PonyTony
PonyTony
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- PonyTony
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@thrawn3054 said:
Not like they've been slowly nerfing survivors for years now. They have continued to adjust maps to try to balance them out. Granted they have a ways to go. And I badly want them to shrink the Red Forest maps. But to say the Devs are survivor sided is disingenuous at best.
I've been playing for a couple months. I cant imagine how it was like for killers back then.
@dequadin said:
right mate. i agree with u and i think killer need bigger hitbox
I don't have a issue with hitboxes.
@[Deleted User] said:
Let's dissect this... Starting with the 1st paragraph
- You've had a bad match and came here to complain, a common thing. Abusing Pallets ? Well, try to mindgame to not get "abused" by pallets...By what i'm getting from the word abuse is that you take every pallet to the face... Ever heard of Enduring? Or Spirit Fury, or Enduring + Spirit fury if you hate pallets that much?
- Agitation is way better IMO than Iron Grasp, or try using both. It's very rare to run into Sabo squad SWF or even solo Sabo. If you see someone sabo a hook, you can drop the survivor and the hook will reapper shortly after, even better if the survivor doesn't crawl away from that position. What you can also do, is if you see someone go for a Sabo... Just go to another hook...Again, because you've had a bad match / bad day that doesn't mean that all games are the same.
- As a Killer you need to RECOGNIZE when to drop chase and chase someone else, if a chase is taking too long or if a survivor is going into a zone that favors the survivor, recognize the tiles and learn how they work, recognize what they can do with them, try to mindgame. Holding W + M1 will get you nowhere. You need pressure as killer, of course if you tunnel one survivor the others will be able to finish the gens in no time. It's worse if it's a SWF as they are communication with each other. Going for a sabo is already a risky play, as you need to guess which hook the killer will chose. If you have no other choice, drop the survivor and chase the one trying to sabo.
- No... unless you are new, this argument is invalid. The last 2-3+ updates made maps smaller, loops shorter, removed god loops and windows, reduced the amount of pallets on maps, etc.
- It is true we have tools as survivors, but so do you killers, how you use them and how efficient, well, that totally depends on you.
My advice to you? Try not to be a killer main, but a 60% killer and a 40% survivor. You won't learn much / fast if you play just one side constantly. Learn from your mistakes as survivor, the killer's mistakes, and adapt.
If i use the perks in 1&2 I would have no way to find people. It's true i had a bad match.
4- I disagree there are still a lot of great loops for survivor
5- I get shunned for using end game perks or mori.
Ty for your input though wil give it a try.
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@dequadin said:
right mate. i agree with u and i think killer need bigger hitbox
I don't have a issue with hitboxes.
@thrawn3054 said:
Not like they've been slowly nerfing survivors for years now. They have continued to adjust maps to try to balance them out. Granted they have a ways to go. And I badly want them to shrink the Red Forest maps. But to say the Devs are survivor sided is disingenuous at best.
I've been playing for couple months but i can't imagine how it was like for killers back then if this is true.
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i agree pallets are too op in this game survivors who know what they are doing. They always abuse pallet loops and dead hard. Imo dead hard and pallets should be removed from the game or at least most of the pallets. If i have to chase 1 survivor through 5 pallets and perfectly placed windows. Wİth the gens popping each 10 seconds ,how am i supposed to kill anybody. Only way to get more than 1 kill is to use noed bloodwarden and semi-camp the hook maybe if someone come to unhook you can get others. People complain about hitboxes while they have a perk like dead hard. I don't understand.