CornHub
CornHub
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1892391#Comment_1892391
"please give information that can break a legally binding document"
"tries his best to work around it while still miffed that someone asked over and over"
"how dare you sound miffed while giving me some information that I wanted that you might get fired for giving too much information on"
I've been watching his streams for a while and for multiple dev questions he's responded, "he doesn't know" or "You guys know I'm not allowed to answer a question like that", but instead he just said "I'm tired of you people asking about it". He chose to be rude about people with colorblindness.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1892377#Comment_1892377
*person 1 being is annoying to person 2
*person 2 gives annoyed answer back
*person one and the rest of the community
"Please add color blindness"
"Stop bothering us about it"
:/
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I hate this cosmetic so much, it's so... wrong.
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@CLAUDETTEINABUSH said:
Stop stealing my ideas I did a whole tierlist 🔫
For real tho, here's my results, which match the community results when I asked on the forums
https://us.v-cdn.net/6030815/uploads/O0L5AYB7P0AY/my-image.png
Enjoy :)
Why is Bubba above Wraith and Doc?
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DO NOT LOOP OR CHASE A KILLER NEAR HOOKED SURVIVORS. Its alot harder for them to make it out safely and I ended up getting my team killed too often.
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None of those are comparable to Iri head. Most iri head matches, the Huntress brought a belt :/
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@GoshJosh said:
Sure, why not! Have you come up with scoring event names? 😁
Just default basement save and basement hook. A basement sacrifice, and basement altruism if they're in the struggle state.
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1887144#Comment_1887144
the same maps which, while for some players may objectively look nice, don't objectively improve the gameplay experience.
Shelter woods and 4-5 gens all spawning on the same side of the map, as well as 2 pallets spawning right next to each other in a loop to name a few things they didn't change.
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I have the exact same issue with the vomit not registering, as well as her chanting being too loud.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1885541#Comment_1885541
Feng has some of the best cosmetics in the whole game if not the best.
Yeah the best dry cosmetics.
Main Ace and get you some drip.
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For one patch they made it so you couldn't hit survivors on hook. The aim-assist on console has screwed me over one too many times against hook farmers >:/
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2 survivors held the game hostage for me even though I brought bps. Doesn't mean I'm gonna categories all survivors as toxic.
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Iirc they said it's turned on to throw off killers, give the survivors a chance to escape during a chase if a killer can't hear you that well. Most-likely chases would just end faster.
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Yeah, idk what compels people to be super toxic once the game is done. I have it set so only friends can message me, but a guy went through and compared my entire friends list (200+) just to find a mutual friend, and told them to tell me I'm trash.
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@bm33 said:
Record, report them at end game screen, send supplemental player report with video proof: https://support.deadbydaylight.com/hc/en-us/requests/new
Does it need full video proof as the game finally ended after 30+ minutes?
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Getting a 4k, 12hooks, or losing a pip doesn't matter. The do it because they want to.
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I could see it for maps and survivors, but not for certain killers. The Elder/Older Gods (idk what they're called) like the one in Mountains of madness couldn't work. But the smaller humanoid ones could.
Imagine this chasing you off a gen lol.
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1881330#Comment_1881330
killers need more BP because we burn through addons quicker than the bloodweb provides them. survivors have items they can run with or without addons.. plus 75% of the killer addons are absolute trash so you're burning millions of BP to get a handful of what you want.. it's a garbage system
While I do agree with you. Survivor add-ons are just as bad. 100% bp bonus for hitting a great skill check... wow :/
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Adrenaline is balanced imo, even with being fully healed off hook. If you're having issues with it I'd recommend running NOED.
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This thread is gonna go straight to feedback and suggestions, but I think it's gonna be a walking dead chapter if it's licensed.
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Yeah, early game collapse is what they called it iirc. That was announced 7 months ago however.
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Exactly! I have the exact same feeling with the Blight, being that they just ignored him right after launch. I kept seeing devs say, "oh but they can be positioned on 2 different spots for some deadly plays" and then see entity displeased with most of the survivors escaping when they do try that strat. Moreover, using both killers in a chase leaves you with no map pressure too. They're extremely versatile by design, so it really sucks the slug-camp strat is all they got :/
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For killers I hate going against, denying their power is what I try to do most.
