DoritoHead
DoritoHead
About
- Username
- DoritoHead
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On PC, Twins or Freddy because I literally haven’t bought them.
Overall, Doc but I’ve been playing him a lot more in the last few days.
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@humanbeing1704 said:
The dredge is a main one for me the sounds and visuals from dredge make me physically ill as in I get headaches so I genuinely can't play dredge every once in awhile I play the game muted with like whispers but thats a bad experience usually
also hillbilly for some reason the game likes to put me against high mmr survivors when I play hillbilly and it's really discouraging trying to learn a killer
Dredge for me too, Nightfall gets hard on the eyes after a couple of games and he’s just super simple and kind of boring to use
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3190489#Comment_3190489
"learning all his exploits"... hug tech is only the last bug on him that you can use consistently.
Good
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Do you want the game to favor your side or do you want bloodpoints? Which is it?
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Killing or even competing with Dbd would be a longshot due to the huge gap between the time it was announced to the time when it actually became available to everyone, and even then it’s still in Early Access. The hype is long gone and so I don’t think it will become a serious competitor.
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I can’t just accept that we could have had that amazing Yun-Jin skin, Christmas sweater Billy, and an Adam cosmetic but it got passed up all for one (admittedly really good) Dredge skin
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I think it does slightly but it’s not worth the perk slot.
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How much do you like cowboys?
If you like Slinger’s aesthetic and the idea of using a harpoon gun like I do, I think he’ll be worth it and he has a good perk (DMS) to boot. OTR is fantastic so I think Zarina is worth it too.
Desthslinger is hard to play though, so be patient with him.
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Learn to mindgame.
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3179756#Comment_3179756
The dress 👗 is hot, on purpose. Which draws attention from male players, fulfilling the purpose of the dress at least partially, it stands out so to speak.
Like an AI is able to detect objects male can detect Ada Wong in a red dress no matter how many other Survivors and corn or grass you have in front of you.
And I could tell from your argument that you are a fervorous reader of The Tolkien. I love fantasy stories too.
Yeah that tells me all I need to know about you
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No, please teabag. I need the kills >:)
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Based
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@Carth said:
https://forum.deadbydaylight.com/en/discussion/comment/3178842#Comment_3178842
I do agree this post is beyond cringe but let's not pretend that 'daddy myers, pyramid head cake, shirtless x, etc.' have not popped up as well.
i mean, people say things like what OP said in this post in real life to women, and it’s a big problem.
I always thought that those threads thirsting over killers were jokes (that was my mentality when I made one such thread, anyway) and even if not, you have to remember that the killers are generally more exaggerated versions of people, and in some cases such as Pyramid Head, not even people at all.
I think this post is so uncomfortable because it’s more grounded in reality. You have to remember that OP is a real person, and their language in this post could reflect on how they treat women Irl.
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Wesker
@MostAreBabyKillers said:
P100 is meaningless, why would you "plan" that?
Because I want to do it.
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@Jivetalkin13 said:
https://forum.deadbydaylight.com/en/discussion/comment/3176129#Comment_3176129
That is a bomb. You have just described a bomb.
And?
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Clown + Huntress = exploding AOE hatchets
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Here’s a highly complex one called Scourge Hook: Feeding Frenzy
At the start of a trial, 2 scourge hooks will spawn. When you hook survivors twice on the same hook, that hook becomes a scourge hook. A maximum of 4 scourge hooks may be present in the trial at once.
Survivors on a scourge hook excite the entity, causing the survivor to progress to the struggle state 15 percent faster as long as the killer is 32 meters or more away.
When rescued from a scourge hook, survivors will be afflicted with different effects depending on how many different survivors have been hooked on the same hook.
0 other survivors- inflicted with mangled until healed
1 other survivor- inflicted with mangled and Hemorrhage for 70 seconds
2 other survivors- inflicted with Blindness for 60 seconds and mangled and hemorrhage until healed
3 other survivors- inflicted with oblivious for 45 seconds, blindness (as long as the survivor is injured) and mangled for 80 seconds
the timers on effects that rely on the survivor being injured work like Lucky Break. The timer pauses if the survivor is not injured.
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I used Unicorn Medallion and didn’t notice much of an advantage. It’s better than shoulder walkie for sure but I find basekit more preferable. I’ll use it more though
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@Nos37 said:
⬜️ Dimitrescu Jane
The bigger question (pun intended) is Lady Dimitrescu cosplay for Jane, when?
How’d you do that?
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Button go beep
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@Slingshot47 said:
Unfortunately, I can't get behind Jeepers Creepers after its creator, Victor Salva, was convicted for child molestation. It's cool if you like the movies, but I personally can't get behind it.
Yeah, this.
Even if it were added I certainly wouldn’t be buying anything.
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@GannTM, @GeneralV , and @GoodBoyKaru.
Also Sluzzy (I am completely serious), and Pulsar.
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@Gary_Coleman said:
https://forum.deadbydaylight.com/en/discussion/comment/3166072#Comment_3166072
They could add a helicopter to the game to stop the kobe-ing.
Too soon
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So a 10k hour killer main could just not prestige a killer and get put in bot lobbies?
