Eye66
Eye66
About
- Username
- Eye66
- Joined
- Visits
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Comments
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They'll ignore the results anyway
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@Mileena_Kahn said:
Are people really THAT upset that the New UI and character movement went through? I’ve seen threads about people “leaving” the game because of it when we all know they’ll be back in 3 days. Like C’mon how old are we? Yeah, sure it’s not the best and people are allowed to have their personal opinions but to lash out at the devs who nerf the perks and add-ons you cry about and update the maps you want updated (both survivor and killer side), you sure are ungrateful. I don’t mind the HUD while others do mind it but be happy they’re willing to try new things.
Have you actually tried playing with it? It burns the eyes
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@Kill_Yr_Idol83 said:
Did they ever consider the fact that most of us console players, play on 60-70" flat screens?! It is impossible to keep track of anything with this garbage UI. I can't for the life of me understand why the devs keep making changes that are destroying both their game and the player base.
EXACTLY, the eye strain is insane
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The new ui literally hurts my eyes, everything is so small and randomly scattered. This might finally get me to quit after years of devotion
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Seems like total crap, they only needed to buff the original tonic
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Definitely needs improvements, he's bad at high ranks too
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I've seen them on the end and middle of lampkin lane on the road
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@PonyTony said:
i agree pallets are too op in this game survivors who know what they are doing. They always abuse pallet loops and dead hard. Imo dead hard and pallets should be removed from the game or at least most of the pallets. If i have to chase 1 survivor through 5 pallets and perfectly placed windows. Wİth the gens popping each 10 seconds ,how am i supposed to kill anybody. Only way to get more than 1 kill is to use noed bloodwarden and semi-camp the hook maybe if someone come to unhook you can get others. People complain about hitboxes while they have a perk like dead hard. I don't understand.
Just cut down total pallets by 25%, there are soooooo many. Shrink maps by 20% too and that'll likely outright solve a lot of the problems.
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If I even think they're a swf I bring a mori and tunnel them down 1st hook with maximum prejudice
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I'd have liked them for survivors but I think they'd look a bit odd on most killers aside from the Legion
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Those cosmetics are two+ years old and there's lots of new players, why is there so much complaining
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It's xp for the rift, who cares about shards
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Cruel Limits should hit all vaults for 30 seconds mapwide, no cooldown. Force them to pace gens better
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Deathslinger should have normal movement speed
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@Cheers said:
Considering German military is attacking the USSR, I'd assume it's WW2.
Turns out to be ww1, I though it was mid 1800s instead of late 1800s-early 1900s so my guess was a little off
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I did google, a lot in fact
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1251203#Comment_1251203
Hah, I just so happen to not care for any of these Charms, and find the last one to be the least appealing of the final Charms so far. 😜
Well this is one if the best rounds of killer charms
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@Babyyy_Boyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1251188#Comment_1251188
While I agree that It can be useful in a powerful SWF. Some killers will bring it in a solo que with survivors that cannot last 5 seconds in a chase.
That's when you go into movie simulator mode and mori them on their 3rd down, I play this game for the horror elements and that's a pretty great thing to do if I want to see the animations. I prefer to use moris like that but survivors are so op you often don't get to play nice and not get trolled
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This rift is actually pretty good, it improves every time. A lot of the charms are less tacky and more realistic killer belongings in this one, I love most of them. The challenges are nu.berous enough fof both sides at last too. They should do their pass mord like ghe one in Magic arena in terms of payouts but it's good enough now
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To punish the unbelievably broken and OP thing called "Survive With Friends", to do a daily, or to try fighting back against an unfair genrush.
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@toukent said:
This is just what I keep experiencing. I'm usually rank 2 killer, and I'm getting survivors almost every game that don't even know how to loop a pallet and try to hide behind stuff when i clearly see them. One in a while there will be someone who actually plays decent but that's rare. Anyone else getting this as killer?
Survivor is too easy and people rank up fast. I'm garbage as survivor at chases and almost hit red ranks last month. A lot of players get boosted by gen speed
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1245401#Comment_1245401
Your twitch is pretty public, found it when I recognised your name when you were tweeting some things DBD related.
I forgot i was doing that, I'm not like Otz or Tru3 but I'm alright at killer. I'm definitely bad at survivor but it usually feels like my fault when I lose that.
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@Alice_pbg said:
Restarting the game solved it for me (Like, 2 times in a row).
Have you tried restarting and opening the archives right away?
That fixed it! Thanks so much!
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1231634#Comment_1231634
I've seen you play, it's definitely not the survivors that are the reason you don't do so well.
SWF honestly isn't all that bad, and it's really tiresome to see people constantly complain about it when I'm sure 80% of the games being played are two 2s or less.
Oh yeah, how so?
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@Alice_pbg said:
Restarting the game solved it for me (Like, 2 times in a row).
Have you tried restarting and opening the archives right away?
I did, I'll it try again
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@gibblywibblywoo said:
I completed a few Archive challenges before the pages were added and subsequently have lost the chance to earn them. Anyone else?
