ElodieSimp
ElodieSimp
About
- Username
- ElodieSimp
- Joined
- Visits
- 761
- Last Active
Comments
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3230804#Comment_3230804
Who knows, its less likely then the normal DBDMobile skins but there is still a chance we get some of these. we have most of the dbd mobile exclusive skins allready
Hope so. Hope so.
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3229740#Comment_3229740
VHS is still alive, but man queues are horrible and killer design is awful and unfun for both signs. maps design is great tho.
VHS could of been it. They constantly stated they played DBD and knew what to do if they made a game. RIP Bozo.
-
@IlliterateGenocide said:
Its Netease they make most of there money off of gacha and skins
its such a shame we will most likely not see a single one of these skins
Skins are what people want. Every game is fashion endgame. SAD DAYS!
-
Adding Solo Queue voice chat would be one of the worst decisions, if not the worst.
-
@Sava18 said:
One thing I gotta add, if you are a survivor and you unhook and the the killer is coming back to the hook. You do not hide. The unhooked survivor can't hide because they are injured. TAKE AGRO OR THE UNHOOKED SURVIVOR WILL BE TUNNELED. There is only two times I tunnel when I come back to hook and the unhooker is no where to be found or two the unhooked survivor is trying to force bt/off the record.
9 times out of 10 the killer B-lines it for the unhooked anyhow. "Take agro" doesn't work like that bud. Killer mains usually tunnel out someone so they can put more "pressure" on the rest.
-
@EntitySpawn said:
No people are just leaving due to entitlement.
I dont like this killer, I dont like this map, I went down to fast, I'm not gonna win, this killer isnt playing how I want, this killer isnt farming etc.
Dont go blaming it on slowdown perks, killers have every right to use the perks they want just like survivors do. Difference is killers need some slowdown unless they're versing very bad survivors or people WAY below their skill level.
I can run multiple slowdowns, have fast chases and my games can still barely reach 6mins length god forbid I dont run any and my games are over in 4mins... like seriously i want to be able to play the game and actually go for multiple chases and hooks.
Dont have an issue with it as survivor either, all you need is people to do the objective and its pretty easy and I dont think you should be able to win if people arent doing gens...
People DC because of their own entitlement nothing else.
Most of the entitlement comes from Killer mains themselves. You see it all over the forums, always fun to have killers dc because they got looped for a gen.
-
Never understood why people get emotional over stuff like this.
-
I did the same thing, BHVR just doing what it does best, screwing over the playerbase.
-
Killers response to Solo Queue players "Get a SWF and get good"
Survivor gets in a SWF
Killer complains about SWF.
Never ending cycle.
-
1000 bloodpoints
-
I enjoy the newish mechanics. Makes mundane generator play a little more spicy. The extra bloodpoints is amazing.
-
Killers always asking for more survivor nerfs. Might as well just have the flashlight blind the survivor when used instead of the killer.
-
I really like it, most Yui faces look like Michael Jackson.
-
@TeleportingTurkey said:
At first, I was excited to hear Hag's new chase theme that unexpectedly was announced in new patchnotes. Then I got disappointed. Very disappointed.
You made a deliberate choice to add something nobody really expected or asked for and you did it badly.
I understand it was probably done to make Hag more desirable to play while a new very unique skin is released for her or you just suddenly remembered a thing you were planning to add years ago, but it doesn't matter because the end result is really poor.
Firstly, it's monotonous. It has the same issue as Ghostface's old chase music - same beat repeating over and over every second, literally a dryer machine, not music. It lacks instruments and it feels like the cycled sample is shorter than a few seconds unlike some other killers who have their chase theme sample being as long as 7-10 seconds.
Secondly, this theme doesn't fit Hag. Be it her "original" lore or a new retconned "don't worry, granma, i will not into a swamp flesh eating monster that draws triangles in the ground to camp hooks" lore, it doesn't fit the killer with her aesthetics and gameplay. Its tribal drums would rather fit Wraith who is a lot closer to such themes, than a character like Hag.
