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BasementDweller

BasementDweller

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BasementDweller
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  • @meatisadelicacy said:

    Poor killer mains, can't get four stacks of BBQ while the game is super unstable and almost unplayable for a lot of people. It's temporary. Calm down. And imagine what it's like for survivors who don't get double BP almost every game. Huuu.

    There's a difference between someone's game crashing and someone intentionally dcing because they hate losing.

  • @megthomas_ said:

    latly Dbd not enjoyable anymore thanks to all these bugs and unreasonable nerfs and buffs

    i follow otz and I noticed every single thing he complained or point at is always heard

    he complain about DS and its useless now

    And killers still slug anyway

    loops that reworked and change due to his opinion

    bt is also change

    like high ping and bugs aren’t enough

    listening to Otz as the most powerful streamer killer in Dbd is like letting AI run the earth and dominate it

    Dbd now is unbearable frustrating

    please consider main survivors streamers opinions too

    its hard to play fair game when only main killer is the only side devs listen to

    Otz made a video talking about how spirit's add-ons are problematic.

    https://youtu.be/1Dqzt_FRFPc

    But I guess the devs should stop listening to otz.

  • @warmancr1 said:

    yeah i understand what your saying but it would also give people who dont want to play with these toxic perks like noed or bbq and hexes and stuff and just use skill to play. alot of new players leave because of the way these killers play so give them an option to play another game mode.

    None of those perks are toxic, and most of them require skill.

  • @Mistikus said:

    and maby they done tghis to prevent being sued form some licence holders cous we broke thisk that was ment to be sets from begining

    People already had to pay for the entire set. Why would the owners of a certain license (who already got money from people purchasing the sets) care if people were able to break the sets?

  • @aroell said:

    https://forum.deadbydaylight.com/en/discussion/comment/2294865#Comment_2294865

    Tunneling itself should be a crime. People on the internet do whatever they want. Turn of your chat if it bothers you so much when someone messages you.

    Clowns make 20k+ a year, yet here you are doing it for free.

  • No he doesn't he's fine.

    He gets notified if a zombie spots you

    While this is true you can easily make the zombie lose track of you and change the direction your moving.

    Zombies can hit you to help him out.

    The only time you should be getting hit by these zombies are if Nemesis chases you into them. They are extremely slow.

    Vaccines are limited. He can see if you use one

    He has to hit someone three times to down someone (if he uses his power). He only gets a killer instinct notification, and it doesn't last long.

    He is too fast

    He's 115% that gets slowed when he uses his power.

    He has too much reach.

    At max it's only 6 meters

  • @van9684 said:

    https://forum.deadbydaylight.com/en/discussion/259348/nemesis-needs-a-buff-come-on

    Lol he’s so op. He can hit over walls and pallets and has zombies. What more do people want? If you want an easy kill simulator play with the bots.

    Wrong Nemesis

    hhj1jiqhpoz31.jpg


  • @FFirebrandd said:

    Pop should probably be nerfed to 20% from 25%. Ruin should maybe be nerfed from 100%/200%/300% to like... 100%/175%/250%.

    Devour Hope... Honestly I personally hate it. There's nothing inherently wrong with it... I just hate it.

    No other Killer perk needs a nerf. A lot of them could get a buff though.

    Ruin should maybe be nerfed from 100%/200%/300% to like... 100%/175%/250%.

    Ruin doesn't go to 300% only 200%

  • @van9684 said:

    https://forum.deadbydaylight.com/en/discussion/259270/nerf-nemesis

    Get ready. Killer mains incoming to attack you and shun you for saying what we all know lol.

    Ah yes, telling someone why a killer doesn't need to be nerfed is "attacking" and "shunning".

    People say the tentacle is impossible to dodge, but I find it easy to dodge.

    People say the zombies are are free downs, yet all the games that I've played against him not one survivor got downed by zombies (even on indoor maps).

    People say Nemesis is OP because he can hit over pallets, I guess Huntress, Pyramid Head, and Plague are OP as well.

  • They turned off the dc penalty.

  • No, he doesn't need any nerfs.

  • Because he's fast,

    He's 115 and gets slowed when he uses his power.

    he has a rifle attack

    At tier three the range is only 6 meters, not that long

    has zombies to help him slay the survivors.

    They're extremely slow, rng dependent, and get stuck on objects.

