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Dwight_Confusion

Dwight_Confusion

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Dwight_Confusion
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  • The DOctor is an anti stealth killer.

    He is not OP and his add ons are also not OP. Just because you personally have a hard time against this killer doesn't mean that he is OP.

    Stop being such a millennial please. Thanks.

  • Why post about that game here?

    I'm 100% not getting that game.

  • Yeah, I wanted to play earlier today for a bit too... I also paid for my game.

    It is down because of all the free people?

    That's fine. They'll get it working again soon.

    Don't act so entitled. Play another game.

    ;)

  • @jakeb_1993 said:
    @Dwight_Confusion

    I am not acting like the entitled one. You are. 

    Your whole post was basically along the lines of "If I know they are going to be unhooked I will just sit there" 

    You are the problem. What you should be doing is: Okay, I know someone is nearby, so I am going to leave the hook and while they waste time unhooking and healing, they aren't doing gens, that gives me time to hit them, damage them and cost them progress. I have already hooked them once, so I will just get them again. 

    Seriously. Killers think they are hot.... But no, they are not. They have tunnel vision, get sloppy by just focusing on chases and hooks then moan they lose the game. I just did a killer game now. Focused on gens, not survivors, I got 4K and only 2 gens were repaired. I just bidded my time until I knew I had them. Maybe you should try it sometime rather than hook camp, it's quite refreshing. 

    Nope.

    I play survivor and killer. I see it from both sides.

    You don't.

    Chasing someone into a loop or to a safe area, hitting them once, them getting to another area has a unknown amount of time to down.

    Unhooking someone and healing them has X amount of time. It is a specific time. Not an unknown variable amount.

    I'm right.

    You're wrong.

    My post stands the test of time with logic. Swallow it gently... it might hurt.

  • Another camping crying thread? Give it a break man.

    If the killer is camping, then precious time to do gens is there. Simple. You people act like if a killer camps he is winning the game by cheating or something.

    If he's camping, then do gens. Simple. Make him pay for camping.

    The survivor got caught. That is the origin of the camp. The survivor made a mistake. The killer camping might be intense and a jerk move for your fun, but you got caught.

    There's still borrowed time. And body blocking tryhard trash.

    I've had games where the team is hook rushing badly. Like I'll hook someone and I'll see someone close by. They'll taunt me with a flashlight or tbag me to come after them.

    I know if I do, they'll run to a loop and get their friend off the hook. So I choose to camp in that moment. It is the smart move.

    Then I get called a camping POS etc.. afterwards most of the time. I've been told to kill myself.

    If I hook someone, and see people around the hook. I'm not leaving.

    Just like if I hook someone as the gates are open or going to be opened. Why leave? They want me to leave so they can just escape easily?

    The entitlement on the survivor side is unobjective and sick.

  • @Tsulan said:

    @Dwight_Confusion said:
    Marth is a cool dude.

    A good killer too, but his reaction to getting beat in that tourney was sad. Entitled. He got a small ego going too.

    He complained about DbD for months, they finally start fixing some stuff... balancing things for the killer. Finally and he bails?

    See ya.

    The upcoming survivor buffs don´t really balance the things for killers.
    Last patch was only a minor nerf for survivors, which wouldn´t affect most of the survivors anyway. But the buffs for Trapper and Hag are appreciated.

    The hag is deadly now. I'd say she's 2nd or 3rd best. So she's very viable now. That was a marked improvement. Trapper is mid tier from bottom tier. He's better, but not really a high ranking killer.

    Unless you're very good, then you could still do well with him.

    The exhaustion stuff was fantastic. It helps looping. The bloodlust nerfs upcoming are a bit harsh, but so was the exhaustion stuff.

    I don't know. The resetting of status' on hooking kinda turned me off.

  • The rank reset philosophy is great.

    We just need RANKED REWARDS NOW.

    Keeping the lesser skilled, more casual players together in 16-20 is a good idea.

  • @KING_DEDE said:
    is it just me or has been way more easier to drop pallets on killers since the vacuum was removed

    Nope. Just you.

