BlackRabies
BlackRabies
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I could see this having conflict issues with the killer perk ShadowBorn.
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Same, just got out of a trail knowing i did at least one with via co-op. Snow map, PC.
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Spirit appreciation? BOOOO!
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Mine was way back in tome 1. "4 pallet stuns in a single game" took me like 3 days to get it. It's almost impossible to even get a pallet on certain killers. Only reason I got it was a Meyers that just wanted to farm.
@Phasmamain said:
Blood debt by far
Which one was that again?
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Lol I've been seeing this challenge is bugged, but I guess with DS can easily scam the challenge and get credit.
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@Ludicris said:
Like have you guys tried running him with Hex: The Third Seal yet? Absolutely chaotic
It doesn't hide the cube from survivors if that's what you're thinking. Killer objects that are white are never hidden from them even if blind. Only a specific killer add on can hide them.
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That looks like a perfect game to me. There's been times where I got 11hooks and the last survivor escaped yet I still get a perfect grade. Maybe just 100-300 BPs of from a perfect 32K.
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Killer objects that have a white aura are always visible regardless of blind or not. Any other color can be blocked.
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I don't have the time read all that (at work) I think it's fine as it is. Really strong vs stealth killers fine imo. Overall I think it's a noobie perk that cause the player to lack off a bit when being aware of their surroundings. I used it a bit when I first started playing, but after I quit using it I my awareness to little things and watching out for the killer gotten way better.
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Which version of Chris exactly? DBD has RE1 version during Chris early days of STARS. Everyone thinking of most recent version of Chris. RE8 version would destroy David. RE1 version of Chris, David might stand a better chance but will still lose to Chris I bet.
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Clown wins.
Trickster moves a bit slower and Clown with yellow gas can very quickly close the gap. With the purple gas Trickster aim with his knives gonna be greatly reduced i bet. Might still hit the fat man but won't be hitting any vitals.
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It's always been like that. Hatch is placed somewhere on the map and it won't become visible until conditions are met. Bucket head can find it early if there's a random spot that his trail won't stay at then he found hatch.
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Isaac would make a good survivor, but for killer the only thing that comes to mind that could work as the killer would be that unique unkillable uber necro w/e it was called at the end of DS2 that lead the swarm after Isaac shut down the power.
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I got all of them. The hardest ones for me was Plague, good perks but her kit makes it hard for the adept.
Nurse and Oni close 2nd. Nurse cause I never play her and Oni only because his perks were useless.
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For me when I mostly played killer during that time I was having a lot more fun and fair games.
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The Game map disabled from what I heard is that there's a room with a gen you can drop down into from a hole above and be trapped there as a survivor. All the door ways being sealed up unless the killer breaks one of them.
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Well... glad you enjoy it but you better be ready for a LOT of hate because stridor spirit is the most hated things in the game.
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Copy/paste from one of the mods. Talking about hackers shouldn't be a thing on the forums.
Idk don't remember the mods name the pokemon sword/shield gym leader.
"We do not take personal reports, you need to report them in the game and then send additional video evidence to support here: https://support.deadbydaylight.com/hc/en-us/requests/new?ticket_form_id=360000942011
You can still try to fill out a ticket with the information you got."
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Really... idk, Up to you really. Imo there no point in P3 survivors all perks since the grind for even 1 P3 with all perks is unbearable for me. I've only prestige Meg, Ace, (P1) and Jill, Leon the only 2 that are P3.
Killers I prestige them only once and use it to mark the killer's I enjoy playing as they'll get BPs and all perks.
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I'm probably part of the very small minority, but nothing but face camp Bubba with Insidious i have the most fun with. A game of chicken for me. How close can I get to the killer without him noticing me?
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All I'm seeing here is a mess of text. You're really complaining about this challenge? This is nothing, this is something easily obtained from normal game play and it's SAFE unhooks. I think this promotes healthier play from survivors waiting for the killer to leave instead of dive bombing the hooks.
This is an easy challenge there's plenty others far worse that you have to throw the game to get.
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It's not that bad. There's been others far worse, some you have to throw the game to complete. Least this on you can use the We're gonna farm forever perk.
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I was able to get every achievement in DBD and survivor rank 1 was one of the hardest for me the build I used... Prove Thyself, Small Game, Self Care, and the 4th think was Kindred. The best way to pip that i found for me was just get as much BP as possible in a trail.