  • @van9684 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2283506#Comment_2283506

    Sounds like someone is upset they can’t play toxic. Go figure. This entire forum is a killer main complain fest. Us survivor players are honestly sick of it.

    If you think people would only dc because someone was "toxic" you should look at gameplay before the dc penalty was added.

  • I think they get alerted to survivors grunts of pain, failed skill checks, and Red Herring.

    I'm not sure about Diversion.

  • @Marik13 said:

    Please... the only time Clown is ever really a problem is when he uses the red head's pinky finger add-on to make survivors exposed. Otherwise he's not that bad. Annoying at times if it's a good Clown, but no where near the levels of OP like Spirit or Nurse. Hell, Doctor is actually more of a pain to deal with than him too.

    Did you read the post?

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/258438/no-one-playing-nemesis-anymore

    Just people not willing to put time in to learn a new killer. With about 25 available most have settled into 1 or 2 already and don’t want to change

    I don't think people are going to put time into Nemesis, especially if they constantly suffer from disconnects/lag spikes when they play Nemesis.

  • @stvnhthr said:

    Is it odd I have played about twenty games since the latest chapter launched and have never got the new map? I keep hoping to see it but it never appears.

    The map was disabled.

  • @Regulus47 said:

    I thought killer was supposed to be the hardest role from forum users here. I've been 4King every game with little effort with The Nemesis and I feel bad for survivors. They have no chance. I'm not sure if Nemesis needs a nerf or just the killer role in general, but the tentacle definitely needs to be looked at. It has a massive hitbox and deceptively long range, and he barely gets punished for missing it. It's basically a guaranteed hit at any loop. And it breaks pallets too?

    Seriously, what were they thinking when making this killer?

     It has a massive hitbox and deceptively long range

    Neither of these are true.

    The hit box is small and easy to dodge, at max mutation the range of the tentacle goes to 6 meters.

  • Franklins was able to destroy the vaccine if the killer was Nemesis. They couldn't find a way to make the Vaccine immune to Franklins, so they nerfed/changed it.

  • Unless a lot of changes are added soon to make the game somewhat more enjoyable, that number won't last for long.

  • @HaunterofShadows said:

    Ok im slow to this what happened to franklins

    It won't destroy items anymore, it just drains the charges of the item.

    It's ok against every item except for keys (keys don't require any charges to open hatch).

  • @SoapNSpook said:

    https://forum.deadbydaylight.com/en/discussion/comment/2267654#Comment_2267654

    It's not really the thing, you're still basically playing against T3 Myers in a chase.

    You're still basically playing against T3 Myers in a chase

    No you're not.

    T3 can instadown survivors in chase, Feral Frezy can't. Even if you only use Feral Frenzy in chase you won't be able to down someone.

  • I don't think the spirit was cheating.

    You/your friend (whoever the jake was) fast vaulted which gave the spirit a notification. She decides to phase over to where the jake was and saw blood and scratch marks (spirit can see blood, scratch marks, and hear noises during phase). That's how she found Jake.

  • bunch a whiners, 

    Yet here you are, whining.

  • No, old bt was bs it doesn't need to be brought back.

  • All of the perks and mechanics you've named require certain skill or time to be used properly, no way you can compare them to Corrupt

    Since you said Corrupt involves no skill I'm just going to list a few things.

    Dead Hard, congratulations you got injured but don't worry press a single button to undo a mistake. A killer mingamed you press a button to undo that mistake, you're going to a pallet that has a trap infornt of it press a button to ignore the trap, killer is about to hit you press a button and ignore that attack.

    Unbreakable, you're slugged now you can get yourself off the ground.

    Iron will, you got injured now you make no grunts of pain.

    Sprint burst, allow yourself to get a speed boost to the nearest loop at fast as possible

    Spine chill, oh look a killer is looking in your direction here is a speed boost to almost every action.

    Prove thyself, you and another survivoracan work on a gen faster.

    Urban, press the crouch button to go slightly faster than normal crouch.

    Left behind, you're the last survivor match now you'll be able to find the hatch. Oh what's that the killer was able to get there before you and close it, don't worry since you already know where it is and have a key you can re open hatch.

  • The problem with this perk just shows how killer sided the game is!!

    https://youtu.be/41llBu0c2fU


  • How exactly are you going to "make red ranks more interesting"?

