Aven_Fallen
Aven_Fallen
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- Aven_Fallen
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Comments
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@TAG said:
Lobby dodging due to high ping is okay in my book.
Lobby dodging because you see someone you recognize as a jerk is...well, I guess that should be judged on a case by case basis.
Lobby dodging because you see someone with a key is bogus.
Thank you
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@[Deleted User] said:
I dunno but Badham IV is waaaaaaaay too big. I have no idea what they were thinking with making it that size.
They all have the same size.
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Most fun: Myers (I just love the Chase Music and facing Scratched Mirror Myers), good Billys
Least Fun: Spirit because of those "skillful mindgames", Plague, because in every game there is this one person who cleanses and kills the whole team...
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/703752#Comment_703752
Oh god no! :D He needs a buff, but not that rediculous.
+1 Trap to start with and +1 Trap he can carry as baseline, and he should be fine.
It would be totally fine. It would give more room for planning and it would remove the possibility to know it right away who the Killer is, when someone is spawning near a Trap.
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@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/702777#Comment_702777
"Git gud" is not constructive in the least, it's just pure annoyance, nothing more, nothing else. The best of the best get gen rushed and it has been proved over and over again. Stop putting an issue to the side when it's right in your face. It's not a lie in the least, it happens if the survivor SWF is optimal enough and smart. Yes, people do want a constructive and temporary solution to calm their situation down.
It is a lie that there is no counter to genrush. If there would be no counter, YT vids like "4K 5 Gens" would not exist.
And well, if a Killer lost, the Survivors may just be better? Nobody is entitled to get a 4K or Escape.
Last but not least, I dont see the reason to put effort into a post when the thread starts not constructive at all. I mean, I can rub OPs belly if he likes, but this would not really be a solution.
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I mean, you are spreading lies. Do you expect a constructive answer when your only contribution here is a lie?
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Git gud. Thats what you can do.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/702699#Comment_702699
That's like the old BT. Nobody claimed back then that the old BT was useless and didn't work. It was a commonly used perk.
It does not have its purpose which current BT should have. Thats simply a fact.
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Base Nurse is still the best Killer.
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@NoShinyPony said:
BT doesn't proc when the person who is doing the unhook is asleep (because of no terror radius). Otherwise it works.
Which results in the person who got unhooked going down because this person is asleep and in Deep Wound, which will deplete because there is no TR.
So yeah, it does not work against Freddy at all.
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Reading mostly.
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I feel that BHVR is afraid of bringing good Perks. For Survivor you basically need the Basegame, free DLCs and the Halloween DLC. For Killer its a little bit better, but having 1 good Perk at max for Killer per DLC is still not good at all.
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@TheMiracle said:
https://forum.deadbydaylight.com/en/discussion/comment/701793#Comment_701793
All killers are unfun to play aginest if they are pro players and why not nerf nurse or spirit .. Legion needs a buff
Except that you dont need to be good for Legion. He also was not good at all, he was able to win a chase basically 100%, while wasting time on it and having 0 Map pressure. Not really fun.
Buffs, yes. Old Legion - no.
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Balanced Landing and Whispers
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@Captain_Spaulding said:
https://forum.deadbydaylight.com/en/discussion/comment/698792#Comment_698792
Hard disagree and most people will disagree as well. They have the ability to communicate situations. Not saying all SWF use comm systems but a majority do and they're the ones with the much easier time in the game. Say you're getting chased and you have your 2-3 friends on gens. You can tell them where your at and which pallets you've used. Then you get hooked and you tell them where killer is heading. You spotted a totem while being chased? Tell your friends. Solo's simply do not have this kind of access to information. It's not just quality of life. It's an advantage. Is it unfair? Eh, yeah. Everyone knows it. We're all just waiting patiently for devs to finally up the solo game.
Thats not what I mean.
If you have Person A, B, C and D in a SWF nowadays, you would have had them in a SWF one week before as well. The difference is that A, B, C and D do not need to invite each other after every game.
And that they dont have to invite each other has exactly no impact on the game for the Killer.
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How the ######### can people come to those conclusions? Have read it before in the Forum.
And well... You face the same people when facing SWF. They just have it easier to get back into the Lobby. Thats all. There is no ingame Advantage for them which they did not have before. It is just quality of life.
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@PigNRun said:
Hell, if anything, this is how BT should work for every Killer.
Always amazed how many Killer Players actually want to tunnel.
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@Pugpablo123 said:
Sorry, I never read the spirit backstory. Did she not kill either?
Nah, she got killed by her Father, who would have been the Entitys first Choice for a Killer. However, because Spirit seeked for revenge, she was choosen by the Entity.
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If you ONLY go for Gens, yes, Better Together might be the better Choice.
However, Bond has way more use.
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@Kenshin said:
It's intentional. it also has a counter. dont unhook when asleep.
Which is not even the case in this example, when the Claudette just got unhooked, she is not asleep.