    Survivors can no longer run to a pallet jamming "drop" and get always with it. They have to think a touch more about it.

    I get hits all the time just as it's being dropped. This changed was horribly overdue. Who knows how many hits that were stolen from me because of the teleport.

    I'd say 200 or so hits.

  • Marth is a cool dude.

    A good killer too, but his reaction to getting beat in that tourney was sad. Entitled. He got a small ego going too.

    He complained about DbD for months, they finally start fixing some stuff... balancing things for the killer. Finally and he bails?

    See ya.

  • It is fine. It's tricky to time, and it should be. If they make it just a touch longer for server connection to know when the button is pressed, then fine.

    As it is.. it's mostly fine, just a rare thing where you hit it and it doesn't work. I don't have much problem hitting it.

  • @BLUE_APE said:

    @Hillbilly420 said:
    TLDR?

    What?

    He's a millennial. He probably thinks his time is too good for some nice thinking. Don't worry about it.

    TLDR is a millennial term that means "Too Long, Didn't Read". It's a made up thing.

    The Halloween DLC is also why I bought this game, not the complete reason, but it was a driving force. Dying Light should get buffed to 20/25/30%, currently tier III is 25%.

    Yeah you gotta tunnell the obsession to get it to work, but the obsession gets faster heals and unhooks too. I think that perk is fine. It could use a small buff like I said.

    Save the Best for Last is finally viable, and balanced.

    Play with Your Food... it is also fine the way it is. It's just difficult to use and goes against Dying Light.

    Myers got a slight buff last patch as well. He now moves faster slightly in Tier I EW and walks to hooks slightly faster I think?

    I think a couple of his add ons could use a tweak, but overall the Halloween Chapter is fine. Laurie's SOle Survivor needs reworked, DS needs to be reworked obviously and OoO is fine the way it is.

  • I'm rank 1 on console, and I crush people. The only chance they have at the moment is if they are all 4 SWF tryhard millennial trash and bring instant heals. and all run borrowed time.

    Like what is the problem? People hook rushing? Do I just leave the hook on purpose? Do I let people get drunk at gens?

    Nope. Adapt. you're not entitled to survive.

  • What he wants to say... is if you down someone by the basement with Leatherface...

    It isn't allowed that LF puts anyone in the basement...

    Listen. If you get hooked in the basement by LF, expect to be camped. That's how it works. The basement is the worst place to be in.

    If I hook anyone in the basement with LF, they are not getting out. It's that simple.

  • @Might_Oakk said:
    The other free game Mafia 3 is better then I thought and actually works

    Cute lobby dodge yesterday btw...

  • I've not encountered many issues.

    I'm on PS4. I've had a hard time finding games during the daytime, but other than that its been smooth sailing on people being stupid.

    I already got my 50 hooks anyways.

    Are people just saying stuff to just say stuff? Are we all making up fantasy stories?

    I'm sure people play annoying on events, but I don't see any real issue through 50 hooks.

  • The game getting a new fresh influx of players isn't a bad thing. I'm sure they'll get it ironed out soon.

    Clearly the massive new player pool is causing problems. Hopefully by this evening or tomorrow they'll get it fixed.

  • Why is everyone crying?

    I have 70 dollars in this game.

    21 for the game, then like 39 for DLC stuff and now 10 for cells

    That's like 70 total for 1 year of tremendous fun and entertainment. I'm satisfied.

    The game is now FREE for PS4 users. FREE.

    You get basically 1/2 the DLC for free. Stop crying.

  • @Zixology said:
    Survivors aren't entitled to escape from the event just as much as killers aren't entitled to get free hooks/kills from it.

    It's 4v1

    stop

  • Ultra Rare add ons should not have drawbacks.

    Period. They are ultra rare and hard to obtain. Make them OP, whatever... and I'm speaking about Freddy's specifically. They already took the Hag's drawbacks off ALL OF HER stuff and no one is crying.

    Stop trying to make things fit your personal narrative.

