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Ashlich

Ashlich

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Ashlich
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  • A half ass attempt at anything.

  • @Demogorgeouse said:

    Ok so I was playing p2 adam on game. So this trickster starrs chasing me, iloop him for 5 gens. (Fr to when gates where powered he finally downed me and I got face camper. Funny thing is that in ps chat he messaged me ggez when he camped and tunneled. And before you say ds nit veverybody has 6 spare dollars and time laying around to get ds as a teacabke.

    Doesn't have 6 spare dollars? How did you even afford the game lmao

  • I pretty much agree with everything you've said. I just bought this DLC and already want a refund. I didn't think he would be THIS bad but my god, getting looped for days because you dared to use your power while you're already at 110% speed? BHVR is high.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2145785#Comment_2145785

    Because your steam connection and account was severed from BHVR servers. While steam updated..I have no clue whats so hard to understand about that

    Because plenty of other games launched through Steam that also require an online connection don't instantly eject you when Steam goes down.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2145778#Comment_2145778

    The issue is. Even after I told them steam updates Tuesdays. They continued to tell me I'm wrong. And blame BHVR for something they can't control 😂

    Yes because why would I believe Steam updating should magically kill my connection to Behaviors servers. I'm already logged into their game and in a match with a dedicated server. In what way should I be aware that Steam, a completely different company and service provider would drop me from a game.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2145616#Comment_2145616

    You know why I can tell what's happening on your computer ? Because steam was updating. Literally when you made this post. You got kicked. Just like EVERYONE else did

    Even IF that's the case, players shouldn't be getting penalized for things out of their control and it ALSO shouldn't carry over penalty's from previous days.

    @Mooks said:

    It’s literally every Tuesday at around this time.

    steam server maintenance or something.. you get disconnected, if you are in a game you sadly get a DC penalty. Which is 5 min. Where you probably couldn’t play because of the servers.

    Then Behavior needs to make a notice of this because not everyone is aware or keeps track of when another service does maintenance and would avoid issues like this.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/245897/cant-connect-to-server-error-you-serious

    You...You realize steam does updates every Tuesday right...? It has nothing to do with BHVR. So why is this even posted ?

    Because I did not disconnect from Steam. I disconnected from Behaviors server that refused to actually log me back in until I restarted the game. Steam would only become an issue if I was kicked out of it.

  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2145591#Comment_2145591

    Yeah, that would be totally unfair and the devs should look into it. I thought that the game only detected an intentional disconnect when you navigate to the menu and confirm it. My network errors seem to be before or after a match for some reason.

    Nope. I got a 15 minute ban as i made the post because sudden "Network Error" mid match, which after looking through my logs, I dropped no packets. My first game of the day too, so they are 100% keeping any and all forms of "disconnection" against you from previous days.

  • @miketheratguy said:

    I've been disconnected twice too for some reason. Though the matches are queuing up faster than they did over the weekend, so I'm happy for that.

    Yea it's good, but sadly when the servers decide to take a dump anyone caught in it gets a nice waiting ban for something they didn't even do which seems to just keep "Adding on" no matter how many games you played that day.

  • Even your PC knows it's a ######### fest game now. It did you a favor.

  • @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708249#Comment_1708249

    Okay, you’re going way off topic.

    This thread is about people who are complaining about not getting enough free currency, and having to wait to get a free skin. The people who spent 21k on the skins before the discount are the only people who should be complaining. The event is not great, I get that, we need a real Halloween event. I just never understood who complains and whines about getting currency to buy a skin you can pay real money for or have to grind for a while to get the shards for. I’m grateful that they even had the consideration to do it, planned or not.

    I play Overwatch, they wouldn’t dare hand out currency for the current Halloween event. You gamble with loot boxes and HOPE you get a new skin and not a basic or a duplicate. If me looking from the outside in based off of other companies motives when they have an event and appreciating BHVR’s generosity makes me insult/attack worthy, then thats fine. I still feel the way I feel.

