BringShaggytoDBD
BringShaggytoDBD
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- BringShaggytoDBD
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Comments
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Did all the hatch challenges! No more hiding.
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Yeah I'm seeing a lot. I just put it down to the fact Halloween Ends is out. I do enjoy going against Myers but tombstone time and time again is getting a bit bland.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3232417#Comment_3232417
You insinuated by your own title that survivors play selfishly because other teammates t bag and don’t leave. When in reality that is not the reason why.
You claim you played like that because of your challenge, so in reality you played selfishly because of your challenge not because of other people not leaving.
You're right, I played like this because of my challenge, and yes my title could insinuate that but that isn't what I'm insinuating.
The title, other than attracting attention, is simply suggesting people wouldn't play selfishly if the challenges didn't rely on the behaviour of other survivors. In my case, hanging around the exit gates when trying to escape through hatch.
Maybe I didn't articulate myself as clearly as you would have liked, but I thought my post was pretty clear.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3232405#Comment_3232405
Glad you decided to share with everyone how part of a problem of solo q you are. @Phasmamain as you can see, it is not an "archive" only problem, since people like this keep doing it.
I mean in my defence it is definitely an archive problem because I'm only playing like this because of the challenge 😂 I don't 'keep doing it'.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3232382#Comment_3232382
They often do. You just think they don’t because you had a handful of matches where they didn’t.
This still doesn’t excuse the unsportsmanlike playstyle you chose to play. You are literally trying to blame the teammates you let die for the tbags the other players did. So in the end you are no better than the people who chose not to leave and tbagged.
Granted, but that's not the argument I'm defending. My argument in response to your original comment was simply survivors should just leave after opening the exit gate, instead of taunting the killer.
I'm happy playing selfishly to complete an annoying challenge after I've made several attempts to do it fairly. I also know I'm a fantastic team mate when I'm not doing challenges so the odd selfish game here and there doesn't eat away at my conscience 😊
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3232392#Comment_3232392
Congrats, I'm still gonna give my opinion. And you're still gonna keep ruining solo q.
Glad we understand each other 😘
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3232378#Comment_3232378
You clearly care enough since you made a thread about it. Complaining about useless people while you're useless yourself.
I couldn't care less about your opinion is what I meant 👍 Just got my 2nd hatch for hiding all game. Works a treat man.
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@Johnny_XMan said:
Sure, because somehow players are suppose to be mind readers and know you are doing a challenge.
Also, survivors have been playing selfishly since before the hatch challenge. So I guess now they can just use that as an excuse.
Or maybe survivors should just leave when they open the exit gate instead of taunting the killer.
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@Marigoria said:
People who hide all game are part of the problem, that includes you now. Congratulations on continuing the cycle of making solo miserable.
Couldn't care less. BHVR should think about how their challenges effect gameplay.
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@CaulDrohn said:
Probably they were waiting for you? Maybe tell them in chat before that you have hatch challenge and they should leave through gate if they can.
I'm playing on PS5 so don't have that luxury and had a key so it was pretty obvious.
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@Archol123 said:
I love how basically every online multiplayer game has some sort of voice chat, but people over here come up with the most stupid reasons for why not to have voice chat...
If people annoy you with loud noises just mute them, works in every other game with voice chat as well...
In addition to voice chat why not also have pre set messages on a chat wheel so those guys who don't want to talk or maybe don't understand the language of there teammates can still communicate with them in some way...
Just because one attempt to solve the issue does not completely solve it doesn't mean it's not a good idea in itself.
Oh my god, there's actually someone on here that is speaking some sense! Completely agree with you and have said the same before.
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I want it too, I play on PS5 but want to buy it on Switch so I can play on the go. There's no point in doing so unless there's cross progression.
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I play both, but not equally, I tend to play one role much more than the other and switch it up over the 5 years I've played. Starting to get back into killer in the recent months though.
1 - 3 Years: Killer 80% (Survivor 20%)
4 - 5 Years: Survivor 95% (Killer 5%)
5+ Years: Survivor 60% (Killer 40%)
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@FacecampingTunneler said:
I am not in favour of nerfing pig more but the sitting in front of a box got nerfed because it was barely counter-able, but pig can just follow you while you have an active trap on and not chase and the time just trickles down without being able to do much of anything about it and just accepting your imminent death. I guess I just shouldn't go down against pig, I don't know how this can be fixed but I don't even get bp for being chased since they literally don't get in chase and they just stop you from getting on a box.