Self Care for extra survival points, small game for Boldness, and Prove Thyself to make getting the BPs easier.
Regardless you gotta get all 5 gens done at least. If your not on a gen then find one. ALWAYS be working on a gen.
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I've had something similar just as horrible. One of the Corn maps the one with the barn with hay in the corner. 1 gen was inside and the other 2 was just outside the barn close by. I noticed this very quickly when the match started and tried to fix one of them to break it, but I'm certain the Legion noticed it to since he never once left them. 2 died 2 escaped via key that was next to one of the 3 gens.
Since what you had was an indoor map it probably was worse than mine.
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If anything the only killer imo that needs a little buff would be trapper. It really that bad just to let him carry +1 extra trap without having to use a bag add on every single game.
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Nemesis, Trapper, and Pig cause the killer themselves are not the only thing you need to worry about. Got zombies and traps have to worry about.
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Contact the support team and file a ticket, best to have video evidence as proof of the hacker cheating. W/O video evidence they can't do much. Even with proof they will not respond about any actions taken.
I've never filed a support ticket myself so idk where exactly to file it.
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They should at least keep there names as it wouldn't make any sense to have them changed.
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@Wiitab360 said:
Which Adepts were the hardest? Killer and Survivor.
The 2 hardest that I can remember is David because of No Meither and for Killer probably Myers, Oni, or Nurse. Killer adepts with horrible perks that doesn't work with their base kit or power makes it even harder feels like playing with no perks and Nurse cause I never play her.
@JawsIsTheNextKiller said:
Congrats! How difficult did you find "Skilled Huntress"?
I have this game on PS4, PS5 and PC. I need to down survivors with long distance hatchets 220 times to fully complete Skilled Huntress. After 3 years playing this game I have managed zero.
On steam it's 20 times at least 24 meters so you wanna double check the console version. I got it before her add-on rework. Iri-head with +1 belt cause i had no +2 belts, Iron Maiden and just farm for it was rather more on the fun side. Since my goal was 24+ meter hits over kills.
Lot of these achievements are simple to do, but are just an unbearable grind. Like 500 hits with nurse, 100 CATCH from bear traps, Taking One for the Team was the worst!
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2432492#Comment_2432492
Thank you. Which one is Left Behind? I'm looking at the Steam achievements and all I can find is "no one left behind".
"Left Behind" *looks up steam achievements* I got them mixed up. "No One Left Behind" is 'rescue someone after a gate has been opened.' which everyone should have gotten. The one that was on my mind was Bill's 'Left for Dead" achievement. That's one of the hardest to get that i mentioned.
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@VioletCrimes said:
Oh, since we can ask you anything, how long did it take you to get Adept David? I keep getting tunneled trying to run his three perks.
I can't remember, I got it back in April 17th. Since your stuck with No Meither you gotta play like the biggest coward. Rush gens avoid getting seen at all cost, let your team mates do the saving unless your already close by, bring a key maybe and just get out if you can leave your buddies for dead.
@QwQw said:
Bravo, my friend. Honestly, this game has some of the worst and most poorly designed achievements I've ever seen. This is no small feat.
How was it like getting Left Behind?
Left Behind..... That achievement and the 4K mori with Myers was the worst. Was able to get it on The Game vs a Spirit. I HATE SPIRIT, she had NEOD as well! left the last gen in the bathroom at 99% finished it after the other 2 died seconds later she closes hatch. Went upstairs I was nearly seen at the end as she was just on the other side of the huge door way. Turns around then i made a sprint for the door and escape with her right behind me. Wake Up, Spine Chill, Adrenaline, and can't remember what the 4th perk was. This achievement a dam mess needing a balance of everything between skilled and potatoes having the other 3 die yet having 4 gens done with the 5th i leave at 99%. EDIT: Was thinking "Left for Dead" achievement which is very different from "No One Left Behind"
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@[Deleted User] said:
What was getting "Evil Incarnate" like for you?