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It should be casual imo. Casual players still use meta builds and killers, so it's not like those meta perks are never gonna be touched. If they balanced around hardcore players all you'd ever see is the same set of perks and killers being nerfed, with underused killers and perks being ignored.
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People will complain no matter what you do, so unless it constructive, it's best to ignore it and move on.
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Most-likely it would work how it currently works now, being that it'll match based on the highest skill survivor instead of highest rank. I don't why people are saying it won't account for swf, when the current matchmaking does.
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Some form of transportation. Like collect these items to power a trolley, rollercoaster, or minecart.
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Best- Nurse and Freddy
Worst- Demogorgon and Wraith
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For the least add-on dependent imo it's:
- Hillbilly
- Nurse
- Hag
- Huntress
- Cannibal
- Freddy
- Pig (Her brown and yellow add-ons are her best, but they aren't required)
- Spirit
- Blight
- Twins
Then for so-so on add-on dependency.
- Michael
- Doctor
- Clown
- Legion
- Plague
- Ghost face
- Demogorgon
- Oni
- Deathslinger
- Pyramid head
You absolutely can play them very well without add-ons, but you'll need alot more skill and proficiency to do that.
Like everyone's already said, Trapper and Wraith require add-ons the most to play decently.
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@QwQw said:
Being honest, I fail to see how it's supposed to do anything.
Now you can be stealthy on open maps without being spotted a mile away.
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Zenshin Tactics. I use it on PH, but the cooldown is such a hindrance.
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Either the devs would have to nerf Stridor by making Iron Will trump it, or remove/nerf Spirit's hearing when phasing. Imo Stridor Spirit isn't as cancerous as people say it is, so I don't see why a nerf is needed.
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The Mori change was a very simple number fix. Tombstone piece can't be changed the same way.
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The main complaint is survivors don't wanna run around the map playing cleanse the totem when they could be on gens. I've been running all Hex builds since Clown's release and it's literally the same complaint in post-game chat. However, survivor meta hasn't changed much since new survivor perks aren't A or S+ tier on there own. They all require some kind of condition like Deliverance, Soul Guard, and Power Struggle.
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@Clevite said:
Who said they were nerfing undying?
In an Almo stream iirc he said ruin+undying is pretty strong. Nothing about a nerf tho
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I think people who are mad at tunnelers and campers sometimes get mixed up with people who are mad about it for bming. Camping/tunneling a guy with a key or object is a strat, but doing it solely to make them mad/annoyed is where the complaint is valid.
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Best: Silent Hill and Chains of Hate
It gave us the 2 best killers, gave great survivor perks, and I really like the map design of Dead Dawg and Midwitch
Worst: Darkness Among Us
I'm a killer main so I have a bias, but old Ormond was horrendous and imo one of the worst designed maps. Legion is the most meh killer with match lengths that could rival forever Freddy. Came with the most forgetable survivor with decent perks I rarely see people use.
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Killer: If I get more bp than the survivors.
Survivor: If I or my teammates escape.
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He's had it too good for too long.
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1-3 min. My 4man swf usually happens between 5pm-10pm EST and we usually get rank 1-8 killers.
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1799640#Comment_1799640
I'm pretty sure plagues would just be coated in bile
I'd imagine scripture all over the walls. She is a pious woman
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There's nothing wrong with it. It's been something people try and do for fun since the game came out. The people who actually get mad at it probably aren't the best players.
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All of Tapps perks.
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No one cares if someone does it.
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@Slendy4321 said:
Here we go again with the usage limited amount to claim and the only thing they learn is making a console and pc only codes that's basically worthless. Why not make it an hour limit? Way more people would be happy if each code was valid for an hour or at least 30 minutes but I guess that's just me
Because this way forces people to watch DBD streams for long periods of time. I thought they would make the charms time exclusive too, but all we got is console exclusives :/
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Yeh it really sucks. Got a successful down, here's a free stun :D. It could be to prevent hook camping, IDK i just hate being stunned.
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A killer to surpass camping Bubba
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Probably MMR and more map reworks. I'm betting on corn-maps being next.
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So glad they got rid of the "house of windows" on Azarov's resting place.
They new jungle gyms being shorter is the best part imo
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@Spooky13 said:
You can't deploy Victor in the Basement or on the stairs, and the stars are wide enough for survivors to get by anyways now.
Deploying Victor on the stairs is possible on some maps.