    If you want to discuss performance issues, start up a thread and I’ll happily come and add my opinion/view into the mix. Otherwise, this is not the place to speak of such things. I want to stay on topic here.

    Also, if BHVR is so bad, stop supporting them. Pretty sure you’re still playing, you’re still here on their forums, yet they’re such a bad company and you can’t stand them. Make it make sense.

    Wow way to move the goal post. Your topic title does not specify ONLY this event, I'm also allowed to continue to critic a company I havn't given any money to nor played their game in some time. People still browse forums in hopes the company got their ######### together, but you sure do seem defensive and really dismissive of everything I said so you're really just trolling.

  • @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708235#Comment_1708235

    And anyone the 1/3 of a braincell can see that you’re just posting to keep the trend of “big peen, insult machine” going on in this thread. Think for yourself and stop running off of other peoples energy to look cool. Don’t be an echo, be a leader and add something constructive to a discussion, then we can have a talk.

    Sure alright. Why are you sucking off BHVR when they literally can't even fix their own game? We STILL don't have any options for adjusting the graphics outside of a bannable .ini config, Consoles are so far in the single digit frames it's become a powerpoint slide show. They were promised fixes for YEARS and it just continues to get worse while they slap in more over priced cosmetics and half assed content and call it a day. Oh but let's not forget the GRAPHICAL UPDATE!!! YAY SO GOOD YAY no. The game runs like ass for a lot of people as it is, but let's make it even more demanding. It's also been proven the people in charge of the game don't have the slightest clue about what the community actually wants or they do but actively ignore it because "PRETTY GOOD JOB SO FAR!" But sure, continue to be oh so happy with the scraps they gave you out of the kindness of their heart while they continue to laugh at all the gullible people eating their slop.

  • It fits what you are doing. Anyone with half a brain can see your post for what it is.

  • @Unicorn said:

    Everyone: Screw this event! I hate it, it how dare you BHVR.

    Me: OMG theres a Unicorn Charm!

    https://us.v-cdn.net/6030815/uploads/1GID0PKBELVU/3ec30e61-cf73-4ae7-9a00-9f383f6890c4.jpeg

    No but, seriously please stop acting like BHVR doesn’t do so much for their players. It’s ridiculous.

    Found the white knight.

  • @hangm_nn said:

    @Shenochek Not everyone has 1,000 for a gaming PC

    Then don't complain when what you buy isn't up to par for the current standards.

  • Cute little mod removed my comment about having to turn off cross play because console players are bad. I said it before and I'll say it again, I had to turn my cross play off because console players even at Rank 1 play like potatos.

  • @NinjaDette1 said:

    As a killer I don’t go after a survivor just because they brought a key.I go after someone who intentionally tries to get their teammates killed.As a survivor main I think killers who target those specifically with keys are just unskilled tryhards. I mean what would your mother say if She saw you do something to someone that was very unsportsmanlike right in front of her?.

    She'd tell me good job for getting rid of that person trying to skip out early on a match.

  • @Rivyn said:

    My biggest issue is the length of time between updates. I remember, back with the sprint burst exploit, it was asked why they didn't just fix it right then and there, instead of waiting two months for the next chapter. The explanation, at least from what I recall, as that they do entire builds to be released for each chapter. If they change something with the current chapter, then they need to rebuild the build. I don't know if that still stands, but it's stuck with me.

    The games I play give updates regularly, mostly in the form of bug patches and balance changes. DbD is the only game I know of that takes three months between changes, be it content or bug fixes. I honestly don't know how a game can run like that, or why it was set up from the start. I understand bugs are a thing, but to have them plague the game for so long? Or, in the case of the walking bug known as Nurse, hang around for years.

    I personally could deal with bugs better if I knew the dev team could light a fire under them and squash them, not let them fester for ages. How long did the sound bug go on for? Four months?

    Couldn't agree more. It's entirely ridiculous to have to wait 3 months for an update that MIGHT fix the bug but then we're presented with 10 more bugs with it. I don't even care if it's survivor or killer related bugs either, I just want things bloody fixed because THIS is how you drive players away, 3+ months between bug fixes of all things.

