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GeneralV
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@Grigerbest said:
That Freddy is so rare, he's gorgeous...
An actual Freddy main, dude your worth is golden. OO
Oh my...thank you so much :)
Throughout my DBD journey I have been a Freddy main, ever since I first started playing the game.
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@JackOfTrades said:
https://forum.deadbydaylight.com/en/discussion/comment/3072444#Comment_3072444
bUt TEH gRinDInG wAS REDuCED.
Heh, that was a very poor excuse.
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@DBD78 said:
Game is a lot better now. Finally.
Some of the changes were good, ngl.
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@rvzrvzrvz said:
Not that bad but facecamp is pretty strong right now, without BBQ killers are even more campy and hook timers are kinda short it's not very punishing to just camp your first hook
They shouldn't have changed BBQ, tbh.
It causes nothing but problems, and that change definitely wasn't needed.
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@JackOfTrades said:
https://forum.deadbydaylight.com/en/discussion/335371/thoughts-on-the-new-update
I'm jealous of your Bloody Freddy skin.
Oh...thank you!
My beloved Freddy <3, my main ever since I first started playing DBD, back in 2018.
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@JackOfTrades said:
https://forum.deadbydaylight.com/en/discussion/comment/3072404#Comment_3072404
The old version of it.
I am interested.
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@Biscuits said:
Been playing solo survivor just about all day and outside of thana legion/plague and overcharge, it feels like the game is in a better spot.
@Grigerbest said:
You know how it feels after playing 984594859485 matches as a nurse, and finally you can enjoy and rest with M1 stealthy killers.
Heaven is real. =3
@Veinslay said:
The new update rocks!!!
Positive opinions?
On the Forums?
Impossible...
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@Brokenbones said:
In a general sense much better
certain issues are a bit more of a problem but I think with time they'll be rectified
I'm gonna try my hand at some killer soon, I'm optimistic about it since DH has always been a thorn in my side
DH should have been put down long ago.
That was a good change.
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Did you just say....Old?
You have my attention.
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This patch is...unusual, to say the very least.
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Then leave.
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Nothing exciting to talk about, to be honest, as my journey was:
-Open DBD.
-Take a good look at those red backgrounds.
-Refuse any further interactions.
-Close the game.
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@Mister_xD said:
I mained Slinger pretty much from his release all the way to the introduction of MMR last year, which is where I quit the game until this anniversary.
For that time he was pretty much the only Killer I was enjoying my time with and therefore a good 90% of my Killer matches consisted of him. I dare say I got pretty good with him and sunk at least a couple hundred hours into him alone.
Ever since he received those nerfs though, I played him maybe 6 times. And I don't remember having a single enjoyable game with him, while still catching me trying to apply the old tactics and attempt trickshots that used to be possible with him (ya know, the things that made him fun to play), only to get harshly disappointed every time I try.
I find it genuinely depressing to even look at his character portrait in the menu and playing him fills me with a strong urge to stop playing this game alltogether again.
He was grossly overnerfed to the point where he was not just made significantly weaker (without receiving any compensation of course - lets face it, those "buffs" he got are utterly worthless), but lost his entire identity as a character. Any time I see him nowadays I just ask myself why they would pick him and not just go for Huntress, who plays almost the exact same but has significantly less restrictions on her power and is generally more deadly.
I do not play this character anymore. I genuinely can not stand him, he has become boring and ineffective, lost everything that used to make him fun or unique. He is but a sad excuse of a character in his current state.
Welcome to my world.
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Sprint Burst era is back?
It never ended for me.
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@Sadako_Best_Girl said:
https://forum.deadbydaylight.com/en/discussion/comment/3069013#Comment_3069013
I agree with you for the most part except the "don't hug the loop" part. I personally don't have an issue with that, if I see a survivor doing it once, it's mostly a matter of guessing correctly the next time you find yourself in that situation. But yeah, you can't really go for long shots anymore against really good survivors.
https://forum.deadbydaylight.com/en/discussion/comment/3068939#Comment_3068939
I used to main Freddy before his rework, he was pretty much my main from the time I bought him (which was like 2 months after getting the game on PS4) to the time he got reworked. and from the beginning I knew people were really sleeping (no pun intended) on him. I won't deny he had a lot of issues especially on some pre-rework maps but his passive phasing when making survivors fall asleep in order to get some neat mindgames + his map control through aura reading were exquisite. The class photo + red paint brush combo made me had some of the most fun I have ever had in any game. I was really disgusted with how he played, they turned the dream world into a joke and made him into generic "anti-loop and map mobility killer" number 6. They could have kept his power and spice it a bit, but nope, they had to go all out and make him completely unrecognizable. What the ######### even is micro-sleep?
I think old Freddy had the issue of being a good killer on a time where only busted killers could get consistent results.
...I am impressed.
You have my respect, young one.
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@jesterkind said:
I'd also like to suggest Streetwise, for players who would prefer levelling Nea over Felix for whatever reason.
Item Efficiency + Medkit + Charge addons, that's a pretty reliable set of heals right there.
Self-Care has always been a bad pick unless it's part of a medkit build, and you can't do that anymore. It's a good idea to look at your myriad of other options.
"I'd also like to suggest Streetwise, for players who would prefer levelling Nea over Felix for whatever reason."
Chads.
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Then it will perish.
About time anyway.
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Steve.
Incoming toxicity.
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If I was playing, I would get Freddy to P100.
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Then leave.
No one will miss you anyway.
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One of the few things from my beloved old game that I never had in my hands.
That hurts to see.
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@Adjatha said:
Don't know why they didn't remove the Dark Mist offerings while they were at it. They reduced the mist so much, even with max offerings, it's completely imperceptible. They're purely vestigial and wastes of bp.
