BasementDweller
BasementDweller
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Comments
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@Hunter_Main_322 said:
The situation when there are only 2 survivors left and both are hiding in lockers is terrible
After the killer puts one of the survivors on the ground at death and with a calm soul goes to look for the last survivor, since he can no longer lose, just annoying
Since according to the new rules, the hatch appears when there is only one survivor
It is necessary to make sure that with each death of a survivor, the speed of repairing generators increases
Then 2 survivors have a chance to win
This will even solve the problem with face camping, since after the death of the survivor, the speed of repairing the generator will increase and it will become even more unprofitable for the killer to set up camp or tunnel
No, this is a horrible idea. You say that it'll "punish" killers who camp or tunnel, but it will also punish killers who don't.
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@Fobbo said:
Have you even tried killer?
Apparently they have.
@coolmacc said:
I play killer casually I don’t sweat I main blight with ruin, tinkerer, pop and Noed.
Before mmr I used to always stomp survivors and get 4Ks. Now the only survivors I go against all run dh ds bt ub with tool boxes and they loop me at shack and safe pallets . They don’t get hit by me and run into a dead zone for an easy hook like before mmr.
I don’t understand why survivors im matched with are using everything to their advantage and not just rolling over. And like I said I totally play casually
Probably sarcasm, but it's hard to tell with certain users.
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@Hunter_Main_322 said:
It must be done so that he could not take more than half of the charges
No it doesn't it's fine as it is.
@KateMain86 said:
This perk is still unfun and unfair to play against. The last change to it was not enough. There is no reason at all that a perk should give the killer the power to drop an item from a survivors hand. The ONLY thing this perk should do is temporarily disable the use of the item. The fact that you can easily lose your item for just getting hit by the killer 1 time is beyond ridiculous. Good luck getting your item back if you can even find it. When your item is dropped, you have to keep running from the killer or get downed. If you get downed and hooked then it seems almost pointless to try to find your item again and get any good use out of it. This perk is just a frustration maker that makes matches miserable to play. Its bad enough we lose items (even unused ones) when we die. Why do killers need a freaking perk that can make you drop your item and potentially lose it if you don't recover it?
Good luck getting your item back if you can even find it
It's not that hard as long as you can remember where you were hit with the item in hand (unless it's an indoor map, than it might be a little bit difficult to find)
Why do killers need a freaking perk that can make you drop your item and potentially lose it if you don't recover it?
Because it makes it easier to deal with items with good add-ons.
Also, they just buffed built to last you should try it out.
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Some players say that anything in this game is op or meta.
There was someone complaining on the forums about iron maiden on huntress
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@dspaceman20 said:
When you yourself is sacrificed or killed other survivors that are still in the game get a bonus to their healing. Repairing ect speeds and efficiency for a certain duration.
I think it could be interesting and it's fair because the survivor have to be sacrificed to activate.
What do you think?
So you want to bring back Last Standing?
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I could be wrong, but didn't the Entity torture Trapper because he didn't want to kill for the Entity?
Maybe the same is happening to her? Who knows.
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Literally 2/4 of those perks can easily be removed.
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@RemoveBubbaBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/2602780#Comment_2602780
Did I say all? No. But plenty are, and that’s more than enough reason to do it. BHVR are working to remove it, they are going through with it as long as they can get licensing approval to do so.
BHVR are working to remove it
When and where did they say that they were going to remove it?
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@Junylar said:
Just had a game with the iri head huntress. Two teammates DC'd instantly, and I would've done the same, if not for a challenge. And those guys received a penalty for not desiring to cater for the power drunk BMing troll. I bet that troll will create a new thread complaining about "DCs ruinig the game", when it's not the DCs that ruin the game, it's the direct reasons of DCs that do. But instead of fixing the reason of the problem they limit only the consequences.
How is using a nerfed iri add-on being a "BMing troll"?
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I usually check if they are streaming, if they are I'll mute their stream and minimize the tab. I'll re-open the tab after the match is done to say gg, after they are done streaming I usually watch the vod and skip to my match so I can listen to their reaction.