Same problem, can't get a response from bhvr
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@Desh said:
They also changed the loop on the Tractor in Billy's maps. When a Survivor would vault onto the bale of hale and stand there, Killers would typically go up and run to the side over the little bump to swing around and hit them before they could vault back. You can't go over bump now.
Yeah they buffed it pretty hard for survivors unfortunately
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Lol killer is 100x more skillfull than survivor, what are you even talking about
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/1241377#Comment_1241377
So judging by this comment you've never played killer at red ranks before. Simply put it's rare a game goes by where you hook the first survivor and 5 gens are still up. Then the game lasts 5-6 minutes because no matter how good you are the survivors held M1 and all 4 escape unless you tunnel and slug everyone. Saying "apply pressure" is an incredibly weak argument since not every killer can, they just aren't built too.
"Apply pressure" is the "learn to code" of dead by daylight, it's a troll statement in nearly every case
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I've been saying add Exposed while inside the gates to Bloodwarden since the perk came out, do that
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I'm not getting anything unlocked when I do a master challenge, can't read or view any lore.
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"ThE 4 man iz RaeR, not urveryone iZ SWF!!". I can play for 8 full hours and face nothing but 4mans with troll perks, it's so common but people ignore using that phony data about it being "rare". Swf is practically an exploit, voice chat gives you like 9 extra perksand perfect knowledge. SWF is broken beyond belief, give them an action speed debuff or something (a harsh one)
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I counted NINE missed attacks in one match due to dedicated servers, it's like the picked the bare minimum of functionality on every level when they set them up.
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It's a deliberate statement you were trolling the killer, we know it costs time. Also sometimes i do it to cut the first hook screams audio short, since it's painfully loud sometimes
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I like it the way it is except I want 5% action speed per gen and 1% speed apiece, should compensate for loss of teleport
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If it runs on the new xbox I pray it uses the same saves,
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I'm thinking alomg the lines of strictly low rarity, like padded jaws addon for a Harvest Flyer offering (common haddonfield map offering)
Because playing killer I find myself really wanting map offerings most of the time, make it so you could only trade for lower rarity map offerings
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Lol the bait posts are so low effort nowadays
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Aim shock therapy like a dream snare or trap because of the firing delay, it seemed so bad at first because they didn't mention it was changed to work like that
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I hope the breakable walls come to more maps, it's such a cool feature from both sides and something all maps need even with that rework coming
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@Mistikus said:
we haven't got any official date yet, as for the first rift there was something(probably bug on devs end) that allowed you to gather progress early
It was a thing the did conciously to have xp collected starting from a few days before the first rift opened count towards progress
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Better be careful not to do gens too fast then, the idea is to discourage genrushing and cover reduced mobility. Deathslinger should be 115 anyway. You'd have the 5% boost after you'd probably already lost so it won't be nearly as oppressive as you seem to think
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If there was the same number of challenges for both sides itd have been great, that's what I mean
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@BattleCast said:
https://forum.deadbydaylight.com/en/discussion/comment/1191570#Comment_1191570
That Nurse was probably inexperienced then. A good Nurse can end a chase quickly and close the gap at an incredible speed. The trick with Nurse is to land such a precise blink that no matter how the Survivor reacts they will always get hit, and the only way to avoid getting hit is to use something like Dead Hard.
She nailed every other blink I saw that game, when I heard the sound I'd duck behid something to block line of sight and she'd get stopped by the object and stunned or hit it instead. She stopped chasing me after a long while, it was pretty epic. She also doesn't lunge fully after blinking anymorr and misses much more often. If you were greaf with nurse pre nerf you might be ok, if you try picking her up post nerf don't bother wasting the time. I'm speaking for console since a lot of things vary from pc (timing, controller response etc)
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1191514#Comment_1191514
I never knew being able to have 3 chances at a melee range hatchet that requires no skill was hard.
we should also take PC into consideration man. Not just console.
Also I havent seen you in a while, how have you been?
We talked on twitter earlier, I'm kinda ok. Today was horrible for complex reasons. My old twitter got nuked by trolls, trying to get tony todd to recognise and follow me again but largely rebuilt myself.
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Make clouds able to corrode progress on gens from direct hits and bump the base numbers on the power to be those with the common addons while keeping them in the game.
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You basically have to be close enough to see the crow fly away anyways for it to activate and it has a long cooldown each time.
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It's amazingly bad and is sadly often the first perk in my prestige bloodwebs, it's not as useless as mindbreaker or cruel confinement but it's very very close. If the crows were better than maybe
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@BattleCast said:
https://forum.deadbydaylight.com/en/discussion/comment/1191543#Comment_1191543
Nurse and Spirit are some of the best Killers because their power eliminates any potential counterplay. How could Nurse ever be at the same level as something like Clown or Bubba?
I outran a good nurse for 5 full minutes by runing in a straight line and ducking behind an object when they blinked; i can't do that with anyone else. Her 30 second cooldown, unreliability/inconsistency of the blink and low movement speed is the counterplay. I can't infinite other killers by running around trees on open ground.
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I'd like a lot of Legion related charms personally, since they have similar tatses to my own in high school.
I think Huntress and Legion or Hag could best carry their own movie as characters so I'd like to see them. I don't want a billy one because they probably nerf him to garbage like they did to nurse at the same time.