CornHub
CornHub
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- CornHub
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Comments
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- MMR was one of their best updates
- Bleeding out is better than being sacrificed
- I like being tunneled
- Gen times should be decreased
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I try to avoid YT and streamers if most of their content is based off going against lower ranks. Watching players who only use meta perks on high tier killers gets boring so I try to avoid those who do.
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Enjoy your penalty
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@Kolonite said:
https://forum.deadbydaylight.com/en/discussion/comment/1741502#Comment_1741502
Yeah, it fakes the notification and sound and removes your scratches for 3 seconds. It's pretty dope.
Is it automatic when you run past a locker or do you have to activate it?
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They can turn better.
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This would just be the devs implementing a survivor rulebook. What people consider camping and tunneling is different so you could end up with -rep even if you weren't doing any of those things. According to the emblems if you hooks someone then break a pallet, damage a gen, or reset a trap near by it doesn't matter it docks you for camping and doesn't account for why you where still by the hook.
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@VIle said:
Last actual Silent hill game: Downpour 2012
P.T / Silent Hills: 2014 CANCLED Throwing the IP to the wind with issues betwixt Konami and Kojima.
BOOM: Silent Hill DLC June 2020 Dead By Daylight.
Crazy things can happen.. you never know...
You also have to account for silent hill having 2 movies and pachinkos as well as it being a more popular and iconic series.
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The #1 response I've seen is to turn off cross play.
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Yes. Killers don't go any easier on you with or without those perks
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Has there ever been a period where matchmaking worked fine?
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1726911#Comment_1726911
But even those cover the majority of the map, it just seems like a useless mechanic tacked on to a perk no one complained about.
Imo it's too keep a tier 1 version of a perk inferior to a tier 3 version. If it was let's say 96/128/infinite, why would anyone continue tier up if tier 1 or 2 works just fine. People do complain about tier perks for other side depending.
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If the pov's where swapped. Game genuinely stops being scary after less than a week of playing & I fully believe it's from the pov's alone.
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@ShadowRain said:
Its too good to be true, Jason is the only huge licensed character left that isn’t in the game
You say that while Killer Klowns from Outer Space isn't in the game either.
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Block everyone
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Solidarity, being that it doesn't work with a medkit.
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Is the tractor tech where you take the right vault and loop around it counter-clockwise?
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Well you won't be banned from the game if you call someone trash/bad/garbage. If I went to a random complaint thread and called OP trash, I'd get banned.
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Ignore the snobs saying they got it on their 1st try, ATM the only helpful guide is the Scott Kind one. I'd Imagine the next tome will have something blight related aswell, so keep practicing and don't give up
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Give it to a more deserving killer like Trapper
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@BetaBytes said:
it's not fair. it needs to go! its such a bad system because it can't determine when you lose network connection and not a player truly disconnected issue.
And why is it BAD to DC??? Seriously have you seen the level 1 killers lately? They're all just camping and tunneling anyways.
Funny I see people say one side is too easy, but never back it up with actual proof.
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Should have seen the ole extendo reach play coming.
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Avoid chasing the person with a trap on their head as much as possible. It's their to buy you time and they're alot less reliable while they have it on, especially if it's active. Survivors are more-likely to take a hit for them, if you do find them out of place or on a gen. Lastly, don't get overzealous with your traps. There's no need to use your 3rd or 4th trap if the games barely progressed.
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Dwight Crow is for killers only so I assumed that's why. Also it looks kinda silly for a killer to own.
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Some of the killers are still great with no add-ons, I'd imagine if they buffed Freddy and PH's worst add-ons they'd be making an already strong killers even stronger. Imagine a Freddy ultra-rare that gave him dream snares and pallets or a PH that makes his trail of torment never disappear. They probably pull phrases out of a hat for some of these add-ons I'll admit.
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They same reason why you can't turn off killer chase music. It's to give the survivors a chase to escape, not a very effective chance, but still a chance.
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Killers using perks? Inconceivable >:/
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Extremely well at chases since he can not only injure you, but pull you towards him depending on your placement. His tiny hit-box stops being a huge detriment as he can still hit crouched survivors behind windows and certain loops. He's not S+ tier though
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Been trying to get my adept achievements and my matches haven't gotten any easier.