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@Snapshot said:
https://forum.deadbydaylight.com/en/discussion/comment/697088#Comment_697088
In my opinion, greater than 10 ranks difference should not be able to play survive with friends together. Too unfair to all other players.
The problem is NOT SWF. Like, the Matchmaking is legit broken, so no reason to bring SWF up.
Yesterday, I even had long Killer queues. The day before (the day of the ST Release) I had Killer queues of 30 seconds.
Survivor was fine when it comes to waiting times, but I never had someone close to my Rank in my Lobbies. Same for the Killer, rarely it was a Purple Rank Killer. (But I faced some former Rank 1 Killers, I recognized the names)
Watched a VOD of a Streamer from yesterday.
Rank 6, Rank 2, Rank 8 and Rank 10 Survivors. The Killer was a Rank 20 Huntress with 1 hour of playtime. This should not be possible at all. And this would also not be explained with SWF, because nobody of them was near the Rank of this Huntress.
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Not a big fan of the Ranks tbh.
I mean, it can be an indicator how much you actually have to do during this game, but I hate things that promote Lobbydodging. Its not even with low Ranks, but I can imagine Red Rank Survivors dodging, when they end up with Purple Ranks. Like a Rank 2 Survivor with a Rank 5 Survivor, and he dodges because of Rank 5.
So far I have played every Lobby, even when I ended up with yellow Ranks, this just means, I have to play more and cannot rely on them to waste enough of the Killers time.
But, and this is a side effect and also not really good in my opinion, whenever I was in a Lobby with Low Rank Survivors, I also got a low Rank Killer.
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Just remove the Category Caps. Let it be 32k BP in General. Prime example: 8k BPs in Altruism already, Iridescent in Benevolence already. The game is telling me that I do not need to unhook anyone from that point. In fact, it might even be bad to unhook someone, because if it results in an unsafe Hook Rescue, I can lose my Iridescent Emblem.
Meanwhile: I get 100 points for waking myself up vs Freddy in Survival.
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@Boss said:
There's a specific noise upstairs, it throws me off everytime.
Do you mean the rats in the cage?
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@blue4zion said:
The atmosphere is amazing with the sounds and everything, but the map has some stupid strong loop areas and far too many pallets!
Most of the Pallets are unsafe tho.
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Honestly, it has a lot of atmosphere. When first playing it, I actually felt uncomfortable. While I like the visual design of many Maps, this is the first Indoor Map I like from design AND atmosphere. They did well with it.
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Why do you follow the guy who just got unhooked anyway? And waste 60 seconds to wait in front of the Locker?
If they want to run into a Locker and waste time, let them do so. If they have Inner Strength or Adrenaline, grab them out so that their heal is wasted.
Not too hard tbh.
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Regarding Wraith:
He already has no TR when cloaked. Personally, I think it could be baseline to be completely invisible. Like, this is his only real power, and he is not even invisible. even tho, I dont know if it would be too strong with no Bell Sound and surpressed TR for 6 seconds.
He needs his speed improved while cloaked, he is faster, but not as fast that it is really worth to cloak during a Chase. Other abilities with increased Movement Speed are worth during Chase (Spirit, Hillbilly), but Wraith does not gain that much when cloaking during a chase.
Regarding Leatherface:
Movement Speed is already 115%. No need to buff it, Mobility one if not the most important feature in DBD. Buffing him to over 115% Movement Speed could be devastating.
Would also not reduce his TR, he has an Insta Down and can already be dirty with M&A. Now imagine 24m TR and M&A... Way too sneaky.
I think his Add-Ons need Reworks so that they are not just copy&paste or useless (Chili Add-Ons). And maybe a different mechanic, so that he can hold his Chainsaw like Hillbily, could at least give him some more Stuff to do with it.
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It changed, and I like it way more than before. Even tho I prefer the Original Chase Music over the Demogorgon Music (but Myers will be the best for me).
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I mean, tru3 will say that this is alright. And then he will say that he is for both sides, because he has "observational facts", because he is playing Killer and Survivor on Rotation.
Apparently it is not an "observational fact" that his rants on Stream are about Survivor around 99% of the time.
Thanks for posting this. It can indeed go both ways, but 4 man 5 Gens seems to be alright for the most people.
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I mean, you played with the new Killer. Probably not experienced with him. And most likely no real Perks.
What do you expect from Survivors when you are not able to give any pressure at all? You did not give any information, so I guess it was one of your first games and you have not much unlocked on Demogorgon. Quite logical that you get your ass beaten in those Matches.
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I prefer Original Killers as well. I mean, it is 6 months from now that Plague got released, considering it will be 3 monts form now on until the next chapter, this would be 9 months with only licensed Content.
