CornHub
CornHub
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Make all the maps bigger. I don't know how it'd be balanced, but changing all the maps to be bigger would be pretty cool.
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The pig. She's the only killer who's ability has the potential to kill a survivor. Obviously that rarely happens, but her dash ability is slept on so much. She the only trap killer that doesn't need early game set up. Best versatile killer imo
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I mean people don't usually post guides, but you can easily find those on YT. Also there's like 3 people in jail in this thread wth happened lol.
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@Chilli_man2400 said:
They can’t rework the tombstone addons cause the evil incarnate achievement would be impossible to get without the tombstone so I think it will stay the same.
They can change the achievement
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For licensed killers
- Xenomorph
- Predator
- Pinhead
- Jason
- Chucky
For non-licensed
- Mummy
- Zombie
- Yeti/Bigfoot
- Shapeshifter
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His add-ons are mostly portal focused. Good portal placement takes days of map knowledge vs. shred just being another way to chase survivors. His perks weren't as good as other killers so there's that aswell.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/1705979#Comment_1705979
These people didn't spend Cash. They spent shards.
Maybe, I dunno, read the thread before you post?
K
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I'm not trying to be rude, but why did you buy it so early? The general consensus was that this event was a cash grab, why would you then spend cash?
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100% make sure you had it recorded and submit a complaint ticket for holding the game hostage. It really sucks the only prevention from players like this is whispers :/
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@Orion said:
If they win and you lose, how come they're the bad players?
I mean would you rather play with altruistic good players or spine chill/urban evasion/do no gens when it gets risky and escape by themselves good players?
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They release DBD 2 and everyone moves to that , a DBD killer is made and everyone plays that instead, or in the most-likely case they release the last killer and the only updates we get are bug fixes. What will definitely kill the game is shutting down servers.
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@HarleyQuinn said:
I was genuinely just curious. Good lord this community is filled with #########
Sorry the people on the internet aren't being nice in bait thread lmao
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Except they can't use their powers until after they activate it. So for Nurse, trapper, Billy and a couple more killers it hinders them. It would be great if they removed that though
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For pre-game lobbies the devs have said before that killers would lobby dodge, as well as people openly admitting they would dodge swfs or bring out the ebonies and ultra-rares. You could argue back and forth about survivability stats and not all swf are "swf team 6", but with MMR eventually coming back it won't even matter.
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@EntitledMyersMain said:
Just play Myers with tombstone and Tuft and follow my four step formula!
- Pretend to be AFK
- Wait for the survivors to start coming to you and teabagging you
- Get stalk
- Profit
Unless you have a bunch saved up, this isn't really a permanent strat. Also I've watched a couple of streamers do afk Myers and more often survivors avoid him and leave than mess around. AFKing isn't the most reliable strategy imo
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@MrRiingo said:
It really doesn't take long. I levelled up like 3 characters to 50+ in a few hours. Just play the game, do the challenges and use bps or similar.
Except that doesn't guarantee you'll get the perks you want or the tiers you want. Thus the grind
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Yeah I hate it so much. It's harder to compete against some players not from lack of skill, but their builds are just better than what you have. DS, DH, BT, & adrenaline, one of the best meta survivor builds, require you level up 4 different survivors.
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I'm sorry, what?
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It's been doing that for a while now. Not really a nerf, since people still swf.
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@CalamityJane said:
"Tremendously increase the chance" does not mean "Guarantees."
They know that, but there's no way it's coincidental that he brings that offering AND it regularly spawns right outside of shack. Like the guy above said, it's most-likely that since hatch can't always spawn in shack it does the next best thing.
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Really wish the devs would do something to prevent this from happening. Everytime this happens the go-to response I see is "should have brought whispers :)".
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@catnip18 said:
Sounds like you got outplayed because you tried to slug. I DC if there's one survivor up and im slugged, not going to bleed out for 4 minutes because the killer is bad. Play stupid games win stupid prizes
No one cares you're a sore loser.
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They way I do it is the moment I stop hearing their footsteps or breathing to stop phasing. Survivors usually go against spirits that use their full phase, they don't expect you to stop midway through. If it sounds like there footsteps are really close then there's usually no point to stay in phase just to be sure they're right next to you as her post phase lunge should be enough to get to them if they decide to double-back, make sharp turns, or just stop moving entirely to hide. If you're both at a loop pay attention if any sound is made, such as them walking to the left or right, walking away from the pallet, or slowly vaulting it. I'd recommend a video guide, but alot of them are either outdated or don't discuss iron will.
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Thanks for showing their pets lol :D. Appreciate the work you put into these.
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/1614661#Comment_1614661
He is pretty known to be the 3rd best killer. So a big nerf wouldn't be out of the realm of possibility. His add ons I find don't do much other than range, he's still 3rd best even without add ons.
Plus he counters survivor crutches, and we all know how the devs respond to something that effects the survivor perk meta.
Nurse, Spirit, Freddy, Hag, Billy, Oni, & to some extent Huntress are still considered better than PH. The devs now steer heavily away from one-sided nerfs, unless it was broken to begin with like with insta-medkits. Also doesn't Freddy counters BT when a survivor is asleep?
