Gibberish
Gibberish
About
- Username
- Gibberish
- Joined
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Comments
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If it's an optional setting sure.
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Nurse is my absolute favorite killer to play against, so yes.
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Legion should get a rework that actually makes them into a legion of 4 killers like they are in their lore.
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@Awkward_Fiend said:
I'd rather it be killing a survivor with an item gives you addons, with Franklins also giving you addons for items on the ground.
That is basically exactly what I am saying though, since killing a survivor makes them drop their item on the ground.
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No, not really. They are supposed to be risk-reward, yes, but the ratio between the risk and reward are way way off. Way too much risk for too little reward.
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-Boring to play as
-Boring to play against
-Extremely underpowered
-Power doesn't represent their lore at all, they are a gang of 4 Killers but you only ever see 1 at a time
They should be reworked so that the 3 Legion members you arent playing as are AI.
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It's still one of the strongest perks in the game.
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They're both really, really bad though.
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It feels like 2v8/2v6 is suggested by somebody at least once a month.
It's been 5 years and they still havent added it, so I dont think its ever gonna happen. I'd love for BHVR to prove me wrong but I doubt they will.
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I'm gonna be real with you bro, if they still havent done it after 5 years I dont think it's ever gonna happen. I would love for BHVR to prove me wrrong, but I doubt they will.
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"let's make this bad killer even worse"
nah bro
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NOED's effect should be made base kit (perhaps scaling in intensity with number of totems left) so Survivors actually have a consistent reason to do totems, and the perk NOED should be reworked.
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@Bootlegmoth said:
What would you change to make it represent the movie more? The point of haddonfield in the Halloween movies is that it’s a generic suburbs
More details and little references to the films. Like right now there's a jack-o-lantern on the Myers house porch and the Strode reality sign and that's about it. Take those away and suddenly the map has absolutley nothing to do with Halloween. Compare that to the level of detail and amount of easter eggs/references that Raccoon City, Hawkins, The Game, or Midwich got.
Also, make the buildings feel more "real", like how Thompson House went from a weird shack with crates to something that at least vaguely resembles a real house. Actually make the buildings interiors based off what was shown in the original film.
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@CheeseAnton said:
What do you mean, specifically? You want to give Nurse a Wedding Ring (key add-on), or something?
At the end of the trial, the Killer gets random addons for each item that has been left on the ground. So if there's a yellow toolbox left somewhere on the ground at the end of the trial, the Killer will receive a random yellow addon.
This gives Killers a way to earn consumable in matches, which currently only Survivors can do.
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Conceptually I have no strong opinion on a Headless Horseman being added to DBD.
Mechanically, I cant even begin to imagine how the hell they would implement it without being incredibly contrived and lame.
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The mascot of the game has no business being one of the worst killers in the game.
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They should have been gone years ago.
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Z-Tier. He's a funny meme to use against inexperienced players, but he just gets completley destroyed by any survivors who even remotely know how he works.
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Yeah, even as a player with thousands of hours who has most of the content unlocked I still despise the grind, and feel discouraged to play every time new characters are added. I cant even imagine how awful it would be starting fresh again.
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@Zozzy said:
They need to fix the grind for new players but they fear the backlash from old players and the "compensation" they will need to give them.
I've been playing since pre-release and have thousands of hours, and let me tell you: I do not care about compensation. I just want the grind reduced. Every time a new chapter comes out I just think "ugh here we go again". Grinding is not fun and kills my motivation to play, I would far rather just being able to focus on playing the game and have fun, and not have to even ever think about bloodpoints or the the insipid bloodweb system and it's RNG-based perk distribution. I dont want a second job, I just want to play a game.
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Killer
-4K at 4-5 Gens = Perfect
-4K at 2-3 Gens = Major Victory
-4K at 1 Gen = Minor Victory
-4K at 0 Gens= Draw
-Any amount of Survivors escape via hatch = Draw
-Any amount of Survivors escape via gates = Loss
Survivor
-Escape at 0 Gens = Perfect
-Die at 0 Gens = Major Victory
-Die at 1-2 Gens = Minor Victory
-Escape at 1-2 Gens = Minor Victory
-Escape at 3-5 Gens = Draw
-Die at 3-5 gens = Loss
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@MrPeanutbutter said:
The grind is the thing I dislike the most about the game. I’ve been very unmotivated to play lately because the grind is so demoralizing. I play for a few hours and get next to nowhere with the BP I earned. Sadly, I don’t think anything will be done about it until the game starts losing players.
Feel exactly the same, grinding is intensely demoralizing and makes me not want to play.