That's the 4K mori with the 2 ultra rare add-ons with Myers? That achievement was my biggest worry, I hate playing Myers cause he's so boring and I left him at the first lvl 50 and nothing more. I only had enough add-ons and offerings for 3 attempts i think before i had to dump a fortune of BPs for more add-ons. Somehow I managed to get it on my... second or third attempt on one of the auto have maps. D/C penalty was still active at the time had Whispers, Ruin, Discordance, and PWYF... all were lvl 1 still one of them whispers or PWYF was lvl 2.
Put yourself in green or purple ranks to make it a little bit easier. Any adept challenge that the killer has with a instant down you need to be really careful of cause it can hurt your score. Instant down each survivor from healthy state only ONCE after that free to use your instant down power after they're injured or it's the last survivor alive. Plague use the red power when you can. Regardless of killer it's a gamble on map and pray for potatoes survivors.
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He's not. They over tuned him and he's imo one of the strongest killers in the game for how easy it is to play him.
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Plz don't remind them.
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I really enjoy it. I can screw around and just have fun messing around farming BPs as a survivor and not care about escaping.
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I don't get it either. Every since I first got the game whenever I finish and close the game down I get a little pop up in the corner that EAC detected something. And I have no idea what this detected thing is or what it was even looking at.
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@TheMadCat said:
What?
It's a challenge you have to throw the game to get. Intoxicate 2 survivors then give them the yellow gas so it in a single game.
I think it's gonna be a bit easier to pull off than what most people think. Survivor just looping around a pallet? Throw a pink bottle at their face then throw a yellow bottle for them. OR camp a nearby hook Survivor gas em when unhooking then quickly throw yellow gas every where.
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Pig has the fastest Mori or shortest Mori animation.
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Before filing that ticket, my recommendation just unlock and get every single perk on GF it'll force Ruin to come out sooner or later since there'll be nothing left. Once you get to a blood web with not a single perk the then fill out the support ticket.
I've also had similar problems myself having every perk available, but I'm having to dump massive amounts of and multiple pages of perks of BPs just to get tier 1 of the one perk I want like BBQ. >.>
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No, there'll be even less reason to play killer and even longer que times for survivors. Really not that hard either if you want BPs as survivor just play for BPs, don't rush gens then leave doing that you'll get only a little.
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A win for me is earning 24K BPs during a trail.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/2391868#Comment_2391868
To keep the inventory UI/switching inputs simple. We considered seperate ammo, but it wasn't worth the added complexity. The first design had 3 bottle types. :D
There was a 3rd bottle during the early rework experiment? Alright to share what it could've if it worked?
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Too many mixed feelings about these trickster changes positive or negative changed overall? Ehhh, everyone gonna have different answer.
My thoughts though imo I think this was a healthier change for Trickster. Now has to reload just as often as Huntress and you can't mindlessly just throw knives at them. Requires more skill now to properly use the knives. And when I played him before these changes I was more conservative about throwing the knives focused more on landing the knife hits than spamming them that I hardly had to reload.
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Twins skin is awful imo the weapon is ok and the rest of it just a what is she even wearing.
Also avoid getting the gun that fisherman death slinger has. Aiming down sights has a large block on the barrel makes it hard to aim
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My advice for adept achievements with any killer that has a instant down is only use their power to instant down them from healthy state only once each. Use the power freely when they're already injured. Instant downing them all the time with your power only hurts your emblem score, brutality score. Being in the lower ranks will make it easier as well. Purple or green ranks and you need to get 11 hooks for adept. Red ranks 12 hooks.
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They had 3 add ons that had the dicribtion changed possibly hinting a rework maybe an AI controlled Victor. Similar to what happened to clown the party bottle add on was changed with out having yet a official rework notice. The only add on description that was changed I remember is the purple perfume. Another one inflicts oblivious while Victor is charging.
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Highly doubt Chucky would ever come to DBD, he's even smaller than Victor and how would he even work?
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Spirit hands down she nearly all the information she needs while the survivor has nothing to work with. Second place goes to sweaty ruin/undying/tinker blight, you have so much mobility you really need to use those 3?!
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Love outdoor maps with some buildings, so haddon field and the school that's mostly survivor sided yet you hate dead dog saloon which is more fair for both sides? Ok...
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@Mazoobi said:
There is actually a flashing on top of the gen!
I don't have a pic with me rn, but when I used it as survivor, you can see smoke coming from the top of the gen with the mini blue flash grenade.
The flash bang on the gen is only visible to survivors. Killers don't see it.