  • @FichteHiro said:

    https://forum.deadbydaylight.com/en/discussion/137016/i-could-forgive-this-games-bugs-if-the-devs-were-competent

    Agreed, the game does have a lot of issues that are there for quite some time now and don't seem to be fixed. Playing Killer is already extremely hard at red ranks and you have a sweat a lot to get a 4k or even a 2k. Bugs have always been a part of this game and some of them exist since 2016. However, I think the Devs are aware of these game-breaking issues, they just don't seem to fix them. Who knows, maybe they didn't find a solution yet whatsoever.

    I find it hard to believe the sound team can't figure out why survivors without Iron will are making zero sounds. If I told my boss for months that I couldn't figure it out he'd fire my ass and get someone that could.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1038192#Comment_1038192

    Throw on Rancor and bloodwarden. You can also use nemesis so anyone who blinds/stuns you becomes a rancor target.

    Sadly no spirit leveled so can't do Rancor, but blood warden seems like a lovely idea.

  • @OnryosTapeRentals said:

    Ruining other people's game experience by playing in a toxic manner is not an effective nor productive way to protest a change you dislike.

    While, no, it isn't bannable, it detracts from the fun of the game for survivor's who were not the ones who made the Hex: Ruin changes.

    If you want an aspect of the game changed, you should post a reasoned thread in the relevant section of the forums rather than facecamp people who've done absolutely nothing.

    Because THAT has ever worked out for killers right? Like ALL of the feedback for the Ruin change that was completely ignored because the devs already made up their mind on changing it.

  • I've just been going afk every match in hopes I get enough reports to get banned. It's always the same ######### match after match like the OP. It's not in any shape or form fun and honestly? If i could get a refund I'd take it at this point.

  • @Colton147 said:

    As long as red-ranked Killers (and some survivors) are able to AFK demote without consequence to stomp lower-ranked players, matchmaking will be messed up.

    Sorry, we don't want to play in red ranks where it's nothing but sweat.

  • @Polychrome_Baku said:

    https://forum.deadbydaylight.com/en/discussion/comment/1002324#Comment_1002324

    Incoming opinionated wall of text. Was the change to Ruin necessary? Yes. Was the timing for this change right? No. The devs can couch it in whatever excuses they want, this change was not about game health. It was about lessening survivor frustration at the cost of killer enjoyment. Plain and simple.

    Because killers didn't run ruin to (no pun intended) ruin the game for new survivors. Killers ran ruin because some maps can take a full minute to traverse at the start. For a non-mobile killer, that is (nearly) an entire generator lost due to no fault of your own. And if the survivors brought toolboxes? You may as well cry in a corner somewhere.

    Ruin was a bandage fix to DBD's most disgusting problem: terrible map design. Because "jUsT pReSsUrE gEnS" does not work with half the damn killer roster if you get an unlucky map. The funniest thing about the change to ruin is that it is reinforcing the mobility meta. Ruin won't help the killers it used to, but will further strengthen killers that are already strong. Killers like Nurse and Billy, who never even needed ruin to begin with. If the devs knew how to treat the root of the problem instead of just treating the bloody symptoms, the maps would be in a better state than they are now. And this ruin change wouldn't have caused such a shitstorm.

    With so many awesome games mere months away, and a lot of killers migrating to Iceborne already, expect the Wounded by Daylight queues to get far worse.

    Honestly, you're preaching to the quire mate. A lot of us just gave up entirely. Me? I ready up and then just do bugger all. Chase a person half heartedly, smack them then run off somewhere else. The games fun for a killer is gone knowing the next patch will be nothing but straight loses and de-pips so might as well De-rank ourselves back to the "Balanced for Rank 15-20s" area the devs seem to love.

  • Honestly? I still play, but I sandbag the hell out of every match. It's no fun being gen rushed or fighting fifty second chance perks. So meh?

