AshInTheTallGrass
AshInTheTallGrass
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- AshInTheTallGrass
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@bittercranberry said:
It's literally a reason for players to keep actively playing, if you can't save up BP then you have to constantly spend & gain in order to not hit the cap. It's a sneaky trick but it's got a lot of people hooked.
If that's the real reason, that rubs me the wrong way.
The bloodpoint cap has never been a factor for me in deciding when to stop/restart playing the game. Obviously, I can't put my personal bias on others, but I'm struggling to see how the BP cap would be that influential for most people.
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@Mooks said:
I have read about both reasons: either hackers or so that you can’t immediately level up new characters to the max
both reasons seem a little outdated, especially with codes and challenge bp that you can actually store.
also these are Rookie Numbers.
https://us.v-cdn.net/6030815/uploads/0XBZ8T3982L9/c431b277-d822-4c9a-8034-17a623925510.jpeg
(I really hope switch cross progression is still coming…)
Wow . . . that's a lot of extra BP.
I wish BHVR would just say the real reason. And I agree with you. If either of those reasons are the real reason, it seems outdated and unnecessarily restrictive. So what if I want to instantly level someone up? That should be my option.
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@Adjatha said:
Presumably so you can't save up 12 million for when a new character comes out and get all the perks on them instantly.
Of course, that 1 million cap is only for earned BP. Points you get through codes or log-in bonuses break the cap. I, for example, haven't played in six or seven months and am at 7 million BP from the unprecedented number of events they've been throwing out to bandaid the state of the game.
Wow that's quite a break. I think the max I had was 1.3 or 1.5 million.
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@Wampirita said:
I completely live for meme games you find like once a month.
Either it's a hilarious name, that will make it into my hall of fame of best names i've met
https://us.v-cdn.net/6030815/uploads/YRWUSOFVNL6O/image.png
Either it's a 4-man Dwelf lobby that will do nothing entire game, but walk around the map together.
Either it's just running a stupid, never working meme build to pull out something unbelievable once.
Either it's a Jeryl, we all know they're the absolute gods.
https://us.v-cdn.net/6030815/uploads/BQ50S4OH41QK/image.png
On other side you'll meet the Chest Protectors, who are the absolute stars in the toxic sky of this community. They'll wait all day in the basement, just to find that one game that will make someone's day.
There's Sky/Space Billy players, who stopped caring about playing the game to tryhard and just started performing tricks to amuse their survivors. #SaveSkyBilly !!
Even Devs are feeding us with amusement
https://us.v-cdn.net/6030815/uploads/X487RJVJDRP1/image.png
https://us.v-cdn.net/6030815/uploads/05MLVECRFKLC/image.png
Even if that was supposed to be a joke, I can't wait for Hooked on You to be available.
Memes is what keeps this community still somewhat whole. Please keep it going. For some people it's cringe, some people are too tryharding to chill out and meme around, but in the end, we all have something that brings a smile to our faces <3
I laughed at a few of those names 😂😂😂 But yeah, I like playing normally, but I love the meme games, too. They inject fun back into the game for me. Yesterday, a Ghostface and I slowly raced to the gate together. Slow-mo chasing Ghostface was far funnier than I knew lol
We had pretty funny and wholesome conversation after the match. Wherever he is, I hope he's having a great day 👍
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@steponmeadiris said:
Romance DBD. The Killer and I stare into each other's eyes for 2 minutes straight. The fact that I'm on the hook has nothing to do with it.
I mean . . . if it's with the Trickster . . .
They don't call him Ji-Swoon for nothin' . . .
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@Satelit said:
The amount of legendary skins we could've had,I'm so sad.
And the mappppppp 😭😭 Can you imagine if it was the upside down, and the disconnected house with the floating pieces was part of it as a main building?
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/2981913#Comment_2981913
Think of it like an endgame Devour. More tokens it has the more it would hamper the survivors escape. Let Exposed be the ultimate reward on it, with lesser tokens offering slower gate speed and regressing gate progress. Tokens could be gained through hooks, downs, who knows, theres quite a few good options.