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I believe since PH isn't nurse tier levels of good, he won't be butchered. I understand survivors don't like the m1/m2 switch, but come on how often are you running straight to a pallet :/. I'm hoping they balance his add-ons instead of his power tbh.
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My hope with the pyramid head change I really hope they don't nerf his power and compensate with mediocre add-ons.
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@Angelicus23 said:
U want a fix? drop and get her up again.
Hope you also noticed how she wiggled off and your stun took just 1 seconds
Survivors: A totem is blocked in midwich so we can't cleanse it.
You: Just don't go to midwich 5head.
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Kinda mad you would insinuate that we dc too much.
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@Mellow7 said:
Why does everyone keep saying DS is bugged I've gotten D- striked multiple times since the patch and it works the same as before.
I'd say the same except it randomly started happening to me when I'm D striked then it stopped for the rest of the day
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As a killer main its my sworn duty to let Felix escape, no matter how toxic or horribly he plays :3
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I hope they changed his rush hit-box so you're not bumbing into objects that are 10m apart. Could barely use his power properly on the yamaoka maps.
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The arguments I see is that people are fine with ds, just not the "40s-60s invulnerability". Obviously you can just eat the D's or slug, but that's not without consequences.
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No one left behind it's a cheapo combination of kindred & wglf, plus it too situational
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We're gonna have this exact same thread in 2 years when dbd runs like a PowerPoint presentation on the latest consoles.
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/1593442#Comment_1593442
Ehh what?
I get less salt because they can't write, it's obvious.
Im joking
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Also the current build I use is whispers, bbq, I'm all ears, discordance.
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You mean you don't have people narrowing down what platform your playing on, logging into a smurf just to send you salt and death threats?
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Shelter woods, blandest map on the entire game. Totems are extremely easy to find with deadzones being prevalent throughout the entire map. I would personally add a cave system underneath the map to make it more dynamic.
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"That's it, I'm leaving the game."
-Guy you see posting the next day
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He's strong when you're within line of sight and going through something narrow. Dropping pallets early and making as much distance instead of looping at a pallet is key as he has no map pressure.
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@Nearic said:
Or just play the game and get over it... last time I played a match with a spirit that brought a red mori, I just accepted that "alright, ya can't win 'em all and this is one of those times."
Me and another survivor T-bagged the bill as he was being brutally murdered and looped the spirit for as long as possible for fun.
And we said our ggs after the match like civilized adults. And if you get morid super early, so what? Especially with queue times as short as they are right now you'll be in the next match in 5 minutes.
Most killers don't bring moris. I genuinely don't understand what there is to be mad about. If you get a killer with a mori EVERY game, sure that's one thing. At that rate BHVR should absolutely address that. But as it stands it seems the general consensus among killers is moris should be used sparingly. And I've only ever come across one.
While I do agree with you, however just because you don't encounter "tunnel and Mori" off hook killers alot doesn't mean that it's balanced and fair.
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@Kumnut768 said:
hunty is basically unplayable
https://www.twitch.tv/coconutrts/clip/FantasticTacitStrawberryPMSTwin
alot of crossmaps dont count anymore either
What was his ping?
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Freddy. As far as I know, none of the other killers are serial killer pedos
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It's terrible. Even when there where less characters the grind was worse and it's barely improved much. Even if you decide to never prestige any of the characters the grind to level 50 and all the perks is awful.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1555180#Comment_1555180
A full totem build which includes thrill of the hunt also notifies whenever a totem is touched and it takes longer. Is that impossible to beat?
The killer can't be everywhere at once unless there's some kind of three gen with the totem being in the middle, doing gens while a killer guards their totem has always been the go-to strategy.
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Funny how whenever either side gets a strong perk and the other gets diddlysquat it's "this game is killer/survivor sided". Can't to see this exact same post, but for killers next chapter.
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@SpecialSnowflake said:
https://forum.deadbydaylight.com/en/discussion/comment/1555405#Comment_1555405
What do you mean, as in bringing a key, killers have a way of ending matches quickly and it's a mori. My God , you people want ez mode
Survivors can kill themselves on hook no add-ons or items needed. How is a forfeit option ez mode?
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No one's to play a game that's an eye sore
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@Momentosis said:
Big and Beefy
- Trapper
- Billy
- Myers
- Doc
- Huntress
- Bubba
- Clown
- Demo
- Oni
- Pyramid Head
Small
- Nurse
- Hag
- Freddy
- Pig
- Spirit
- Legion
- Ghostface
- +Blight
Tall and Thin
- Wraith
- Deathslinger
There's more big killers than small ones even with the addition of the newest killer.
And I don't know about anyone else but killers like Nurse/Spirit/Ghostface I find scarier than most of the big killers except for Pyramid Head.
Demo is nowhere near beefy, he's a stick creature, but I'll give you the others however. The last unlicensed killer they released was Deathslinger and I'm just seeing a pattern is all.
