2 Trap Trapper OP?
Would a 2 trap Trapper be too OP and break the game? If not, why isn't that base? It would help him out so much and seems like an easy change.
Would a 2 trap Trapper be too OP and break the game? If not, why isn't that base? It would help him out so much and seems like an easy change.
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Comments
I think Trapper should be 2 trap default. The add-on should allow a third trap.
He should get all his traps. I’ve said this for a long time.
But why isn't it base after 3 years? What's the reason?
All traps Trapper at the start of the match wouldn't be too strong, it would actually be what he needs the most.
Honestly I'd be happy if he could at least take his traps from lockers like the huntress hatchets. I don't know what it's like for pc, but sometimes the controls for picking up traps from the ground on console can be really iffy and you end up wasting precious seconds trying to pick the bloody things up.
Cause there are no game balance improvements, which just happen if its really bad for the game health like too OP or broken.
Trapper should have 2 traps, all traps opened, a decreased take-time and resetting-time by default. That wouldnt OP him, but would make him way smoother to play.
Also i would give him an additional kind of trap through addons.
Oh god no! :D He needs a buff, but not that rediculous.
+1 Trap to start with and +1 Trap he can carry as baseline, and he should be fine.
It would be totally fine. It would give more room for planning and it would remove the possibility to know it right away who the Killer is, when someone is spawning near a Trap.