So the totem only spawns when all the gens pop, and based on how well the Killer did throughout the match, the NOED totem would award them accordingly? So if 3 tokens was all the Killer earned while playing, maybe the gate speed would be slowed, but if the killer got 5 tokens, they'd be able to insta-down everyone?
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@AetherBytes said:
NOED needs a token system.
Dead hard needs to reward dodging hits and punish DH for Distance.
Do you have any ideas on how the token system would work specifically?
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@Xendritch said:
Poll is kinda weird I put NOED is fine and DH is broken because one has counterplay and the other doesn't but I still think NOED is unhealthy game design so neither is where you'd really want them to be.
Just for some context, the poll answers were based off of the most common opinions I've read on this forum (but I wanted to see what role people play in order to determine what degree of bias the individual had. Ex: Believing that NOED is fine but DH is broken is not in and of itself very interesting to me. I want to know if it's a Survivor/Killer/50-50 who is saying it.)
The purpose of the poll was to get a feeling of why people feel these perks are broken or fine. To be fair, not everyone feels that way. Some people have more nuanced takes, like you, but that was a little outside the scope of this particular poll (and I was limited to 10 options).
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@AnnoyingNarrator said:
DH is broken in the sense that it is too strong. If used incorrectly, it can still buy a couple of seconds. If used correctly, it can be another health state.
NOED is broken because it is just bad design. It punishes survivors for getting all gens done and rewards the killer for doing nothing. Combine this with the fact that you have to do a totem that can spawn in a dead zone and you get a way to secure a free kill for nothing.
The only time I even consider using NOED is a full end game build, and even then I prefer to use something like Fire up or Blood Warden .
Fair point. These topics are usually heated, so I also appreciate the way you elaborated on your answer.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2979732#Comment_2979732
Yeah.
I play killer mostly, but I've also played plenty of survivor in my time.
Thank you for your honest feedback 👍 appreciate it
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@DoritoHead said:
DH is too strong.
NOED isn't too strong, but it's bad game design so falls under the "broken" category for me.
Thank you for sharing your feedback. For my own curiosity, would you mind sharing which role you play most?
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2978356#Comment_2978356
Licensing depends on contract to contract - the relationship between DBD and Stranger Things could be entirely different than what was hashed out for Ash.
Of course, but there's enough similarity that speculation is reasonable. But, time will tell.
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@[Deleted User] said:
Yeah i was just noticing throughout volume 1 how perfect vecna would fit into DBD.
It's my number 2 most wanted chapter right now. I think it would be so cool and hawkins lab returning would be amazing as well. But, with the huge last chance sale and how they said hawkins would be gone permanently, it's not looking all too likely. I say if we don't see it before the end of 2023 it's probably not going to happen.
Yeah, good point. I heard somewhere (not sure where so I can't verify the report), that the reason BHVR lost the license was because there's going to be a Stranger Things game (but I don't see why that's an issue since we still have Ash and he has his own game now. Then again, maybe we'll lose Ash too . . .)
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@foxsansbox said:
I'm only 4 episodes in, but ever since I saw what his mori would be at the end of Ep1 I was thirsting for him in DBD.
RIGHT? That would be a perfect mori!
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@Lekitzul said:
Yeah there was SO many possibilities. I would have loved Hopper or Max. Honestly, I would have loved Billy as a killer lol.
Yeah, so many lost opportunities . . .
Vecna fits in with DBD better than Demo, to be honest. Don't get me wrong, I love Demo. I'm just saying that Vecna is such a great character. He fits in perfectly with DBD.
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@Satelit said:
The amount of legendary skins we could've had,I'm so sad.
Definitely! Robin, Hopper, Max . . .
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@Chiky said:
https://forum.deadbydaylight.com/en/discussion/comment/2974991#Comment_2974991
I see one or two per week, survivors hacking, but not as obvious as this one. Stuff like teleporting, or just modded stats like running speed, or repair/healing speeds.
Anecdotally, I've seen more hackers lately too. Rarely, I've faced a couple who were obviously hacking like in the clip, but those hackers played a full match and goofed off and usually let everyone go.
