Angelicus23
Angelicus23
About
- Username
- Angelicus23
- Joined
- Visits
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Comments
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what kind of monkey animation is this
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Do you have any clip?
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It's been just almost 5 hours since update launched and you already compared it with a map that has been in the game for 3 years
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@Mozzie said:
You guys are getting off-topic, the real question is why the hell would they make these changes too chests prior to fixing keys?
keys and moris are already being reworked together, the perk was an idea devs had to use now that they needed perks for new character
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@Rubix said:
https://forum.deadbydaylight.com/en/discussion/comment/1785628#Comment_1785628
I think you've missed the point of this post.
If your point is to do with nice graphics released ages ago that are to represent something then you must also believe in OP Pig, Nurse being the worst killer, OoO being "balanced" and lets not forget who's coming to see you this Chrimbo.
The sad part is that DBD do not show SWFs as the game wasn't intended for SWFs as anyone can see from the immersion.. (cue another but DBD said so).
Lets try and focus on what the original post instead of side track off from the 1st reply?
*Did I mention how easy it would be to show SWFs for everyone pre/post game (see my thread)
because a killer has a certain kill rate, doesnt change my mind about how good they are, as people affect the data playing with any skill they have.
regarding to the first post, the single reason why swf is not and never will be shown is because they are very overrated, sometimes killer defeat survivors without noticing they are swf, and a lot of them blame their defeats on it, sometimes just assuming being a swf team, with all that big feedback, it's pretty clear that most of the players playing killer will dodge their lobbies, and make their matchmaking eternal.
finally, regarding to my personal life (which I dont know why you brang this up since is not any argument in your favor), dont worry, I'm visiting both of my separated parents, they do love me much if you're assuming anything again, I won't say anything in your case, simply I hope you have nice holidays too and get better in the game so you never sum up to the people balming on swf for each defeat.
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@Rubix said:
https://forum.deadbydaylight.com/en/discussion/comment/1785461#Comment_1785461
I have doubts that isn't just a picture whether I'm Dr Who or not
(edit, here another pic)
go on, tag devs and say that you leaked their data is fake because you say you legit find a lot of survivors in swf and you can perfectly assume is 80% of the matches happening
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@Rubix said:
https://forum.deadbydaylight.com/en/discussion/comment/1785420#Comment_1785420
I was to point towards DBD not displaying SWFs and being given some stats from sometime/somewhere. The amount of SWFs being around 50% is laughable but perhaps whoever did that might have done it only during a regions working hours
I know have doubts of your age and how you think data collection through time works
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@Rubix said:
https://forum.deadbydaylight.com/en/discussion/comment/1785399#Comment_1785399
ha ha ha that stat is bs.
DBD constantly shows me playing SWFs... oh wait ;)
I didnt know your "legit" stats represented the entire playerbase
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1785401#Comment_1785401
Apparently it isn't, they could replace them though.
We need someone like that on the forums again.
speak for yourself
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@Rubix said:
As long as 80% of the community play SWF on comms then someone has to suffer.
Unfortunatly that is 80% that have to sit in queues waiting for someone to give up and play that 20%
em
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weren't you banned?
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no one panic!!! the new skins you can waste almost 100$ on are working perfectly!!!!!... oh not even that
also what kind of scam is this
and I have no comments for this, DOESNT EVEN WORK
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1770564#Comment_1770564
I couldn't agree with this more! How the hell do you put in Ash and not give him his chainsaw, or at least his boomstick? It would have been awesome to be able to use one of those items as a one-time guaranteed stun against the Killer.
Is because he got his only good perk not only nerfed, made trash like 2 weeks after release.
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uhm codes dont work since like 20 days ago
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1770580#Comment_1770580
Do you seriously not know what a Long/Long loop is?
I'm talking about the "abuses" you mentioned but whatever, I feel like talking to a wall
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1770568#Comment_1770568
The Long/Long loops were intended. The map layout of loops being too close together on the previously mentioned maps were also intended. So no - that doesn't matter, nor is it what the forum is for. Players need to see just how broken Survivor is and I will break the game until it's fixed.
something not intended is a bug, and there's literally a bug report section, I recommend you taking a look, and again, your data isnt special enough to bring devs' attention.
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1770553#Comment_1770553
Because by abusing these things, and bringing attention it - it can be fixed.
you can report map issues here in the forums instead (considering them "abuse"), devs literally dont monitor your gameplay
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Ash
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1766597#Comment_1766597
I had sooner just let the Dev's get terrible data, and ruin their own game further. Than to go 8 games in a row getting told to kill myself by survivors that know just to abuse long loops, and maps with the loops close together. Playing Survivor over the weekend happened exactly as predicted. I barely ever got hit, or not until the map ran out of long/long loops.
uhm, why complain by survivors who """""abuse"""" long loops, if you later at the end say you played like that yourself.
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uhm not to be rude, but you said you might be taking a break, 10 minutes later you started a new different discussion, you took it shortly to decide you're not having a break
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Doctor.
Yes it was removed.
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At least pyramid head, huntress and others has cooldown for cancelling power, reason why ph was nerfed, for some reason they see deathslinger able to cancel and aim again with no penalty at all for faking power to make survivors go crazy
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@BornOrca said:
https://forum.deadbydaylight.com/en/discussion/comment/1751854#Comment_1751854
No I just think she was trying to get me to dc so she could win. I basically secured the win then she did that.
