Bravo0413
Bravo0413
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Gottlos said:
I did not realize this lol, I'm mostly a Freddy main as well, cannibal isn't payable imo though.Worst killers in the game, Freddy and bubba, have normal movement speed
Honestly, with The Spirit, her perks alone seem the most op.
Rancor is essentially super buffed BBQ and chili, see all survivors regardless of distance, don't have to actually do anything to ee them, comes with noed light.
Haunted ground is the easy trap for low levels and an annoyance if you also bring another hex perk.
Spirit Fury is the chase ender almighty with only needing to break 2 pallets. This is her most balanced, at least the stun still happens.
Mix all of that with a nurse/bingBong level of invisibility and mobility and you have a killer that, as a survivor, is not at all fun to play against and is straight up op.
The thing that gets me with her is that she doesn't have any real balance, no risk reward like most others.
I don't understand this........ rancor isnt an aura reading perk therefore it shouldn't even be compared to BBQ...... why do players think that the location of the survivors when a gen is completed is aura reading? Aura reading is the exact location seeing where the survivors are running too... rancor shows the previous location meaning by the time you get there the survivor is gone...
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Why even bring Billy on this? Everyone asides noobs know that LF needs TLC 😂
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Hell yeah /\ this would be awesomeBlueberry said:Another note, whether it was for ambiance or not, he mentioned watching the moon. Hint at a werewolf ish transforming killer? Maybe
A more likely scenario based on what we've seen and read is a Dr jykell/Hyde type killer. Matches the scenario happening with his experimenting and the Victorian time frame he is coming from. I expect a killer similar to doctor where he has two stances and he can transform between them with each having different strengths.
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Tsulan said:Not my experience at all. I play only solo and the only time survivors lose, is when someone disconnects early.
So survivors are still the greatest threat to themselves.
This /\ it is not the killer.... the survivors doom themselves! -
Bump
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There was a thread like this awhile back before the spirit dropped we were discussing the ability to mori the DS user/obsession....... and then rancor was born..... "heavy sighs" rancor isnt the hard counter to DS we thought it was is it
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No you don't mention 1 shot while on the horse....KingB said:@Bravo0413 I thought I put in that he could one shot on the horse. -
I'd personally like to have 2 maps joined together like the exit gates of 2 maps connected... pale rose connected to gas haven, make it a 2v6 so even if 1 of them camps the basement there is no real reward because there would still be 4 people working on gens if the other is chasing another one... ofcourse youd have too increase the amount of gens and add an exit gatePeanits said:I wouldn't want to to see that, personally.
For starters, you'd end up with a lot of unfun situations. Two killers sandwiching a survivor, instantly downing them. One guy chasing while the other runs agitation and iron grasp and camps the basement. Never really having a chance to work on a generator because two killers are patrolling the map. Each killer camps a gate so you can never escape.
The easy answer to that is to just double everything. Double the survivors, double the generators, double the gates, double the map size, etc. But then you create completely different problems. Now you have two killers trying to pressure eight survivors. Even if two are in a chase, that's six generators still being worked on. A hook rescue only takes 1/8 of the team, not 1/4. Not to mention the lag you'd create by doubling everything.
Even if it's totally optional, it would split the matchmaking and slow things down for everyone.
I don't think it's a horrible idea, but it would take an insane amount of work and balancing to make it playable, and even then there's so many things that would be abused because the game just wasn't designed for it. -
Oh and the devs haven't applied a punish for camping.. and BT isn't a thing either... this is just an idea and your bias is showing again LULSenzuDuck said:@Attackfrog said:
Based on people's comments, it sounds like we would run into some of the same exploits/mechanics people are already doing/using. This doesn't sound like a result of the game mode, more a product of the current game itself.Anyway, I think it would lend an entirely different strategy to both sides. This way, us Killer's wouldn't be able to complain about swf anymore. But more importantly, it would give killers a fun option to run WITH their friends instead of against.
Probably just a tech issue at this point (good point @Freudentrauma).
Except it's not the same at all.
With camping it's defeatable because you can do gens and escape on a camping killer, if you have two killers you enable an automatic death while still being able to protect generators with another killer.
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Could this mode take 2 maps combined to work? Along with the addition of more gens being added? Etc...