Thirdly, It is too tame and steady, despite the fact Hag can offen instantly appear right near survivor, scaring them with a sudden burst of sound and instantly playing proximity terror theme. Just look at this prime example of Hag's jump scare. Listen to how default chase theme №2 close proximity part plays and how INTENSE it is. It perfectly conveyed that sudden burst of adrenaline and increased heartbeat as you suddenly triggered Hag's trap.
What do we have now? This. https://youtu.be/-FW2wM3LO7Q?t=124. Forgive me for not finding a clip with an actual Hag's jumpscare, but just imagine THIS music plays when you get jumpscared. I'm already feeling like falling asleep, tbh.
BHVR, please, nobody asked you for this. 1,5 Hag mains and people who could bear play against her were fine with default chase theme. Hag already has a lot of issues with her. Please don't add bad sound design to it. Rework this theme to make it actually fit a jump scare based killer or re-purpose it for someone else, just don't leave it as is. People may say they like it, but it's only because it's something new.
I know you probably forced your music composer to hastly make Hag's chase theme in a few nights before the live patch dropped so he did classic Italian strike and made this music as bad as it can possibly be to still be "acceptable", but please, do better. I know you can do it. Do Hag some justice.
"You made a deliberate choice to add something nobody really expected or asked for and you did it badly."
Maybe next time add your phone number here so they can call you directly when they want to change/add to the game.
-
The paranoia is running deep.
-
They should of ditched the trenchcoat on Wesker and just made him Tyrant-Like but with the Blight. Again, not sure what they can do with license characters.
-
Just like in game.
-
E N H A N C E
-
Would be cool.
-
Anything to hinder survivors even more.
-
@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3223357#Comment_3223357
To be fair it is a Sony issue because I had no isssue with it on my xbox
Doesn't really matter who's issue it is, slapping a paying customer in the face is bad business.
-
Literally most games do this to a degree. Don't like it, vote with your wallet.
-
Yeah haven't seen anything on my end yet unfortunately.
-
Not really creative but would like to see Parasite Eve but the chance is 0%.
-
Yep. End my pain.
-
Sadako is pigeon holed into running builds like this. Until she gets a balance update, can't really complain.
-
I hope so. Think a lot of us want to play as Ripley / Xenomorph.
-
@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3209933#Comment_3209933
Twitter.
Also you can go through replies on some other forums posts about the change and people are being really insensitive and hateful about the topic.
Sometimes you have to just come to the understanding that some people in this world will just never graduate middle school mentality. Insensitivity will still be prevalent even long after we're gone from this world. I'm not saying it's okay but I always see the two extremes of etiquette, sometimes it's nice to just not care about what people are saying online about something.
Most do it for shock factor, some are just hateful/spiteful by design.
-
@humanbeing1704 said:
I've seen people say it'll nerf flashlight saves when It's a skill issue for people that can't aim flashlights properly lol or mess up timings
I don't really think it will from what I am seeing but I understand where you are coming from. Timings seem to be okay.
-
@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/3209933#Comment_3209933
Look on Twitter lol
Who cares about Twitter lol. It's always been a cesspool there.
-
The overall sentiment seems to be positive, not sure why you posted this.
-
@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/3209131#Comment_3209131
Or you have someone with Deliverance on first hook (or they get lucky in general with unhooking themselves), boil-over, flip-flop etc, as rare as they are, were also options.
I had matches that started with slugging at 5 gens and ended with 3 people escaping because that one person got lucky and the killer couldn't repeat the slug. This kind of thing would be gone with this version of the mori.
Honestly:
Making yellow mori basekit is not a bad idea, but make it optional. Let the player decide if they are going for the kill, hook or be merciful. Keep green and yellow moris an offering as they are atm. Scrap the 'bonus bloodpoints' thing, let us instead just sell unwanted items to get more BP.
I understand the idea is to prevent holding the game hostage, but I have seen too many killers trying to slug for the 4k when there's only two survs left, some in matches that thus lasted up to 1 hour.
