FriendlyGuy
FriendlyGuy
About
- Username
- FriendlyGuy
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
The first one is not worth it, but the second one is good.
-
I agree on the oink. :)
-
@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/944143#Comment_944143
With Plumbered you have 15% , without you have 7%
https://deadbydaylight.gamepedia.com/Chests
Also How are you doing it? Serious question.
Thanks for the advise, then the math is with plunderer.
The basic math for three chests with plunderer iri/purple key:
(1-(0.85^3))×2/3
You get the chance of not getting a key with the multiplication. Then you subtrate it from 1 to get the chances of getting one or multiple keys merged. After that you just multiply it with 2/3 to sort out green keys. For other chances you need to change the 0.85. For more chests you need to change the ^3.
-
@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/944117#Comment_944117
Actually no, the 15% chance of a key being looted is per chest, and that's not cumulative.
Also it's a 15% of getting a key, it could be a dull key
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/944117#Comment_944117
Are you including green keys, which are useless?
Ok, i'll do the math again without plunderer (15%).
3 chests (baseline): 25,72% chance of finding an iri or purple key.
5 chests (shiny coin): 37,09% chance of finding an iri or purple key.
-
@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/943981#Comment_943981
The chance with Plunderer to get a skeleton key or a dull key it's 20% more or less. You don't really have a key for free as you're relying on luck.
3 chests (baseline) is a chance of 49,6% to get a key.
5 chests (shiny coin) is a chance of 67,81% to get a key.
It's getting worse the more chests spawn.
-
It's a current bug. Otherwise it's a good tactic.
-
Offerings should be visible for all players and moris should get a rework. GG.
-
I would play the PC version. It's by far the best dbd version imo.
-
Yass.
-
It's funny on doc with ruin and huntress lullaby and unnerving. .)
-
Moris and keys, balance out both. SWF is a way more diverse problem.
-
@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/943980#Comment_943980
They are making somewhat decent perks but the cooldowns make the perk not worth it to run. Surge, Blood Echo, and Thrilling Tremors all have potential to be top tier perks but the cooldown on the perks make them not worth it over the meta perks.
I think they should just nerf every meta perk or buff those underwhelming perks you mentioned to create a more diverse meta.
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/942362#Comment_942362
Keys aren't higher rarity than other items. Chests aren't op. How many times do I need to say this? Chests aren't op.
Chests op, nerf chests!
No really, keys shouldn't be able to spawn in chests.
-
The main problem is, that BHVR is too scared to nerf powerful perks. They are designing kinda bad perks with CDs while ignoring meta perks.
-
@GH0ST3D said:
Everyone is against SWF for some reason it's funny. But I want a 50s V 25k bloodbath mode
The chaos is real! Let's do this in an arena with a moderator.
-
but muh rank 20 friends won't be able to hit them and may...
-
+1
-
The entity gave me friendly survivors all day yesterday. .)
Merry Christmas everyone!
-
@kreeper124 said:
https://forum.deadbydaylight.com/en/discussion/comment/943621#Comment_943621
By counter he meant an actual totem counter that tells you how many totems are left in the trial
This. Add a counter how many totems are left. For the sake of solo survivors, the weakest role in the game.
-
This looks like a connection issue.
-
The main problem is, that most high rank killers are tired of this game. Survivor queues are hell at red ranks and that matchmaking is just a result of the problem.
-
6 foot under challenge is unhealthy for the game.
I like the challenges, because it creates another way of playing the game.
-
Agree 100%. Solos should get way more information.
-
I got all of them in a derank trial some time ago. The oni was the first adept i got at red ranks.
-
Spine Chill, Premonition, awareness, SWF or Night Shroud sound. That are the things that can "detect" you while in stealth.
-
Gen boosts are allowed af, but gen slow is op. Lel.
No really a toolbox and prove is more than slowdown freddy could compensate.
-
It's not 100% competetive and not 100% casual. I kinda like that about dbd.
-
They'll fix it aftdr their vacation. Give em sum time.
-
My favourite mori is legion and my least favourite is wraith.
-
Speed and charge speed are his best addons imo. You can use duration instead of charge speed if you want.
With the two recommended addon types you can cut loops pretty good, that's why i like em.
-
Hello ther! Have fun and don't get scared by toxic twats. .)
-
@[Deleted User] said:
Not a good idea. Because it is a religious symbol, it would bring controversy to the game.
Jesus is no religious symbol. Jeffus is our saviour. .)
-
I'm ok with SB being the way it's like atm. I don't use it because i'm traumatized by nurse (the cooldown bar, the cooldown bar).
-
Game breaking killer bugs? Nah dunno such a thing.
-
Nurse
Perks:
Hex: Ruin: (emblems)
M&A: Stealth on Nurse is dirty
Nurse's Calling: Waste time or get downed, love it. Works good with M&A.
BBQ: Long range aura reading and free BP.
Addons: double CD, get good map pressure and keep your chase potential
EDIT: I love nurse, because she allows you to improve nearly infinite.
-
Yes there are some serious sound bugs for killers atm. Gonna be fixed in january.
-
Yes. Good huntress players disagree because it's too weak in their eyes. Another damaged health state? Just use infantry belt without it and you got another addon slot.
-
If killer would be more fun again more people would play killer.
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/942939#Comment_942939
Not when you play as Oni or Legion.
Or wraith. There are killers that are good for points/emblems and some that are bad. The ranking system being busted is a problem, i agree.
-
It's kinda difficult to pip as some killers. Plague as example.
-
Thompson House, Blood Lodge, Ormond, Ironworks of Misery, Fractured Cowshed
-
I'll play some rounds this evening, stay tuned for dae FriendlySally.
-
End the match as fast as possible.
-
It's not just the mm. The various bugs are still there too.
I personally love the healthy work philosophy of BHVR. You would want a job with plannable vacation too.
-
@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/942680#Comment_942680
fun being "ez wins making me feel like im a god which I need because of my insecurity irl"
Now she requires a tad bit more skill to play, leveling the playing field a bit, its better for everyone.
You're a part of the 10%. You're rare!
Nearby, ever played nurse against a 4man swf on r1? Just askin.
-
They are able to react to feesback from the community. 90% of the players think that the nurse nerfs made her very unfun to play. Screw killers, not screw BHVR.
-
Yes. Basically.
-
Iri head is weaker than swf so why exactly does it need a nerf? Sure, it's frustrating for mid rank solo survivor, but better than trashing the next iri addon.
-
You need to use a speed addon and a duration/charge speed addon to get any use out of his demon dash rn. He's barely useful against survivors with a brain.
-
@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/941018#Comment_941018
And then its just one escape, Moris are for everyone
One unnegatable escape. You can escape a mori by looping.