Stacking mangled and coulro...
However the hell you spell it....... Alright imo they shouldnt stack now before the healing changes they were okay but now that slug meta is a thing it should be safe to say that the dominant percent should take effect.. so when in the TR coulrophobia will be in effect only and but outside the TR mangled will take effect...
Comments
12 seconds + 75 % = 21 seconds
After healing nerf:
16 seconds + 70 % = 27.2 seconds
6.2 seconds more than before the nerf. Wow!!! (sarcasm off)
If you run ruin/bbq then you cant run anti pallet/window perks with clourophobia and sloppy. Just a style of play, should be allowed to keep perks relevant.
Just call it Down2ClowPhobia. That's what I call it.
On topic: Down2ClownPhobia still forces you to remain in the terror radius, meaning that unless it's The Game or you're Doc you're not going to be keeping people in your terror radius for that long. And even under the context that you're playing Doc with Distressing / Down2Clown / Sloppy / Deerstalker (slug build) that means you have no Ruin or BBQ.
It's a valid strategy but not a good one. You're putting all your eggs into one basket, akin to when you run multiple Hex Totems with Thrill / Haunted or multiple end game perks.
"Sloppy nurse" is a good combo it gives you that extra time to find healing survivors, but coulrophobia is useful when combined with distressing. And then there is anti-heal meme build coulrophobia, sloppy, nurse's and thana.