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Yeah but that would be fine with killers sharing perks (prettymuch) the entity wants the survivors dead soooo...Freudentrauma said:I even wonder how hard it would be to implement such a game mode considering everything was developed with the 4vs1 scenario in mind.
Perks like Predator e.g. influence how scratchmarks spawn in general. In a 2 killer scenario you would expect for the one without the perk to see them like they normally do, while the other has the advantage of them beeing closer.
That means all perks and game mechanics need to be revisited and reworked to make sure nothing bugs out.Of course it would be fun for such a game mode to exist. But really a lot of work to implement right now.
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A lot of players have been wanting more to do on DBD and yet the devs have had over 2 yrs! (This is more time then a lot of indie games with this little content have lasted)se05239 said:@Fenrir said:
Khalednazari said:
Bravo0413 said:If this game is any sort of fun it will take the throne from DBD strictly because there is more to do on both sides right away...
They said the same about Friday The 13th.
This is more balanced and more fun then compared to f13
We'll see about that, haha. The game hasn't even been released yet and here we are saying that its more balanced. DbD has remained on the throne forever, despite all the doomsayers.
Yes it's an achievement by the devs with only 1 game mode for both sides but for awhile now we've been wanting the basic QOL of being able to get rid of useless addons and offerings that we never use..... WHY?? Why not give us this freedom? The 4 survivor and 3 killer days are gone... for awhile we've been wanting new game modes and the ability to kill with friends they dont give it to us... survivors want more to do and for the first time in the 2 years the devs finally implement an event secondary objective to test the waters... what's the hold up? 2 years is enough time for a game to die look at but because theres no competition in the field this game lives... f13 only has 1 killer and that's one of the main issues, 1 playstyle and theres like 1 map... Last year starts out with 3 killers with already more abilities and fun factor for that player, same with the survivors.... survivors in dbd have wanted to chance to fight the killer but if this happened in DBD the killer would get creamed!... last year starts out with the ability to fight the killer... I hope it does well because then it forces bhvr to take action and possibly implement things that players have been wanting for awhile now
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Exactly this..... I cant wait to checkout some streams hopefully Tru3 streams the beta... unless behavior adds in features/modes "cough" 2v6 or 2v8, KWF! "cough" "sniff" excuse me.... Last Year potentially could dethrone DBD....
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Why not have it be until the player decides to stop like Billy especially if it's not 1 shot? Spirit has complete control and is invisible to the survivors therefore a cooldown is kinda "needed" this killer that you've put up would be loud (especially if the horse is amazingly animated would love to see this) no invisibility and most likely no 1 shot potential there us no reason for a cooldown or a limit to power usage... being on a horse the killer would probably get spotted constantly from across the map as well.. just as bad as spirits hair..KingB said:The black knight: Ability- Dark horse. Upon pressing action ability summon a horse, turning is reduced and move at the same speed as Billy while using his chainsaw. Can swing left or right and lasts for 20 seconds. Has a cool down of X seconds. He's 110% move speed. -
I want crafting!... I want ways to harvest items for offerings in match...like the hook offerings that survivors have, what if survivors could go up to the hooks get a prompt that says "harvest" and you're able to harvest the wood top craft more of those offering the samething goes for the bp offerings, the shrouds etc... why not? It gives survivors more to do and would slow down the gens without even putting in other objectives... it would be a way to get more bp.. same goes for items...crafting have like 3-4 browns = yellow 3-4 = green 3-4= purple also allow "selling" or burning of the stuff we dont use for a discounted price... I don't understand why the devs dont wanna implement this I mean it would be good.... the same goes for KWF (kill with friends) for a 2v6 or 2v8 mode... I know balancing and BS but the amount of people that would come to this game to play killer with their friends is probably unfathomable....
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See this is the wrong way of thinking for business....at no point should there ever be a free escape no matter what if the survivor finds the hatch at the same time as the killer... it's a turn off to new players that haven't even decided whether they are mainly going to play killer or survivor or maybe they wanna play both sides... this hatch idea shouldn't have even made it through... its the result of the devs thinking "oh they'll be so busy running from the killer or too excited to even think about just taking a hit" ..... its the samething with how survivors were able to sit under the drop downs on swamp maps and keep the killer in place for the whole match... stuff like that shouldn't make it through to the live version but because of thoughts "oh they'll never find this theyll be too busy and to excited to even think about it" ........... 😑AgentTalon said:@I_am_Negan said:
That's up to you if you want to sit in a match for an hour and waste time that's all on you. Me just smack them and move onThis. If they find the hatch and so do you just get a single hit and move on. If you don't have any kind of instadown ability why waste time?
