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Bravo0413

Bravo0413

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Bravo0413
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  • New movie out and it is Halloween sooo.... i'm probably going to get sick of seeing Myers
  • #lobbybug again 
  • If you ask most players they'll say it's not a team game 
  • Everytime I go into reappearance as spirit the frames drop like crazy on ps4 its so bad 
  • Judgement said:

    @Judgement said:
    If they allow 30/30 Survivors to continue collecting Cankers, those Survivors would be extremely likely to be greedy or troll - “I’ll get this plant because I want bloodpoints, screw your event progression.”
    How BHVR SHOULD have made it work, is that all Survivors share the same vial progression. One or all Survivors can work on the same or separate Cankers, and the leftover ones can work on generators. At the end, all Survivors would have progression to their vials.

    I don’t see why BHVR didn’t make it that way. I know they prevent 30/30 Survivors from juicing Cankers to prevent trolls and greedy players but this is also punishing those who don’t.
    Take notes BHVR - make all Survivors share the same vial progression, as was the case on all other events.

    Dude people were done one side in a few hours. If you can't get 30 vials in 2 weeks I dunno what to say.

    Oh I don’t know, maybe people who don’t have ‘a few hours’ to play consecutively as hardcore as a legend like you to 100% their vials in exactly 30 matches?
    Or maybe people who are busy with other stuff that takes priority over a damn game?
    Or maybe people who play other games more than they play Dead By Daylight? Other games that are more enjoyable than Dead By Daylight, I might add?
    Or Civilisation V?

    Do you have ‘something to say’ about those circumstances, Might?
    Oh what am I saying? You already said you don’t.
    If you are one to be casual towards DBD as you're stating then you shouldn't be that worried about it... after all you have other priorities as I do.. i'm not playing at all over the opening weekend because priorities... but this doesn't take away the fact that bhvr puts a time limit on an event to make people wanna play... that's why they do events to make people play... this event is only about the bp though since you can just buy the rewards.. like come on if you fail at getting a free skin just buy it dude
  • I'm not liking that the gens are not the event things like the past events. Nobody is doing gens bc all they want to do is get the vials.

    The point is to make matches last a bit longer..... its kind of a test run for secondary objectives.... past events there were matches where survivors would finish the gens and pretty much be like "hey we got ours so screw you"  because they controlled the clock... 
  • The game overall feels so good atm... no need for ruin and as survivor I have a need to run around and explore and appreciate the work the devs put in rather than doing gen sim... I felt rewarded after matches even when I died and I ofcourse felt less stressed as a killer to do my "duty" well done devs 
  • I had 4 games in a row where all 4 of us survived when I first started the event and I got 7 vials for survivor  "shrugs" but survivor mains will be survivor mains
  • yeet said:

    if this is talking about the i-frames then good

    Yes the i-frames were I guess secretly removed because there is no mention of it
  • The Iframes, invulnerability until your feet hit the ground 
  • rafajsp said:

    @Bravo0413 said:
    The only thing that makes the event distasteful is there isn't that one exclusive item for the event..... like the donkey jacket and huntress mask... any noob that gets the game for Christmas or whatever can hop on for the first time and buy the skin that I spent time grinding for and this is what almost makes anyone think why collect the serum?

    Sorry but so selfish.
    Why the noob can't have it in the future ? Are you suppose to be better than him ?
    Ppl ...

    It's not selfish.. it's only right... what's the point of the grind? You don't have to put in any work at all when it comes to the event just buy the cosmetics... I like actually like feeling rewarded for the grind I put in.. knowing just anyone can hop on and buy what i worked for in game is stupid AF that's why I enjoy the reward of the hollowing grounds 
  • I mean they look just like white lined drawing of the characters I dont see how it would effect the gameplay 
  • FFS
  • Everything else .. cosmetics, the objective, the lobby.... all of it beautifully done!! I give praise to them for these evident hard work put in 
  • The only thing that makes the event distasteful is there isn't that one exclusive item for the event..... like the donkey jacket and huntress mask... any noob that gets the game for Christmas or whatever can hop on for the first time and buy the skin that I spent time grinding for and this is what almost makes anyone think why collect the serum?
  • Okay so I'm not trying to lose hope yet... I remember the 3 images that people thought stood for act 1, 2 and 3... paulie esther posted a video about it and they were on the wiki as well but were taken down, maybe they are back up idk... so hopefully this means there is more to come 
  • I don't know man. I am honestly getting bored with the game. Survivor is not very fun to play unless you are in a well coordinated SWF. Killing has gotten too easy unless facing a well-coordinated SWF.