I agree it's annoying but how often does it happen? I've only ever experienced this once, and to be honest I rarely see pig.
Not opposed to an adjustment but I can't see how they could do this fairly without it being abused. I'd much rather they focus on Tombstone Myers first!
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Jeff Bezos as a survivor.
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I've said it plenty of times, but I'd love Scooby-Doo. Not even a full chapter just Shaggy lol, although there are so many monsters to choose from.
I'd also love a really out there chapter that isn't horror, like Game of Thrones (Night King) or Lord of the Rings (Sauron).
As others have said The Shining would also be amazing.
If we're speaking strictly horror, I would love to see some classics such as Frankenstein's Monster, Dracula and Werewolf.
I also think a Van Helsing chapter would be incredible!
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I wasn't the one who claimed I was :)
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I enjoy going against nurse. For the most part I don't get the mega veteran nurse players, so it's quite fun dodging and mindgaming, but when I do go against a pro I admit it's not fun.
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Guess you're no longer winning 99% of your killer matches?
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This is very basic, and I'm sure I'm missing loads, I've only played 2 game as killer and 1 survivor but did get a cosmetic in all of them.
Survivor
- Do gens and collect points (need 30 in total)
- Bank the points in rift portals that appear randomly on the map (you have to bank at 15 otherwise you can't continue to collect more)
- If you get hit or go down you lost points.
Killer
- Hit, Down and Hook survivors and Kick Gens to get points
- Bank the points in rift portals that appear randomly on the map (you have to bank at 15 otherwise you can't continue to collect more)
- Getting hit by pallets make you lose points.
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@Mandy said:
It's due to start at 12pm ET - so in roughly 40minutes from now.
It's possible that it will open sooner - we're looking into that right now, but the scheduled time is 12pm ET.
I played a game as killer and collected 30 of the event points to satisfy the rift but didn't get a cosmetic. Is this a bug or is it because the event hasn't technically started? It's a bit misleading.
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It says available in 40 minutes on PS5
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@MaTtRoSiTy said:
Coincidence but remember Huntress is a very popular killer, she has been the most selected killer at times.
I tend to see none then see them all at once too, which I really don't like as I am not a fan of Huntress with her fridge sized hatchet hitboxes and the sheer number of them that seem to be camping/tunnelling enthusiasts
Same here. I haven't gone against her in a long time and yet they're all out today!
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Of course using cosmetics and perks are not cheating 🙄
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I bet everyone will start playing against bots instead of players lol.
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@Mattie_MayhemOG said:
Nurses Calling and Sloppy Bucher is fun because you can sneak up on them silently and either you down them again or they run and lose all the heal progress
When Ghostface was released (back when I was a killer main) this was the best combo. It was so much fun catching survivors off guard.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/3226876#Comment_3226876
No no, not the surveys. They were on Twitter and only consisted of like 3 questions.
That makes sense. I don't use Twitter and always complete the surveys but couldn't remember anything about Community Choice. Thanks!
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3226869#Comment_3226869
Essentially, you're given a poll where you vote on a couple of different categories - login bonuses, shrine of secrets, maps, exp bonuses - and the most voted options make up the event.
They're pretty great. We had one from 10/3 to 10/10.
Ahh so these are questions asked in part of the surveys? Thanks for the info.
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@Mandy said:
The Community Choice maps has actually ended - it ended yesterday so we're back into regular map rotation now, into the lap of the entity basically with the map rotation, pure rng.
I've been playing DBD for 5 years and have never heard about Community Choice. Could you give me a quick overview?
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That's strange, I've literally had Autohave 4 games in a row, apart from the last game which was Haddenfield. Didn't realise others were getting it frequently too. I've just put a Game offering on for some variety.
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Played another game with 2 safe hooks and the challenge hasn't progressed.
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#SayNotoFOMO!
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@Mandy said:
ngl I would like for this to be a thing as well, and that is feedback I'm taking back to the relevant parties :)
Love this kind of honesty! Would appreciate more of this when you see a post you agree with, although I understand that's not always possible and the job comes first :)
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I like the idea in principle, but it wouldn't be fair for survivors in the current state of the game. They would have to make some significant adjustments to compensate this.
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This happens to me plenty of times and I have definitely done it to others, mostly unintentionally but also when another survivor has played selfishly and made little effort.
I think there are many reasons why it happens, but I'd say the most common situation is probably between it being an accident or an attempt to make the Killer go for the other person.
