BlueFirebilly
BlueFirebilly
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Comments
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@EvilJoshy said:
ALL the updates are healthy for the game? I can think of some patches they reverted or released another patch to try to undo the previous. I get your point people complain too much but lets not pretend these devs know their own game.
Every patch has good intentions that are supposed to have game balancing properties, the reason they are undone is because something goes wrong
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The game is not killer sided, the odds are weighed in the survivors favour, yes there are really good killers but the game is not in the killers favour, plus they balance it off of the highest ranks not green or yellow whatever low rank that 90% of the people who complain from on both sides. It’s more killer sided at low ranks because a killer potato can kill potato survivors decently easy but in high ranks great survivors will almost always whoop a killer. Except lots of the whooping happens from SWF, if SWF wasn’t a factor than stats would be different
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These map changes are good for the game, I hate The Game on both sides but if you think the new map changes are bad for the game you need to grow up and play killer
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OoO would ######### on this idea
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Seeing all these mains whine and yell at the other side is funny, I’m not going to share my opinion but I’m a neutral so I’m basically as unbiased as they come...
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Yes I dislike NOED but it helps, but I don’t think map size changes will change much because only a few map sizes are changing... Plus mothers dwelling is still going to be as massive as ever
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@TheMythicalCat said:
I think it's about a 4 month gap between chapters, so it should be around June
It’s about 3 months, per killer, roughly March -> June -> September -> December
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Ngl an eye for an eye is an amazing perk but the speed is way to fast for an increase, it should only be 1/2/3 m/s because a 12ms killer would be way too op
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Yes, they would like us to use the same 10 perks on either side, if a perk become remotely good then it’s back to the trash can it goes
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Camping is a legitimate but bad strategy, and I know what it feels like be camped and knowing what is going through a mindset as a killer when they are camping. I don’t like camping but in certain circumstances, it is justified(but very rarely). I don’t mind camping because usually I can run the killer until 3 or 2 gens then and I know my other teammates will get out!
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First of all, killer frames on PS4 make me wanna die, secondly the reason for such longer survivor queues is because lots of the killer player base is leaving, they don’t wan5 to have to deal with the unbalanced parts of the games(which are becoming more balanced), or the extreme toxicity of 4 people ganging up on you
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I don’t think anyone should be able to leave, killer or survivor. The one problem is trial and error is ok you learn, but when you have a ######### game, survivors can kill themselves on the hook while the killer can’t, it’s a problem survivor shouldn’t be able to kill themselves 40 seconds into a game a ruin every other players game
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Just ignore these people, I hope they get justice because the foul language they used is unacceptable but don’t give these ruthless twats the satisfaction they want
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Keep this civilized please, the devs have said camping is a legitimate but bad strategy so the killer can feel free to camp. Please keep in mind that the killer can’t snap their fingers to the furthest point away like you would like.
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If you can only loop with god loops when you need to... Git gud
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@Keezo said:
imo, just make it SET your hatchets to 1 and slap on a spicy little "this trumps all other addons", then maybe a slower reload time. You get 1 hatchet, thats it, no Infantry Belt can save you. oh, you missed? abandon chase or be a 110 killer with no power.
I get what your saying but the huntress can still walk up to you, three hatchets for 24m isn’t bad because it requires skill, and it can’t be a brain dead addon anymore
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@Alphaphalt said:
So he's a 115 Huntress with instant wind up and can activate a 10% movespeed boost and can vault pallets and still down you.
Are you high?
Forgot to mentione, he would become 110% with 24m tr, he can go up to the 125% but that lasts for a very short time, he can only perform two attacks in that duration, and his wind up isn’t instant, it’s just a tad bit bigger than huntress, but his throwing knives would have the ranged potential huntresses do
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They will eventually give all killers their own lobby and chase music, like doc or demo
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@Deadman316 said:
Your post is 100% false. Just because someone only plays one side, that means they can't understand what the other side goes through while reading and watching videos? Or, maybe they just understand the situation by being in trials themselves. I play survivor and I get on BOTH sides about their whining. All you're saying is "when I complain about something, no should fire back with anything if they don't have the knowledge, because I know the ones that does would agree with me and I don't have to argue back and forth". What's funny is that some of the people that's supposed to have the knowledge you're looking for, doesn't know much themselves. You can believe what you want, but I'm still going to voice my opinion, because I don't have to be a killer to understand a situation. Bottom line, Killers that whine about nerfs and loops are bad killers. Survivors that whine are bad survivors.
So let me guess, you are a bad survivor since I’ve seen you whining on here before? But no, the point is you need the knowledge to back up your opinions unless you realize what the real problems are with both sides while playing only one side
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@Clevite said:
Yes it certainly helps to see the game from both sides. It makes you more understanding of why a certain tactic may have been used in that situation.
But I feel to truly get it. You have to play both sides competitively. Not just doing dailies or memeing around. But take each side in to at least purple ranks.
yeah you have to have good knowledge of either side, knowing what it is like to play to rank up or have fun games, not just play one side and then do the other side for dailies only
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@Nurgling7 said:
What if you only play Survivor the majority of the time now and still acknowledge that side is BS?
It’s fine as long as the beholder has knowledge about the other side
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@blue4zion said:
I'd say most of the opinions still matter, but you definitely need to play and understand both sides to have more knowledge on everything.
I personally was a survivor main when I started, had a terrible first killer match and hated killer. I complained a lot as survivor, but once I got super addicted to the game, was constantly watching videos and started playing killer, a lot of my opinions changed. You just have to see things from both prospectives, it won't hurt.
