Clown Buff Idea

If a survivor is stuck in the toxins for more than 3 seconds, they get the Anesthesia debuff.

This debuff: Prevents any and all on injured perks and effects from happening when hit from the healthy state. Prevents the speed boost from being hit from happening until after the debuff wears off (When you leave the cloud for more than 1 second) Prevents any scream from the survivor and will show them as still healthy on the survivor side (Killers will be able to see them as injured)


Note: This effect does not work on injured survivors or broken survivors. This debuff requires the survivor to be in the cloud for at least 3 seconds This debuff will activate if the survivor is somehow healed while in the cloud while the other conditions are filled.


This case would be rare, but you could also make it where empathy doesn't activate while this debuff is active, however this would require the killer to not have a terror radius, so ymmv with that one. What do you think?

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