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Aven_Fallen

Aven_Fallen

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Aven_Fallen
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  • With 2 Iridescent and 2 Gold Emblems you nearly double-pipped. There is no way you should have been depipped.

  • I have seen quite a lot on PC, but funny thing is that I only see them in Bunches. So there might be two days where I dont play vs any Legion at all, and today I had 4 in a row. And those were even 4 different Legions.

  • Not really.

    You can simply stand up from a Gen once you know that the Killer has this Perk, to not give him any information if this is a Gen being worked on.

  • The biggest problem I have here is simply:

    Killers are claminig that it is necessary to see the Survivors before the game to prepare. I would agree to that, even though they most likely will dodge instead of prepare.

    But, you know it is a 4 man SWF. Cool. Why do you pick Clown? Clown is EASILY one of the worst Killers, you can use Clown in Red Ranks, but should not expect to have an easy game.

    Furthermore, they all had Items - why dont bring Franklins? Or is it only possible for Killers to tell Survivors about Perks which they can use, which are not even close to decent?

    And last but not least - Why dont you bring the good stuff for Clown? Bring the Insta Down and a Mori.

  • Another Thread where OP bitches about Survivors.


    I welcome this change. It is hard enough to get BPs as Survivor, BECAUSE you have to share it. Some guy gets chased? Cool, I sit on a Gen. Once I maxed out my Objective Points, I cannot get anymore points on that Category. Same with Altruism, if I dont get any Unhooks, it is hard to get the BPs there. And not speaking of Survival - 5k BP for Surviving and besides that, almost nothing.

    I am fine with Killers earning more BPs in general, but closing the Gap would be indeed nice, especially since it is far easier to earn Extra BPs with BBQ than it would be with WGLF, again, because you have to share. And that BBQ actually costs money is not really a reason. The DLC costs like 3 Euros on Discount, and considering DBD is a cheap game in general, it should not be that much of a problem to buy the DLC. Some full price games cost tripple the amount of money DBD costs and have a much lower amount of playtime.

    And well, my waiting times for Killer are not really cool. I wait at least 5 minutes for a game, and I am in purple Ranks, so there should be enough players there. And during the Double BP Event, when I wanted to level some Killers (I strictly divide BPs for Killer and Survivor), I had waiting times of 20-30 minutes. Not really fun.

    So maybe those will be better.

  • A Survivors slugged is basically the same as on the Hook. So just let them slugged.

  • "1: You have too wait 60 seconds too put someone too sleep passively, instead of the 7 now manually."

    Yes, but you can hit them, even when they are not asleep. AND they will be asleep then. Sounds better than waiting for 7 seconds to me. Also it is 60 seconds where you can prepare everything.

    "2: Survivors can wake up by any skillcheck, and by interacting with a clock that spawns as far away from the survivor as possible, as well as the usual Wake Up action."

    And? Two of those are already present. And the Wake Up action will receive a Debuff the more often you are using it. 16 seconds is already as much as 1 Health State would mean. So a Injured Survivor who is asleep will be fully healed and awake after 32 seconds (when the Action was used a lot). This is a huge amount of time.

    "3: Survivors have too be asleep in order too be affected by Dream Snares or Pallets."

    At the moment Survivors have to be asleep to be affected by Freddy AT ALL. Like, the current state of Freddy has 0 interaction with Survivors who are awake.

    "4: Survivors are no longer affected by an action speed penalty while asleep."

    Considering you fall asleep automatically every 60 seconds, this is fine. Nobody wants to walk full map away for a clock every minute, just because he cannot do anything in a decent speed anymore.

    "5: Freddy can't see the aura's of survivors when they are asleep."

    Again, considering they fall asleep every 60 seconds, just logical.

  • I dont like any of his Skins, I went for one of the Default Skins and once I have him at P3, I will use the P3 Skin.

    Hillbilly is basically the Killer who gets all the "Joke"-Skins.

  • Negan as Survivor. Most likely Standalone, since a Zombie would not really make a interesting Killer.

  • @TRB124 said:

    No, you won’t get banned. The devs have to make an in game announcement to let those know who don’t lurk on the forums or YouTube, otherwise it will be unfair to them as they may not realise.