I highly doubt it will roll live with their current idea, I think things will change when it hits the PTB but I guess you never know. I do like the idea of making it a choice for killers and selling unwanted items to get more BP has been asked for a decent amount of times, would be nice to have.
-
DO want.
-
@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3208562#Comment_3208562
oh man, youre one who believes they adress slugging with ub basekit primarly too. let me make it short because im a bit tired of trying to explain it to people left and right:
moris aperantly toxic, moris gotta go. Animations need to stay, 4k mori basekit (yellow mori) but early sluggs could be an issiue now, so UB basekit. Its only purpose is to deal with the early slugg issiue, they didnt implement it because of slugging as a whole but because with their new mori system it would be problematic. They just overbuff two sides when they couldve really just get rid of moris and put yellow mori basekit.
And funny, whenever i say people who teabag are douches i need to grow in live, but how mature are people that taunt and bm others over a video game? it goes 2 ways my man and im not taking it.
Playing plague like that CAN be fun but i mostly do it when i have one of those days where i only get toxic groups, y know. 5 head on squads in a row and teabagers at the exit gate, so im not particularly enjoy it but its a good way to vent. teabaging isnt a viable strat, its trolling and bm, nothing else.
Cinematic Mori's was talked about for a long time, they are finally implementing them. Play how you want, in the end teabagging literally does nothing to effect the game no matter how hard people want to argue as it's some epidemic causing killers to just be so emotional that they have trouble playing the game. In the end, that's on you. Not going to engage you anymore because you just don't get it.
@WipeIncGamingYT said:
https://forum.deadbydaylight.com/en/discussion/comment/3208545#Comment_3208545
Stop making strawman arguments. If a player is teabagging because he feels like disrespecting another player, it is not just clicking a key. It is the intention like showing the middle finger, or throwing a shoe. "Ohh, it is just a finger". But it is a finger shown in disrespect.
I'm not the one trying to compare teabagging to slugging so your argument is invalid. If you feel personally attacked, stressed, anxiety, or extremely emotional because someone is "teabagging" you, there is a hotline you can call. Comparing it to slugging as some killers are trying to do here is insanely preposterous.
-
I'll suicide on hook just to not guarantee another hook for the killer if I am far away from the team during EGC as well. But sometimes it basically guaranteed the 3-4k for the killer as teammates want to try to save you even if you're at a sliver of health.
Hurts my brain even more when there is NOED, no one looking for the totem, but everyone trying to go for the save. I don't see this often but when it does it makes me question everything.
-
I actually didn't know this.
-
@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3208552#Comment_3208552
Im not used to people being douches to me for no reason, respect is something that should be granted to anyone, only because your anonymous doesnt entitle you to be a douche. But then survivors wonder when they get camped from basement bubbas. Im not one but i surely understand why they do it.
If im mad i just use plague with 4 gen regression perks. Ez stomps.
If teabagging is so disrespectful to you might need to grow a little bit in life where a video game doesn't upset you so much to this degree, I mean that wholeheartedly. The same can be said on how killer plays and guess what? BHVR agrees with survivors. Being slugged is not a fun mechanic, so they are doing something about it to help survivors out a bit because it's used more as a crutch right now.
Killers shouldn't feel entitled to get 4k's like they do now. Either way best of luck with your Ez Stomps.
-
@MikaelaWantsYourBoon said:
And do you know why people are started play SWF more? Let me think:
- Bullying solo survivors, stomping them.
- Hard tunnelling & camping them.
- Using strongest anti-gen perks.
So it is okey when killers sweat and tryhard but whenever survivors do same thing, evil survivors.
It's actually pretty comical. Killers answer to beat up survivors "just SWF it, stop complaining". Then you have OP.
-
@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3208545#Comment_3208545
"it only makes the other person miserable and angry and dont enjoy the game. Its not that it serves any gamewise winning condition, so its fine" you are a true dbd player.
If you want to relate being upset because someone is ducking in a fast motion with a mechanic in a game that even BHVR recognizes is pretty unreasonable, you're beyond yourself. But go off queen.