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@Hito420 said:
https://forum.deadbydaylight.com/en/discussion/comment/2576784#Comment_2576784
as are baby killer mains, which is all you find that complain, the actually decent ones dont hop on the forums to complain :) they just do what they do and win, game isnt hard for either side, find perks that work for you, think gens get done too fast? throw stuff like ruin, pop, tinkerer, noed, etc, tired of getting or having teammates camped/tunneled? bt, ds, we'll make it, leader(if being healed or double healing), and so on, hate getting downed by noed? do totems, 1 totem per gen, and try to knock out 2 for 1 early so noed wont be a thing when the last gen is popped
both sides just come down to using your brain, if one side isnt doing that, then of course they are gonna lose, theres no hand holding, or there shouldnt be, but with the boon totem being disabled 1 day after it was launched because killers cant cleanse them? what about all the times survivors couldnt cleanse totems? hex perks werent disabled, map offerings to those maps werent disabled
hex perks werent disabled
Of course they weren't, killswitch didn't exist until this chapter. Also, killers couldn't choose where their hex would be (so there was a 1/5 chance the hex would spawn where the survivor couldn't cleanse the hex.)
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What kind of buffs?
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@OniWantsUrLocation said:
This perk (Hoarder) makes Pinhead kind of strong. Especially in combination with Franklin's and Engineer's Fang he can be really fun. And whenever I have way too much fun with a killer, I expect a change. So, have the Devs commented on this combination yet?
Since I am not watching any dev streams, I have no clue at all. Forgive me my laziness.
I hope not.
Hoarder is actually being used now, and it would suck if it was sent back to the shadow realm.
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@FruityCocktail said:
https://forum.deadbydaylight.com/en/discussion/comment/2545214#Comment_2545214
Stop trying to derail with your corny forum lingo and slang.
The zombies help the Nemesis overperform well more than they should.
Stop trying to derail with your corny forum lingo and slang.
What @WishIcouldmain said wasn't "corny forum lingo and slang". Those are literally two add-ons that make the zombies somewhat useful.
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@stvnhthr said:
Do killers have any perks which are useless against certain survivors? Nope.
Enduring + Spirit fury (Survivors that pre drop pallets)
Blood Warden (Survivors that 99 a gate)
Hoarder (Survivors that don't pick up items or search chests)
Infectious Fright (Survivors that run away from a killer's TR)
etc.
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@lovely_kijara said:
https://forum.deadbydaylight.com/en/discussion/comment/2530217#Comment_2530217
Everything you have talked about in your discussions is DCs. In fact you can't even talk about it because the only thing you talk about is Survivors DCing on you, if everyone is always doing it to you, maybe your the problem not the survivors playing you. Your the dickhead in this instance maybe if you didn't have to secure your kills by using toxic tactics like camping and slugging people wouldn't dc on you.. maybe you should just play with friends until your a killer actually worth playing against.
You do know you don't have to be toxic or a "dickhead" for someone to dc, right?
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@raze_ said:
lets cleanse bones
lets do a gen
lets heal
new killer = https://www.youtube.com/watch?v=b01JhUKY4SM&t=1s
i dont know what you guys think of the way bhvr is designing killers but it gets worse
Trickster = 5 sec chases
PH = drop hit, vault hit, dont drop hit (same with nemo)
DS = no reaction time for you
Twins = easy camp, easy slug (if they didnt have so many bugs)
who or what is next? it gets more and more annoying or boring sorry.
new killer = https://www.youtube.com/watch?v=b01JhUKY4SM&t=1s
That only happens if you hold onto the box (Lament Configuration) for too long, if you're going to pick it up solve it.
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@OldHunterLight said:
His lunge is also bugged, and the crash happens randomly, I've gotten it when I use my chains and when trying to grab.
Somehow freddy is also bugged.
Shadowborn of all perks is bugged.
What happened to Shadowborn?
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@LadyMatika said:
I got banned again and all I did was take a friggen pic of the killers name and put it on the community board telling players he's a camper I'm about to write to msn and Xbox and tell them what I really think of them🤬🤬🤬🤬🤬
Maybe stop intentionally dcing and you won't get banned, also naming and shaming is against Xbox's code of conduct.