  • @kimukipi said:

    Killers just need to adapt and improve. Didn't you read the patch notes about why ruin was getting nerfed? Its used in about 80% of games guys. Come on. No other perk from survivor or killer side is used this much. Maybe bbq but I'm sure devs will wise up and make it balanced soon. Now don't start comparing DS, BT, DH which are used widely too because they are nowhere near as powerful as ruin or bbq. Regarding gen times, there is already enough counters. Listing few below anyway..

    1. Patrol gens as mentioned in game loading screen. Some maps are really huge for non billy killers but you just need to find a better walking route. Doable.
    2. With just 8 stacks of Dying light, you can slow down the last gen by almost 24% percent. Except for the obsession though otherwise it would be OP.
    3. Thanatophobia is a bit OP (needs to be looked at) but you could abuse it for now. Just need to keep 4 survivors injured most of the time for a game breaking 16% action penalty and there is not much survivors could do against it except to heal (there is a perk) or sit a bit longer pressing m1.
    4. If a survivor is in a strong area of the map and knows to loop, just break the chase and go to the other end of the map. If all survivors keep running to the same strong area, rinse and repeat until they get tired and stop running. If games get done in 5 minutes, you are just bad. Sorry.

    That's just a few. I'm done spoon feeding.

    Tldr; Devs have stats. Stats don't lie. Also, contrary to popular belief here, devs do play their own game at the highest level so its not like they don't know what they are doing. Looking for constructive comments from people who play both sides 50-50 and have at least 5 k hours.

    Holy crap, this is on par with the dev blogs stupidly high survivor bias. Please uninstall if you truly believe anything you spewed forth to the public.

  • @ygizmo said:

    https://forum.deadbydaylight.com/en/discussion/comment/963682#Comment_963682

    It's probably because it's super unfun and unfair to go against? Just a thought, I know it's hard to process for some of you.

    Because 4 Tool box's all running brand new parts isn't unfun and unfair to go against either? Biased as hell.

  • @EntityDrudge said:

    Kill rush? It's one vs four. The four shouldn't be way faster on top of a numbers advantage. Holy

    Ah see, you know the truth of the matter. 4v1 and the 4 want all the advantages.

  • I mean I can't say i disagree with you, as a killer main myself once you start facing the sweaty try hard meta swf circus acts you quickly become disgusted. It's not even about getting good at that point, it's just blatant how much the survivors can bully you.

  • @Mat_Sella said:

    I just want a visual upgrade, I hope they bring Deathgarden level visual quality to Dead by Daylight.

    They both use the same engine, yet Deathgarden pulls out all the stops on graphical fidelity

    I'm sorry no, not unless they pull their heads out of their asses and give us an ACTUAL graphics setting menu, not this preset bullshit we currently have.

  • @SynKaal said:

    https://forum.deadbydaylight.com/en/discussion/comment/961600#Comment_961600

    Indeed I know the answer, but should us all try to change this talking about the issue instead of closing ourselves into our hate for the other part?

    I can understand why BHVR leans towards survivors more, ina way they are 80% of the player base (if we think about players only being one of the two options), but preventing killers to get punished because of bad use of a (sort of) feature is beyond the point of acceptable and this has nothing to do with balance, it's just QoL for the game. Survivors already don't get punished when the killer DC, so why not the other way around too?

    Because it doesn't line up with their agenda. Just because 80% of the match is Survivors doesn't mean the 20% should be ######### on. This is BHVR you're talking about, where over half the killers are in such a bad spot they can't be used in real matches unless the player themselves is a master of them. So yes, the "majority" are going to wanna keep the "minority" in place so they can keep enjoying themselves at our expense.

  • @SynKaal said:

    Calm down, brothers, I was just saying that I should not be punished because others did bad things... Why all of a sudden this becomes a "Iri heads are not balanced"/"game is survivor-sided"???

    CALM DOWN PEOPLE, STOP FLAMING AND TURNING A TOPIC ABOUT "Should the killer be punished because a survivor DC'ed?" into something else...