    @TRB124

    Come on, the Bar on a Gen turns yellow. Everyone with a Brain will realise that something is not working like it should.

  • Everything in an Onlinegame can change over time. This is just normal, it is way more unusual that things do NOT change.

  • @ShrekIsHot

    I mean, what do you want then? That Survivors dont work on Gens? Not gonna happen.

    I really dont know what your problem is. You seem to have a problem with the fundamental idea of the game - Killer chasing and killing the Survivors, Survivors repairing Gens to open the Exit Gates.

  • @ShrekIsHot

    Oh, great, you know what the Survivors Objective is. If you think it is a problem that 3 people are doing Gens while you chase someone, I think you should stop playing the game, because this will most likely happen every time.

    Whispers helps to find people. And having a Chase with one Person is better than having no Chase at all.

    But I guess you only wanted to complain.

  • I mean, Cosmetics are probably not sold as much as DLCs. So Cosmetics need to be more expensive. (Talking about the Auric Cells only Cosmetics)

    In the end, someone needs to get paid for the work he put into designing the Cosmetics.

    I dont care that much about the prices. If I have a Cosmetic I like, I will buy it. But more for my Main, except when I really, REALLY like it.

  • Use Whispers.

  • Punishing people for playing with their friends is dumb. Not every SWF is a highly optimal Squad. You will have a lot of Casuals. And I am pretty sure that often enough Killers are thinking that they are going against a 4 man SWF, when they play vs 4 Solos.

    DBD can never be really balanced.

    SWF - Solos

    Good Killers (Spirit, Nurse, Billy) - Bad Killers (Trapper, Doc)

    RNG on Maps


    What could help would be buffing Survivors to a point that all Information that a SWF has, will be given to Solos. E.g. knowing who the Killer is during the Loading Screen. This is given to new players and when first vsing a new Killer. A 4 man SWF basically right at the start knows who the Killer is. A Solo will only know it when he saw it.

    But giving all the information to Solos (Which Killer, Totem Counter, whatever) so that SWF do not gain any Extra Information, would allow to buff Killers.

    Other than that, simply enjoy the game. Not all games can be won, and I think that the DBD Community is too entitled, Killers expect constant 4Ks, while Survivors expect constant Escapes. And this is not possible.

  • What lead to the impression that Lullaby would work better than Ruin? I mean, in general, yes, Lullaby with 5 Stacks might really be better than Ruin, but in terms of cleansing, there is no difference between those two.

    Maybe you can try out Pop goes the Weasel. Was already good and got buffed, you will have full 60 seconds to kick a Gen. And 25% Regression is a lot.

  • @weirdkid5

    It was already ok on other Killers, 30 seconds was a decent amount of time. Now with the Buff, it is even better (of course, Killers with high mobility made the most out of it).


    In general, I was thinking about switching Ruin for PGTW. I am playing without Ruin on my Leatherface and it is even more relaxing for me, because I do not have to look for my Totem and I dont feel pissed when it goes down early.

    As a Survivor, I find PGTW far more annoying than Ruin.

  • @Ember_Hunter

    With the latest Patch. They changed the regression to a flat 25% on all Tiers and buffed the Time for Tier 2 and 3.

  • @Ember_Hunter

    PGTW was just buffed to last 60 seconds instead of 30 seconds. It is already a really good Perk.

  • There is a Perk for that. If you dont want to run it - fine.

  • Will the Killer get a Mana Bar too?

  • There are imbalanced things on both sides. And neither of those need Skill. It is not only Insta-Heals.

    A really, really good Survivor might not need an Insta-Heal at all. Of course it hurts the Killer, when he has one.

    A Potato can have an Insta-Heal, but it will not matter. The Killer will maybe even benefit from it, more points for a few seconds.

    Same goes for Killer Stuff.

    Moris, do not need Skill. A skilled Killer would also be able to get this person down after their first Hook. The Mori is what it makes easier to finish the game. But a Potato Killer will maybe struggle to hook them once.

    Same goes for Add Ons. Iridescent Head is one of the most unfair Add Ons, because its Downside can be somewhat negated. Yes, only 3 Hatchets instead of 5, but they are Insta-Downs. And if someone is a skilled Huntress, there is no further Skill needed. The throws will be as good as before, but much more efficient.