@LadyMatika said:
Think I'm going to quit paying for Xbox and go back to playing on steam never had so much HEADACHES when I played steam and what is worse the sob that got me banned keeps messaging me saying haha or naanaa and I'm supposed to put up with that 🤬
The "sob" didn't get you banned you did that to yourself when you broke xbox's code of conduct.
@LadyMatika said:
WELL THEY DON'T OWN STEAM AND I ALREADY FOUND OUT FROM THE ADMIN ON STEAM THAT IF I CAN'T PLAY DBD ON XBOX BECAUSE XBOX BANNED ME FROM PLAYING MULTIPLAYER GAMES I CAN PLAY DEAD BY DAYLIGHT ON STEAM
Yeah, that's what happens when you break the rules/code of conduct. If you're going to steam to name and shame Steam doesn't let that stuff slide either.
I don't mean to be rude, but you sound like a child.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2441938#Comment_2441938
Coup de grace also exists, why don’t killers use it to counter dead hard then? Gens more often than not are in a building, behind a T&L wall, etc.
Because having 1 gen pop = 1 regular hit but with a longer reach, doesn't seem like a good trade-off. While gens are behind some kind of structure, you can still position yourself (at most places) where you have a better viewpoint.
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@WexlerWendigo said:
Are you also advocating for tinkerer to be changed, as there is no way to avoid it being activated? Compared to other information perks such as BBQ, discordance, etc there is no workaround, and thus zero counterplay. You can’t advocate for DH to be changed because of lacking counter if you don’t hold the same standards for tinkerer.
I mean you can still see the killer(If the killer is on an open map), hear them(oni, demo, myers, pyramid head, etc.), and spine chill exists.
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Instead of dcing you could just give up on hook.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/2437365#Comment_2437365
That doesn't give you a pass to make fun of them. Tell them its annoying to spam and move on.
Tell them its annoying to spam and move on
You can tell them to stop, but them and 5+ other people are going to continue to spam it.
Kinda hard to "move on" when it appears almost every time you refresh a page or click on a DBD twitter (or any other kind of social media) post.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/2437345#Comment_2437345
I just want the hate to stop. I don't like logging on Twitter and seeing anyone's dream chapter get trashed. Why can't we all be supportive?
Why can't we all be supportive?
Because it gets annoying seeing "I want (x) character as killer/survivor in dbd" spammed on certain platforms (forums, twitter, etc.)
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@RetroBadGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2416442#Comment_2416442
what else you do in the game but play matches, get BPs, spend BPs ? If that's the problem, then why not make the items unlimited too ? or remove them and just get the in match loots.
because people would be using them all the time? well, isn't that what is happening with meta-builds ?
I see people complain about players using the same builds constantly, or that there is no need to use 90% of the perks. Everything outside the meta is a meme build. At least with bonus BPs for specific perks you encourage people to change that a little.
I see the feedbacks for now are about the grind, and not about the actual idea I'm posting and how it affects the gameplay.
I see people complain about players using the same builds constantly, or that there is no need to use 90% of the perks.
So instead of making a post asking for the 90% of perks that aren't used to get buffed; you decide to make a post wanting to bring in a horrible mechanic that just makes the grind 100 times worse?
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How exactly is he "the new freddy"?
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@WaveyTrey said:
Because instead of smoking/drinking and having fun you’re obsessed with winning. People that obsess over winning are the ones that complain the most. Just have fun sometimes, and that’s what Trickster CAN be if you just stop sweating with him so hard. If you want to win so bad simply use the killers more broken add ons. We’re not live streamers where if someone saw you with Clowns Red Head Pinky they’d call you “trash”. WHO CARES?! It’s 4 people on comms giving away intel that are telling you to not be so OP. I only use certain killers with certain add ons after I dumped BPs into them. My Clown always has Cigar Boxes to find people. My Trapper will always run Bloody Coil because players should be punished for disarming my traps, especially if they’re on comms giving the positions away. As killer losing to me is when I see “Entity Displeased”. It should be that way for everyone else that plays killer.