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3168879#Comment_3168879
It's actually a bug, it doesnt matter what rarity of Mist/Fog offering you play, it will apply the effect several times until it hits the cap for the amount of Mist/Fog.
I’d love the game to always look like this.
would it get annoying after a few games? Yes. But it’d be worth it!
I suppose the best way to go would be to make an “increased fog” setting for custom games.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/3168560#Comment_3168560
40 is a weird terror radius
Yes, but it’s an interval of eight like most other terror radii are. (or is it radiuses? I will figure this out later) I’d like them to experiment with something between 32 and 40 for Wesker.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/344741/only-66k-players-online-t-t
wait I thought vhs killed the game
It will when it releases in 2082
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He has some strong builds and can make some cool plays. His vaulting can be really good at times, but it’s really difficult to judge how strong he is due to the bugs and his hitbox which is confirmed to be changed in the hotfix that’s coming up anyway.
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He has mobility AND is capable of slowing survivors down. I think 32 meters is too little due to M&A’s existence, but I agree that 40 meters may be too large. I wish that BHVR would he willing to make weird terror radius values for killers, like 34 or 36 meters. I think that’d fit Wesker quite well.
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I want this back just so I can see Wesker throw Snowmen.
He better throw them.
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A Lucky Charms Kind of thing with Blight hoarding his pot of Pestula Serum from those pesky survivors. Plus , “they’re tragically delicious” is a slogan that you don’t pass up.
Also Leatherface Cereal. It’s just chili, get pranked.
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@ThatOneDemoPlayer said:
Ever since the nerf, you can wait it out on most Killers
@dspaceman20 said:
Imagine unironically complaining about Dead hard
I like how these are things people can say now. How far we’ve come.
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@Advorsus said:
https://forum.deadbydaylight.com/en/discussion/comment/3167050#Comment_3167050
I agree, I don't think it should be base kit. However I do think he needs something when vaulting the pallet. Like making it to where if the survivor is within his collision once he vaults, he follows up with a basic attack.
Right now survivors can just wait at the pallet to vault back right after he vaults, making his whole concept of vaulting pallets pointless. It just doesn't make sense to have it if survivors have a way to render it completely useless very easily and they don't even need a perk or an item to do it.
However if they made this change survivors could still loop or run to a different loop, so they still have choices, but it wouldn't make half his power useless.
Survivors are damaged when they are in his collision after he vaults. I’m not sure if it’s working as intended because they can still vault back, but if they’re standing at the pallet when he vaults they will be damaged.
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Difference is Wesker isn’t useless around pallets (just ignore the bugs). He can vault over them, so I think limiting destroying them to an addon is okay.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3166987#Comment_3166987
Do you know where? And what changes were confirmed? Have they said they would increase it to 25 cm?
Don’t know exactly what they said but Mandy confirmed earlier today that his hitbox will be getting adjustments.
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@ad19970 said:
Was there confirmation that they will be fixing his hitbox?
Yes
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@HugTheHag said:
I think after Sky Billy they're wary of dashing off of ledges...
Maybe in the future an exploit is discovered that would make the rise of Space Wesker
Embrace Space Wesker
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@Kirahie said:
Does anyone know when the first hotfix will be?
Hotfixes always come out a week after the chapter comes out, then I believe they have another the next week.
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@Kira4Evr said:
https://forum.deadbydaylight.com/en/discussion/comment/3166437#Comment_3166437
Because you have to play smart against Ghostface and safe against Clown. And playing smart is better in the long-run imo
Okay that’s fair reasoning ig
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Sadako isn’t bugged to oblivion though
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How is Clown better than Ghostface
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I always knew this however it took me way too long to figure out what Bitter Murmur was
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Certainly not Hellraiser, after the NFT incident.
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If you think it’s short, he has a green addon called Egg (Gold) to help.
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@TheWheelOfCheese said:
https://forum.deadbydaylight.com/en/discussion/comment/3162694#Comment_3162694
Looks at Onryo.
I wouldn't hold your breath.
Wesker has power-breaking bugs that make him weak.
Sadako isn’t bugged, she just has an underwhelming kit.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3163206#Comment_3163206
Nemesis still causes freezes on Console. These things may not be fixed.
Also, I never said I wanted a refund. I said I felt like I wasted money on a product that doesn't work.
My bad, I meant to reply to the guy who mentioned wanting to refund the chapter.
Console Optimization problems are of course always worrying since BHVR doesn’t ever seem to put too much attention to fixing them, but in this instance I’m referring to the various bugs that make Wesker’s power nearly unusable.
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@TheWheelOfCheese said:
Same. Wish you could refund DLC.
A refund? I get that hating BHVR is the trend here, but these issues will be fixed.
I understand that the hype will be dead by the time he’s made a functioning killer again, but in that case all you need to do is get a friend to hit you really hard on the head.
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No because I don’t tunnel 😎
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Playing Wesker is fun. It’s Weskin’ time. Oh yeah baby. That’s what i’m about.
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Voicelines are cool
Throw survivors haha funny
He go vroom for long distance
Edit: his power is also extremely satsifying to use when it lands. The sounds, the voicelines, NOT the buggy animations, etc. I just wish they’d fix his bugs, but I’m sure they will.