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@Jasix said:
Why load any game? Hacking is not unique to DBD.
I have run into WAY more hackers in games like Fall Guys, Fortnite, and the new Evil Dead game - 8 hackers in 11 matches in Evil Dead.
4,500 hours in DBD and I THINK I have faced maybe a dozen hackers... two of those were the same person back to back like 7 months ago.
Hackers/Cheaters suck, but unfortunately with the world being what it is...idiots are everywhere online. I mean seriously I have ran into more cheaters in frickin Fall Guys than DBD... eyeroll. FALL GUYS! LOL! If you want to game without cheaters...unfortunately nowadays you will have to play solo or on a LAN with friends.
I meant why did the hacker even bother playing just to instantly end the game.
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@The_Krapper said:
It sucks but there's no way to stop it, as soon as it gets fixed they find another way in, it will always be like this unless they recode the entire game from the ground up and have built in auto ban for things that are clearly impossible to do without hacks.
I'm not enough of a techy to comment on what BHVR should do, but you're right about recoding. That's simply not going to happen. The resources that would take just aren't worth it.
Several months ago, a friend of mine got into a fight with someone on DBD, and they got mad and told him "I'm going to hack your #########." A couple of weeks later, he had problems with something (don't remember what), but he wondered if it was that guy making good on his promise. Don't know. Point is, you never know who you're playing against. Someone might be a really petty ######### who also happens to know how to hack.
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@Marc_123 said:
Thats hard.
I luckily see no Hackers. Thats another positive not being high MMR.
As they always win they should have one of the highest MMRs in game.
May BHVR should just check the top players...
I've run into a few, but never ones who insta-kills like this.
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@JohnWick1654 said:
Why even load into the game?
Idk, I could play 100 games and see 0 hackers, maybe that's why..
I meant why does the hacker load into a game just to instantly end it
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@Sakurra said:
It's just a waste of time...
Yep. I don't get the motive for loading into a game and instantly killing everyone.
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How long have you been playing DBD?
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@TheArbiter said:
I always get a ghostface spamming huntress hatchets
Or the Spirit with hatchets . . .
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@[Deleted User] said:
Why are hackers always playing Myers. They are inflating his kill rate
Holy #########, I never thought of that. Luckily, I don't think it happens enough to make a statistical difference, but still. I never thought about the fact that the data can be skewed by hackers.
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@DoritoHead said:
Daily rituals- they exist. All killers have them. They're usually called "rite of the this" or "rite of the that". But there is a single, infuriating exception to this that rocks me to my core.
Blight. Because you see, his daily rituals are called "Ritual of the Blight" Instead. Oh, how the absence of the word "rite" chills me to my core, as if my heart were a leaf on a tree in a midwinter's day! How I long for the satisfaction of poetry gracing my eyes as I check my daily rituals! But alas, it is not to be.
BHVR had a major opportunity to have a really cool rhyme, but they threw it away. I will not stop until this problem is remedied.
What they did was impulsive, capricious, and melodramatic. But it was also wrong.
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@Lost_Boy said:
Evil Dead is really good. Been playing the last 10 days or so and it's fun. DBD started to get a bit stale for me recently, but I'll be playing both games. I'll probably focus evil dead until I get bored then back to DBD & just alternate between both.
Survivor is much more fun for me personally in Evil Dead & I'll probably focus on them in Evil Dead as my mains. I still prefer playing killer in DBD over Evil Dead. I've only lvled one demon so far though so need to check out the others.
It's definitely got potential to be a top contender to DBD though, even though the gameplay is very different. If they keep in top of bugs & balance with regular DLC then it could be a game that is very successful.
It also has a pretty solid single player aspect to it that could potentially lead the game into many different modes of gameplay & co-op type objective matches.
It might've been this thread, but I remember someone commenting that DBD is unique because of the variety of Killers and licenses it has.
The risk with Evil Dead is that there won't be enough variety in Demons/abilities, so it'll quickly get stale. Any thoughts on that?
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@Munqaxus said:
Definitely the Nurse. She's just broken.
Do you have any ideas on how the devs should change her?