    There are imbalanced things on both sides. And if Insta-Heals go, other things also need to go.

  • The only thing that might be possible in my opinion is to let the Timer stop when downed, but DRASTICALLY reduce the Timer.

    Like 20 seconds for DS Tier 3. This is enough to get healed by another Survivors, when no Perks are involved. When downed in this 20 seconds, the Perk will stay active, even when slugged.

    Because a Killer who downs someone and does not pick them up for 60 seconds still tunneled. But on the other Hand, if this would be the case, the Timer needs to be reduced. Today I had a game where I downed and hooked two people before downing the guy with DS (so 3 Survivor downed), and I still got hit by DS from him, because it was less than a minute when he got unhooked. I did not tunnel, but was punished.


    But other than that, I think the current DS is great. It is a strong Perk, but not guaranteed, because it has Counterplay and can even not come into effect, when the Killer goes for the Person who unhooked. So for me, there need no more changes.

  • Great Thread.

    If you want it, comment.

    If you dont like it/want it, dont comment.

    Cool.


    Really not needed. Legacy should be something special. There does not need to be a Legacy Clone at all.

  • They probably leveled him during the Double BP event. And now he is not brand new anymore, this will also do something for that.

    But I think that playing him during Double BP was the easiest way to level him/prestige him, so during that time he was played the most.

  • You can. You just have to find the Hatch first.

    And when nobody knows where the Hatch is, you, as Killer, have all advantages to find it before the Survivor (faster Movement, no need to hide from anything).

  • @cetruzzo said:

    Rofl at the people saying he misplayed here and there, I'd like to see you play in that situation. They couldn't even juke properly, they just abused the fact that the game is designed to cater to survivors.

    This video is the perfect example of what is wrong with this game, and what makes it unfun.

    @cetruzzo

    Your first sentence basically says "Do it better, if you can". This is simply a dumb argument. Even if other people would do mistakes here, there is nothing wrong with pointing out mistakes.

    And well, as much as I like tru3 and I really think he is a good player and also Killer, especially that he allowed BT to prog every time was not the most optimal move, to put it nicely. I mean, he is even suspecting them to have BT, sure, sometimes it is not avoidable and you need to take the risk, but when the injured guy unhooks someone, there is no reason to go for the unhooked person at this point.

  • @MasonMyers69 said:

    https://forum.deadbydaylight.com/en/discussion/comment/541461#Comment_541461

    They shouldn't be punished for this though, why would someone not use a perk, the devs messed up again..

    @MasonMyers69

    Two reasons:

    1) Fair play - dont use bugged Perks, it is simply not fair for others.

    2) Common Sense - something is not working like it should? You get an advantage because something is bugged? Dont use it.

    Simple as that. I have no problem playing without Wake Up, maybe it would be better to use it, but nope, not gonna do that. I sitll have fun, it is not like games are not able to win without Wake Up..

  • Its 100% up to the player to choose whether he wants to use Wake Up or not. If he wants to use Wake Up, and is intentionally using bugged content (and yes, you can clearly see that it is not correct, because the Progress Bar is yellow), they can also get consequences for this.

    If someone was using Wake Up before, well... Use another Perk until it is fixed.

  • @hahugow

    Would be interesting to know how you can clearly tell that this person was not a Newbie.

  • This is not Map Related. Honestly, if a game lasts 1 Hour, the Survivors are clearly taking it hostage.

  • @hahugow

    You were Rank 15 or the Killer?

    Because it can actually be someone who just plays his first games in DBD. And if not, it could also be a returning Killer, who simply does not know that the Hatch can be closed.

  • Which Rank?

    And well, currently DBD is playable for free.

  • If one of the Gates is already open, you cannot open the other Gate. Other than that, when all Gens are done, you can open one Gate.

  • It is fixed.

    Proof Number A: This Tar Bottle Trap I stepped in yesterday :(

  • Go for Hag, she is amazing. Really strong and the different Playstyle is interesting.

  • @BlondeMegPls

    Sorry, I did not get your problem correctly then. I thought that you get the option to Mori and then it does not work. Not that you do not get the option at all.

