DocFabron
DocFabron
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He just got reworked. Run Calm Spirit or use lockers. It's not that difficult, friend.
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As killer, if I have enough pressure, the unhooked survivor is invisible to me. Even if unhooked in my face. I don't run Ruin or NOED, unless I'm Memerface in which case I'll use NOED to look scary. However, whoever I just hit with NOED gets carried to the totem to break it.
If I'm facing baby survivors and I'm curb stomping them, I will purposely face their direction when picking a survivor up so they can get a flashlight save. Last but not least, if the last survivor wasn't toxic and doesn't wiggle when I pick them up, buckle up, you're riding the Hatch Express.
As survivor, if I'm facing a noob killer, I'll stop playing optimally and be more chill. I'll let them succeed at a mindgame or two. I won't use god loops against them. Sometimes if I feel really bad for them, I'll point at a hook and give 'em a kill.
Generally I like to give the killer hits on my way out the door. I'll wait there and point at the exit to tell the killer to smack me twice. If they leave me there I'll just leave.
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@grayon444 said:
No, i'm not talking about physical strength.
I'm talking about mental strength.
I also think thats the most important thing that you need to have in order to survive Entity's realm.
I think that survivor is Nea.She has already been into so much bad stuff already in her past life.And i think this is what makes her one tough as nails person.
Finally. Someone who sees Nea for the tough gal she is!
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Its an add-on for the map.
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@BaddieAlex said:
To start off I play on xbox if that help with my argument, I also understand there are things like borrowed time or, the septic agent that try and prevent these things.
Tunneling on this game is insane, almost every match I play if I'm the first person hooked I automatically am the one the killer goes after even if there are others standing in his way. Something needs to be done so that tunneling can be stopped because its gotten to the point where its so annoying. And I know that im not the only one that gets annoyed by this because I see people disconnect all of the time for it. I came up with some ideas that could help:
- Bonus on wiggle bar - the wiggle bar will start off with progress already on it, not too much because than it wouldn’t be good for the game
- make it so the killer cant see the hook he already hooked you on - most of the time this wouldn’t come into play because they would probably have remembered where the hook is or know where another hook it
- Make the wiggle bar go faster - an increase on the wiggle bar would be good not just for this situation, but for others as well, BUT NOT TOO MUCH OR ELSE IT WOULD GET ANNOYING
Loop or run DS. Your suggestion is imbalanced.
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@LetsPlayTogether said:
Slugging isnt outplaying survivors. Its outdoing basic game mechanics and just scummy play as killer. The only thing that needs to be fixed is that slugging shouldnt be possible like it actually is. Its not fun to lay on the ground half the game til a sweaty killer got his "will".
I wanna see how many times you 4k by playing the super nice "never slugged in my life" when there's a threat nearby.
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I want Ghostface's simple cousin Derpface added in pls.
Power: Slash N' Gash
Description: He'll cut another hole in ya ass
Spill blood on the walls
Play tennis with your balls
If the phone rings
Don't answer the call
Gonna slit your throat
######### you like a goat
Peel your foreskin off
And make a winter coat
Press Secondary Action to make all survivors exposed, read their auras, and kill them by your own hand.
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Baby teammates.
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@BongRips4Wraith said:
https://forum.deadbydaylight.com/en/discussion/comment/1065723#Comment_1065723
If you have to camp your ability is less than average.
Most corn maps spawn in survivor sided. I'd still prefer them as killer over most of the maps in the game. Only time I despise Coldwind is when you get the God window on Rancid Abbatoir and 2 or more survivors know how to abuse the God window.
I don't mean facecamp at 5 gens. I mean camp when its necessary. Like when you need to ensure at least one kill.
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Play to the best of your ability. Camp if you have to.
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Every killer is OP somehow.
Except Clown, I've never seen anyone complain about Clown yet.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1065671#Comment_1065671
Nope he's just that delusional.
I don't know what else survivors think need nerfs. It's not hard to pump gens out anymore so you don't have to be able to loop well.
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@BulletsNonstop said:
https://forum.deadbydaylight.com/en/discussion/127264/you-ruined-this-game
You’re so blind to the fact that Killers need more nerfs lol
Sarcasm, right?
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You can dodge if you want. I would just run Franklin's and an Ebony.
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@Anti_Devs said:
I would like to see proof of you actually running the killer 5-6 minutes without a single hook...
I didn't record that particular one. But I can get proof its easy to do on Rancid Abbatoir. However I'm sure most killers can attest to that loop being broken.
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I wish PS4 was p2p again...