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Booty gasmRaquiem said:@Eight said:
@Raquiem said:
The whole problem with the Spirit as a survivor is her constant waah and haah, it's annoying, can't really focus on the game if all I listen to is her making indescribable noises.If that's the "problem" with Spirit as a survivor then you have it too easy and she clearly needs a buff.
I'll concede the waaah when seeing blood trails is standard.(For clarity: I'm mostly kidding around here. Please noone start a buff/debuff nonsense argument again).
I can tell you're having a joke, don't worry. I do have a sense of humour. In all fairness, she's a good Killer, even Queen herself commented on how the noises are too frequent, that's literally her only characteristic flaw, everything else is perfect, the hair, the looks, the booty gasm. She's a really good addition to the game, plus a Top 3 contending Killer, I just wish she didn't make so many noises.

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He/she has agreed with multiple people on here one being Tsulan and that person is a survivor main "shrugs"Twix said:I have to start to believe you just enjoy going against what anyone says xD
I haven't seen you agree with anyone ever on the forum's.Well, to each their own opinion, but I personally believe her voice right now is horrendous and tbh, hurts my ears. Way too loud, annoying, and simply bad. I really hope they remove it or change it to something else.
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I mean theres now 2 perks in the game that help find totems.... 1 being small game (it's been in game for how long now??) The other being detectives hunch...... like you do a gen and everything and more that the killer knows you know... totems shouldnt even be a bother at this point with just this perk... are these perks the most exciting to run... God no... but to just ######### and moan about how NOED is such a crutch perk and be all salty because you've been getting your crap pushed in by noed is a waste of time because in reality you could have avoided the perk completely....
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We love you too
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Ya dont even need to do this so called "exploit" the killer just needs to bate the person with the flashlight out by looking down... like really? Devs ain't gonna pay attention to this (simply because it's not an exploit)
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See this is where you're wrong.... a decent amount of casuals or common players would leave this game if say Noob3, monto, hybrid all 3 are hardcore vets who combined have over 10k hours and they have a massive following which is still growing and with their audience growing the game grows.. so if they decide to say hey dbd is crap im playing this their followers (atleast a good amount of them would) would stop playing and move to something else.... DBD grows through other players/ streamers its not like COD where commercials spread the word and intrigue custumers into buying the game nore is it big enough for that... so to say that casuals wouldnt care if vets left is false... another thing this game has done nothing but grown with all the balance changes that it's made that has done nothing but helped red rank players (killers).... its made the game more appealing to actual gamers rather then the weekly casualSIX said:This isn't a competitive game, people play this from time to time, with their friends/or solo for fun, not actually caring if it's balanced for higher ranks since they won't even bother with it, casual players
Casual players 90%
Pro/Vets or whatever 10%I also wouldn't give 2 flying ######### about the 10% since they're not the majority, they're not the one's who keep the game alive and bringing income
That's how it is
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Survivors still run the game...... DBD is in the best state that its ever been in though there is no denying that .. you can play multiple killers now and maybe have some fun in the red ranks.... everyone knows that SWF is still broken/OP... and as for solo... as long as you know how to run that circle and hit a skillcheck you'll be fine 🙄
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If this game is any sort of fun it will take the throne from DBD strictly because there is more to do on both sides right away...
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This dude thinks a trapless trapper is the most broken/op killer in the game 🤣🤣 my stomach hurts from laughing!! Omg!
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A lot of players want more to do as survivor..... playing gen sim is just not fun... this past Q&A vid McLean stated that they don't want to "ruin" the classic.......... that depresses me a littleWowz261 said:Thanks for the response “thrashed2pieces” I understand this idea would make the game last longer and I can see how survivors naturally don’t have that time ( and the killers would love this.)
