Cameragosha
Cameragosha
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Comments
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@Aven_Fallen said:
1st Survivor used Dead Hard. EDIT: And also old footage...
2nd Survivor got helped by Reassurance (which will get nerfed).
So yeah, Survivors can die.
Reassurance still stronger and now it without cooldown.
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@Metronix said:
https://forum.deadbydaylight.com/en/discussion/comment/3149113#Comment_3149113
Your description of the perk is outdated.
https://us.v-cdn.net/6030815/uploads/M2FFV52QF6AE/bildschirmfoto-2022-08-24-um-09-06-27.png
It has become more balanced.
That nerf nothing has changed , Boon still stronger and 50 % still fast.
They made survivor can destroy hex totem , but killer need one perk slots to destroy boon.
Shattered hope.
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Boon chapter is survivor sided for sure.
Devs is survivor sided to 2020 - 2022.
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That perk should get range buff to compensate for the nerf.
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/3147742#Comment_3147742
It doesn't have a cooldown because it can only be used once now.
Reassurance need more nerf.
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BT base kit should disable in Endgame collapse.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3147947#Comment_3147947
Just in case you are not trolling, you'll just have to let this one go I am afraid. There are people that already have done well with him, and figured out how to play him in the ptb. He is certainly going to be strong in the right hands, and he will not need any further buffs, I am pretty positive of that.
Wesker still looked like PTB version but weaker.
His add-on and perk get nerfed into the ground.
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Current devs don't care killer.
They buff survivor and nerf killer only.
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Now DBD come back to survivor sided again.
Devs reverse MoM nerf but not reverse thanatophobia nerf.
Old thana should return.
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Wesker suck if he not have this add-on.
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Obviously devs is survivor sided.
They reverse MoM nerf , but not reverse thanatophobia nerf.
Old thanatophobia before patch 6.1.0 should return.
Now thanatophobia is useless it get over nerfed , hopefully in future it will get changed.
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Hopefully wesker will get buff to compensate for nerf.
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Hope they will reverse nerf thanatophobia like they do to mettle of man.
We need old thana return.
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Want karl heisenberg be a killer , he have magnetic power.
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They not buff or fix him , wesker still weak not have anti-loop.
Now they still make him even weaker.
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@NomiNomad said:
HOW
We haven't even seen the hitbox. Literally everything else was a buff.
Jesus ######### Christ.
@QwQw said:
I think you downloaded the wrong dev update, mate.
@some_guy1 said:
all of his changes were buffs
Awakened awareness and his add-on get nerfed.
They still nerf hit box.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3147742#Comment_3147742
Do you really think Reassurance got buffed?
It still strong.
Nothing has changed.
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@ThiccBudhha said:
It will probably get nerfed to not include end game. Other than that, I imagine it would remain the same.
It get already buff.
It still is 30 second and now not have cooldown.
Current devs never nerf survivor.
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Very good now reassurance not have a cooldown.
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@Rizzo said:
Besides the first clip being old footage from before the changes to Endurance, you probably missed this:
I'am hope thanatophobia will get changed in future.
This perk get over nerf now it useless and current generator still fast.
We need old thana return.
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Wesker need 3 bounds his power should have three tokens.
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@Marc_go_solo said:
Whatever they do, it's not because of the reason you say it is.
Why ?
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Hopefully they will add carlos in RE chapter.
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All map is survivor sided it have many pallets and 6.1.0 nothing has changed.
6.1.0 have killer nerf too.
Survivor nerf is fake like increase generator 10 sec is useless.
Survivor perk still stronger after nerf ( Dead hard )
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Want sakura park.
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I'am just hope wesker will get 3 bounds , his power need three tokens.
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I think she get FBI because it is a re 2 remake version like her's model.
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Wesker weak than trapper.
Hopefully he will get buff.
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Please don't nerf wesker.
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Want FBI Ada.
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Map still be survivor sided.
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Lol.
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Thanatophobia get nerfed because whining survivor babies.
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Please give M1 killer have speed 4.8 m/s.
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Hopefully they will not nerf wesker.
Don't to make him even weaker.