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@hocrux said:
Maybe the david is a pro and thinking what the hell is this noob looping the killer when exit gate is open for "5-6 minutes" yeah right, end game puts a timer for 2 minutes, even with injured or down survivor, it won't be dragged that long, stop baiting, thread does not serve any purpose
This isnt bait. He DIDN'T open the gates. I was hoping he would.
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@FogLurker said:
Medusa; her power being passive that if at any point the survivor turns to look at her while in chase, they're turned to stone and become a free hit. The counter, always run facing forward and never turn your camera to look behind you. Perfectly balanced.
Using 3rd person to look around corners still counts as looking at her.
That sounds wildly imbalanced...
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@mike4156 said:
https://forum.deadbydaylight.com/en/discussion/comment/1061947#Comment_1061947
AGAIN im not talking about me, im talking about people who havent played much at all, please read everything I feel like no one has reading comprehension here
So a killer who attempts to play the game deserves to have it rubbed in his face when he loses?
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Cleanse totems. Ez counter, my friend.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1060024#Comment_1060024
https://forum.deadbydaylight.com/en/discussion/comment/1060019#Comment_1060019
Enduring + SF won't work well in red ranks because good survivors will drop pallets early against clown.
Not if you time your bottles well.
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Enduring+Spirit Fury is a must. Probably NOED cause gens will get done quickly, and PGTW to at least help slow gens as much as possible.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1059027#Comment_1059027
Infinite EW3 and Infectious on Myers is very strong especially in a 3/4 gen situation. He could snowball very quickly.
https://forum.deadbydaylight.com/en/discussion/comment/1059000#Comment_1059000
Yes but Huntress is a better killing machine.
You guys have to consider the absolute BEST players playing the absolute BEST builds and that's the killer's potential. That's what a tier list is effectively, one characters potential versus another.
No! I refuse to believe it! I'm gonna stick to my biased belief!
(Nah I know better than that)
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@Flarefire_Xx said:
This is my tier list based off my opinions, except for Oni which I put based off other ratings:
https://us.v-cdn.net/6030815/uploads/444/OAW5XMYVBYH9.jpeg
Please remember this is my opinion, you can say whatever you want in the comments about where you think killers go, and how you would change my opinion on certain killers
Note: I like to post and read tier lists and I hope you do to, it is fun and interesting to see what other people’s opinions are!
Pretty decent list. I'd toss Ghostie and Plague in front of Hag though.
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Jesus, that guy spells like a second grader. Hope you reported him. ######### like that is stupid.
Should've asked him before you left though, "your mom lets you play games like these?" 😂
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I don't mind corn. You just have to train yourself to get used to it, man.
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Excuse me, but why in the Sam Hill is Doc, Plague, and Ghostface behind Huntress? They're lovely killing machines!
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My friends and I can usually fiddlefuck around and meme with each other and still pound gens out. I don't blame killers for running to the basement to hide when 3 gens pop in 2 minutes. :/
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@GHOSTfaceP3 said:
Na just make some of the girls have better butts not nea tho don’t touch her
Oi. Dass a bad boi. *slaps* NO!
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I'm alright with ogling Kate's purdy backside 😏😋.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1057676#Comment_1057676
If it was BBQnDemogorgon on PS4 it was me. Hopefully it was a good match and not one of my silly ones if so.
I'd like to vs or SWF with you sometime man.
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FnaF, Pennywise, Troll, Leprechaun, Bughuul (as much as I loved Sinister 1, he just wouldn't work in the game. He doesn't have a weapon, nor a power that could work in DBD), and The Grudge are all no goes.
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@self_healer said:
https://forum.deadbydaylight.com/en/discussion/comment/1054806#Comment_1054806
Yeah you can get freddy but the map should always be available to play for players even if they don't have the dlc
Of course you can still use the map without owning DLC, but if Freddy isnt licensed to be pn the Switch, neither is his map.
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@THE_SMASHER said:
https://forum.deadbydaylight.com/en/discussion/comment/1055187#Comment_1055187
you okay bud? you sure you posted in the right thread? o.O
I mean, people shouldn't be able to opt out of SWF. But they need to fix the whole "M1 to survive" situation.
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I quit killer because survivor is the power role.
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Yes. Death Stranding and Kingdom Come: Deliverance.
Death Stranding isn't a hard game by any means, but when the controls get janky and you trip over a snowflake and break all the cargo you're carrying, you'll want to chuck your ######### controller/keyboard through your screen.
KCD on the other hand IS an incredibly difficult game.