Dude it's atually a bug that happens since like a year ago or even more, I had it happening myself entering and getting stuck by no reason, I had to DC
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@konchok said:
I'm not so sure this is a bug. You were shared a library with DLCs which means you get the DLCs as long as those are shared with you. However, note any progress made will be lost if you purchase those DLCs or if they stop sharing with you.
I think you actually save progress even if you get locked them again
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It's a bug, do you think the survivor wants to spend 10 minutes unable to move there to end dying?
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@AnnoyedAtTheGame said:
I gpt t bagges mid game so I also watched my survivor die on the hook.
Players have been asking for years for t bagging to be taken out the game but devs ignore the requests.
Maybe, just maybe, the players should just not get triggered for someone else repeatedly pressing a button since is not something that requires any change because doesn't affect gameplay, there are more important features which require the change such as bad perks like OoO or trash maps.
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@Raz_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1751748#Comment_1751748
its not me, even if it was me im too lazy to report people. BHVR should put a replay match function with a report feature into the game.
They are suposedly working on hit validation system, but my question is, if dedicated servers weren't disabled for "testing" during the first months when they were unplayable, why don't they just leave hit validation enabled too when it clearly made the experience better???? It has been half a year since the first test of 24 hours, last month there were another 24 hours. That's it. Amazing.
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Yeah it's possible, and I would say it is in this case, or maybe just had a small cut on his router but I would report.
I remind you survivors can exploit lagswitch too.
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@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/1751553#Comment_1751553
Was this comment needed? Exactly, no
Uhm yeah, to make you see that the negative behavior spreaded with your discussion could be just saved for yourself instead of showing other new players how entitled can be the current ones, and things like this what makes this community unfriendly and disgusting. With your extra comment making fun of mine you just clearly show it up.
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This community...
Was this post even needed? Exactly, no
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1746010#Comment_1746010
Yes your right but I think he means the loops you can see over/ trough and the ones that are so long you have to hold a or let then do the gen right next to it
no, he means survivor's capability of hiding and not getting found
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1750260#Comment_1750260
A fog whisperer had a buddy share exploit to avoid DC penalties where that happens. I've seen increase since it was shared in videos.
Yeah I watched a clip about it. Content creator sharing exploit, fog whisperer aproving it, devs clapping at them
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@Piwatte said:
https://forum.deadbydaylight.com/en/discussion/comment/1750260#Comment_1750260
Exactly the same thing for me, we finished a gen. I saw an afk Nea. End of the game, 0 bloodpoint, so fun !
I suffered from it until some days ago but never 2 times in the same day playing solo q, today I was just playing killer and happed to 5 of my survivors
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because is the only map with a custom sky and perfect illumination
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I thought DDOSing was fixed already
Not to mention that is irl illegal
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today I had 5 matches where one survivor was AFK, a minute passes and the match gets cancelled for the rest of the players
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@Only2Megabytes said:
https://forum.deadbydaylight.com/en/discussion/comment/1746010#Comment_1746010
Looping is fun sometimes, they really need to shorten loops and spread tiles apart to make it fairer for a killer. Also survivors don't need to mindgame, only killers. Survivors can waste enough time if they loop without mindgames, while killers will lose if they don't.
survivors can mindgame too, for example, the most common mindgame is making the killer believe you're going to vault a window when you know he's going to pass around the wall, making them waste timeand gain some distance
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uhm I sometimes get this too while playing solo survivor
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stealth is boring and looping can be fun for both sides since you can make mindgames on both sides
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Welcome to the forums apparently new player! You have a banner highlighted in top of all the page displaying always, which tells you information abot the 4.4.0 PC PTB servers playtest!
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@Mandy said:
Please remember this is not a baby, Victor is Charlotte's brother.
I mean if he gets kicked then he regrowns in charlotte isn't it a rebirth meaning is now a baby that was just born?
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I prefer focusing on current maps getting reworked and balanced
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imagine just going your head a year before and see you predicted a killer
this is like deathslinger, when someone suggested in 2016 a killer with harpoon
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Devotion 21 and level 8X
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They don't DC themselves, it's a bug, I had it myself many time since the event started, like the match loads for me and my friends but then it insta kicks me from the host, my friends tell me I'm still there but a minute after they get match cancelled too.
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I'm still waiting for devs to do something too, how the ######### did they think about releasing crossprogression after "months of testing" and not even take a look at the goddamn friendlist
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it's easy to understand how badly you're informed thinking gens are done faster if people group up, 33 seconds with 2 survivors? where did you even get that lmao?
Generators are an interact-able Prop and the main Objectives of Survivors in Dead by Daylight . 1 Overview 2 Generator Repair 2.1 Locating Generators 2.2 Efficiency Penalty 2.3 Skill Checks 3 Damaging Generators 4 Generator Terminology 5 Unlockables 5.1 Killer 5.2 Survivor 6 Special Generators 6.1 Lunar Generators 6.2 Frozen Cocktail Machine 6.3 Blighted Generators 7 Custom Game Mode 8 History 8.1 Old Efficiency Penalty 9 Change Log 9.1 Patch 1.4.0 9.2 Patch 1.5.0 9.3 Patch 1.8.0a 9.4 Patch 2.5. -
they don't question what do you play or why
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Make rat liver basekit then we'll talk about it