    Infectious Fright on Nurse

    Stridor on Spirit

    Monitor & Abuse on Gunslinger

    People are going to bring perks that work well with a certain killer's power.

    People are going to bring Infectious Fright on killers (Billy, Nurse, Plague, Oni, and even sometimes on Myers). Stridor only works well on one killer and that's Spirit. People are going to bring Monitor & Abuse on Deathslinger (as well as Trickster) so they can get closer to get a better shot.

  • Let me know when there's a perk that lets survivors double their BP as easily as killers do with BBQ.

    We're going to live forever

  • and bugs that cripple us sit on the game for weeks.

    I guess the wake up bug, breakdown bug, and the bug where the entity wouldn't block vaults "crippled" survivors.

    These bugs were in the game for almost a month

  • @RealKamakaze said:

    Dead By Daylight has to be by far one of the most toxic games I have ever played and although people say you "can't blame the developers" don't you think it's partly their fault because of how it's designed? I see a lot of people blame the developers for this game's toxicity and I wanna know what other people think. Personally I feel as if they are part of the problem when they don't nerf things like NOED and Iridescent Head as well as when they say that face camping is a "legitimate strategy" which lets face reality it isn't.

    they are part of the problem when they don't nerf things like NOED and Iridescent Head

    Did you not read patch 4.7? They nerfed Iri head.

  • @DawnMad said:

    I think that Blood Warden idea is actually pretty good, more of a buff than a nerf. It doesn't give an immediate danger like Noed and it can be found and destroyed, it just feels too strong if 1 person is left.

    Others are just straight up nerfs that those perks don't need. They are already last resort, non-meta perks.

    I think that Blood Warden idea is actually pretty good, more of a buff than a nerf

    It gets turned into a hex, most likely still functions like normal BW (where a killer still has to hook a survivor, and can be negated by 99ing the gates), and instantly cleanses itself at 10%.

    This is totally a "buff"

  • How long will this last before it becomes the same problem?

    Most killers (good and bad ones) don't like going against swf, so once they get nothing but 4 man swf every game they will leave. With less killers in the game those 4 man swf will have to deal with the exact problem survivors are facing now (long que times).

  • This is a horrible idea.

  • Could be that whoever said "We're versing the Trickster" is a new player, since the loading screen will tell new players which killer they are playing against.

    However, I could be wrong.

  • @Sup3rCatTree said:

    Because they don't want to play the game?

    If someone didn't want to play the game why wait until death hook to dc?

  • Perks that are affected by hooking/unhooking don't work with/against cages.

  • @Spyonme said:

    https://forum.deadbydaylight.com/en/discussion/comment/2217983#Comment_2217983

    No? ######### surv queues arent even long at red ranks, also ive made a poll that showed there are more killers on dbd than there are survs

    Are you talking about this poll?

    @Spyonme said:

    I want to see if here are as much survivor mains as there are killer mains

    Because majority of the votes were survivor mains.

  • The fact that someone can spend 3 hours playing a game and only get 5 games in that amount of time is literally sickening the devs should be jailed

    So they should be "jailed" for something that they don't have control over?

    Certain things affect que times, such as:

    The time of day

    What area you're in, and which servers you're connected to

    How many people are playing both sides (time of day affects this as well)

    If the player has crossplay on/off

  • @fr0sty1223 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2214889#Comment_2214889

    I have an idea. Maybe killers should stop camping/tunneling and they won’t be reported. It’s a toxic strat to begin with that doesn’t need to be in the game at all and is not needed to 4K. Killers use these strats to secure a kill because they are so bad they can’t get a kill otherwise.

    So I'm going to assume that you're going to be one of the trash cans that'll abuse the report system.

    I've had people report me for camping when I wasn't and for tunneling when they ran towards me. So you're comment about "killers should stop famping/tunneling and they won't be reported" doesn't do anything.

  • A killer should not be able to get an easy 4k for standing in one spot

    If the killer is getting a "easy 4k by standing still" the survivors are doing something wrong.

  • @xxlnwxx said:

    9/10 games I play, I am against a killer with BBQ and Chilli. A lot of the killers also pair BBQ with A Nurses Calling, but we will leave that for another discussion.

    Every time a killer has BBQ, everyone dies unless the survivor has Distortion on. But Distortion has tokens, and is limited. BBQ is used throughout the entire match without penalty.