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I play 50/50. So I'd say I'm rather unbiased towards any side. However, I know what needs changed to balance the game.
PS: just because someone disagrees with you doesn't make them a killer main. You ask to nerf every killer, and I, among many others disagree.
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Back to the ol' agenda again, I see.
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Why do you hate killers, man? This rework is perfect. I love facing and playing as new Doc.
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@self_healer said:
I started playing on switch bout a month ago and for awhile I've felt like Badham has been hiding from me... and also that there is no offering for the map... anyone else?
Badham isn't on the Switch because that map came with Freddy.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/1054759#Comment_1054759
Nope I remember seeing a reddit post of Freddy's perks on switch with alternate icons
Damn. That's kinda lame :/
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@self_healer said:
I started playing on switch bout a month ago and for awhile I've felt like Badham has been hiding from me... and also that there is no offering for the map... anyone else?
Is Freddy on the Switch?
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Usually whiskey, vodka, or beer.
I have a "don't touch my ######### after you just ate" rule when it comes to my controller.
However I make exceptions for cookies and ice cream🤷.
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You just do you, man. Play in whatever way you feel comfortable with. You'll get toxic comments sometimes, but most folks are rather chill. Pick yourself out a build and go huntin'!
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Agreed. NOED doesn't proc anymore in red ranks though. In fact, I can't remember the last time NOED killed me or my teammates.
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@huntressmain03 said:
I don't like tunneling as killer, but is there any time when doing so is ok? Like example, if there is a survivor that gets unhooked and you go to the hook but only find the unhooked survivor, is it ok to go after them too, or should you leave them? I usually would either hit and slug them or let them run away and leave the area, but I feel in some cases this disadvantages me in my late game. But then the problem is if I go after them am I toxic?
Its ok in any circumstance. Sometimes you can't help it. If it helps guide you to victory, do it.
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@Kliah said:
I see a lot of people bringing up the "gen rush" lately due to the Hex:Ruin nerf. I feel like I understand what killers are talking about when they bring this subject up but I wanted to make somewhat of an informative and inquisitive post to gauge the communities opinions.
Informative Part:
Space Coconut posted a video about this subject in Aug. 2019 and I wanted to transcribe the part I think is most important.
Space Coconut -- "In general, without inserting bias as best I can, the gen rush is this; the feeling of how quickly gens can be done by survivors who are not being chased by the killer. The killer can only effectively chase one survivor from doing gens at a time by chasing them. Depending on how long that chase goes on, the remaining three survivors can work on generators and complete them at an effective pace. As gens are completed, the killer feels more pressure to down and hook survivors in order to prevent them from escaping."
"In most cases, if a group of survivors can effectively loop a killer while the others focus on generators and trade off as they are downed and hooked, the killer will be unable to stop them from escaping. This places the time crunch on the killer while the survivors feel no time crunch. This time crunch is called The Gen Rush. Which is also why most survivors mains will tell you it doesn't exist, because they don't feel the time crunch."
"The ones who do, recognize how quickly the match went as they finish the last gen. There are things that will alleviate this pressure, the most popular of which, is Ruin. But, most players will note how soon the hex is cleansed within the match. Then you'll have other players rattling on about map pressure and "letting" the survivors do gens, but they are deliberately ignoring the main points about the concern."
"The survivors only have one objective and that's to do gens. Because they only have one objective and there are four of them, the killer feels an immense amount of pressure to stop them from doing so. It sounds easy, but depending on the tools that the survivors decide to bring into the match and their skill and the way the balance is in the game, it can be very difficult for any killer to down a skilled survivor within a reasonable amount of time. This is The Gen Rush."
Inquisitive Part:
Do you killer mains agree with this?
Is SWF a factor in gen rushing?
Does this help survivor mains understand what killers are referring to when they say "gen rush"?
Sourced video here:
(Originally posted on Steam forum.)
Tl;dr Gen rush is the feeling of a time crunch placed on killers.
You'll enjoy facing me solo. I seem to always get survivors who have a phobia of M1.
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@andyollolloll said:
I swear if I get camped and survivors just crouch nearby not doing gens I might give the killer what he wants and die on the hook for an early 3v1.
Waving hands indicates he is near me, if I look like a flappy bird I have plenty of time on my first hook... Go do gens!!!
I keep getting survivors who don't know what M1 means.
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@HookCampingBubba said:
I used to survivor main. Spent my time angry as randoms would crouch around the map all game and my swf group had no idea how to gen rush. Started playing killer, never looked back.
Good thing you took Arthur Morgan's words to heart.