Just give movement speed like this and he will fine.
We need killer 4.8 m/s.
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@Bran said:
If Wesker got nerfs before release when I've seen and heard he's buggy and apparently missing some interactions with survivors. Then I'll slander the devs all day long.
Lol.
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@Neprašheart said:
From what I do recall, every single killer got nerfed around two weeks - six weeks upon their releases. This has been a trend ever since the Shattered Bloodline Chapter got live. The Chapter got live on 18th September 2018, Rin got her treatment around two weeks afterwards.
The issue here is, average players and newbies do complain (the overwhelming portion of the playerbase, the Solo Queue players) and threaten of leaving the game for good, unless they do X and Y to certain stuff. The Developers are having two options, while one is a guarantee that the playerbase won't decrease.. I mean, why'd you take the risk, if you know how much money is your game making right now? That's pretty much like shooting yourself in a foot.
I think, Wesker will receive major nerfs regarding his oppression and tools regarding the gained distance and cooldown. I think, his power cooldown will get furthermore increased, the speed at which he dashes at the survivor with his power gets decreased, etcetera. In short, making it unreliable, as.. It kinda sucks in short distances, just like it sucks to throw and waste a hatchet when you can easily M1 a survivor with Anna. The stuff Wesker is good at will get nerfed and he'll become your average killer; At that point, you'll be better off by picking up a killer, who excells at certain stuff, but is bad elsewhere - Sally's bad at tracking survivors, but excells at quickly finishing chases, for example.
As has been pointed out, however, it'll take around a month or two until he gets nerfed. If he gets nerfed right-away upon or before he gets released, the nerfs will be so minor that nobody will complain about them; The major nerf will, however, still be on the way..
This is just a mere theory, of course, but the past clearly supports that he'll get nerfed, just like every single killer got a while after getting released. It's a never-ending cycle, or it seems to be that way for years.
Hopefully devs will not make him even weaker.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3138764#Comment_3138764
Hey maybe making contaminated to tier 2 and change1 zombies to that and tier 3 to 2 good zombies would be cool.
They should remove vaccine and put the rocket launcher into the boxs and give nemesis can use it.
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Devs should increase zombies to 4 or up zombie's movement speed.
Nemesis should can change zombie to NE-alpha parasite like this.
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Don't buy wesker if he not get buffed , he weak not have anti-loop.
Wesker looked like normal M1 killer with dash power.
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@INoLuv said:
Prohably, to make him even weaker, his power is already underwhelming and on most loops he plays as a m1 killer, weak vault, clunky power to use, high c tier or weak b tier currently.
Now wesker already bad.
I just hope devs will not nerf him.
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/3136649#Comment_3136649
With how miserable soloq has been you'd think they're killer sided
But devs play only survivor , they never play killer.
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@Aneurysm said:
Considering his power seems usable in most places, can be used for mobility, infection slows survivors down and he can kinda temporarily ignore god pallets I'm kinda surprised he's not 110
Caveat though I didn't play the PTB so haven't gone as or against him, not saying that's what he should be just what I would've expected
@Phasmamain said:
At most they’ll nerf some of his add ons and maybe the hindered fro: infection
Wesker very weak if not have add-on and he still not have anti-loop.
His power cooldown so long.
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@OrangeBear said:
They just released a mid chapter with big killer buffs and big survivor nerfs. Killer queues are now longer than survivor queues and you are still calling them survivor sided?
They nerf thanatophobia and adding many pallet god in new RPD.
And give reassurance OP perk to survivor.
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Hopefully they will fix RPD and buff wesker after this.
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@Alcuin said:
https://forum.deadbydaylight.com/en/discussion/comment/3135408#Comment_3135408
Killer perks are much better.
Survivor can destroy hex perk but killer can't destroy boon.
Killer need shattered hope perk to destroy boon totems.
Survivor perk can recover.
Survivor still have circle of healing.
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Survivor perk is better.
Reassurance is OP.
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Nurse in DBD looked like nurse in silent hill.
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Why thanatophobia get nerfed ?
Who know ?






