    I ran a little experiment.

    I played 10 matches with my normal SWF (average players, at best) and we noticed an easy 40-50% drop in survival rate after the patch. It requires a lot of coordination to counter the patch nerfs. Such as sharing items back and forth, making sure you sabo hooks near generators, especially with so few pallets around. We had to start doing all the things that annoy the hell out of me as a killer in order to try and counter the drop off. It was not fun. It was like playing the game in a required manner, as opposed to taking whatever perks we want and whatever items we want and trying to survive. We had a roughly 30/70 survival rate (1-2 of us). That has now dropped to about 10% or less. With the new tactics, we can get back up to 25%.

    I then played solo. Not only did I not survive any of the matches (Rank 11-13), there was only 1 match in which the gates opened. In one other match, someone found the hatch.

    I struggled to find pallets, and found Lithe to be almost useless as too many vaults are too slow to risk anymore. Unless you are running straight to the window, it is too risky. Healing was horrendous. In the 20 matches above, 17 ran sloppy butcher, 12 ran Phobia, and the 2 Pigs made sure to have the hemorrhage effect on their traps. Healing was not only painfully slow, it was almost not worth the time at all. Only in the SWF was it worth it, and that required us teaming up on healing to make it worth stopping for.

    I then ran 10 matches with Trapper. I used Agitation (3), Sloppy Butcher (2), NOED (R2), and NC (3). The only addon I used was the one that removes damage from the trap and awards extra BP. (Sorry, can't remember the name.) Out of 10 matches, I had 1 opening of the gates, in which I still killed 3 of them, and 1 Hatch survivor. I found it almost too easy. People stayed injured, it was almost like running Devour and nobody finding it all game.

    We all yell back and forth about balance and who has it easy. The fact of the matter is, the game is losing its luster because we are too busy looking at it as killers vs survivor. We should be looking at it as SWF vs Solo, and High Rank play vs Low Rank play. That is the only way to balance this game correctly.

    Maybe I just need to take a break and hope the devs eventually wake up. Not like I'll miss much with the Halloween event - Ugh.

    10 matches is nothing! 😅... you need a lot more info then that... casual info is not truly valid imo at least I would not except it if I were a dev... marth88 did 3 experiments, 100 games for each experiment.. 50 games I think would be a decent amount of info.. 
  • It would be great if the killer had a reduced MS like  say after a successful hit the MS drops to like 70 or 50% while the animation is happening, also vaulting and breaking pallets would also be great 
  • Look up the stream the devs just did today they show game play and talk about what top expect... the stream is on twitch and YouTube.... search on youtube... dead by daylight stream #112
  • @Tsulan said:

    @fcc2014 said:

    @Tsulan said:
    Maybe if enough people complain, they give in and increase the maximum vial amount...

    But please remember: most killers can be unlocked with ingame currency. Same goes for survivors. Most of the skins can be unlocked with ingame currency. The devs need to eat too. They worked hard for this, and people complain that they only get 3 FREE pieces.

    I don´t work for free. Do you?

    I don't think it is a matter of getting all 7 for free it is more of the grind being over quickly and virtually the event for most people. How many bloodpoints do you need at this point if you have played this game long enough. If they doubled it and made it double the vials of 30 for killer and 30 for survivor with only being able to get 1 survivor outfit and 1 killer maybe it would have been received better.

    This grind would be to much. Not everyone can spend tons of hours on this game. Also remember that during most events, the killer queues skyrocket. This event will be even worse, because survivors MUST play killer to get a full set. The event won´t be over as quickly as everyone thinks. Survivors will get their 15 vials in no time, but when they switch to killer, they´ll have extreme long queues.

    Mhm lets see, 20-30 games of DBD in two whole weeks, that means roughly 2 games per day. Yeah thats really a huge investment in time. (oh yeah sure queue time lul)

    So most likely I'll be done Friday night "shrugs"  15-20 games yeah especially if I get an early start... at least theres BP 😁............. wait theres bonus bp involved correct? 
  • Lol scavenging for parts?! Survivors should only be able to use one hand on the controller also.....the games fine leave it as it is. People aren’t going to play this game anymore if you keep making huge changes like that don’t make sense.
    And I can argue that over time more people would play this game.... this game on the survivor side is gen sim that's it... some games I have to go look for the killer to get my boldness... I feel no stress nore fun when playing survivor 
  • Autodidact I feel is the meta now... it may require build up time but if you get it to 5 tokens its beautiful.
  • Terrortot said:
    Yea, no. Thats 2/4 perk slots to make it happen, should be a viable strategy.