This community, survivors and killers alike, make up imaginary rules in this game. “If someone uses hatch it’s still a 4K to me”. No the **** it’s not. One got out. 3K + Hatch. “Killers shouldn’t tunnel players”. Have you watched any horror flick? The killer/monster ALWAYS single out on one person at a time almost every time. They attack nonstop until they’re dead. The other survivors often throw their lives on the line protecting the one person under attack. Imagine Jeepers Creepers… You’re gonna tell Jeepers to stop chasing only you even though he only targets those most afraid of it?? “Jeepers Creepers is a tunneler!!” Hahaha!
I can see why the devs ignore the communities opinion. 😂
Because instead of smoking/drinking and having fun you’re obsessed with winning.3
Some people don't like smoking/drinking and some people don't find losing fun.
Imagine Jeepers Creepers
Don't have to because Jeepers Creepers won't be added into DBD.
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@Torsti56 said:
######### you are talking about? There's no new tome?
There is going to be a new one, these are some of the cosmetics for it.
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The fact that people dc when they get it as well just proves to me the entitlement of players on this game.
I guess not wanting to play on a map that makes me play DBD PowerPoint edition makes me entitled.
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@El_Gingero said:
https://forum.deadbydaylight.com/en/discussion/comment/2384274#Comment_2384274
Well that’s your opinion and you’re absolutely entitled to it, but I’m still going to refer to zhe as she/her.
Ok you can do that.
However, saying Wraith's a male and showing Wraith's lore/backstory (which clearly state that he's a male), isn't really an opinion. BHVR were the ones to make his backstory/lore that states that Wraith is a MALE.
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@El_Gingero said:
https://forum.deadbydaylight.com/en/discussion/comment/2383949#Comment_2383949
I don’t really think those pictures are appropriate.
The only substance I consume is equality ♥️
I don’t really think those picture are appropriate
How so? They clearly state that wraith is a male.
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@Hannon said:
No, we don’t need them back…
I’m enjoying not having to play against spirits or twins or blights with op builds
if you guys don’t want people DCing don’t play unfair killers
or don’t go down quick as a aurvivor
if you guys don’t want people DCing don’t play unfair killers
By this logic every killer is "unfair", and people should stop playing killer.
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@El_Gingero said:
https://forum.deadbydaylight.com/en/discussion/comment/2383274#Comment_2383274
With all due respect, and I hope I am not overstepping here, but there is no such thing as a “boy” - that’s an antiquated and highly unscientific term and it’s potentially dangerous to categorise individual free-entities as such. No offence intended. I just feel obliged to point out problematic or harmful words or else I’d feel like I’m just letting it happen.
Wraith is a wraith, but I call zhe a “she” because it’s always good to represent minorities in my IMHO but that doesn’t mean zhe is actually a she nor a “he” (whatever that even means!)
♥️
Also, what kind of substances have you taken recently for you to make a response like that?
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2377031#Comment_2377031
https://forum.deadbydaylight.com/en/discussion/comment/2377034#Comment_2377034
Street Fighter five and Tom Clancy's Division
Most people left The Division to play The Division 2.
@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2377034#Comment_2377034
Also, No Man's Sky was caught blatantly lying. That was one of the most memorable rage quits of all time. Although people later returned after the promises were kept, it was clear that rage quitting certainly prompted the changes.
Same with Cyber Punk 2077, there were like 10 million copies sold and today's there maybe 10,000 concurrent players. Maybe.
I don't think using the words "rage quiting" is the right way to describe what happened to two games that were overhyped and filled with a lot of problems.
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@[Deleted User] said:
they are both not killers tho.
i would like if they added charms of the character stickers in the poem minigames, or something like that, but as characters i would not like to see them playable in the game
Why did you necro a 3 year old post?
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@Zokenay said:
https://forum.deadbydaylight.com/en/discussion/comment/2365355#Comment_2365355
The thing is they didnt even try, one change and they gave up right away rather than actually fixing the problem.
Well that one change caused hatches to go through survivors and not register as a hit.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2359202#Comment_2359202
Why is it unsporting though?
You decide to leave three survivors in a match who are more than likely about to get curb stomped by the killer.
They would've had a better chance at escaping if you decided to stay in the match.
Most people dc anyway (except for crashes/lost connection) because they don't like to lose.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2359165#Comment_2359165
So is Disconnecting. If a Player's connection fails, they leave the game. That's part of the game.
But, that's considered unsporting, and is punished.
