FriendlyGuy
FriendlyGuy
About
- Username
- FriendlyGuy
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Skins. Only reason not to.
-
They are not as bad as people think atm. Try M&A and Nemesis+PWYF on them, it's pretty good.
-
Nah.
-
She's fine now, survivors and devs agree on that point.
-
@TruEternity said:
https://forum.deadbydaylight.com/en/discussion/comment/948509#Comment_948509
So first, fun is subjective. Saying you find her boring to play means nothing, I find her fun now, and and absolute bore as she used to be. Anytime a character's power level is brought down in a game people will find that character to then be possibly unfun. But I digress, my point is the enjoyment you get from a character is not a direct correlation to their overall potential.
Secondly, I don't really care how much time someone has put in the game, or a killer. All I care about is a reasonable and intelligent discussion on someone's point of view. I know the forums have a ton of knee-jerk hyperbole, trolling etc. so the prefacing of experiencing in game seems necessary at times.
I think the Nurse is fine as is, basekit and addons. The issues she has are game wide, and hurt other killers too. She suffers on larger maps now, all but a few killers do as well. That's part of the reason Ormond and Red Forest are so survivor sided. Dedicated servers, as I mentioned before, are also a big hit to her. The thing was is she was so powerful before,she just ignored all the balance issue in maps and gameplay. I understand why some may not enjoy her anymore, she did actually change quite a bit. I believe, for the overall health of the game, the changes were needed.
For the overall health of the game the nurse changes, at least the addons, and the spirit changes, again at least the addons, were needed. But also a bunch of map changes that aren't online till today.
My main point about her is not that she is not powerful rn, my main point is, that she got a bunch of funny addons i cannot use, because my addon slots are already filled with addons to make her useful against actually good survivors. She got 105% speed baseline rn (with blinks as mobility). She got the map pressure of T1 Myers without addons. That's the math.
-
I kinda know what you mean. Most people here just say their opinion, sometimes they seem crazy (from your own perspective), but it's healthy to get confronted with other opinions.
-
Go farm. .)
-
@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/948491#Comment_948491
Key's can definitely spawn in chest mate.
Have had it several times where i found 1, and even as killer where they found a key.
So yeah it's rare but they sure do spawn in chests
I meant that idea is fine, if chests wouldn't ever spawn keys. xD
-
@TruEternity said:
Nurse is no longer talked about because she’s in a good spot balance wise. People finally got it in their heads that whining about her being “unplayable” wasn’t going to change anything.
The issue with Nurse now is her interactions based on dedicated servers, but she’s not the only one. Michael and Huntress are also highly affected by the new system as well.
To anybody saying she is bad, she is not. Nurse is still the single strongest 1v1 Killer in the game, period, no debate. Her 1v4 was toned down, and this made bad players think she’s bad, when in fact she’s still the overall best killer in the game.
I just don't create a thread everyday about her and whine, but i still think the basekit nerf was too much. Just stating she's fine now is not a way to make people shut up, that actually play nurse.
The main issue with nurse is, that her cooldown hurts her chase potential AND her map pressure. She would be fine if the cooldown would apply on hits or swings. Dedicated server issues are just a part of the problem.
She's not bad, just boring, because you need to use two specific addons against good survivors, and incredibly unfun, because you get punished heavily for using your ability in any way.
I'm a 1k hours nurse main, both sides red ranks btw before you ask or assume.
-
Keys can't spawn in chests and that's fine as it is.
-
Survivors are happy and killers just accepted the bad rework. I think that's why nobody talks about poor sally anymore.
-
I played like 10 matches with insidious bubba before i got the challenge. Was a hella fun.
-
80% of the new addons are meme addons, as expected. The other 20% are needed to make her useable sadly.
-
That combo on demodoggo is godlike.
-
I tried that and most killers just broke the pallet sadly.
-
I use it instead of SB in my stealth builds, because i'm a potato with SB.
-
@Icomplain said:
https://forum.deadbydaylight.com/en/discussion/comment/948054#Comment_948054
why toxicity on killers is fine then?,
usually it's survivors that bully, killers, when it's the other way around we are try hard and toxic, i love this mentallity
On killers, towards survivors.
Same.
Same bro.
-
@Tjiani said:
Wow yeah congratulations for being a toxic jerk and bragging about it. You all sit here and whine and complain when survivors are being toxic towards you, but when its the other Way around, apparently its just all fine?
No idea why some people in this thread think toxicity towards survivors is okay.
-
Play like you want and take the hate (or love) like a mad(wo)man.
-
If you believe it or not, the undetectable status got introduced mainly because of OoO being one of the most powerful survivor perks. The whole power of stealth killers got negated by one perk. That was not good, now it's a gamble perk. It's still way too op against setup killers imo.