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@Plsfix369 said:
Deathslinger
What do you think would be good changes?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2970119#Comment_2970119
120-140 from midwest US to Frankfurt. It's definitely playable but I play super safe at tiles. Some hits get spicy if the killer is from RU.
Yeah one time my internet had some issues and went up to above 400(!!!), and I decided to play DBD anyway, just to see what shitshow I would be in for lol It was horrifically bad lol Meme-level absurdity. But it was fun and spicy lol
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@I_am_Negan said:
Most players don't know how to think for themselves they have to do and say what master tells them.
I mean . . . yeah. People are susceptible to influence more than we like to think. Can't really disagree, unfortunately.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2970112#Comment_2970112
The meta in Asia definitely seems much more immersive. I've had a few games against what I think were Asian SWFs on a VPN and the playstyle was very interesting.
Definitely. I forgot to ask you, how's your ping when you're VPNing?
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@[Deleted User] said:
I live in the US but play survivor on EU from time to time (queue times and teammates tend to be better). Some observations:
It could be the time of day that I play (evening EST/whatever that translates to Frankfurt), but the level of killer play tends to be a lot higher on EU. I also see Hag 20x more often for whatever reason on EU.
It could have a lot to do with queue times. EU survivor queues are instant at that hour and NA queues are eternal, so I'm probably getting really bad matches on NA.
As far as DbD culture, it's not too different between the regions. It seems to go by MMR. If I get a quick survivor queue, I generally get sweaty teammates and an omega sweat killer on either region. If I have to wait, I'm lucky if half the players have a full loadout and tier 3 perks.
Both regions have....spicy endgame chats to say the least.
That's really interesting!
One thing I noticed is, I have never seen anyone on an Asian server do that pallet tech into a hole on Gideon. I've seen survivors loop it, but never do that tech. But I see a lot of people here do it, so much so that I've seen Killers avoid it, knowing that's what the Survivor is doing.
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@gendoss said:
The brown/yellow offerings are terrible. In order to get more BP than you spent on a brown offering you have to practically get a perfect score in that category.
Even purple offerings are sometimes useless. More than once, I've played a SWF game where everyone burnt a jar of Salty Lips. We all tried seeing if we could unhook ourselves. Nope! lol
I have so many of those (just because I had no choice but to get them) but I have no desire to use them.
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@[Deleted User] said:
I think it's good to encourage variety but the problem is, there is a lot of bad offerings, items, add-ons and perks.
Yeah I have things I'll never use. I wish I could get my bloodpoints back or trade them for something else. I never was a fan of the Bloodweb.
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@White_Owl said:
I always thought he was a complete mistake. There's no much wrong in him that I don't even know where to start.
Aesthetically Trickster is my favorite, so I'm hoping he'll someday get a great rework. If the devs said they were overhauling him completely, I'd be very excited. (His voice actor needs to stay though)
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@Nathan13 said:
Myers needs a rework, wish it could’ve came with the Haddonfield rework.
That would've been a great idea.
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@[Deleted User] said:
Her power is RNG reliant. Very outdated considering MMR is now a thing. Also her crouch is bad.
This just randomly popped into my head. Not a major thing, but do you think she should still "roar" when she pounces? Should her weapon be silent until it hits a Survivor?
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@EvilBarney666 Agreed, and it seems BHVR does, too. Mandy said they're making base game changes for that reason.
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@Mandy said:
It's not just going to be "nerf this perk" - we didn't in fact say nerf, we said reworks etc. There will also be some base game changes that address why some of these perks are used.
I know you have to be careful about how much you say so I get if you can't answer. If you can answer, do you mean total reworks are on the table, or just adjustments?
You said, "There will also be some some base game changes that address why some of these perks are used." Are you saying that the action of the perks themselves might change? So instead of adjusting them (but keeping their core function/purpose), the very nature of some of these perks might be changed? For instance, imagine if existing Borrowed Time was added to base-kit, so Borrowed Time as a perk had to be completely changed to do something totally new. For example, the new BT might grant Survivors the ability to "borrow time" from the Entity. When hooked for the first time, Survivors would have extra time added to the timer, effectively delaying hitting the struggle phase.