The only way this idea could work is if the map design is reworked in some aspects and some mechanics are tweaked so I can see what you mean when you say this idea would turn the game upside down in a way and I completely agree with you but personally when I’m playing survivor I kind of wish that we could have something else to do.
And I hope the developers will consider this regardless. But if it helps survivors can still open the gates when they finish 5 generators ( even if it takes longer ) and the developers could design the breaker room to favor survivors and future maps to help balance how long the games are ( as it should be the exact opposite of the basement) . But your claim is undeniable and you are right this secondary objective would change the game but maybe the community and the developers might be open to something new? -
No survivor buffs are coming dude xD... I dont want anymore buffs or nerfs for either side the game is actually in the best state it's ever been in.... what I want is different game play.... more items and offerings for both sides... implement new items being able to be unlocked in the bloodweb by finding these new items in trials (NOT RNG BASED IN CHESTS) I think this would be awesome for the survivors... also add in crafting I'm tired having 100 of certain crappy items that I'm never going to use... either let us burn em for BP or let us combine a certain amount to make them into a rarer version -----> this is the type of stuff I'm hoping to see for survivors and killers more so for survivors... I can see something for offering for killer but obviously not items lol....
New items.... vigo (most likely) was experimenting with entity stuff... so what if he can somewhat harness this power and makes----------> an invisibility cloak... alright so the entity is weak to like and it's something survivors cant really harness so while using the cloak it puts them into BT effect and if used too long they'll go into dying state and everytime they take it they scream in pain... survivors are invisible and a lightweight effect comes with the cloak... this is something fairly awesome I'd like to see come to the game -
Git Gud
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That's right too! I forgot it stated "speculatated release date" right next to the date... shows how things can be taken out of hand lolOrion said:@Bravo0413 The wiki put it up with a notice that it was speculative, based on prior releases. It's not the wiki's fault that people don't read notices.
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ChesterTheMolester said:
Probably said it cause of the tantrum many threw because it wasn't released on a speculated release date.Kilmeran said:@Supernaut said:
Well December is winter, and certainly closer than we realise!!!
Still psyched!Just pointing out that he said that December release was not guaranteed.
This /\... and it was a release date that the community made up.... well the wiki decided to put up and the community decided to believe... I'm just excited to see what else they have in store for us -
What if after using DS the survivor got a BT timer? So they'll end dropping if they dont lose the killer... that way they cant just loop the rest of the game and the perk will reward those who decide to lose the killer as their supposed to..
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This perk only encourages farming it doesnt encourage playing the game... as of now I'm seeing this as a waste of space as a troll thread... give us something actually useful
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Their saying that Patricia one of the community managers stated in another thread that lobbies are bugged!... it's not this survivors are moving to killer blah blah blah..its the lobbies are bugged it's happened before and its happening against... this BS of nobody is playing survivor is all nonsense if nobody was playing survivor you wouldnt get a game right away as survivor.. which I haven't had any issues at all with either soofcc2014 said:@Wolf74 said:
@fcc2014 said:
@SirVicksTheSlayer said:
we've all been around for new chapters and new killers. i do not believe that the event is the only issue with the long wait times. maybe im wrong. 15+ minute killer queues are just way too long to be the only cause. at any rank.It has nothing to do with buffs or nerfs. The player base is in transit if you have a large segment playing killer to get vials you have less survivors. How hard is this to understand. If they came out tomorrow and made offerings still produce points just by burning, or allow harvesting of nectar even after 30, and/or you can get your 60 combined from either side within 3 days que times would be back to normal. It is part of why i worry about an alternative mode as it will change the player base and increase que times.
The community manager already admitted "lobby issues" and the team is "working on it".
Stop spreading this nonsense.What the hell are you talking about?
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Omg FFS.. "nothing is working in DBD" are you serious?....please I know it's a bummer that their not streaming or posting the vid but honestly stop whining... everything is working, I understand lobbies are bugged again but really in game everything works fine... on ps4 everything is clicking 100% asides for top5 ranks... I Q up right away at rank 8 and 10.. nobody is leaving the playerbase is growing and survivor is fine and strong as usualAnotherRandy said:
Damn, was excited for this video the whole day. This is so sad rn, nothing is working in DbD, now I can't even watch a video while waiting for survivors. That's a big oooffPatricia said:@Th3Nightmare
The Q&A will be posted tomorrow instead of today.
