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I'm on PS4 and I've been getting games quickly all day.
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@IlliterateGenocide said:
Nurse is considered the second strongest killer to most people, some say strongest, so if ur going for that is say nurse, blight is only really strong if you use an exploit to cheese some hits
The Exploit isn't what makes him strong. He's a very good killer, especially with specific Add-Ons. He very useable and effective on Console.
Also, the Nurse literally ignores most all Survivor tools to deal with Killers. There is no debate, The Nurse is the strongest Killer in the game.
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I just hope it doesn't become big open fields with literally nothing there.
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Yea, no, there are no Trophies for these. Never even thought that there might be trophies tied to Rank tbh. 🤷♀️
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"I mean some real unpopular opinions despite that fact that you're objectively right."
Lol wat.
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2088386#Comment_2088386
Midwitch is quite balanced actually. Many pallet lead to window, mostly pallet that you can mind game, the corridor make mobility killer stronger while other killer weaker because holding "w" is arguable the best strategy when you get hit etc.
Its still an awful awful map. Especially against the Nurse. She has literally free reign of the whole map.
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I make the cut but I dunno. 🤷♀️
If you want to that'd be fine.
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I don't have a "main" build.
Currently, due to having access to only a few Perks I am running Kindred, We'll Make It, Botany Knowledge and Spine Chill. Sometimes I swap Botany for Inner Strength.
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@Chappy01 said:
Yes and no.
Clowns bottles are better than Freddy's traps, but Freddy also puts you to sleep which counters BT
I don't know if "better" is the right word.
Freddy doesn't slow down, have to aim or even think when he is placing traps. The bottles are better at slowing, and covering area, or give a delayed speed boost but they take more skill to actually use and you have a limit in which you need to manually reload.
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Woah. That plot twist at the end.
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Imagine picking up strong Killer, after years of playing only Survivor, and thinking that proves anything at all.
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I'd really only say its a map that the Hag does well on. Maybe Trapper. But the Sprit and Nurse even hate this map. The Nurse especially with all the random BS that she can blink into.
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@PhantomChimera said:
https://forum.deadbydaylight.com/en/discussion/comment/2086811#Comment_2086811
Annabelle would be awesome.
Is this opposite day?
Awesome and Annabelle do not appear in the same sentence unless "is not" or some variation is used between them.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2086879#Comment_2086879
Did she? I thought she was sliced up and the Entity just promised her the revenge. But was it confirmed that she actually got it?
Well, will you look at that. You're right. I remembered the ending of her story a little differently. Thanks for the correction.
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I do. I was against Myers, and he scared me really bad. I was on one of the Autohaven Wreckers maps. I died really quickly because I didn't realize you aren't supposed to try and pull yourself off.
It was bad and the game isn't scary at all anymore. I've become slightly better at it as well. lol
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2086854#Comment_2086854
Not necessarily. Spirit hasn’t killed anyone in her life as far as we know.
but I agree it’s something different when it comes to licensed ones.
I was wrong
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Many of them may not be 100% god pallets but most of them are unbelievably safe.
As a survivor I am happy when I get The Game now because I survive every time.
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@PhantomChimera said:
https://forum.deadbydaylight.com/en/discussion/240714/can-we-have-more-killer-girlss
Seven of the killers are female Nurse, Huntress, Hag, Pig, Spirit, Plague, Twins(Charlotte), (8 if you count Legion though technically they are a combination of both).
Still they could add more to balance it our and their are some good possibilities.
- Samara Morgan from the Ring
- Tiffany from Bride of Chucky
- Wednesday From The Addams Family
- Mallory from Natural Born Killers
- Beatrix from Harry Potter
- The Borg Queen from Star Trek
"Good possibilities".
Uhh... sorry but no. Most of these are not "possibilities".
Edit: Also, it's Bellatrix.
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@scenekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2082625#Comment_2082625
60 seconds in the context of this game is not very long at all, nor is it taking into account being chased right off the hook for, say, 15 seconds and then being slugged for 45 - or any other random value of time.
It doesn’t matter what number you want to assign to it, this is still tunneling and an “anti-tunnel” perk should be available for this situation, not arbitrarily disabled because a killer decides to make it so.