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People have been saying this for years. Yes, Perk tiers are absolutely unnecessary and just bloat the game with pointless grinding. You dont need some random eceleb to tell you that. Plus they are more work for the devs anyways since it means they have to create and maintain 3 versions of each perk instead of just 1.
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I think Nemesis is really underwhelming. His power set is mechanically essentially jus a straight up worse version of Pyramid Head, and it doesn't represent his character very well. Where's his sprinting? Where's his weaponry? Bursting through walls? Nope, nope, and nope.
Also, the remake designs for Jill and Nemesis are both hot garbage. To add further insult, Jill's "classic" shop cosmetic looks barely anything like her actual classic RE3 design, and Nemesis doesnt even get his classic RE3 design at all!
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Gens should be slowed down, but it shouldnt just be a raw time increase. A better way would be something like having generator parts scatterred around the map that need to be found and installed before they can be repaired. There's ben a lot of suggestions like that.
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Wraith looks really bad. Just look at his default body cosmetic when combined with any head cosmetic that doesnt have a cloak that covers his upper chest.
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I did originally, but then stopped because the writing is absolutley horrid.
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He's mid-tier even on an ideal map for him, and he can get screwed really easily on bad maps for him.
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His first buff didnt fix a single one of the issues that made him so bad in the first place, so yeah, definitley needs some serious buffing.
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I don't think Herbert would work as a Killer. That's what Dr. Hill is for. Herbert as a Survivor would be good though.
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A bot can never replace a real player in terms of competency. If anything, DC penalties should be massively increased from what they are now, since right now they are basically just a slap on the wrist with no real consequence.
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They should make the Kid's Drawing addon turn him into Old Freddy, like how Bubba gets an addon that turns him into old Bubba.
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On close-quarters indoor maps, he's an alright Killer. On every other map he's just a straight up worse version of Pyramid Head.
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Killers so OP that nobody wants to play them, causing queues for Survivors to take forever.
Makes sense.
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Yeah, skin prices in DBD are completley nutty, both in IC and in Auric. I've seen F2P games with fairer prices.
BHVR would honestly probably make way more money if they lowered the prices, because then more people would be willing to buy them.
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@Grimmy_Bluues said:
Look, there he i-
https://us.v-cdn.net/6030815/uploads/ZZPSN28QUGJ5/image.png
Aww Birkin got him :(
Jokes aside, the only possibility I see is him being a skin for Nemesis, but even that seems rather unlikely. Be cool if it happened though (I believe Nemesis isn't gonna get any skins on launch tho)
Hopefully Classic Nemesis will be available at launch or at least shortly afterwords. I absolutely cannot stand Remake Nemesis.
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Yeah, he'll probably be a Legendary for Nemesis at some point. Probably why Nemesis doesnt have his weaponry or sprinting abilities.
I mean, Mr.X being able to use a tentacle isnt 100% accurate either, but neither is Amanda using Kramer's hidden blade, or Pyramid Head firing off waves of spikes.
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He needs some serious buffs, he is absolutley terrible Killer on any non-indoor map. Essentially just a significantly worse version of P.Head on large maps.
Knowing BHVR though, he's probably going to get nerfed instead though.
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Just reduce map sizes. Anything over like 150-ish tiles is way too big for any Killer with no speed boost mechanic, or even worse for Killers that have sub-115 speed or mechanics that require them to stop and/or slow themselves.
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Wraith's addon shouldnt gain drawbacks, the other addons should have theirs removed/reduced.
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Yeah, probably. 2 Zombies is basically useless on a big open map, effectively nullifying half of his power.
Have 2 Zombies at base for every map that is like 140 tiles or less, then for every 7-8 tiles above 140 1 additional zombie spawns.
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It's just a fun RE reference. It will probably be gone by chapter 21, possibly even the midchapter.
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2 Zombies is way too useless for anything but the smallest of maps, effectively removing half of Nemesis's power.
Definitely should scale based on number of tiles the map has, with a bare minimum of 2 Zombies spawned.
The other suggestion, spawning a zombie after each gen completion, would be too powerful on smaller maps.
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Oh boy, that certainly wont be abused by streamers and their armies of parasocial followers.
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His buffs didnt fix any of his major issues, so still F-tier.
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I mean sure it would be nice, but I doubt it's going to ever happen since the legal shenanigans could possible outlive DBD's lifespan.
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Clock Tower.
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Nemesis would be the obvious choice, but I feel it could just as easily be Mr. X if BHVR cant figure out how to implement all of Nemesis's stuff right.
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F tier
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Clock Tower.