So are total reworks on the table?
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@lav3 said:
Self-Care is common to see in Asian servers. Unlike NA & EU.
I don't have any data to support that, but anecdotally, I agree. I've noticed the same thing when watching Korean Twitch streamers. I'm shocked by how often Self Care is used even in high MMR over there.
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@Dead_Harder said:
Ooooh a dream based chapter? A two phase killer, on 1 phase they are a fairy. On the next they are a hideous creature with the approximate shape of that fairy. Glamour lets them disguise themself as other survivors on phase 1. They have no power for phase 2 but they move quicker/get stronger for each survivor they trick in phase 1. Subject to change, i basically just want to disguise as a survivor.
Yeah I've heard people say before they'd love a Killer who could disguise as a Survivor.
What do you think about the idea of having a non-human Survivor? For instance, a fairy survivor and a different mythical creature as the Killer?
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2965559#Comment_2965559
Tremors could do Tremors 1&2 combo. Have them be Graboids majority of the time that get alerted to sound in the map. Special power can turn into Shrieker for short time that sees auras.
Who would you want the Survivors to be? I'd need Val, but I can't choose between Earl and Burt. I like them both.
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Well we already have Victor, so a tiny Killer isn't unheard of in DBD. It could be done right. Maybe they'd even do both (like how there's a male and female Legion). You could play as Chucky or his bride.
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@bm33 said:
Jaws. Tremors. Serial Mom.
Lol Jaws and Tremors are my favs, but not sure how either of those would work in practice. Would be hilarious if they could, though.
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"The Mummy" (1999). Rick O'Connell as the Survivor. Imhotep as the Killer. Ancient Egypt map. I've wanted that for years, and I keep commenting it, hoping BHVR will take notice and create it lol
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@dugman said:
- Supernatural. The Winchesters as survivors, The Bunker as the map and a Demon that can briefly possess survivors as the killer. (And with the new CW spinoff coming out there could be an opening to license it maybe, who knows?)
- Medusa vs Perseus. Medusa would be a killer that part of her kit is survivors who look at her suffer increasingly negative conditions like Blindness, Exhaustion, Hindered and eventually Exposed, etc. So survivors would want to actively try to not look at her while running away or doing gens and such. I think it would be fairly tense! The survivor could be Perseus, the hero who slew her in mythology. And her map could be a cavern filled with statues of her victims.
- The Shining as a map pack release with the Hotel and topiary maze. Hypothetically Jack could be a killer if they want a full blown dlc for it but I’m not sure mechanically what he would do that would be interesting since he’s basically just a crazy guy with an axe.
- Event Horizon as a map pack with the ship as the map. Again, the killer probably isn’t all that interesting, unless maybe their presence causes hallucinations or something.
- The Thing. Have The Thing as the killer, RJ McReady (Kurt Russel’s character) as the survivor and the Antarctic base as the map. The Thing would have an ability to go into mimic mode to look like a survivor, which even if the disguise doesn’t fool the other players does at a minimum grant them Undetectability which is a decent power. While in survivor mode they could maybe be able to do things like subtlety sabotage generators or pallets and vault and crawl like survivors can. And in Thing mode they transform into a hideous monster that has an innate high movement speed in chases and maybe a slightly longer than normal reach and terror radius. (So as The Thing they are more visible but move 120% speed, for instance, and have a bigger attack range.)
I can imagine Jack, when getting his power (like when Mikey gets to tier 3), saying, "Hereeeeee's Johnny!" What that power would be, I'm not sure. It'd be logical to do something like Bubba swinging his chainsaw wildly (but Jack would be quickly hunting people down with an axe). Still, it's not a good idea to have Killers with similar powers. One is inevitably done better. So I don't know how he would work. If you have any ideas, feel free to share.
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@GRIG0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2965032#Comment_2965032
😫imagine it blocking both shack doors and window with the body! or seeing it vaulting a window crawling with so many legs 😖
Just imagining it slithering around the map, all those legs flickering... UGH! I really don't like centipedes! (especially house centipedes!!!!)