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@Mandy said:
I think it would be a big problem to add this feature - you'd be able to "avoid" someone playing a killer you don't like or a good survivor is going to get avoided by all killers that play against them. It would just be too unfair on players.
I mean why can't there be a limit? Like you can block 10 people max and only if you have played against them.
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Unless you're recording or streaming no one will know you use stretched res. People used to do worse and changed blood and scratch marks to green without being banned.
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So from your probably 12th DC this month, you become a spectator main and watch your teammates die to a 3v1.
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Yeh it sucks. I pointed out a FW who purposefully deranked, but got a warning with the message deleted.
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How many times did your game crash for it to get to a 48h ban?
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@Ace_Ventura said:
https://forum.deadbydaylight.com/en/discussion/comment/1716391#Comment_1716391
Those are the killer mains who don't play "nice", or by the survivor rule book.
Killer mains who play to win, if they are good, don't lose. They understand that killers, and survivors, don't exist to babysit the other side.
Bottom line is, survivors are going to do whatever they want to do in order to win. Asking killers to follow some nonsense rule book is like killers saying "if you spawn right next to my ruin totem, don't destroy it". Except, no killer asks for that. Killers also don't ask for survivors not to genrush, but rather, they complain to BHVR that genrushing is possible (however rare it may be).
Survivors are really the only side who consistently expects killers to play only in a way they see fit. As if it's their job to make sure they have fun. This whole honor system was created by survivors, and only FAVORS survivors. Killers are expected to sit there and be genrushed, t-bagged, called trash etc, but god damn them if they confirm a killer or tunnel someone out of the game when gens are going by too fast on a map the size of texas. Then they are scum.
https://forum.deadbydaylight.com/en/discussion/comment/1717124#Comment_1717124
90% of people who complain about DS are people who get hit with it when they aren't tunneling, or when it's used offensively instead of defensively. There are NO killer perks, NONE, that reward like DS rewards. And any that come even close have direct counters, or can be erased from existence completely.
What?
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I really do miss him, but if you went against the OG forever Freddy you'd hate playing against him.
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@FFabeq said:
Entitled killer mains on this forum said that it's fun and balanced to be tunneled and camped every game because "they play against swf, so you need to suffer with them too".
Some killer mains haven't seen "entity displeased" in days, but they assure you this game is survivor sided.
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@voorheesgt said:
https://forum.deadbydaylight.com/en/discussion/comment/1714787#Comment_1714787
Of course not... This is a Mori bashing echo chamber. However if they're unrelated 🤭. Why look for comparative stats??? Hippocracy at it's finest.
And your point is...?
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This is implying they've been good before.
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The 3rd option, get plague if you don't have her.
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@Chechia said:
Mori's aren't fine but you have a higher chane to win against a Mori Killer than to win against a key user. If you are a bad killer and can't really down the survivors your Mori is useless while a key is just pressing a button and boom, you are out of the game and can take all remaining people with you.
There are lot of things in this game that aren't fine. Not just Mori's in general. I would even say all the second chances survivors are getting due to keys, perks and the bad hatch mechanic is an even worser situation. But one can argue about that.
This isn't about how unfair keys are. Also where did you get this conclusion from, they've haven't released any Mori/ Key statistics recently.
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Imo opinion it was fine when there was only 5 killers, 100 pallets, no exhaustion, and 3 infinites per map, and like 2 good killer perks. It's an outdated mechanic rn.
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/1705418#Comment_1705418
https://forum.deadbydaylight.com/en/discussion/comment/1706450#Comment_1706450
There is NO Way defending a 3 gen is holding the game hostage. Hold on let me allow you to finish this last generator so i wont get banned? come on now that's just poppycock
I never said it was?
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Nope never had this problem.
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Finally someone who sees the positives. I'm tired of "I don't like an actual challenge, therefore I'm entitled to d/c" posts. The penalty system only harshly effects people who d/c regularly or just have extraordinarily bad internet.
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Survivors lose too much
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Survivors can't sabo event hooks if you're worried about that.
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A haunted house and the shark from Jaws
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@ALostPuppy said:
Been a while since I've seen a 1-sided fat-shaming spot. Maybe my man Oni needs to lose a few pounds, he is built like a boulder.
He is the ideal male body. You may not like it, but that is what peak performance looks like.