    I also play killer quite a lot, and I never use BBQ because I get a lot of hate, and honestly I feel cheap. There are so many ways to find someone as a killer without seeing their aura.

    I've even gotten messages from survivors at the end of a match, and even if I killed them, they thank me for not using BBQ and Chilli. So I thought to make it more fair to the survivors, make BBQ a Hex that takes up 2 Hex Totems, or 1 Totem that moves to a second when the first is cleansed.

    I would love to see this in the game. It would give new players or players that can't afford to spend real money to get Distortion a chance to actually play, and have fun.

    I dislike this idea alot. I'm not a big fan of nerfing perks that can help player with the ridiculous amount of grinding in dbd

    Every time a killer has BBQ, everyone dies unless the survivor has Distortion on. But Distortion has tokens, and is limited. BBQ is used throughout the entire match without penalty.

    There are other ways to counter the aura reading of BBQ besides Distortion. The killer only gets 4 seconds of it and has to down and hook survivors to gain any use from it.

    I also play killer quite a lot, and I never use BBQ because I get a lot of hate, and honestly I feel cheap.

    Well you shouldn't, if you want to run a perk use it. I've gotten massages for the perks I run from survivors who are running an entire meta build.

    There are so many ways to find someone as a killer without seeing their aura.

    There are other ways this is correct, however BBQ is good for showing which survivor is where and what they are doing. BBQ also helps with the grind of this game. There are other tracking perks but I get way more value from BBQ.

    make BBQ a Hex that takes up 2 Hex Totems, or 1 Totem that moves to a second when the first is cleansed.

    "Takes up 2 Hex Totems" so a version of Haunted Grounds.

    "1 totem that moves to another when the first is cleansed." So a built in Hex:Undying.

    What exactly happens when it gets cleansed, does it take away the aura reading, bloodpoint bonus, or both?

  • Why wasn't the same "we wait a few months before doing changes" that's applied for killer powers & perk changes applied here?

    Hoarder and Coup De Grace would like to have a word with you.

  • @Jmang1245 said:

    https://forum.deadbydaylight.com/en/discussion/166869/so-tired-of-campers

    Yeh its really frustrating. I think the reason so many Killers camp is because they are either lazy, or they dont want to get looped by survivors and made to feel powerless. As u know certain killers powers promote camping, ie Hag, Leatherface, Hillybilly. They really need to create a perk that synergizes well with borrowed time but one that applies to the person performing the hook rescue, as in the hook rescuer can take 3 hits before entering the dying state once the perk is active. But then they'd also need to remove the grab function when some1 is making a hook rescue. I've no doubt if they made this perk and removed the killer grab function for hook saves that camping would be reduced by 90 percent in Dead by Daylight.

    This isn't going to stop camping, this will just promote more farming.

    What you're suggesting is they bring back old bt. Survivors would literally run towards the hooked survivor while the killer is chasing them to unhook the survivor. Most of the time killers wouldn't even be camping they would chase the survivor with bt, and the survivor would just run straight to the hooked survivor.

  • It would be weird if it's them.

    Spoiler Spoiler Warning ▲▼

    Since Ormond exists.

  • @deckyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2181015#Comment_2181015

    everyone says this happens a lot but it has literally never happened to me

    the number of times i've actually had a fun chat with the killer/survivors after the match far outweighs the number of times the chatfilter has actually filtered hateful messages instead of just messages that contain normal words, let alone actual hate or toxicity.

    everyone says this happens a lot but it has literally never happened to me

    Good for you I guess?

    The amount of hateful messages I get (over the dumbest things) outweigh the amount of "nice messages" I've receive while playing this game.

  • This feature would allow the survivor role to be much more tolerable as you can hold people accountable for what happened in game and being able to potentially help someone or yourself understand another persons point of view.

    It wouldn't be used to "help" anyone, it would probably be used more like this.

    "Wow you're ******* at the game, do everyone a favor and uninstall the ******* game you ********* ****!"

  • Some people call teabagging, flashlight clicking, tunneling, slugging till bleadout, and camping is "toxic".

    I don't really find any of these things toxic just annoying. The only thing I find somewhat "toxic" is some of the things people say after a match.

  • Outdoors.

    Easier to find gens as survivor, and it doesn't make me play Dead by Daylight Microsoft PowerPoint Presentation edition.

  • Also imagine having so many perks out there, but not being original in any way and build your own killer .

    This exact thing could be said to survivors.

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