    Think objectively.

  • I really think Ghostface from scream would be very interesting.

    A stealth killer that ignores vaulting and pallets at a cost.

    I don't know. He's sneaky, so maybe make him interfere with people's perks and stuff? He would have a sprint burst option as his power, and when he does it there's no terror radium? BUt he's got a cooldown of X time?

    I don't know. Just thinking outloud.

  • @Sally55 said:

    @Dwight_Confusion said:
    They are ultra rare... so that is the point.

    Also they shouldn't have any drawbacks. They cost 7k each, and they just shouldn't have any downsides. They are expensive, and rare.

    Why have a small downside to any of them?

    ALL ultra rare addons should be strong with 0 downside. I sometimes go 2-4 bloodwebs at level 50 with wraith to get the ALL SEEING ultra rare.

    That's like almost 100k for 1 add on. Well for the one that I want.

    The Wraith doesn't have a drawback for his, it is 12m, but the upcoming buff it will be very rare and 16m? Maybe?

    Freddy needs this too. His Red Paint Brush desperately needs no movement speed reduction. Just take that away. Let him move at normal pace. And that add on is strong.

    AS it is now, it's okay/good, but that's it.

    The Class photo add-on for Freddy needs changing as well.

    THat is the see everyone during the transition right?

    But makes it 9 seconds? Yeah...

    It shouldn't increase anything, should just be normal. Freddy also needs a simple 5 or 6 second transition.

    Either make it 5 seconds and leave everything else alone, or make it 6 and rework some of the cheesey ways people break out of dream world.

    Only gens should do that anyways, self care morons ruin it.

  • Nurse and Billy need them so does leatherface.

    I'd go with Nurse.

  • Kindred doesn't need to be included by default. That is stupid.

    Buff it. Do whatever, make the perk strong, that is fine, but make it to where a survivor has to equip it. The whole idea in my mind is to shake up the meta... shake up the perk combos.

    The last balance update was beautiful and did that on both sides. I now use Murmur on Hag, I use dark sense on a couple guys now.

    I still use kindred with open handed or whatever the aura by 8m perk is.

    Maybe they can change Kindred III to having a 12m range for people to see the killer's aura instead of 8m?

    And also, make it to where if the killer leaves the hook that the hooked person can see the killer's aura for like 30 seconds after the unhook?

    Whatever. Buff it... I'm all for that, but don't make it by default. I understand it is to help solo survivors, and I play solo myself, but doing this is 1 less perk people could equip. It's important to keep loadouts and perk combos changing.

    Or maybe after a unhook the auras stay active for X time. And the killer's aura stays active for like 4 seconds like BBQ?

    I really hope they don't build it in.

  • Yeah it would be cool if they added a community reward. That would be cool.

  • I like the change of music.

    I would love the option to just be able to select what music we have. I love the sounds/music in this game.

  • @Tizzle you must of been one of the tryhards I embarrassed. Get rekt kid.

  • @Master said:

    @Tizzle said:
    How exactly are you getting gen rushed if you camp with 2 gens done?

    I don't get it.

    2 gens done and ruin gone after the first chase, yeah thats a genrush....

    Exactly Master.

    They had the option to leave the person on the hook and do gens. They chose to have 1 person on gens are 2 on the hook at all times. 3/4 were SWF for sure, maybe all 4.

  • @RemoveSWF said:
    Something is certainly needed to counter a gen rush.

    Camping, Ruin and Noed....

  • Yeah it is crazy. More killers play some survivor and less survivor play killer.

    MOst of that is due to the 4 to 1 ratio, as there's more survivors anyways, but people don't really understand how killer is, and just feel entitled to what they want.

    Since they can't "fight" back... thank God.

  • No. Stupid.

    He's too sci fi for this game.

    Ghostface makes sense.

  • Absolutely fantastic.

    As a PS4 player you slightly cringe at this, but wouldn't it be great to get it FREE? Yikes!

    Then again could I of waited a full year to get it for free? NO!