    If you run ruin/bbq then you cant run anti pallet/window perks with clourophobia and sloppy.  Just a style of play, should be allowed to keep perks relevant.
    Good point... its similar to the enduring and SF strat... I'm getting to far ahead of myself 
  • As already stated... slug em... leaving them on the ground has been buffed... from what I've seen everything that has been changed has equaled out.... 
  • I'm going to probably puke with all the mikey's running around this weekend.... uuugghh! FFS.... Hallowed Blights is worth it hopefully.....
  • I seriously hope that it will be a test run for the side objectives... gosh i hope it goes well!
  • "Hides toolbox behind back" ....... yeah guys let's all be nice to everyone during this event.... theres some badass skins we we're working towards!!.. no saboteur!! Even with the upcoming buffs! Ya toxic tweeps!.. 😏
  • Eguzky said:

    @Bravo0413 said:
    Eguzky said:

    @TatsuiChiyo said:

    They'll never give Killers that choice because no Killer would choose to play it unless they gave great benefits, like 3X BP or something like that. Than these SWF groups will stop playing DBD.

    That being said though, SWF as a whole isn't that bad, you can still get a 4K quite easily. It just sucks because a good majority of the SWF groups are just the trolls you mentioned who only want to ruin your fun.

    If they won't add the opt-out because no one would play SWF, then maybe they should admit SWF was a garbage idea that should have never been put in in the first place.

    And then the little trolls would leave and the game would be better off for it. But then the devs would not get quite as much money.

    So their money > our enjoyment.

    To say SWF was a garbage idea is false look at where the game is now... its because of SWF... this game wouldnt have made it this far dont kid yourself if you think otherwise.. the devs weren't even thinking that the game was going to last long let alone very as popular as it is now.. if they hadn't thrown in SWF when they did it would have been a dead game.. does suck to go against ofcourse but it's the moneymaker and as soon as they add KWF  itll be even more popular 

    No, SWF is a garbage idea. This game was never balanced for the Survivors having voice comms.
    Adding voice comms on top of every good perk Survivors have, plus needing to hit a survivor 3 times (minimum) to hook them (Making it a 12 on 1 when you think about it)

    PLUS the fact that 90% of all SWF groups are toxic hell..Tell me how SWF is keeping this game alive? It's making this game complete and utter garbage for a Killer to play.
    But yeah, making half your playerbase hate your game is 'keeping it alive'?
    Allowing toxic 12 year olds to troll the Killer because they would throw a temper-tantrum if they EVER lost is a 'good game'?

    This game is slowly dying of the cancerous SWF groups making no one want to play Killer because it's boring, stressful, and not-at-all fun. And after a garbage match, we get #########-talked by anyone we MIGHT have hooked.

    100% 'saved' game, there.

    This is how its looked at from a business point of view..... at least 4 people had fun in a match 1 person didnt... maybe 1 person will stop playing the game but 2 or 3 will pick it up and give it a go with their friends because they can play and hang out and talk with them.... Is it a good idea balance wise.. HELL NO... but is bad for the game in general NO!! its arguably the sole reason its still alive over 2yrs later.... business/money SWF gives BHVR that 
  • Honestly I hope the update drops tomorrow that way we get a feel of how to adjust 🤷‍♂️
  • Eguzky said:

    @TatsuiChiyo said:
    They'll never give Killers that choice because no Killer would choose to play it unless they gave great benefits, like 3X BP or something like that. Than these SWF groups will stop playing DBD.

    That being said though, SWF as a whole isn't that bad, you can still get a 4K quite easily. It just sucks because a good majority of the SWF groups are just the trolls you mentioned who only want to ruin your fun.

    If they won't add the opt-out because no one would play SWF, then maybe they should admit SWF was a garbage idea that should have never been put in in the first place.

    And then the little trolls would leave and the game would be better off for it. But then the devs would not get quite as much money.

    So their money > our enjoyment.

    To say SWF was a garbage idea is false look at where the game is now... its because of SWF... this game wouldnt have made it this far dont kid yourself if you think otherwise.. the devs weren't even thinking that the game was going to last long let alone very as popular as it is now.. if they hadn't thrown in SWF when they did it would have been a dead game.. does suck to go against ofcourse but it's the moneymaker and as soon as they add KWF  itll be even more popular 
  • Everyone would just derank below rank 10.. survivors having other objectives is what the game needs.. something that will increase the length but not overly to where the killer will show ball the game to where survivors cant have a chance.. 
  • I have not touched him because he's a waste... until they do the horror icon right I will not buy nore should anyone else 
  • Tbh I feel Freddy could be the shape shifter
  • @No_Mither_No_Problem said:

    @steezo_de said:
    I'm sure that's the whole purpose of the chase music, OP. With a good set of headphones, you can hear breathing and grass moving 10-20 feet away. Take away the music and TR and the chase game will be a lot easier.

