FriendlyGuy
FriendlyGuy
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I'm going to use the auric cells from that rift for the next one. Easy like that.
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Also 1000 hours pf playtime.
If the 4man is just memeing around and not playing optimally it's a win for me everytime. The real problem are the swfs that play seriously. You can't win them with any killer expect double cooldown nurse atm. And you need to be a god for that.
I vs those SWF roughly 1/40 games i think.
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Some huntress buffs on the PTB wpuld be nice, as 115% or something like that.
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@Mert_MK said:
Ever going to stop crying about survivors?
BT and DS are like the only tools they have to defend themselves against a camping and tunneling scumbag and seeing how u keep crying about the same things, it is doing it's job well enough.
I seriously can't @ killer mains with their whining about almost every single thing survivors have.
Really, DS is the only problematic perk from survivors atm. You get punished as a bad killer, working as intended, but you also get punished as a really good killer, totally not working as intended.
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The horrific sound bugs and lunge bugs made her extinct in the last month, but she will be back in january, i'm pretty sure.
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I saw two nurses since the nerf. And the countless times myself of course.
She's still insane, but like many players mentioned exhausting, stressful and unfun, more than any other killer.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/956168#Comment_956168
It's often longer then 45 seconds, remember it doesn't recharge if they run
I thought about that too, thr main problem is, that you can't tell, if they are affected by Blood Echo atm. Did they ran around the map for the last minute or did they do a gen?
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BHVR wants to balance around 2kill 2escape. Their emblem system is just not working for that balance. So i'm gonna point out, that kills have nothing to do with wins as long as the emblem system does the same.
Gens shouldn't take longer, but another primary objective to complete together with gens would be nice.
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@AsePlayer said:
Killers still have over a 50% win rate with current gen speeds. No thank you.
Kill rate. Kills have nothing to do with wins so...what's your point again?
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@terumisan said:
So what about the nurse "rework" why didn't they change her map
That's what i thought of. When they do it, because they want to keep the map reworks with killer changes why not there?
Next rework pig and "The Game" confirmed lmao.
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He should be able to remove his portals by himself and the camera should not be locked in place after missing the shred. That's all he really needs.
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It's not op, but pretty okay.
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45 seconds exhaustion on a 60 seconds CD. Dunno man.
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They could've just reworked autohaven or coldwind. Both realms contain at least five heavily survivor favored maps. Killers got like five maps that favor them in general.
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My current hag build:
Perks: Hex: Ruin, M&A, Nurse's Calling, MYC
Addons: Rusty Shackles, Dried Cicada
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When i feel im going against a low rank survivoe and i got the time i usually give them a big chase.
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Smurfs are basically toxic too. If you like easy wins, go smurf. Sadly you got a really small salami then.
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Hag and Billy in S-Tier...meeeeh.
Agree on Clown tho lol.
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@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/954792#Comment_954792
Where did I say he needs nerfs?
I just memed a bit.
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Billy and LF changes are confirmed. Most likely both will get addon changes, because their addons don't fit in the addon schema from BHVR.
In the case of billy the changes will most likely be nerfs and in the case of LF buffs.
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@DanteMorello said:
https://forum.deadbydaylight.com/en/discussion/comment/955041#Comment_955041
No difference. In both cases it is incorrect and a false number.
Why? Do you know the correct one? I doubt.
That number is my own experience as rank 1 killer and survivor, swf player btw. BHVR themselves are unable to release useful stats, so i have to use my own observations to build my opinion. Am i wrong?
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/951457#Comment_951457
This figure is just clearly madeup. Statistics showed that, on average,
More than half of the total Survivors are playing solo, while only 3-6% are playing in a full Survive With Friends group.
At rank one, 4 man SWF survival rate is approximately 60% across all platforms.
Please be educated when attempting to use figures. It is easy to be proven false/a liar and when that happens your entire argument loses validity.
Source: https://forum.deadbydaylight.com/en/discussion/61114/community-community-data-requests
I know those statistics. They don't show the coordinated 4man r1 escape/kill rate, so why should they proof or negate my statement?
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@DanteMorello said:
https://forum.deadbydaylight.com/en/discussion/comment/955019#Comment_955019
Then don't use absolute numbers...
"SWF in red rank are won by survivors 90,5254456% of the time proven scientifically by my personal opinion and rough feeling without any data to back it up."
That's why i used the term "are used to" and not "do win". Big difference m8.
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PWYF nerf...lol...there are still many people that rate nemesis+PWYF under SF+enduring. But yeah let's nerf a mediocre peek that got some synergy. GG.
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@DanteMorello said:
https://forum.deadbydaylight.com/en/discussion/comment/953227#Comment_953227
No. Where is that number coming from? Please link the official statistics you got it from.
Try to get official stats for the term "are used to". Or official stats for anything relating coordinated swf.