-
@I_CAME said:
I love it when bad killers exaggerate how good survivors are. "I AM A HIGH MMR GOD WHO ONLY PLAY AGAINST COMP TEAMS EVERY GAME!". There are literally videos of objectively high MMR streamers 4King on nearly every killer with zero camping, tunneling, and slugging. Some of you guys are just lacking in skill and need to grossly exaggerate how survivor sided the game is in order to cope with your own shortcomings.
QFT
-
@WipeIncGamingYT said:
https://forum.deadbydaylight.com/en/discussion/comment/3207595#Comment_3207595
Teabagging is meant to disrespect the killer, slugging is a strategy to win as killer.
But they aren't mutually the same. If teabagging is "disrespectful" all it does is possibly hurt the emotion of a person playing the killer, doesn't actually effect the game itself like leaving someone on the ground to bleed out, I mean "strategy".
-
Look how much fun those survivors are having though.
-
@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/3202550#Comment_3202550
Bhvr never intended 360'ing as a strat, nor did they intend pretty much every tech in the game nor did they intend for people figuring out how to loop 3 tiles for 10 min. This game was intended to be about stealth and it was at first but it changed around 2018 I would say. Overall my point is that all there non-intended mechanics are actually great for this game and keep gamers involved.
Just like how a creeper in minecraft was coded to be something completly differnt but turned how it it is today. (Creepers in MC were not intended as they are now)
How does slugging and letting people wait on the ground keep gamers involved?
-
They wanted to do cinematic mori's for a while now. It was talked about before so it's no surprise it's finally going to come out.
-
@almofan1001 said:
https://forum.deadbydaylight.com/en/discussion/comment/3205276#Comment_3205276
And how do you get slugged so easily at 4-5 gens? If it's against every other killer than Nurse, then that's just you being horrible at the game. And even against Nurse, it takes some really bad plays to be slugged more than 2 people at 4-5 gens.
Slugging is boring, but most survivors who get slugged do usually deserve it by either disrespecting killer or making mistakes:
- Doing gen in their face and ignoring the killer's presence
- Doing stupid stuff (bad flashlight attempts, trying to unhook straight after other person gets hooked, general messing around)
- Grouping up together (survivors' fault)
- Rushing gens (fair play for killer to slug)
Avoiding slug is quite easy, you can literally play safe and hide. But instead, most survivors do stupid mistakes and don't respect the killer enough which gets them to 4-man slug on the ground. I can bet that 90 % of such situations can be avoided by playing smartly and safer.
And "Nurse" is not an argument to screw other 28 killers in the game.
You not understanding the basics just proves to me you're either willfully ignorant or just want to argue for argument sake.
@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/3205276#Comment_3205276
Why are you saying this to me? I literally just said killers don’t need more buffs.
I'm agreeing with you.
-
Toy Story
-
I either go through one of the two extremes. All three come for me causing another 1-2 downs or no one comes for me. Seems to be the nature of solo queue and how the game is described.
• Survive Together… Or Not - Survivors can either cooperate with the others or be selfish. Your chance of survival will vary depending on whether you work together as a team or if you go at it alone. Will you be able to outwit the Killer and escape their Killing Ground?
I think this is a blessing and a curse as DBD has an insane amount of variables. You're noticing they are trying to slowly notch back on those with recent updates. Curious what this game will look like in update 7.0
-
Makes no sense, never had a problem hooking on Midwich. it's insanely easy especially if someone gets downed on the second floor.
-
@legacycolt said:
I think killers don’t need more buffs with a 61% kill rate.
Killers don't want to admit it and like to dance around this argument but when the stats show in their favor they are all over the place complaining. Slugging may be a legit tactic in some peoples minds but it is one of the most boring things to have happen to you, now with the uptick of killers slugging at 4-5 gens "to put pressure" on survivors it is insane and it's finally being addressed, like it or not.
-
Everything will work out and be alright. Wishing you a fast recovery.