    I have a $200 set of headphones and can't a hear an injured Surv breathing next to me with Stridor.

    You need to get a refund. I can hear injured survivors with a $20 set perfectly. I can even hear their injured moans from outside a locker.

    Even heard a Pig's breathing before she even came into the cellar at Haddonfield.

    Yeah with no chase going on its certainly easy to hear at some points... I've been able to hear the same things... survivors injured and in lockers, Amanda and Micheals breathing when not even in the area.. chase music absolutely needs to be lowered for the killer... not extremely low but enough to make a difference.. 
  • I dont think insidious effects the white noise aka the woosh the phase walk causes
  • SenzuDuck said:

    Wont really bother anyone - the more you do it the more you derank, and then you're just punishing newer players who don't care about patch notes and are just trying to learn the game.

    Bravo, Sir, you're a martyr.

    Says this as if they really GAF LUL.... No no, bravo to you! 
  • Yeah you have to be closer to them like right next to them.. idk why but it has seemed like the grab animations have been messed up... like the animation starts and then stops for whatever reason 
  • It would be great to have since it could shorten the grind down as well 
  • Weak bait
  • I mean Freddy is getting a full rework sooo..... there's your spoiler... dev's are even adding a new map and throwing in the girl everyone really wanted to come with him... k now that it's settled can we move away from tiring liscienced killer BS "I want pinhead and Jason" the 3 billionth discussion of wanting freaking IT in the game as well.. 🙄...........


    Only kidding I really want a SCREAM chapter to.......... bring Sidney to DBD!!
  • SenzuDuck said:

    Yet another bug that killers would rather post about then actually report. I doubt any of you have actually reported these issues to try and get them fixed.

    Hey it stirs the pot and gets results... the more people to know the faster the team works to fix stuff 🤷‍♂️ sooo... 
  • It needs a requirement or requirements.. if they want the same result for everyone they need to give it  another way to activate sides for just being picked up... put a timer on the perk for time being chased have it require 70/60/50 seconds of chase for so long and slowly regresses on top of it require a safe hook rescue with the work put in they should feel just as satisfied if not more.. 
  • It used to gain tokens while hooked.. but I mean the hook is supposed to be bad you shouldn't gain power (even if it is stake out) 
  • I'm excited to see how the mid chapter patch comes out 
  • SenzuDuck said:

    @Giche said:
    " Stop camping and tunneling and be nicer, you filthy killer main.
    You're not supposed to kill everyone, why being so mean
    ? "

    More or less.

    No one is saying that about this, stop trying to blame survivors for bugs in the game.

    This is a bug, stop making posts about it in General discussion and start actually reporting it every time it happens, this is unintended behaviour.

    Where in his post does he blame the survivors for this "bug"
  • Welcome to the salt mines!! 😁
  • @steezo_de said:
    Caveman serial killer. Lock up them cave doors.

    That could be kind of fun really. Like a scary Encino Man. Some psychopath caveman that gets thawed out of ice and goes on a rampage.

    Weapon: Club

    Special Ability: Rampage - After a short charge time The Caveman charges 10 meters in a straight line. While charging, The Caveman is immune to pallet stuns and will immediately destroy any pallets he comes into contact with. If The Caveman makes contact with a survivor, the survivor is injured and knocked back a large distance. If the survivor is knocked less than a meter before hitting an environmental object then the survivor is put in a dying state from the impact. Rampage has a cooldown of 15 seconds.

    Perks-

    Internal Bleeding- Survivors hit by you suffer from Broken status for 40/50/60 seconds.

    Concussive Force- Survivors hit by you suffer from Blindness and their vision gets periodically blurry for 60/90/120 seconds.

    Broken Arm- Survivors hit by you suffer from injured status for 60/90/120 seconds. Injured survivors have a decreased repair and sabotage speed of 12% and skill checks are more difficult and numerous.

    None of this 15 second cooldown #########... especially since hes a killer without invisibility and will only charge 10 meters.......  the reason spirit has he cooldown is she turns invisible and moves faster and with an addon she she moves faster yet and covers another 10 meters and attacks straight out of invisibility... while shes phased she travels over 32 meters... how is a 10 meter dash worth a 15 second cooldown?
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