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@kamisen said:
https://forum.deadbydaylight.com/en/discussion/comment/954441#Comment_954441
I agree that queues could be more balanced. But it doesn't matter whose fault it is. Farming games still steal time from me.
Yeah. A 4man swf with OoO steals time from me too when i play hag. Just move on man. It's boring, but will eventually get better in january.
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@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/953313#Comment_953313
I just lose 95% of the time to Trapper. Plus i find the gameplay of facing him to be quite dull.
He's overperforming, nerf him. He's also super unfun to play against and his traps got no counter reeeeeee!
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Solo players are either bad or really really good that's my experience.
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@kamisen said:
https://forum.deadbydaylight.com/en/discussion/comment/954335#Comment_954335
The problem is the long queues that comes with it. It's more like: rush gens and go wait another ten minutes.
That's the fault of BHVR. They create a miserable killer experience, queue times get longer.
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Improve the killer experience, improve the matchtime.
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@kamisen said:
https://forum.deadbydaylight.com/en/discussion/comment/953909#Comment_953909
Yeah, I understand that people want to farm to avoid actually doing the challenges. But it's ruining the experience for other players in the process. And wwith upcoming DC penalties. I don't know man...
Just rush gens and go. Easy fix.
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Why nurse only C tier? Heard she's the best killer in the game.
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@PistolTimb said:
I swear, if they kill this map for stealth killers I will blow a gasket. Lery's is balanced as is, with plenty of strong window and pallet setups. Meanwhile the glaring issues of Coldwind have been ignored for years... gigabrain devs. I know I shouldn't jump to conclusions, but Lery's should have been FAR down the totem pole for reworked maps
Thats basically my opinion on that map rework. I know, lery's fits in with the doctor and so on, but it's one of the few killer sided maps in dbd. Why they are not just taking a coldwind map or something like that.
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At the moment i play:
Hex: Ruin, PGTW, Nemesis, PWYF
As addons i take:
Dash speed and Dash charge speed/Demon mode duration
Works okay against the average boosted red rank survivor atm.
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The devs thought freddy's slowdown addons were op, but a commodious is okay. No idea why. I'm not sayng a commodious is op, but the devs think freddy's slowdown addons were op for some reason, that scares me.
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I can't take people serious, that honestly think rank doesn't matter. The broken matchmaking shows that very obvious.
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It's true. I'm oblivious against trapper and get killed nearly every match against him, but that's no reason for me to cry for nerfs.
Many bad players are in red ranks rn, because of the new rank reset. Bubba nerfs incoming.
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@arslaN said:
Very bad idea tbh. Red ranks would be filled with the same killers and low rank survivors would get destroyed.
If you are good at an M1 killer you will already be decent at other M1 killers as well.
Yes. There are killers, that got (kind of) the same playstyle oni/billy for example. A billy main shouldn't be allowed to smurf legitimatly in low ranks.
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Lery's needed a rewoek anyway. Sadly it solves only a minor part of the huge map problem. No infinite removed, no map size lowered.
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Because that would remove any skill from vaulting. In the early days of dbd you could do that and windows were op af.
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I kinda enjoy it. I'm a masochist tho.
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Four killer sided maps at max and about 10-12 survivor sided maps. Balance by BHVR.
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@SlimyTaco said:
Gen rushing isnt real, its called playing the game. Infinite looping doesnt exist. Etc?
Try being bodyblocked by a trapper and then having a trap set under you so he can 1 hit. Yeah, theres a massive difference from how douchey killers can be vs how survs can be. Remember, you are the killer. You have the tools to do anything you want. Survs dont.
Em... wait you're right using the same window three times in a row to waste at least a minute of the killers time without any counterplay or skill included is no infinite.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/953113#Comment_953113
A streamer called ZubatLel is prolly the closest you can get to someone conssitently winning with new Nurse.
Zubat is a really good nurse player. 10k hours btw, so you guys know what you need to be good with nurse. xD
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Three gen strats are pretty good on setup killers. The best countdr is to pressure gens. He's camping the three gens? Do every other gen and then let every teammate go on a different gen, the killer can't do ######### against that.
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I write"gg wp" after every match. If i playes against nice people they get my positive vibes and if i play against toxic twats they ger annoyed by my positivety. Everybody wins.
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@DanteMorello said:
https://forum.deadbydaylight.com/en/discussion/comment/951457#Comment_951457
I hate when people just pull numbers out of their butt's...
I can guarantee you that they do not have such a high Winrate.
Okay. Coordinated 4man r1 swfs are used to win 95% of their matches. Better?
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No worries, they nerfed him on PC to 20° too lmao.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/952005#Comment_952005
Im definently Not. I run onis around like nothing, even in fury. Survivor mains like Ussilys himself laughs about oni and says how dogshit he is now.
Sorry to break it down to you bud: your great matches were just against some potatoes. I can kill potatoes with one hand aswell.
This. Sadly.
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@TAG said:
I can just turn off messages on my PS4.
Liar! Switch is the grandmaster of all platforms!