DwarvenTavern
DwarvenTavern
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I miss it as well, but yeah. It was exploitable. Maybe not in the sense we're familiar with, but it made it insanely hard to find survivors unless you were Doctor.
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Those "allegations" are just people making false claims against you so they can in hopes get you banned. You said nothing or took their bait. You're fine.
I ######### loathe people like that.
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I see them pretty often
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2306509#Comment_2306509
Meanwhile, on PC, you get Nurse and Huntress but not Hag and Doctor. It's all very bizarre.
I've never understood their unwillingness to do double BP events. It's not like BP cuts into revenue in the slightest (while iridescent shards actually can.) And the grind has definitely bloated over the years.
Yeah, exactly
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I'd be happy is Bhvr managed to pull a few strings and we're able to crown a few killers. I'd crown Nemesis and Bubba
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2306481#Comment_2306481
I had someone send me a message and said they were going to accuse me of grooming them lol. I obviously reported it.
What the hell? I'm sorry, but that's just so extreme snd caught me off guard. Lmfao, some people man haha.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2306476#Comment_2306476
Special edition for Flesh and Mud and Spark of Madness
I.. I'm surprised. For PS4, we got Nurse, Hag, Doctor, and Huntress for absolutely free
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2306452#Comment_2306452
I have had plenty of hate sent in messages, don't need it doubled with post game chat too lol.
Awh it's exciting though. I still remember the time someone stepped on a bear trap and they said they hope my mother dies of cancer
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2306446#Comment_2306446
Didn't get him free on Xbox
Wait you didn't get David or Huntress for free on Xbox? Did you happen to get a different killer for free?
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We're not worthy of recieving death threats from strangers over a video game haha
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@WishIcouldmain said:
Because the devs won't make as much money from people buying Bubba or David for BBQ & WGLF.
BBQ is in the shrine and David is free..
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@Pilot said:
iT's GoNnA rUiN tHe Bp EcOnOmY
What the hell is a blood point economy?
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Blight, he's the only one who lost all hope then gain it back in spades
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@Valk253 said:
I came across a streamer who is openly using stretched resolution and it looks extremely unfair. They can see over things you normally cant, and they can seemingly see the entire map in their FOV.
I think it is.. or at least it's scummy
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@DecisiveDwight said:
https://forum.deadbydaylight.com/en/discussion/comment/2302923#Comment_2302923
Have you actually I dunno played survivor at the minute or I dunno the game since it's release because the game has gotten worse and worse and so have the players it's all "survivors are entitled" or "This game is survivor sided" if half the killer mains picked up survivor they'd realise no side is favoured and the game sucks in general. But sure it isn't bad that I have to use a perk just stay long enough in a match to deal any pressure.
The reworked game is actually pretty safe now, it is pretty survivor tilted now. Which... knowing the original game is fine, but it's still annoying to deal with
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2304884#Comment_2304884
Omg the bag over his head is so scary... I would hate to see that in-game.
Really? I thought it was kinda weird
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But it's still limited and you progressively lose traps with each set up. Yeah, you're saving time, something that's highly needed as a killer in this stage of dbd.
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@zarr said:
From what we've seen with licenses like Silent Hill and Stranger Things, the additional killer cosmetics are always pretty subtle or "surficial" changes for the most part. Given that, I could see (and would not dislike) if we got cosmetics of some of the different "stages" that Nemesis in RE3 remake goes through before he actually mutates, such as the one at the beginning with the mask, or later ones where he's on fire, or where his "clothes" are torn and reveal more of his mutated body:
https://pbs.twimg.com/media/EWLGaZgVcAEkmaC?format=jpg&name=orig
https://us.v-cdn.net/6030815/uploads/W8K9TMUID78N/nef.png
https://pwnedandoperated.files.wordpress.com/2020/04/re5.jpeg
Then there's also classic Nemesis of course.
https://pbs.twimg.com/media/E2aFyjjWUAEkBZj?format=jpg&name=orig
https://pbs.twimg.com/media/E2bNfPpXIAAvxWM?format=jpg&name=orig
Mod credit to xZombieAlix on twitter.
Apart from that, not really sure what they could do. None of the other Tyrants really fit Nemesis, that would seem rather lame and awkward if they would make the same sounds and let alone use the tentacle. I would hope they bring Mr. X as a "paragraph" DLC, but since that is very unlikely, I guess I would still kind of prefer getting him as an awkward cosmetic than not getting him at all. Who knows, maybe they'll just replace the tentacle with a belt or something of that sort for X, lol.
Yeah, the tentacle can be rather lore breaking for the skins, but I don't think that's too bad. Since they're all mutated anyway, but I would absolutely love a micro chapter for Mr. X, but a skin is just as nice
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Never watched Splice, is it good?