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/693308#Comment_693308
yeah, thats one of the main problems ive had with it:
the body piece has all the chains on it, the arms and head have almost nothing attached to them. (the head has literally just an iron ring around the neck...)
with other words, its not worth purchasing the whole thing for 10$, if i can already get all the good stuff for 5$...
it just doesnt really feel like a jutified price to me...
especially when you look at other killers 10$ skins that completely change the way they look, and then this one just adds 5 chains to the base skin :/
"especially when you look at other killers 10$ skins that completely change the way they look, and then this one just adds 5 chains to the base skin :/"
I mean, the cosmetics are limited for Demogorgon, he is licensed and there is not much room I guess.
I would not pay 10 Euros or Dollar or whatever for this Skin. Just look at all the amazing Skins the original Killers got.
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@Sackboy123 said:
Inner Strength plus Decisive is very overpowered. The Killer can either take the DS stun or leave you and you get healed.
Or he can take the DS Stun after Healing so that the Heal was wasted. Or he does not go after the Unhooked Person in the first place, but I guess this is too much these days.
@Topic:
I would rather use Inner Strength than Self Care. But there is always a "risk" that no Totem can be found. Or other Survivors already cleansed it.
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@Carlosylu said:
Is there exclusive for Steve or Demogorgon?
There is one for Steve. But it is so underwhelming as the Nancy-one.
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@Reaktans said:
Yeah its disturbing. Wish only had "+" icon or something.
^ this man got it.
The Plus would be enough. The figures look strange af.
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@Han said:
the exclusive skins have always been a joke, as far as i know. so nothing to bother about.
Lately less, because it is just really minor differences. Was a little bit disappointed as well.
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First one is the exclusive, second is the standard. So not really worth it, I would say.
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I mean, I also noticed a few low Rank players in my Lobbies, both as Survivor and as Killer. Yesterday (currently Rank 10 Killer) I had two Rank 20s in my Lobby. And it was 100% clear that those are legit Rank 20s, one Dwight was missing every Skill Check.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/691392#Comment_691392
This is true. Why should a killer be punished for being good enough to snowball a team?
Besides the Lore that you are just there to give the Entity a good show, see it that way:
If you win really fast without any real effort, do you even deserve a Pip? Did you do anything special? So why reward when winning vs people who are not good, when they lose that fast?
I agree on Gatekeeper tho, this Emblem is simply strange.
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Have you been in the Terror Radius of the Killer? Especially important for Killers like Pig, Wraith or Ghostface, who hide their Terror Radius. So being near the Killer is not enough, you need to be in their Terror Radius (which is dumb, but well...).
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/689927#Comment_689927
First refreshing on each ritual is free.
Is it free only once or once per day?
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@Ihatelife said:
You get auric cells too for this? WOW
Looks like you need to pay Auric Cells to re-roll the Ritual.
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Without any problem he can start with all of his Traps and Extra Traps for the Bag Add-Ons (1, 2 and 3 for the respective Bag).
This would remove the time he has to travel the Map to actually have a power. It will also give him use to ALL of his Traps, if Traps spawn on the other side of Suffocation Pit or Resting Place, it can be problematic to get them.
Having all Traps helps with planning a lot more and also it would remove the early knowledge which Killer it is.
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@smappdooda said:
https://forum.deadbydaylight.com/en/discussion/comment/684213#Comment_684213
In 60 seconds someone can crawl to the exit if they are close enough. It's a free escape no matter what.
How about the killer AND the survivor get a skill check at the same time? If the killer AND survivor hits it, it cancels out. It adds some skill and chance to the mechanic. If the killer misses, he knows it was his fault and oh well. Maybe next time.
While Skill Checks are called Skill Checks, they have nothing to do with Skill.
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Currently, mostly DBD.
But I also play:
Dark Souls (need to finish Dark Souls 3)
World of Tanks (rarely, most of the time only when a Marathon is going on)
might play as well:
Minecraft with a friend of mine (probably Life in the Woods)
The Binding of Isaac when Repentance comes out (played it A LOT, but new content might drive me back to it)
And finally:
Hyped for Cube World. Was excited for the game already 6 years ago and now it will be soon released on Steam.
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Afterwards, are there Sparks on the Gen? Because it might be possible that you do not press Space long enough (or whichever button it is) and in fact not damage the Gen at all.
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/687876#Comment_687876
A bit broken really, since 60 seconds is enough to traverse the entire map with seconds to spare. DS shouldn't be able to trigger in the exit gates.
It is not broken.
There is always a risk when saving DS - it might be possible that the Survivor is not able to use it later, because he might not get saved or will get slugged at this point. Saving DS for later CAN be good, but there is no guarantee that it will pay off.
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/688554#Comment_688554
No he's just pointing out false promises, cause those arent their priority.
Not really a false promise. If Dedicated Servers would have worked, they would have been released with the next Chapter.
They did not work, so no release. Logical and the correct decision.
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@Jago said:
Dark souls 1 Big Daddy is watching this thread
Giant Dad!