-
It's a decent perk, but gets buried by perks that do more and got no downside aka DS&friends.
-
I mean a bit shaking is not as bad as an instadown. But yeah oni got trashed pretty much.
-
Keys and moris get a nerf in the same update or never.
-
Survivor BRAIN yes. Survivors in-game no.
-
Hm, maybe.
-
Woop woop!
-
Yeah sometimes survivors get the gens really quick because the gens are fast.
-
@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/945865#Comment_945865
Fair enough, but I believe that is the minority opinion. So just to confirm, you would be perfectly happy with killrate being 25%, as long as the pipping system were changed to where you could still pip? So you would say the devs should maybe be looking at ways to make it tougher to get kills, but easier to pip?
Idc what the devs do as long as i get rewarded for my work as killer with pips.
-
@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/945563#Comment_945563
You've been warned.
* Please do not make light of serious issues (e.g. “This is cancer/aids”)
Please dont use diseases to describe something frustrating/annoying
I would argue that is exactly what this description is doing.
Yes. I the game. Not in the forums. There are no game rules the game itself violates.
-
@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/945753#Comment_945753
Like i said, 3K before a single gen is done and last one escaping through hatch or just a NOED 3K at the end does not change anything, the outcome is the same. You might say to yourself that you actually won but thats not the truth.
https://forum.deadbydaylight.com/en/discussion/comment/945745#Comment_945745
So you think ballancing the Emblem system will solve it? The killer is always superior to the survivor above all ranks? (a rank 15 killer is better then the 4 rank 15 Survivors)
If thats the case, why would those killers come here and complain about it all the time? We assume they run vs survivors with the same Rank as they have.. in your book they must be better then them
@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/945753#Comment_945753
How is killrate meaningless?! Many people do base a win or a loss on the escapes. Do you think if killer averaged 1 kill, but the pipping system was changed to where you could still get pips, killers wouldn’t be complaining about the lack of deaths and would be happy with pips? Of course not. You’d want your kills too. Survivor is the same. Survivors sure as hell wouldn’t be happy if the game became a kill sim with constant 3-4Ks just because they could still pip while dying. It wouldn’t matter and they would be right. Killers want kills, survivors want escapes. How is it meaningless?
I think i need to add: in my opinion. I base my wins on pips. Not kills or escapes.
-
Dedicated server problems.
-
Trapper. I'm unlucky and play against 4 million iq trappers everytime.
-
S: Dweet
A: Kate
B: everyone else
-
Smurfs are in every game with a ranking system. They are the worst kind of player and person together with toxic people.
-
If a killer gets three kills in the EGC after a genrush due to extremely altruistic survivors he still depips. Killrate means nothing, just a smart move from BHVR to get data for their weird balance decisions.
-
@DBDIT said:
https://forum.deadbydaylight.com/en/discussion/comment/945573#Comment_945573
Everyone doesn't always play SWF nor is the game centered around it. You can call only playing maps that you tend to win on an advantage, right or wrong?
SWF is a possibility for every player, so i can call it an advantage lol
-
Bannable.
-
As long as SWF exists with an decisive advantage without any in-game downside lobby dodging is not a problem.
-
@LemeTheMeme said:
My honest opinion is to add features like, base kindred, totem counter, and to see whenever someone is in a chase.
It’s nothing game breaking, but would help so damn much with helping solo survivors.
This. But BHVR is too busy nerfing killers, sorry m8.
-
It's a game description m8. Play another game if it hurts your snowflake personality. I'm very happy that we got active mods and community managers in these forums.
I was an active member of the overwatch forums some time ago, but no mod was active ever, so a bunch of trolls began to flood the forums with shitposts and constant insults.
I'm happy about our mods.
-
Less slowdown while reving his chainsaw. That's all he need for now, ket's see how that works out.
-
Please don't mention scott when talking about a good view on balance.
In my opinion maps, moris, keys and underwhelming killers are the main problems of dbd. And bugs, various bugs of course.
-
Be kind that additional characters can be bought for 9000 lol. I bought two outfits for 21000 till now. My other shards are still stored.
-
Dweet is the only true S-Tier survivor.
-
Can't.
-
They messed up ranks atm. So winning in red ranks means even less. I played a few demogorgon matches yesterday and i won a few. I lost a few too. I won because of bad survivors. I lost because of good survivors. Muddying the ranks because you can't balance your own game is NOT a good strategy BHVR.
-
I sometimes understand people teabagging, but most times they just teabag killers that are unable to win against really good survivors aka trapper, clown, doctor and so on.
-
killer bad, me good
Some people think they're better than they are.
-
They should buff mindbreaker instead.
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/944313#Comment_944313
The first one can be changed to permanent and then it would definitely be worth it.
Yeah.