I'm going to change the date, if someone else is asking please do share the info.
Thank you !
@Patricia are you going to upload tomorrow at least earlier or at the same time as usual? -
The thing is the lobbies may new bugged... too many players playing killer just doesnt sound right because most players dont like playing killer... obviously they should adjust the event and make to where survivors can farm points throughout the event but that may not actually fix the lobby QsNextKillerSpongebob said:@Patricia said:
@ToxicAddiction Because we are investigating the lobbies issue and this is our priority right now.Holy ######### that counter! Get f'ed ToxicAdditiction!
Patricia, an idea I've seen on the forum quite a lot was to make both sides be able to get the 60 vials or at least something after the 30 vials so both sides are equally played.
Since the 4:1 ratio is now playing both sides it's getting a lot on the killer side. The ratio now is basically killer players playing survivor vs survivor players playing the killer.
Just an idea

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Rank 1 is your problem then I have been just farming the hooks and letting people live knowing that survivors aren't really ranking up because of the fact they are not trying at all to win.. so I'm sitting at rank 10 and I get lobbies filled with in secondsDamarus said:@Rex_Huin said:
i'm supposing you already filled your killer vial count, otherwise you are soon going to came back crying...
Killer lobbies on PS4 are fine at the moment. Can usually get a game going in a minute or so. As mentioned my problem is time to play.
Don't know what your rank is, but I have to wait more than 10 minutes to get just a single person in my lobby (I am rank 1).
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PhantomMask20763 said:I play on ps4 too and I have been noticing a decline in players. I love the game but que times are WAY too long now for killer. It takes almost 10 minutes just to find a match. Worst part is I'm at rank 4 right now and normally I'm at rank 1, but at those ranks its nothing but long que times. I might end up moving to PC. Theres a larger player base there and the fps isnt messed up. I just need a good gaming computer

FFS.... the playerbase isnt dropping... you're at rank 4 if ya haven't noticed hardly any survivors are pipping because of the event they only care about the nectar and bp that comes with it..... the playerbase is growing.....even on steam 🙄 -
The playerbase is still growing especially on console... ain't no one leaving because of the small changes that have happened its actually the opposite
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:ORuneStarr said:@MyNamePete said:
because dwight a pp heADNo u >:(
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At least it looks funny lol
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They did say that they wanted to completely revamp him... they wanna give him a new powerBlueberry said:This is WAY more than the devs want to do. I don't think you realize how little resources they have for this. They are wanting easy changes that require little work, not completely remaking a killer from the bottom up. All he needs is SC not to wake you up, no actions but saves/windows/pallets during dream transition and slightly faster transitions. That's it.
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Troll thread xD
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I wanna see more of what he's able to do in the movies i know the devs cant give everything but come on... freddy could change terrain, change his looks etc... he was prettymuch a God.... they dont need to go as far as giving him the ability of changing terrain but at least give him something for the chase... also freddy fed off of fear (unless that was just a freddy v Jason thing) so maybe tie that into the game some how?
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Combo it with BM and you can see every one everywhere its amazing lolTigerKirby215 said:Look at it like this: Without BBQ there are up to 7 generators for you to check. With BBQ it's narrowed down to 3.
It's not the be all end all "I SEE EVERYTHING" perk that some people make it out as but it really cuts down on the time it takes to find Survivors.
Also Bloodpoints. -
They get salty over it because Billy, Nurse and to an extent Spirit exist so if you do catch sight of one on bbq they can just rush to that survivor and gain momentum... that's why they don't like BBQ even though it was made for survivorsKnex4545 said:@deadwolfwalking said:
BBQ is a decent perk but it attracts more salt than anything. No matter how well you play, you'll be hardpressed to get a 'gg' or anything positive. Its considered a crutch perk even though most killers run it for the BP gain. I don't care much about BP so i took it out of my loadout.See I don't understand that. It's not even that good why do they get salty over it?
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Same I'm on ps4 rank 7 as killer and rank 5 survivor no problem and I'm U.S EST
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The lobby Q times are a bug...
If there were a shortage of survivors you would have long Q time as survivor as well -
Yeah with addons shes S tier for sure.... but she's deff addon dependent...