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@Luciferr_2nd said:
https://us.v-cdn.net/6030815/uploads/XMDH5EF848PN/ddtgh8u-e111f600-c49a-4364-b781-0a3263dc9636.png
https://us.v-cdn.net/6030815/uploads/YNMW7A9YO0O4/nemesis-t-type-enmascarado.png
Just the withered body and arm for the first image as the head is pretty identical, and then a single cosmetic for the head piece of the 2nd image.
I think these would be pretty cool.
I definitely love the withered deteriorated look of the first photo
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2304878#Comment_2304878
yeah replaced it :P
Oh wow, that does look really nice
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2304738#Comment_2304738
it is essentially that yes, Mr X is one of a number of Tyrants like them, in the RE Damnation movie (not worth the watch) they took the original design of Tyrant that Mr X is also part of and updated it a bit:
Oh no, the photo is unable to load
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For me as Nemesis I absolutely love Mikhael's eye and admin's wristband. It gives my zombies more pressure and accurately point me where they went instead of a dumb wall haha
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@LylakLavender said:
https://forum.deadbydaylight.com/en/discussion/comment/2304726#Comment_2304726
Not sure if that's sarcasm or not but to answer your question no it's not bait. I actually did do a 360. I have come to realize that all those times I thought killers were OP was actually unfounded. Didn't realize that until i played as killer. I also found out as a killer I suck lol. But practice makes perfect or so I am told.
Apologies for my... sarcastic tone? But, I've been falling for a lot of troll post recently haha, but.. yeah it can be hard. Trust me. I've had moments where I've gotten angry because how imbalanced it could be. I don't like being upset haha, a great streamer I watch who's a killer main is just so nice all the time. He has great tips and he always has a leveled head no matter what. If you're interested, their name is OnePunchPaddy
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@hailxsatanxeveryxday said:
A classic skin of any sort would be nice. I never played the remake, but Jesus Christ does his face look goofy in comparison to the original,
The broken nose makes me chuckle haha
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2304845#Comment_2304845
Also, I am not gonna search for slippers now since I sit between some colleagues right now and they'd probably think I am hobby-weirdo.
The footwear... please it's 4 in the morning and I haven't been able to sleep for two days lmfao
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What do you mean by this horrifically cryptic statement..
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...
What?
What..? Like... slippers? Please for the love of God let it be slippers
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@DrJohn said:
https://forum.deadbydaylight.com/en/discussion/comment/2304826#Comment_2304826
From what I understand based on the lore there's different universes that the entity takes survivors and killers from
Well, that's true. I imagine it's the time line multiverse theory, each time line is a universe in an itself
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@DrJohn said:
https://forum.deadbydaylight.com/en/discussion/comment/2304812#Comment_2304812
The Seoul collection one I think
Well what do you know... you're absolutely correct. That's surprising. Well, the time line is still broken with Oni and Twins showing up out of random, so it's still a possibility haha. Even Nemesis from Raccon City and Pyramid Head, they were from the 90's while some killers are from the 2000s
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@DrJohn said:
https://forum.deadbydaylight.com/en/discussion/comment/2304783#Comment_2304783
In one of Adam's outfit it mentions he took his students to see one of the Trickster's performances.
Wait what, which one?
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2304332#Comment_2304332
Stop, you are killing me with memories from a good time that I never experienced!
https://forum.deadbydaylight.com/en/discussion/comment/2304333#Comment_2304333
You do. Fun is subjective, I just gave some examples that I thought were good events.
But at least none of them were recycled, unlike the upcoming one.
You never experienced the scorching Barbacue event? Hell, if I had a time machine I'd let you use it to give the event a shot. It was amazing. Only thing that beats it though was the Halloween event for 2018 and.. I guess 2019
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@vladspellbinder said:
I agree with @C3Tooth that the real value in his bag add-ons is the maximum carry amount and not the starting traps. I personally say it should only be max two at base, not max three, with the Trapper Sack giving one additional starting trap, Trapper Bag giving both one additional starting trap and one additional carry slot and finally Stitched Bag giving two additional starting traps and one additional carry slot.
I don't agree with the skill checks, sure some people will miss the first and second and even third ones but very good Survivors will be bale to hit the first one easy enough. I think the base self escape chances should stay as they are but Wax Brick and Fastening Tools make it so the first attempt will never succeed and if both are run together they haven chance of getting out until their third try. This would make the Wax Brick a decent add-on while not making either or both of them pretty much mandatory like having a Bag is right now.
The other change I would make is that Survivors are not wounded when they enter the trap but when leaving the trap and that they are always dealt a Health State. This means that if an Injured Survivor steps in a trap they will leave that trap in the dying state, even without Honing Stone and Honing Stone wouldn't even need to be changed, because it'd just skip over the "deal one Health state" code and go right to the "Put them into Dying State" code. Even if they are saved by someone else they get a Health State of damage. But, well, they have someone right there to heal them up from Dying.