    They can't help it. Anything that would remotely sympathize with a killer would be oh so horrible in the eyes of BHVR and survivor mains. You already know the answer:No it's not fair, no you shouldn't get punished. but this is DbD and it'll always be survivors first.

  • @ChiTenshi said:

    https://forum.deadbydaylight.com/en/discussion/comment/961543#Comment_961543

    You gotta go next level man. You gotta continuously down 1 Survivor but not hook them until they eventually bleed out.

    The amount of salt you get when you "tunnel" someone because their unhooker vanished into the mist and their dumbass is still within sight is hilarious. Maybe if they didn't want to get tunneled their friends should stick around longer.

  • @soundwave85 said:

    https://forum.deadbydaylight.com/en/discussion/comment/961516#Comment_961516

    I don't complain. I don't care what they use/bring. This game doesn't even matter and definitely not worth getting angry over.

    Nobody is angry here, at least I'm not if that's what you're thinking. I just want the ######### game I paid for to not throw me into complete dumpster fire matches every single day. Is that so much to ask? That I get matched with people of my own rank/skill?

  • @ChiTenshi said:

    Why are people attacking the player who's suffered from poor matchmaking?

    Because it's the new edgy teen cool thing to do now. MM is broken, we all know it is, but sure, let's all just call the people on the receiving end of the bug terrible and bad and git gud when it's a clear case of you're boned from the start.

  • Don't complain when every killer runs a Mori then because they are sick of the bullshit.

  • The game is heavily unbalanced towards the survivor if they can just endlessly loop the map. It's not even remotely fun for newer killers facing this kind of nonsense.

  • @The_Second_Coming said:

    https://forum.deadbydaylight.com/en/discussion/comment/961455#Comment_961455

    The thing is, that's happening with all green rank killers right now. Survivor rank is not an indication of skill. A chimpanzee can get to red rank in survivor. I can get to red rank from green in survivor with my eyes closed in just a few hours. It's not hard. Pay less attention to their ranks.

    Yea and when every red rank I come across knows how to abuse every tile set the game has, runs all the meta exhaustion perks and laughs at your attempts to catch them it gets pretty demoralizing and you give up even trying because it's so unfun.

  • @The_Second_Coming said:

    https://forum.deadbydaylight.com/en/discussion/comment/961444#Comment_961444

    If you're getting "looped all day", it sounds more like an issue with you rather than them being toxic.

    You're right. I'm a Green rank fighting Red ranks all day every day. Of course i'm going to be bad at dealing with them. This game hasn't been fun for me since I hit greens because of this issue. It's just not fun at all.

  • I'll DC all i want against super try hard toxic survivors that think looping killers all day is in any way shape or form fun for them. We just want our damn BBQ stacks most of the time but you end up making every match an unbearable ######### show.

  • @Aven_Fallen said:

    Imagine OP would have been talking about deranking as Survivor. The Shitstorm on this forum would be real.

    Well yea, Even at my measly 40 hours I can tell how heavily biased this game is toward survivors. Nobody cares about the killers, we are just supposed to suck it up and deal with it so 4 other people can enjoy themselves while we get ######### on.

  • @Colton147 said:

    By deranking intentionally makes survivor queues longer due to the lack of killers. A lack of killers in high ranks are mainly due to intentional deranking (and some migration from killer mains to survivor mains).

    Honestly? They can suffer the wait times. They make it unbearable for the remaining killers willing to put up with the nonsense that goes on.

  • @Speshul_Kitten said:

    there really no point in playing high rank killer. It’s not satisfying and you’re not rewarded in any way at all. The Tome challenges are much harder to complete as well. This is the only game that I’ve ever played that does NOT reward you for ranking up.

    There honest to god isn't. I'm pretty new. Roughly 40 hours and you'd think making it further into the ranks would be fun, rewarding, but no. It's constant sweaty match after sweaty match and god help you if you dare swap off the killer you had been leveling.

  • @Omans said:

    A killer who should actually be rank 1 shouldn't have fun deranking. Games are too easy even at purple ranks.