Yeah, it’s not even if your a 100% main, it’s just you need to see everything from both perspectives or else I don’t think your opinion will be decent or valid
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@blue4zion said:
I'm not sure what you're talking specifically on, but from the title I'll say this.
Killer is for sure more stressful and difficult and I think a main reason is because you're alone, against 4 people working together.
And whenever I’m one of those 4 people I get 3 other potatoes
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1192708#Comment_1192708
So like deathslingers near miss?
Yeah, it would be sort of like that I’d say
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@ohheyitsbobcat said:
If I had to guess, maybe because of the 50% extra Bloodpoints?
Legion is one of the best Bloodpoint farmers.
Yep legion and doc are my farmers, working hard for entire days
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It’s because legion was leaked in the next rift and people are probably raving to level him up now
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@elvangulley said:
If the devs are saying expect 2 or 3 gens to be popped as soon as the game starts fine just make it where the more gens you do the longer the next one takes so the killer doesn't feel like they lost the game in the first minute
Even if the first two take 15 seconds more that is 15 seconds more for the killer to do setup they need
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If your going to start, start with survivor, preferably with other people. You also know already that this community is highly toxic and the game is not friendly to new comers, they have made changes to make it better but you will experience lots of toxicity and hate. Have fun!
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I’m happy, even as a survivor I hate these loops, anyone that is brain dead could still use these loops, I like loops that require skill
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1188000#Comment_1188000
Some aren't. The only Killers that are hard are the ones that have no synergy with their own perks.
Like Deathslinger and Huntress would be hard. But Bubba and Legion are easier.
Don’t forget wraith, I just did doc, hag and trapper first try and hags and trappers perks don’t have synergy
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Seems like lots of people wanna agree it’s plague just because of how she gets bullied by the ranking system
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@Hopesfall said:
Oni, Mind's Eye is a terrible perk and distracting. Plus he gets punished in the Chase emblem for using his power.
Nurse.. I did this post nerf.. so yeah
Rip post nerf adept nurse
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@NovaliumTS said:
https://forum.deadbydaylight.com/en/discussion/comment/1187152#Comment_1187152
Yea but these gen rushed, i tried applying pressure but it didnt even phaze them in the slightest, im ok with rank 3 and 4 but 1 and 2 is where i struggle at especially when they're entirely coordinated and know what each other is doing
Yeah, I can generally deal with red ranks but ultra coordinated rank 1’s can only be handled by the best nurses, spirits and Billy’s
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@AvisDeene said:
I thought it was a bug, didn't realize that it was a joke.
That was the purpose, to be a funny joke that people would fall for
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@Schmierbach said:
Hag is probably my worst. All three of your perks pop in less than 2 minutes, so it's basically perkless Hag.
Hag is bad, with ruin, you basically become perkless hag so you have her best addons
@Uistreel said:
Plague is the hardest, without any doubt
Yeah, most of the killers abused by the ranking system have the hardest times
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@[Deleted User] said:
I thought it was honestly hilarious. Who tf is mad about that? lol
Some people who just love to whine and be rude to devs, I loved the prank as well!!
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No offence, but I’m a purple rank killer and I deal with red ranks easy, it’s different for many people but since green ranks I have been able to deal with red ranks easy. The difference between purple and red isn’t very large and rank dosent really matter
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@EmpireWinner said:
who's complaining lool
you should se the people complaining on Twitter, I’ve also seen complaints on here already too
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Power gauges are the worst things in this game, except for Freddy’s teleport
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Hmm two topics next to each other, Mori's shouldn’t be in the game and how do I get mori’d, how ironic
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@MasonOliver123 said:
Hilarious, right
Never laughed harder 😑
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Wooo only one killer perk 😑, when there is more useless killer perks
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Yeah, but lots of his other addons are trash so it’s some bands for a few goods
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I’ve had a few rock glitches that only works for surv on the two asylum maps
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I find them good, if you put them in the right spot you will always blind the killer, but realism and fairness, I have never heard of a completely quiet firecracker 😑
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@inferjus said:
https://forum.deadbydaylight.com/en/discussion/comment/1181072#Comment_1181072
That's funny how Ormond is not even biggest map in the game yet it's the most problematic one.
Yeah, I thinks it’s because mothers dwellings main building isn’t near as abnoxious
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@Mister_xD said:
these are called "fatshame spots".
thats a bug - please make sure to report them in the bug reports section of this forum, so the devs get to know about them and can fix them.
if you get survivors who constantly abuse them to gain unfair advantages over you, thats also reportable. so if you have someone who always runs to that spot during a chase, you can - with evidence - report them by filing a ticket at the official support page (https://support.deadbydaylight.com/hc/en-us). an ingame report will be required.
Thanks, poor mr puddles
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@toxicmegg said:
yes. gen speeds are fine now that toolboxes have been nerfed
Like I said, 90% fine, they are still horrible for low mobility killers
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@BlueFirebilly said:
Maybe they could do something like keep the gen times now but adjust them, early game gens would say take 100/60/54/50 and as each Gen pops, gens for one person drop 5 seconds for one person, 3 seconds for 2 people, 4 seconds for 3 people and 4 seconds for 4 people. It would balance it out and as killers got stronger survivors got a bit stronger and gen t8mes would be reduced very slightly for 2,3,4 people when 1 gen is left
It would be like this 1 surv/2 survs/3 survs/4 survs:
5 gens: 100/60/54/50
4 gens:95/57/50/45
3 gens: 90/54/46/40
2 gens: 85/51/42/35
1 gen: 80/48/38/30 <- slight nerf
These could also be changed by killer, killers like billy, spirit and nurse could keep the same all game while other killers like hag and trapper could recieve something like this ^^