    All in all I'm in about 70 bucks in total in playing this game for 1 year.

    Some games are 40-60 and I'm done with them in 2 months. This game has tremendous value, and I'm glad it's going to be free. It will get LOTS AND LOTS of new players.

  • Nah, its fine. Get 4 stacks on it, and you get 2x bloodpoints. It's fine the way it is man.

  • It's annoying sure, but I'm fine with them. I don't think its that big of a deal. It kills the med kit.

    BNP got nerfed heavily, it's still effective, but insta heals are fine,

  • A few things I took away from this.... by evidence

    -You seem entitled
    -You're a millennial
    -You play SWF and stream it.

    AKA

    Get rekt... and git gud kiddo.

  • Nope. Hex Ruin is perfect as it is.

    Some players play through it.... I've had it up while 3 gens are done and 2 escaped before at high ranks.

    If anything, they should buff totems in general.

    Buff Thrill of the HUnt, make dull totems 2 seconds longer to cleanse and hex totems 4 seconds longer.

    This would really help with some of the poor totem placements... and help hex perks all together.

  • It is a broken perk, and can change a game tremendously, but I do use it on occasion. I've not used it in some time. To be honest it is quite hard to hit on console.

  • For Myers, who is an absolute underrated best on this game...

    Run these perks... if you can get them eventually.

    Monitor and Abuse III
    Hex Ruin III
    BBQ n Chili
    Deer Stalker

    Also, with MnA going, you'll HAVE 0 terror radius as it reduces your terror radius by 8m I think. Stay in Evil Within I as long as you can, only transition into II if you know you can get 1/3 to 1/2 of EW II easily. It isn't worth going into EW II just barely.

    Cause then you'll have a terror radius of like 10-14m or something. I don't know the exact amount. (with MnA II going)

    Never run Noed on Myers, its dumb, and If you're running Deerstalker as I say, feel free to search the area for someone else after you hit them while in EW III. Try to get 2 downs together, hook 1 then the other. Or, hook 1, camp the area until your EW III goes away, then leave to hook the other.

    Always use EW III at the last second. Get very close, get them vulnerable and do it. Never use it on a injured survivor for the obvious reasons. Timing your EW III just right can lead to carnage.

  • @samirk98 said:
    Dwight_Confusion said:

    I usually go pretty hard on survivors, but I'll farm if they are down or initiate it.

    Today, I found someone fairly quickly with Wraith. hit them, and they tried to run inside the asylum on the nurse's map. As I was chasing them, the obsession of course... body blocked and I couldn't get to the injured person.

    So what did I do?

    I ended up downing the tryhard body blocking trash maybe 30 seconds later, and then hooked them. I camped the area hard as there was a gen very close and a flashlight person around. There was constantly 2 people around the hook. So I camped it. They didn't have borrowed time, so I ended up tunnelling the trash and killing them quickly.

    1 got out through the hatch. But that's how I roll. All I need is a reason, and I'll camp. I usually get several reasons to camp.

    Dude messaged me, mad of course, and if I had left, knowing they were there they'd just unhook? What was the point.

    Hook rushing maggots.

    My respect at least you camped BECAUSE YOU HAD A REASON 
    i wish devs could ban people who camps at the start of the [BAD WORD] game like for nothing no t bag no flashlight no bm but when got caught getting hard camped literally stupid to the fullnest i don’t even know how to explain..

    Yeah. I mean I had to camp in that situation. There was no other way. One dude is clicking his flashlight randomly, not a lot, but some... and the other dude kept going to the gen and back to the hook. If I left, they unhook and that gen gets done...

    It's silly. They get mad over stupid stuff. I wouldn't even of went after that fool if they hadn't obviously body blocked for their buddy.

  • Stop complaining. OMG.

    The hook is fine the way it is. 1 way to hook. 1 way to body block...

    swivel unhooks. It works just stop crying.

  • @OakLestat said:

    @Dwight_Confusion said:
    They changed it to where when the hatch was closed, the gates powered...

