DwightFairfield
DwightFairfield
About
- Username
- DwightFairfield
- Joined
- Visits
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Comments
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demo is hot
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How about just the weapon, a license with Netherrealm is one thing, but a knife on a hook is so generic you could pile it with references and still have deniability
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this would be a cool comsmetic thing, like if the killer dragged a survivor by the leg and swung them like a ######### hammer onto the hook, but for gameplay purposes? probably not.
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I'd delete them and replace them with Demogorgon 2
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@Huge_Bush said:
But this bush is so pretty, and the leaves are so soft and smooth. It gives off a beautiful scent that inspires calmness. Why would I ever leave this paradise?
The same can be said about lockers, but we must make sacrifices.
Think, if you were to die, who would that bush have left to crouch inside of it?
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I got called a hacker for playing PHead with I'm All Ears.
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Dwight, we both has black hair, thick glasses we can't see without, and dopey faces
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@notlonely said:
The thing is DbD isn't a game with Loot Boxes. I've never played Rocket League but I assume the trading there is more directed towards trading skins you get from loot boxes? In DbD you can choose the cosmetics, the character, and the items you buy so it wouldn't be as used. But yeah, if it's easy to be coded why not?
"The thing is DbD isn't a game with Loot Boxes."
Oh just you wait
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My mom said I can't play this game, luckily I showed her the Parent's guide and she completely changed her mind
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Eden Lake
Slither
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I think it's dumb, but I don't think they should change it, its a strong perk and anything good is welcome compared to the dozens of shovelware that no one uses or wants.
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Legion is a incredibly good at one thing, injuring survivors, however he can't do anything else.
Injuring survivors only leads to snowballing but Legion doesn't have anything to help him snowball in the first place (his power only injures, it can not down)
Can he kill people? Absolutely, any killer can, but at the same time he is horrible at it, and can only drag games to a crawl like Freddy can.
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Deathslinger, Demo, Oni, Pig, Doctor, Hillbilly, Blight
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This
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And you're just going to forget about Dwight
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I think killers should be able to customize more than just themselves, maybe not hooks on their own, but things like the basement, their power (Trapper traps, or the effect Nurse leaves behind when she blinks.) and particle effect that can follow you (Like Entity tendrils hitting the Trapper's back)
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Dwight and Locker
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I've always thought there should be secondary game modes you have no control over (no offerings to change numbers and chances).
Not only would it completely vary games, a Spirit could go from S-Tier in "Generator Repair", to F-Tier in "Find the Fuses" or whatever.
It would also allow perks that directly buff actions and objectives to be made, because you're not always going to get the game mode that has those actions, Technician could increase Generator repair by 100%, and that doesn't matter because you're not repairing generators.
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i don't have any friends
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Coup De Grace is the only one you'll really get any value out of by itself, but even then if you have a token you can not lunge whatsoever, because a single lunge will remove one of your five precious tokens, regardless of if it hits or misses
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Full power rework, I have no idea what it should be but it needs to happen
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I think that Hex: Ruin's 200% regression speed should just be a benefit to the perk, and the Hex part is the auto regression.
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is this a jojo reference
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I don't think he'd be added, not because of licensing but more of demand, If they added him I don't think they'd get too many sales, plus they'd need a different VO because of how different he sounds from Tapp.
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Dwight but again
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Oh what a lovely thread, time to make some people angry
Dwight: Biased, but I think a majority of Dwight players are good. Mostly because players who want to look like they're good, or are just toxic, gravitate towards primarily female survivors and Davids. However, Dweards are scummy, if you play against a Dweard you will lose and it will be miserable, and I am very sorry.
Meg: Normally Toxic, I've had more Megs block exit gates then I can count, seen in packs.
Claudette: Not good at the game, they'll Urban Evade around, go for flashlight saves, and won't do the objective even if you held them at gunpoint. You'll have a miserable time against them and with them on your team, but the killer will always win because they will never heal others and won't do gens. If they hatch escape they'll type GG EZ.
Jake: Chill players, probably have music playing, decent players. They almost exclusively run at least one of Jake's perks and will sabo every hook they see, regardless of if its beneficial.
Nea: Will actively ruin her teammate's games just to add you to her loop montage, she will loop you for hours but will always lead you to other survivors. Good at the game and use their power in the worst way possible.
Bill: Altruistic as hell because they always run BT, will save everyone at least once, including themselves.
David: Sometimes toxic. Good at the game, normally in packs with flashlights or toolboxes, never in SWF, packs are coincidental.
Laurie: Normally Ochido wannabes, they'll t-bag at windows and won't run until its too late, they'll normally force DS once during the match.
Ace: Some of the best players in the game, never run Iron Will because Ace has it built in, will open every chest and will never find a key, but will always escape through hatch regardless of the game's outcome.
Feng: Good at the game but think they're immortal, will not heal themselves or others and will get furious when the killer uses that to their advantage, normally in bunny costume.
