DetailedDetriment
DetailedDetriment
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@oh_0k said:
https://forum.deadbydaylight.com/en/discussion/comment/1483278#Comment_1483278
Would hardly call it whining but I guess everybody in this community just always has to try rude
Hate to come off that way, but everyone on these forums complains about every little thing there is. It's made worse with new players creating accounts and raiding the forums about how Wraith needs nerfed. It gets repetitive after seeing the same thing 2 weeks in a row or even months later. Some people are still complaining about Ruin, but mainly in the polls section.
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Claudettes, Lauries, and Kates are some of the worst survivors I've ever seen.
Dwight and Ace tend to be some of the best players to exist. It's the reason you don't see many of them at high ranks.
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Only the Clown and Oni outfits are sets. Oni has to be because his entire body changes.
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You can submit a ticket. Rather than whining why don't you do that? Staff will go through some records and return the points if you're telling the truth.
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No. The people who want a FNAF chapter are the same kids that plague this game with toxicity.
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@KingFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/1483197#Comment_1483197
Devour is amazing at three stacks, and doesn't warn survivors until you've gotten an insta-down.
I think the speed boost is still broken though, correct?
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@ClickyClicky said:
I’m disappointed too.
BHVR: Hillbilly is overperforming so we’re going to add an overheat mechanic
Killer mains: Don’t you dare!
BHVR: Err....ok we will be so generous with the charges and cooldown that the mechanic literally might as well not exist. There we go we fixed Billy by letting him play exactly as he did before. Please don’t be angry at us anymore precious killer mains!!
The overall vibe of your comment says you want Billy nerfed.
@azame said:
I wanna say this patch has been a major let down. BVHR why cant you do it right? Server improvements still arent here. Flashlights are aimed weird.
Take a look at this post for even more bugs.
Honestly the main reason I'm making this is because why is the game so buggy. You guys cant take a chapter off to improve the game's health?
You cant keep making these half ass patches. This game is buggy you just cant. You guys do all these ptbs but dont even make changes. For Billy you tweaked a couple numbers he still feels trash.
If they spend resources changing something best believe that change is staying its evident with billy nobody wanted the cool down we had many complaints and it's still here.
You guys need to start hiring people to actually test these patches and look at the code so we stop with this buggy mess. 3 weeks and we got this laughable patch.
I wanna mention lightborn this was an excellent opportunity to tweak flashlight addons and make oddbulb actual deserve ultra rare "blind through lightborn" or something similar.
This update also killed frame rate on console it's so bad cant even get good frames on maps other than the og three it's so disgusting. All the promises of console optimization but we are left in the dark. You got games like gears 5 sustaining a did 60 fps but dbd cant even run a consistent 40.
Do you guys only care about money because right now it seems like it. I'm gonna stop now I'm rambling.
I think Flashlights are still broken on Dwight. The hit improvements are also reportedly terrible. Many streamers say it's buggy and worse than now.
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@Ashetiz said:
https://forum.deadbydaylight.com/en/discussion/comment/1480736#Comment_1480736
No? It can help you against survivors with iron will.
With how braindead of a killer Spirit is you shouldn't even need perks.
@anarchy753 said:
I think you've got Spirit's back to front. Spirit Fury is an excellent perk on like half the roster, especially paired with Enduring. Rancor on the other hand is pathetic. Its tracking is far outclassed by most tracking perks, and its exposed/mori effect is cheap.
I'm never gonna think Corrupt Intervention is a good perk. There's like 2-3 killers that should even consider it. On the other hand, Infectious Fright is far more widely valueable both for chaining downs and being aware of flashlights.
Blood Echo is nice, but I'd say Nemesis is better just for how much it opens up other obsession perks for use.
I would also put Dead Man's Switch as Deathslinger's worst. It's a niche effect. It disables the strongest stalling perk in the game. It only works on 1/4 of hooks. And it relies on survivor mistakes.
I wasn't basing perks off of how well they worked with one other perk or how well they worked on a specific killer, but rather how they worked alone. Nemesis is terrible unless used with PWYF. Spirit Fury is meh unless used with Enduring.
Corrupt Intervention is generally the best gen defense perk. The only competition would be Thrilling Tremors and Ruin. Ruin, however, only excels with Surveillance, and totem spawns can hurt it a lot.
Deathslinger has all trash perks, so I just flipped a coin between Dead Man's Switch and Gear Head.
@Marcus said:
Infectious Fright is definitely better than Corrupt and I think Dead Man's Switch might be even worse than Gearhead. And personally, I prefer Agitation over Brutal Strength, especially on Trapper, as a hook in the basement with him can sometimes win you the game.
Brutal Strength just has more use in the end, especially on maps with breakable walls.
@KingFrost said:
Devour Hope is better than Ruin.
The effects of Devour are far better, but the time taken to get 5 stacks can be a lot. Ruin is active from the get-go. Totems placements are normally not great either.
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@CWill22 said:
Stridor is the worst on every killer but spirit
If you need Stridor on Spirit, you're bad or avergae.
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@EmpireWinner said:
Blood warden doesn't work against competent survivors, so the worst perk and fire up should be top, gives you bonus speed for actions throughout the whole match.
Retribution??? You're hurting me tbh
Gear head actually gives you info
Play with your food should be the worst, dying light rewards you for hooking people
Everything else seems right
Michael and Deathslinger were the hardest to do.