60 seconds in the context of this game is actually a VERY long time. 10 seconds is a long time. Because a lot can happen in 10 seconds.
I am also confused at how removing the timer would change anything? If they just slug everyone, like you are saying they are doing now, how would it be any different?
@OtakaChan said:
The only thing I would change is it not deactivating when unhooking someone. If you are the only person left and was just unhooked and the rest of your team is either getting put on the hook or down you should be able to at least use if for those types of situations honestly. The endless unhook pick up game lol
Unhooking someone was one of the biggest abuse cases that needed to be addressed with the change though. Survivors with DS would just unhook in the Killer's face, with BT, and the Killer either downs the DSer and takes DS/slugs them and waits or tunnels the unhooked survivor who would also probably have DS on top of the BT.
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@[Deleted User] said:
Why is everyone so hell-bent on basekit ricochet? Like it doesn't solve anything about why he's a bad killer. It's such an insignificant idea to buff his kit and yet every single post mentions it like it's the second coming of Jesus.
Base Ricochet wouldn't even do anything. It has little, if any, homing so they are literally just bouncing off walls and going in any direction.
With the suggested changes from the OP he'd turn into a "aim at the feet and get quick damage" like on the PTB. He would be even less fun to play against and less fun to play as, which is the only thing he currently he going for him for a lot of players - He's fun to play as.
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/2086640#Comment_2086640
Technically survivor A and B can have deliverance from unhooking D. Then A gets hooked again after using deliverance and survivor C unhooks and gets the third deliverance.
True, but that's not how the story was presented.
The way that @Lord_Tony told the story they hooked all three of the survivors then said survivors all unhooked themselves with deliverance and got out. 🤷♀️
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2086635#Comment_2086635
I am a bad Demo player, so don't put much stock in my words, but his portals are fairly clunky to use IMO. Even with Corrupt, the set up is a pretty bad timewaster.
I had a feeling it was probably due to them being clunky and time-wastey.
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@TAG said:
The order of release was not "Demogorgon, Deathslinger, P-Head, Trickster." There were other Killers in between that, and if you include those Killers, only a little over half of the Killers in that timespan are ones you mentioned. Not to mention that of the four you mentioned, two of those have additional abilities (Demo with his portals and P-Head with his torment stuff and cages) that aren't just "hitorbhit". So no, I don't think your argument that all Killers nowadays are just the same holds up very well.
From the matches I've had against Demo lately you wouldn't believe he had Portals. Its not like they use it once or twice in the match, they just literally never used it. Its weird.
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@CustomerService How, in any way, is Trickster "hit or be hit"? I guess if you consider taking 1/8th of a health state per knife you can say this, but you aren't taking damage just because he is using his power.
Also Deathslinger.
I guess if you are bad at dodging I could see how this could be the case, but that's more a you problem than a Killer being "doomed if you do - doomed if you don't pick your poison hit or be hit".
lmao
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@Superyoshiegg said:
When you're playing against four Survivors a match, and playing lots of matches a day, it's statistically pretty likely that at least a few of those Survivors will be lucky enough to get a Key from a chest. It's not like there's that many items for the chest to give them instead.
So I seriously doubt it's been increased in anyway.
I got 3 Dull Keys few days ago. Each in one match after the other.
Today my fiance has gotten 3 Iri Keys. Each in one match after the other.
Neither of us are or were running Plunderer's.
Not to mention the 4 chests I have opened today have all been purple toolboxes.
I am not the only one reporting this kind of thing. Something is up, and finding Iri's without Plunderer's is insane.
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@Phasmamain said:
It’s quite annoying but not really much BHVR can do to change them now. The only one I’ve had a major issue with is blight the rest are definitely playable
Blight is playable.
Nurse and The Trickster have more issues on console than the Blight.
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I do it sometimes.
A few matches ago I had a Meg I was hoping the Killer would Kill because they kept unhooking the (other) Kate while the Killer was near and then not even taking a protection hit, just letting the Kate be chased until she was removed from the game.
On top of that she did one Gen. With me. The rest of the time she was crouching in corners.