Then fix the mist instead of straight up removing the offerings, jeez.
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I bet I can do it.
Perhaps not by myself...
But with my crew? Yeah, we could get it done.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3068983#Comment_3068983
I am glad you are on board with us for this change. Dead Hard is 100% deserved to be nerfed.
And hey, it is rare for me to support changes in DBD.
It proves how horrible this perk is.
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One of the few changes in Dead by Daylight that I will never complain about.
Rest in piss, Dead Hard.
There will be no fond memories of you.
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@Sadako_Best_Girl said:
"Buffed" Freddy was always bad. People just took some time to notice it because at the time there really weren't many killers that could transport instantly, had some admitedly some busted slowdown add-ons and he countered BT. Now 3 years after the rework and a nerf most are left wondering if they should have really reworked him. His power is just unbearably boring.
Deathslinger didn't really change besides from terror radius nerf which forces you to run stealth perks, he was just made clunkier. Survivors still have next to zero reaction time on short loops and you can start aiming from behind a wall in order to not get noticed.
And Billy... What the hell where they thinking? The only possible explanation I can find to his nerf is that they didn't want such a powerful killer being free, but then again, nurse is also free and she is absolutely bonkers, not to mention they gave her 3 blinks and omegablink back when billy only has 2 mediocre revving add-ons and another one that is borderline unusable.
"Now 3 years after the rework and a nerf most are left wondering if they should have really reworked him"
How?
How do you get that so easily when so many others do not?
How do you understand it right off the bet?
Who are you?!?
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3066654#Comment_3066654
https://us.v-cdn.net/6030815/uploads/7YB9PJGP6LFM/image.gif
There there…..
One day my friend, one day….
Th...thank you.
I need him. I need him back.
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They massacred my boy.
Poor Freddy...
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*Hug*
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/3068024#Comment_3068024
Can I ask why? You may have explained before in another topic but I didn't see it.
Sure! There isn't much to explain, really.
DBD is no longer the same game that I fell in love with back in 2018, so I left.
As simple as it can be.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3068003#Comment_3068003
My god sorry but points for melodrama.
I mean play or don't play that's up to you but waxing poetic over a game is a little silly.
I don't care.
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@versacefeng said:
Blame the devs for killing Billy when no one asked for it.
Exactly.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3068459#Comment_3068459
Yes, the 3 seconds are not new. But they were from a time where DS did not have an Unhook Requirement and got disabled for basically everything.
3 seconds now just killed the Perk.
Then it perished.
Both of us have seeing many, MANY, good things die by the devs hands.
What is one perk?
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@Remedicist said:
https://forum.deadbydaylight.com/en/discussion/comment/3068459#Comment_3068459
I feel like times have changed since then though. The 3 second stun is not really enough, especially against mobility or ranged killers. The deactivation during end game is warranted, but the time should remain 5 seconds imo.
That changed barely lasted, and was adjusted to 5 seconds on Patch 2.6.3, I remember it well.
But...
the 3 second stun time is coming back now.
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Nah, people will get used to it.
After all, the 3 second stun time...
...is not new.
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If BHVR hadn't ruined Billy, you would probably still see what you want to.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3068415#Comment_3068415
Yeah dredge isn’t too bad but killers like artist and nemmy are designed in a way to fix BHVR’s awful map design.
Playing a killer like pig or sadako on eyrie or garden of joy showed me this perfectly. It’s one of the reasons old Freddy probably won’t come back either
"It’s one of the reasons old Freddy probably won’t come back either"
Even you? I have been demoralized enough already.
But I can dream. That much BHVR cannot take away.
Either way, the first bit is correct. Thinking that older killers being as boring as the newer cast is just scary.
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I have one.
It wouldn't actually be possible with the current game, but I would pay in blood to see an Old Freddy and an Old Nurse together. Both being high-level players, obviously.
Freddy just needs to keep everyone in the Dream World, while Nurse takes care of hooking them.
I believe that would be an excellent combination.
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For me, they would be boring.
Many of the recent killers, except Sadako, are very boring or unfun to play against. Had the older killers been designed with this same philosophy in mind...
I am scared of what that would imply.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/3068294#Comment_3068294
Same, I can't keep entertaining myself with my joke posts :(
What are the Forums, without the usual rants and complaints?
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Ehhh...
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I have never played on that map.
And, apparently, dodged a bullet.
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Hell nah, I need my doses of Forum entertainment.
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Too powerful against stealth killers.
This is a change I could accept, and I don't say that very often.
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@Dwight_Fairfield said:
I'd be willing to bet the majority of them saying this are dead hard users. I think its all hot air though. They ain't going anywhere. They'll still be playing.
When it comes to leaving the Fog, seems I am one of the few who can stay true to my word, eh?
But then again, that is probably because I don't complain, nor quit, for the same reasons.
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@Jasix said:
You would think with this Mid-Chapter of all patches they would announce at last 24 hours in advance so people knew to Prestige 1 their characters if they wanted to before the patch went live. I have seen countless people say they are going to wait until BHVR announces it before Prestiging...to which I tell them: Yeah good luck with that! These are the people who are going to be angry when they login and boom everything has changed with no consideration or notice from BHVR that they have lost their chance at a prestige bump.
It's poor communication and community maintenance withholding the planned date of big patches like this.... Not bashing BHVR - just find it odd that with a company with such a negative reputation of being bad at communication and caring about their community that they choose to continue the pattern which exacerbates that reputation.
You may not be bashing BHVR, but I am.
Their communication sucks.
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Just leave Nurse alone, jeez.
I don't know what sparked this hunt, but it isn't needed.
Not like this.
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As bad as that reward is, I just want to see those red backgrounds tomorrow.
To see a reward for the characters who were there for me from beginning to end.