    Killers at green rank getting constantly paired with Red ranks isn't exactly our cup of tea. Not gonna even try to sweat it out against people that know everything about the game.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/951230#Comment_951230

    I know man I'm saying everyone is having that issue as well who plays killer.

    Let me ask you something what rank and color in your honest opinion do you believe you belong in? I'm not trying to shame you or anything I just want your own honest opinion of what your skill level would match.

    I feel I'm between Green and Yellow. I just don't deal with loops well at all and I've been taking killers that can shut those down instead of being a survivor chew toy all match.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/115819/we-need-to-talk

    Why is it fair for a survivor to have equal BP to a Killer? You understand the reason people play Killer is mostly because of the BP difference. Would you like lobbies to be 40 plus mintues while everyone fights for the few Killer mains after the difference between Survivor and Killer blood points is exactly evened out?

    A Killer has to deal with multiple people while juggling them has to deal with keeping Gens undone while keep pressure on the map. A Killer is by themselves so they don't have to fight for points except against the survivors.

    Survivors have to loop a killer, be a little altruistic, and sit at gens to put pressure on a Killer. With 4 people doing this you fight for the points. You have a limited amount of gens, healing, totems, chest, unhooks, pallets, and doors throughout the entire trial. With 4 people actively engaging in these to obtain points.

    Also if you deal with mass amounts of slugging you put Unbreakable on. Seriously change your build for what's happening. Like I tell everyone a build should cover your weaknesses. If Slugging is prevalent at your rank and games it's time to adjust for that. Meta builds are Meta for a reason, but not learning is a mistake many players commonly make on both sides.

    DCing is a issue. If your DCing or debating it then your also part of the problem or becoming close to it. Chances are if your not gonna Pip or safety then you haven't figured out what you need to do for Pipping up and getting a Safety.

    Also the Cap for BP on both sides is 32k unless a event makes it possible to go above it. So if a Killer or Survivor is using a perk slot for BBQ or WGLF they are attempting to get BP quickly. While BBQ has a aura effect as well that helps most people are using it for BP. It does help, but it's not as game changing at high ranks that people act or think like it is.

    Mori it might feel bad, but did you ready up? Bring a Key? TTV streamer in your lobby? Many factors go into why a killer could of brought one. Remember that the killer is another player as well. What happened to make them want to bring one?

    As a killer, I've been getting matched with red ranks ever since entering green ranks, and those people are the sweatiest tryhards you'll ever meet. Endless looping, running around pallets just to try and stun you and then sit at it taunting you until you start breaking it before they sprint away again only to repeat. So to deal with those kinds of people, I bring a green mori, just so I can remove the annoyance from the game.

  • @JC316 said:

    9000+ hours combined, not a single one under 2K hours in the game, third guy had 3500 hours. Got Brutal killer, one kill, and two on death hook. I have 114 hours in the game. I like a challenge, but this is ridiculous.

    https://us.v-cdn.net/6030815/uploads/001/ZZDG53WUGGSV.jpg

    That's just obscene. I like a challenge too but when CoDs infamous "Skill based matchmaking" is somehow better than DbDs, there is serious problems.

  • @MegMain98 said:

    The grass isn’t any greener on the other side either. As a Rank 1 killer I constantly get Rank 13-20 survivors who are in SWF with their one red rank friend. Matches are predictable and boring. All that happens is that the team DC’s and dies.

    I should never be put against Rank 20 survivors.

    My thoughts exactly. There should only ever be a 1 rank bracket difference between EVERYONE in the match. There is no excuse to throw either side to the wolves, it'll never even be a remotely fun match for anyone. Low rank killer vs high rank survs? Bullied all match. Low rank survs vs high rank killer? 4K in 3minutes. It's ridiculous.

  • I'm fairly new to the game, only 30ish hours total played, and I've swapped between Survivor and Killer a bit and I'm pretty sure the combination of newer players being bullied by high ranked survivors with meta perks isn't helping the killer situation one bit.

  • Yeaaa...It's clearly working as intended on your end too I see.

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