Why? Does it ruin the experience for people?
As for Ideas:
Slugging: Faster Bleedout while nearby a Hook. probably x2. And remove Wiggle decay. (Also, basekit Unbreakable after 60s or so)
Camping and Tunneling are still crucial parts of the game as loss mechanisms, but a Killer should be rewarded for choosing not to do so while they have control. Give the Killer the basekit ability to Mori a DeathHook Survivor if they've chained enough Hooks without the previous Survivor being the last Survivor to be Hooked (Tunneling).
So is Disconnecting. If a Player's connection fails, they leave the game. That's part of the game.
But, that's considered unsporting, and is punished.
Why? Does it ruin the experience for people?
Losing connection isn't unsportsmanlike, intentionally dcing is.
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..
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@Ghouled_Mojo said:
Im out of the loop. What new ban system?
During a stream before they released the RE chapter someone from BHVR mentioned a "auto-ban" system.
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They should be able to down, they are slow and on most maps they are barely useful.
The only time they are a threat is on a closed map or at certain loops, but if they are out in the open they are easy to dodge.
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@malatruse said:
How would that work? Like if hoarder spawns 2 additional vaccine cases but with lower rarity vaccines 😂
They removed that part from hoarder.
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Depends on which SCP it is, since most instantly kill someone.
@HaunterofShadows said:
I think the obvious choices are the Plague Doctor, Old Man, and Shy Guy. However I do think SCP-001 The Prototype could be a cool skin for Demogorgon. Lacks face, similar body structure, similar coloring, can attack at fast speeds, animalistic, can teleport yeah I think that could work as a skin.
The Old Man (106) would probably be the best option, since he likes to cause pain and fear.
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When the Resident Evil chapter released it caused the game to be unplayable for a lot of people.
For the event, people are playing like this is some sort of tournament. However all the other stuff like the 500k blood points, cakes, and blood shards per day is neat
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@aEONoHM said:
I greet the killers in my games. If they don't do anything to greet me back then I just leave. I'm not here for all those killers out there who delight in being shitheels during an event.
That's a dumb reason to leave a match.
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So first, you could add 1 more exit to the game, so since there would be 2 exits, if the killer is camping 1 of them, survivors can escape from the other one.
There's already 2 gates
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@Friendly117 said:
I'm not a survivor main nor am I a killer main. I play both sides EQUALLY and I'm going to try and elaborate why 'The Trickster' should get a nerf and its the most simplistic nerf in the entirety of this game because lets face it, he's actually way too strong. You may not think it the way I do, but he is actually quite overpowered. I'd rather come against a face camping Bubba at that point. So, yeah, here is what I think needs to be done.
[Please do not comment anything that is made for trolling purposes or insulting purposes otherwise I'll report you]
So, I just had two games where 'The Trickster' had the same set of addons. Note, these were two different players. They both slugged and tunneled. The one thing that annoyed me was how fast the rate of downing someone with the throwing knives were. It was insanely fast. So, here is what I think should be done about that.
The Nerf:
- Remove the addons that allow the throwing knives to injure/ down a survivor in a faster rate.
- Make Trickster slow when he enables his throwing knives/ same thing when he uses his ability as well.
And that is it I reckon, if you have any suggestions feel free to display it on here.
So PTB trickster? If so PTB trickster was garbage.
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@Wavy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318805#Comment_2318805
If u cant handle SWF you are a bad killer simple as that.
Never said I couldn't handle SWF, but that doesn't mean their fair and balanced.
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@Wavy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318735#Comment_2318735
SWF is fine and balanced. You cant handle SWF because you are just a bad killer. this is very simple.
Some killers are more unfair than SWF such as blight, nurse, oni, trickster, deathslinger, hag, spirit, clown and trapper
Wait so SWF is fine and balance, even a coordinated SWF?
But killers like blight, oni, trickster, clown (whose power isn't work correctly) and trapper are unfair. Despite the fact the have counterplay to their power. If you can't handle these killers you are just a bad survivor, simple as that.
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https://youtu.be/2q35PgSXhKg@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2315652#Comment_2315652
says the person with the nemesis pfp
10/10 insult right there. /s
Did you know that the entire purpose of nemesis is to get stunned?