Michael has all great perks, and Deathslinger has all bad perks. I chose Retribution simply because Inner Strength is so meta. I could see taking Gear Head over his third perk though.
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I think Hag would be a good assistant cook to Bubba.
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Unless you main Dwight (since he's bugged), then yes.
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Neither of the tome IV outfits look good. The banner made them look great, but in-game they look terrible.
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STBFL 8 or Unrelenting that works on Huntress hatchets would be broken.
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It's not the hatchets, it's dedicated servers.
You also forgot one situation: the hatchet goes directly through the survivor.
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This could be hacking or the server completely dying.
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Dwight. He's easily one of the most underrated survivors. He's also not Claudette.
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SWFs normally overperform. Solo queue is easy to win as killer.
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@SunTzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1449427#Comment_1449427
Aahahah you are crazy.
Like I've told someone else, people want DS to be anti-tunnel, but then say no to all iterations. The perk isn't even getting that many buffs.
Nerf
Anti-tunnel change
Anti-slug/tunnel change
Buff
Tweak that should already exist
Anti-tunnel change
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@SilentSpectre said:
https://forum.deadbydaylight.com/en/discussion/comment/1449427#Comment_1449427
That would be a massive buff.
Everyone complains about how DS isn't an anti-tunnel perk (when the devs have stated it's not supposed to be), and then when someone turns it in to an anti-tunnel perk, the killer base says no.
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@BigTimeGamer said:
People saying nerf spirit = you want all killers weak just have no argument of their own and repeat what already been dissected to death
seriously, nobody is able to provide a strong, objective reason as to why her lack of feedback is a positive when all other killers have at least something
https://forum.deadbydaylight.com/en/discussion/comment/1473874#Comment_1473874
lemme just inspect her hair while running when there are different types of hair cosmetics, btw this and the old glowing shards thing was already shown by Scott to be useless
I've never seen a Spirit mindgame with her power just out in the open. If the player fakes, it is always at a loop.
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@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1473899#Comment_1473899
No Mither no longer makes you injured which means the killer has to hit you twice, however you can no longer hear their heartbeat, you can still infinitely pick yourself back up from the dying state but the recovery is slower, and it grants you double blood points, and mettle of man had its requirement changed instead of taking protection hits just unhook them since protection hits are kinda situational
Being permanently oblivious is considerably worse, especially when exposed or going against in insta-down killer.
Mettle of Man is worse because it is now on a timer. I have no issue activating the perk in the first place, so both the requirement and effect is a nerf for me. MoM becomes the best perk when activated because it is asking so much. Now it is asking more for you to get less.
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Failed to load the poll
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"If the interest is there." People have wanted these masks to come back since the game shut down.
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Feng is cute especially when falling, but Yui...🤤
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This would be a more difficult choice if it were Bond vs Sprint Burst, but Dead Hard is trash so the choice is easy.
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Can fit Nancy and Cheryl, but not Dwight?
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1473866#Comment_1473866
😒your lot of help
I aim to assist.
To help survivors against Spirit, maybe make her husk glow or become slightly transparent when she is phasing.
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Deathgarden. It will become Deathgarden.
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PWYF and Monitor and Abuse are great for this addon combo.
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MMR is making matchmaking worse.
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Mettle of Man and No Mither definitely don't need nerfed.
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I don't know why more people don't watch her hair. It's an obvious queue as to when she begins phasing.
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Step 1: Delete Spirit
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1471752#Comment_1471752
Dcing against specific killers shows that you aren't an actual PVP gamer tho.
I'm on PS4, so those are two killers that I see far too often. I'd rather play against Ghostface since he at least requires you to focus. Sure, the reveal mechanic is broken, but at least he keeps me on my toes.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1471758#Comment_1471758
It makes sense, but it’s a kick in the teeth to those that already have the base game and other DLC that may have been paid for.
It's less about community wants, and more about money.
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Lord Farquad from Shrek.
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The bundle comes with the game, chapter, and theme, right? So it makes sense.
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DS should be basekit and killers should get punished more for tunneling.
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4K - brutal killer.
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Disconnecting against Freddy or Spirit doesn't make you a coward, it makes you smart.
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I agree. Freddy shouldn't be able to use Dying Light, Thana, Ruin, and Pop with double slowdown addons.
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New Freddy is literally Hag with waterlogged shoe, but braindead af.
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NOED and Rancor users be like.
I failed at the job the entity gave me. Give me bloodlust 1, instant downs, and an ivory mori.
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Idea 1: Remove ebony and ivory moris. Cypress becomes base-kit
Idea 2: Ebony mori requires everyone to be hooked once
Ivory mori requires survivor to be on death hook
Cypress stays the same
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Alert is a great perl, but there is better options. Spine Chill, OoO, even Dark Sense.
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@KillScreen said:
https://forum.deadbydaylight.com/en/discussion/comment/1464401#Comment_1464401
You know what its brain dead easy? Offering to maps with tons of high grass and 4 swf with blendettes. Tell me how to play killer when you can't see ppl hidding in a dark map filled with vegetation.
As long as you have eyes, Blendettes aren't a real threat except on dark maps. Besides, Freddy can see the outline of asleep survivors, so hiding is quite impossible.
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Tru3ta1ent video. Get ready for entitled players to complain.
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Freddy is braindead easy. His power can end chases in seconds since it has no counterplay.
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"And there it is... Another no skill player that relies on busted game mechanics to win."