    I don't k now why they just didn't keep that. It would of been better than the way it is now.

    Completely agree. This is where it needs to be.

    I personally liked the idea that if they Killer found it, and closed it... a gen had to be done to reopen it, but the gates getting powered is probably the most fair.

    I'd just make Bitter Murmur a locked in perk probably.

    So I can follow them after I slam that ######### down.

  • All they have to do with Freddy are a couple simple things. And it would help A LOT.

    Red Paint Brush - No slow down in movement speed.
    Dream Transition - Make the base time from 7 seconds to 5
    Fire Up - INcrease every tier by 2%

    That alone would help A LOT. Don't overcomplicated it... just do this. It is the biggest problem. Or just leave him alone and take off ALL NEGATIVE effects from his add ons?

    Freddy without addons is very easily the worst killer I think.

  • I usually go pretty hard on survivors, but I'll farm if they are down or initiate it.

    Today, I found someone fairly quickly with Wraith. hit them, and they tried to run inside the asylum on the nurse's map. As I was chasing them, the obsession of course... body blocked and I couldn't get to the injured person.

    So what did I do?

    I ended up downing the tryhard body blocking trash maybe 30 seconds later, and then hooked them. I camped the area hard as there was a gen very close and a flashlight person around. There was constantly 2 people around the hook. So I camped it. They didn't have borrowed time, so I ended up tunnelling the trash and killing them quickly.

    1 got out through the hatch. But that's how I roll. All I need is a reason, and I'll camp. I usually get several reasons to camp.

    Dude messaged me, mad of course, and if I had left, knowing they were there they'd just unhook? What was the point.

    Hook rushing maggots.

  • They changed it to where when the hatch was closed, the gates powered...

    I don't k now why they just didn't keep that. It would of been better than the way it is now.

  • The direction of this game, and the 2.1 update are just fantastic.

    It is shaking up the meta... it is changing things around. Getting perks that no one would really use and making them viable.

    Giving the power role ... well power.

    Making surviving a treat and not an entitled thing.

    Trapped in a nightmare, trying to escape without dying....

    That should be tough, and it finally is.

  • I actually have this with myers. It just appeared after the 2.0 update

    PS4

  • Later kiddo.

    Enjoy the loss.

  • @switch said:
    clown is not tier 1 no way, he has 0 mobility, no map pressure, the only thing he can do make survivors waste pallets more quickly besides that normal killer.
    Hag again i know some ppl make out the hag to be a beast imo shes not, in 1000hrs i havent seen 1 good hag, at this point might aswell not exist.

    He is very clearly top tier killer. He ends chases quicker, and is very anti-looping. He controls where you can go at times.

  • @IronWolf115 said:

    @Dwight_Confusion said:
    I'm not going to rank them individually because people will use that to hijack it. 3 tiers just like the perks.. but in reverse. Tier I, II and III

    Tier I being the best in this case. This killer list is considered without addons. Just the base setup of what a killer is. Addons and perks can change this list a bit. I'll do both versions.

    WITHOUT ADDONS/Offerings/Perks

    Tier I

    Nurse
    Hag
    Hillbilly
    Clown

    Tier II

    Huntress
    Pig
    Trapper
    Myers
    Doctor
    Leatherface

    Tier III

    Freddy
    Wraith

    (Note: These are not ranked, but grouped in tiers. Without addons)

    WITH THE BEST ADDONS/OFFERINGS/PERKS etc...

    Tier I

    Nurse
    Hag
    Clown
    Huntress
    Hillbilly
    Myers

    Tier II
    Freddy
    Wraith
    Trapper
    Pig
    Doctor
    Leatherface

    Tier III

    None

    Note: WIth the best addons there isn't a definitive "weak" killer anymore. All killers are less likely to get looped as hard. Freddy with a 5 second dream transition and any other nice addon is clearly mid tier

    I agree with this mostly, all I would personally say is that Leatherface should be with Wraith and Freddy.

    He sucks

    The chance you get someone in the basement is very very strong with him, and he still has 1 shot.

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