Quentin: Watched Yerv once and somehow emulate him perfectly, normally chill but will ruin your game if you insult their face.
Tapp: Average players, like the SAW movies, normally with flashlights but never use them.
Kates: The normal stereotype is that all Kate mains are idiots, but I think that's half true, most Kates are idiots, but if they run the "The Rebel Star" set, they're typically really toxic but also really good. If they run a single piece from the set and something else for their other cosmetics they're normally chill and average.
Adam: Chill players but aren't usually good, but have enough game sense to survive against anyone that isn't Spirit.
Jeff: The only good part of Darkness Among Us, Jeff players are good at the game and always run Iron Will.
Jane: Perverts stare at her ass and run into walls, everyone who isn't a pervert is average at the game.
Ash: Bought him for Mettle of Man before it was nerfed and are trying to get the most out of their purchase, however they are having a miserable time because Ash is loud, tall, and wide.
Nancy: Like Stranger Things, normally decent at the game but very cocky, will die to EGC because they miscalculated how long they could spin on the hill to taunt killer.
Steve: Like Stranger Things, run Iron Will, normally decent at the game, Scoops Ahoy Steves flock in packs.
Yui: Good players, normally chill, if they are P3 and wear all the bloody cosmetics they're awful at the game and will blame everyone but themselves.
Zarina: Blendettes who actually do the objective, scary to play against, good teammates.
Cheryl: The licensed equivalent of Feng, but with the skills to back it up, Cheryls running linked sets are fans of the character they're linked as, Cheryls with broken sets are typically good at the game.
Felix: plays him because they think he's hot, average, always with the beard cosmetic.
Yun-Jin: Thinks that they're the greatest thing to happen to DBD, haven't read the lore but share many similarities with it, awful at the game, will miss flashlight saves so much you'd think it was on purpose.
Elodie: The brainlets of DBD, absolutely awful, will feed Myers trying to reveal him like Ghostface, will run towards and injured teammate to take agro off themselves, will hide in corners but won't self care because they didn't unlock it yet. Stay very wary of them as survivor.
Leon: Love Leon and pretend Resident Evil 6 doesn't exist.
Jill: Only going to play her for the Claire skin.
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I like the new ones visually, I just think Breakable Walls are stupid
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Nemesis because he has big arms and Oni has slightly smaller arms and also Nemesis is Nemesis
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Plague
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I know Raccoon is massive, but the reason I think its the best is because of how consistent it is
Raccoon's rooms do not visually match one another (unlike The Game, or Hawkins), and its layout never changes, so eventually we'll be able to navigate it like the back of our hand.
It also looks nice which is a plus
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2251075#Comment_2251075
The leaning def breaks it
I find it really unfair that if I see him leaning to expose one of my teammates and I'm stood behind him, I can't reveal him. Should've looked harder I suppose
outplayed, use your eyes next time
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S-Tier and too easy to 4k with no addons.
I don't care if a killer is strong, I like Deathslinger, Huntress, Nurse, and Blight
But Spirit requires little to no effort on the part of the killer player, and can win games with minimal effort.
I have more respect for a camping and slugging Twins player than anyone who plays Spirit
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Dwight
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if he leans, he can stalk you and you can't reveal him, this is especially apparent on corn maps
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like everything nice, it was abused
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I've said it before and I'll say it again
a gun
give me a gun
I don't care if shooting the killer does nothing
I just want dwight to have a gun
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Blight is more balanced and fun than Nurse, shame you don't see many of them
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Early Concept Dwight outfit
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keys
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Nah
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I love it, its got a nice flow, good penmanship, and good colors to it. It makes me forget how much I hate Spirit in game
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Because the vast majority of Twins players hard camp and hard tunnel because it's "effective and viable"
It doesn't matter if you don't play that way, everyone is going to associate you with that degrading playstyle, The Twins and their players who wanted to figure out how to actually play them, and put the effort into it, are going to be the unfortunate laughing stocks because they'll always be grouped in with the tunneling and camping losers.
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@notlonely said:
https://forum.deadbydaylight.com/en/discussion/comment/2248497#Comment_2248497
Not only Hawkins, Midwich and Raccoon exist too.
https://forum.deadbydaylight.com/en/discussion/comment/2248569#Comment_2248569
How is a breakable wall going to fix anything??? Breakable walls CREATE infinites half the times and you need to break them to remove it. The problem is that the main house has literal infinite windows.
it was sarcasm, haddonfield ######### sucks
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bring it back or i riot
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her power is completely rng dependent
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imagine those old moon offerings
like imagine if you could make it brighter
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what does "react" mean
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do it if you want my man
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just add breakable walls lmao that'll make the map more balanced and certainly won't make it worse and more frustrating overall
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God this whole thing is so ######### awesome the only issue is that EA is a POS and probably isn't gonna give out the license for a game that doesn't "give them revenue"