Then I would worry about the number of traps on the map and where they spawn, making the max number of traps set per map based on their size with some exceptions. The smaller indoor maps would have fewer traps in them than an equally sized outdoor map while the various The MacMillan Estate maps would have one more trap in them than other equally sized maps for a "home field advantage" sort of thing. Trap spawn locations would still be somewhat randomized but have fewer possible locations and all of them are within a set distance from the location The Trapper himself starts at, this distance also based on map size. That way he doesn't have a trap right at his feet he can pick up but all of his traps are within a close area so it is easier for him to set-up control of that area.
I have a lot of fun with Trapper, but playing without a Bag is just so painful at times. Put one down, pick one up. Put one down, pick one up. Put one down, walk halfway across the map to pick on up... .
I'm actually in favor of the idea of skill checks for bear traps. It may not sound good or I'm talking out my butt, but it certainly helps add slight pressure to it as well. As for high rank survivors who can easily blow through them with no issue, while that's true, still has some issues with Trappers. There's that ever so slight chance to mess up, and when that happens, it gets more rewarding. But yeah, I can still see why you don't like it
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@Itooshie said:
Is he F tier because he cant cope with SWF?
When playing solo Q the ammount of smooth brains that jump in his traps are amazing.
But I really agree with your points. Especially the sack basekit. Its so dumb only being able to hold one trap .🙄
Trap spawns need to be looked at also, cosnsidering they can spawn in the corner of the damn maps sometimes.
I always assumed he was more F because his power is RNG (not necessarily a bad thing) but has to go out of his way to be able to even use his power (bad thing)
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To be honest? Time is distorted in the realm of the Entity. It's 100% possible. Hell. Trickster could be from the year 2077 while Adam who lived in Japan was around 2017. (I know he was released in 2018, I'm just guestomating)
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It's a nice getting started perk for when you want to find survivors. I enjoy it, but I've gotten to the point where I just kinda have a built in Lethal Pursuerer at the spawn. After using whispers and LP for awhile... it just kinda sticks with you
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I'm watching a smaller streamer, but I really enjoy their personality and they're extremely kind.
OnePunchPaddy
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Apologies, my memory seems to be failing me. Who's the one on the far right? Is that original Mr. X?
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That's good
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After dealing with a bunch of Van's annoying shenanigans, I'm having a hard time trying to process this post. Is this bait?
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/comment/2303021#Comment_2303021
It’s not bait. They call anything I post as bait because they cannot answer honestly. The fact is they play killer because it’s easy. They just don’t like to admit it.
You're the living proof of bait, not even the fun kind. At least Sluzzy is more entertaining.
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I erased my orginal comment. I somehow misread your post, I apologize.
But, if you make a survivor oblivious and you hit a survivor for killer instinct detection it will still work. Undetectable is the one you have to worry about it
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2304690#Comment_2304690
Just something that attracts zombies. Maybe let them spawn there, once a zombie dies. Giving Nemesis more control of his secondary power.
Yesterday i played a few matches on the swamp and most of the time, the zombies were patrolling the borders of the map. Totally useless.
I suppose, I personally like the way they are at the moment, but it would definitely allow Nemesis get more use out of them.
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U g h! More bait posts haha, but at least this one is nice. My day is fine, yours?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2304664#Comment_2304664
Wouldn't be much different from trappers traps. Or hags. With the difference that Nemesis only has 2, that can be drawn away.
Well, those are normally stationary, but yeah. You got me with the last part. Apologies, I'm just slightly paranoid haha. That would be a fun idea, would they just be a set zombie spawn they constantly use or they just get attracted to that area until they run into a survivor?
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@Tsulan said:
Honestly, they should let Nemesis plant zombie bait like Demo plants his tunnels. That way he could "trap" certain areas of the map.
All his addons need a rework alongside. Because neither is good.
I like that idea, but I feel like that can be problematic. Maybe that's just me being paranoid haha.
Wait... what if the iridescent umbrella badge allows you to manually spawn zombies in any spot you'd like?
Nah bad idea
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If the anniversary was a photo.
I'm hoping they got something big as a secret
They probably do have something special, I'm gonna be optimistic
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2304305#Comment_2304305
Its very bad for a uncoordinated team yes but can be very strong for a coordinated team but to say pre reworked the game was the most killer sided map is still a bit out there but new meat plant is almost as bad as pre balanced landing nerf Haddonfield
Yeah.. I agree with that last statement, but it was just a really bad map that caused a hell of a lot more survivors to die more often. I ain't saying I love the new one and how it's fair. It's just a survivor sided map now too. Went from killer sided to survivor sided
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@CheeseAnton said:
Ace: Ace Throws a bunch of cards at the survivor (all of which are Aces) while doing stylish poses, he then gives the survivors an autograph and then an unexplained extra Ace card flies down and pins the autograph on the survivor.
You sly bastard
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Chest defender Bubba? Oh my god I love you, please. Carry on the Chest Defender legacy