It could also be an attempt for help (body block) and to spread the load if the person being chased is on last hook and the other survivor still has hook states left.
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/3223913#Comment_3223913
Because I doubt they can do it for Tapp, who is licensed
I see, so because of skin colour. My line of thinking was why not add a Scary Movie character instead of making a skin for a character who is completely unrelated, as they would need a licence either way.
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Why Adam?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3223727#Comment_3223727
SoloQ can be a challenge but I just don't see this side that people go one about. How it's unplayable, you never escape etc.. I'll concede my escape rate has dropped slightly and it does need a little love but I'm not going to say it's rubbish just because of this. I still escape enough and for the most part enjoy myself.
I know how it goes. I'll say this and people will tell me I'm wrong. Just saying what I personally experience.
Agree with you. I win way more games in SoloQ then I do playing SWF. Mainly because I play with two friends who are pretty bad at the game.
I've had some bad games in SoloQ for sure, but never felt it was in a broken state or even close to it. I just wish they made Kindred basekit to make coordination a little better.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3223371#Comment_3223371
People won't be able to help themselves.
It's crazy people actually think this post is legit. 99% win rate as Killer is just ridiculous, even for veteran players, unless OP thinks a win is 1 kill.
In 100 games he has only lost once? In 1000 games he's only lost 10 times? I don't think so. Would love to be proven wrong though, and would happily donate some cash to see a stream of him playing 100 games.
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Great first post.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/3222034#Comment_3222034
That’s the wildest threat I’ve ever read.
Haha, made me lol 😂
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@GentlemanFridge said:
I realise I do not want this.
If I made a human centipede I'd put you in the middle
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@RinsDoormat said:
If it was a misunderstanding, they would've clarified by now. They're radio silent as they always are with their lies - and no doubt, in the next month or so we'll get another assurance that they 'are being as transparent as possible'
Exactly my thoughts at this moment in time. Getting so fed up of their BHVR (pardon the pub).
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Yeah sure, don't.
Sorry, I know this wasn't a helpful contribution, but I'm shocking at playing her and she's in a weak spot currently, so not much constructive advice to give.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3221171#Comment_3221171
I feel like this whole thread was just a jab to you, lol
Tell me about it! Haha
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/3221169#Comment_3221169
You get 2 bonus prestiges on a character if that character was level 50 and P0, P1, or P2 at the time that 6.1.0 released. The character’s level and prestige level right now is irrelevant; it only matters what they were back at that time. So like you said, someone who was P0 level 50 back then could now jump from P12 to P14.
So for example my Dredge who was already P3 before 6.1.0 (and subsequently got bonus prestiges up to P9 in 6.1.0) wouldn’t get anything. My Oni, who iirc was only level 40 (I don’t play him), wouldn’t get anything. But my Feng who I’d kept at P0 level 50 for ages (I didn’t prestige most characters at all prior to 6.1.0, only a few) would jump from P5 (what she is now) to P7. Had I prestiged her prior to 6.1.0 (and I could’ve since she was lvl 50), I would’ve gotten those 2 bonus prestiges already in 6.1.0.
It seems like some people got the bonuses early and others didn’t. Whether that’s intentional, I don’t know.
I'm sorry this still doesn't make any sense. Why would a character who was originally P3, that jumped to P9 and has since been leveled up to P12 gain an additional 2 prestige levels?
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3221028#Comment_3221028
you can play with it, you can play with it on the PS4 platform on the PS5
That is not a solution.
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@jamally093 said:
It wouldn't be possible because Scooby-Doo is a kids show so I don't even think it would be possible.
Get out.
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@sizzlingmario4 said:
Yeah. I didn’t get this, but one of my friends did. I assume it has to do with the prestige catchup mechanic, but I thought we weren’t going to get it until the midchapter so now I’m confused.
That's strange because my friend got it and I didn't.
Any idea how the catch-up works? Most of my friends survivors were P0, but all of his survivors gained 2 prestige levels, including one that was P12 (became P14). I had all characters at least P3, some P5, P9 etc but none of mine gained prestige levels.
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@Mandy said:
https://us.v-cdn.net/6030815/uploads/OGZWY3I2IPFB/wkceqem-5b1-5d.png
We do have this explained in the FAQ that we have for the Stranger Things content, you are still able to play with the content on the PS5 but using the PS4 game on there - however as our Support team has already advised we no longer are able to give out vouchers for PS5 content itself on the PS5.
That is absolutely disgusting.