    Just to get rid of the obvious: Are you sure, this person stayed your Obsession? So no DS involved? (Maybe you regocnized that Blue Haired Feng as your Obsession, but a Dwight used DS before, so Feng is not the Obsession anymore)

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/539355#Comment_539355

    I think making requirements mid match would be better.

    Maybe having to hook each survivor once and then you can kill them, and maybe making it so instas come with a small progress bar so you can't drive by heal before the killer can pick up.

    @SenzuDuck

    This is actually a pretty neat idea. It would prevent games from being basically lost, because the Killer decided to tunnel one Person down to change it into a 3v1 ASAP.


    @Topic

    Moris are not toxic, same goes for Insta Heal. People using them might act toxic (Teabagging, Morispamming, End Game Chat), but the Items itself are not toxic. Sometimes I am using Insta Heals or Moris myself, most likely when I had a bad evening (Insta Heals) or when going vs a 4 man SWF.

    And well, I like the Mori Animations.

    What would be cool: Cypress Memento Mori should be Baseline. It does not matter that much, if the last person will be hooked or killed, because Hooks are so close to each other that wiggling free is not possible in almost every case. And in the end we would see more Mori Animations without really a Downside for Survivors.

  • @Miasma

    Yes, Killer Mains are whining. So are Survivor Mains. Some Threads are ridiculous. This is one of them.

  • @miaasma said:

    https://forum.deadbydaylight.com/en/discussion/comment/539342#Comment_539342

    a map "he does not like" undersells the issue. it's one thing to not like a map, it's another for it to be borderline abject torture to play on especially if the survivors run it on purpose

    "you can't win them all" shouldn't translate to "rolling this map is a guaranteed loss"

    not that haddonfield is a guaranteed loss but even wins on it are horrible experiences

    @miaasma

    Suck it up. Really. Stop the whining. When Haddonfield gets reworked/disabled, Killers will cry about the next Map. And then Survivors will start about The Game.

    Maybe all DBD players should stop to be entitled little crybabies and simply play a Map, even if it is not in their favor.

    But I know, this is too much I expect from people who are Adults..

  • @Leatherbilly said:

    https://forum.deadbydaylight.com/en/discussion/comment/539288#Comment_539288

    It's unique in that it's one of two maps the killer should maintain a 100% DC rate on.

    Yeah, completely justified if a Killer DCes on a Map he does not like. But god forbid a Survivor DCs and the Killer does not get his precious BBQ-Stack. This is basically a catastrophe.


    I mean... It is one Map. If you get on this Map and lose. Suck it up. You cannot win them all.

    All this whining from DBD players is simply pathetic.

  • @Dehitay

    It is BHVRs fault for this Bug to exist, but the players fault to abuse it.

  • Yes.

    You will not get anymore, but you can keep and use them.

  • @prof_teabagger said:

    Isn't the rainbow map question bugged? I checked the box that it cannot detect hooks and that was the only one I got wrong. Bit confused cuz I was so sure, have to check it at home

    @prof_teabagger

    Well, Hooks belong the Killer.


    @NoShinyPony

    Ah well, I did the Exam in English, because I did not trust my native language (German), when I was not able to understand how to get my ID...

  • @Tsulan

    Yeah, and then you are toxic. WHY you are toxic is a different topic, but you ARE indeed toxic at this point. You may be a nice guy, but at this current situation, you are toxic.

    I cannot say that I am different, I play fair most of the time. But when I see someone with Object of Obsession teabagging me at the start, I will make sure that this guy does not have a good time. And at this point, I am an #########. I dont need to be like that, but I decide to do it, so I am not "a nice guy".

    Basically, other dick moves do not make dick moves to "not dick moves".

  • What exactly was an A? Got 92 out of 100, but my memory fails me, haha...

    And apparently, I failed English. Thats unpossible. (Got one question wrong, because I was not able to read)

  • I have seen what is happening, because a Streamer tried to Mori me with Rancor.

    When the guy on the ground is recovering, you will not get the Mori. And on the same time, the recovery of the slugged guy is not working. Seems like when the Killer presses M1 for the Mori, the Recovery stops. And when the Survivor presses M1 for the Recovery, the Mori does not work.

    It seems to also happen with regular Moris, at least I had the problem with that lately, but never found out why I was not able to Mori someone. It is working, eventually, it is not that you can block it 100% by pressing M1.

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