Aneurysm
Aneurysm
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- Aneurysm
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Comments
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I had the opposite thing on thompson house (post patch) there were three hooks all a few metres away from each other in a line, it was pretty stupid
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My first game post-patch was against a spirit with the new skin, I had lightweight on :)
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I played a blight game yesterday where two of the survivors had very good timing.
Personally I'm not going near it while the rubberbanding is still a thing.
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Mum said it's my turn to post the steam stats
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@voorheesgt said:
https://forum.deadbydaylight.com/en/discussion/comment/3070579#Comment_3070579
I stopped initially after 2. I had every killer at level 50+ with every perk at tier 3 but only 2 we're ever prestiged before yesterday. I Hurried and hit the prestige node last night on the rest (except a few I was using for bp to finish off a couple survivors to lvl 50). Now ALL the killers I rushed to p1 last night are only p3 the others that I left at p0 (accidentally) are much higher p levels. I knew prestiging would cost my item/add-ons/offerings but my issue is if I had not done it, all my killers would be much higher p levels (i know this because I have MANY MANY more hrs on some that I did p1 last night).
Ouch, I'm sorry to hear that I would be furious D:
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I played slinger for like the first time in a year. Survivors sent me there. The random bits of shrubbery are apparently made of iron because they block bullets
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@Biscuits said:
https://forum.deadbydaylight.com/en/discussion/comment/3068161#Comment_3068161
Just by chance, do you happen to play killer more than survivor?
If it helps, I agree with them and I play more survivor
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My guess (and it's just a guess) is that there's two main groups
1) People genuinely concerned about solo queue, worried that the basekit BT won't be enough, that tunnelling will increase with a less common, weaker DS, frustrated that the info changes to solo queue won't come for over a year now...I hope it won't be as bad as all that but they're valid enough concerns
2) People who don't particularly care about solo queue but are latching onto that in a last-ditch effort to save their favourite perks (mostly DH but there's a significant amount more upset about IW, understandably)
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For me it usually involves lockers and killer instinct. A few times with artist when a stray bird has gone through or near a locker with a survivor in it, twice where the locker was near a demo portal, and a surprising amount of times with legion which is the most obvious one to watch out for, or so you'd think anyway
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@Sweet_Potato said:
https://forum.deadbydaylight.com/en/discussion/comment/3066028#Comment_3066028
You still won't have a realistic chance against strong 4 man swfs who will teabag you and use flashy macros.
They/we are the top percentage of the player base and are supposed to win by game design due to huge experience, avoiding mistakes and almost perfect coordination.
But at least you can bully 90% of the clueless survivors who don't know how to play the game, run into killer, go down in 10 seconds and are insanely inefficient on everything they do.
That should be a good compensation for all the tears you cry when you actually face a decent team and not a bunch of victims.
"we are the top percentage of the player base and are supposed to win by game design due to huge experience, avoiding mistakes and almost perfect coordination."
I'm sorry but even for the forums this is a new level of entitlement and self-aggrandising nonsense. In any case I doubt 10 seconds extra gen time will do anything to discourage a god gamer like yourself.
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I still love nurse's. I also ran it on doc every game back when it showed survivors snapping out of tier 3
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What about if hooked survivor has hope, I have BT, babysitter and no one left behind, are they just gonna zoom off?
4th perk should be we'll make it because something about the icon compels solo teammates to immediately do 50 laps around the edges of the map
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I rubberband at 60
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@Beatricks said:
No, it's still equip to win. I would have loved to trade the complete removal of DH for a complete removal of NOED but since SWFs bully killers, I guess BHVR just decided to ruin SoloQ even more. Pretty good job so far!
How is nerfing noed "ruin(ing) SoloQ even more"? I understand if you wanted it nerfed harder or reworked but how does this change make things worse?
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Most ttvs I get are chill but I got this pretty obnoxious one recently.
Not so much in match just some clicking + teabagging which i've seen a thousand times before anyway, at some point I pick her up and get hit with a 59 second DS, I didn't actually remember hooking her so recently but it's no big deal, I down her again and back on the hook she goes.
I go to her stream to say the usual gg wp I was the killer gl next etc and she freaks out
"You're so mad I DS'd you, you had to tunnel me out??" - I mean no one else was around...
Soon she's practically shrieking "you just have to tunnel the ttv, don't you?" while I'm explaining that I really don't mind ttvs because I like watching the VODS back while she's still going "YOU JUST HAVE TO TUNNEL THE TTV" it was very strange and unpleasant so I wished her gl next again and got outta there. Thankfully this is not a usual experience when I drop by opponent's streams or I wouldn't do it
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We need killers to be able to participate in pregame chat so we can ask them nicely to bring sloppy butcher
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Idk there's lots of options. Maybe lucky break, bite the bullet lightweight, distortion
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3063293#Comment_3063293
I agree with you and I hold no grudge against others for liking her, it's just I will never do such a thing. I don't need to try her to know I will hate it. I dislike everything about her. I dislike her design and I hate hate hate the sounds she makes. Every time I hear it I am like Noooooooooooooo! Its worse than nails on a chalkboard. If I had to play her, listening to her cawing all the time, I'd uninstall the game.
It's not to say the Devs did a bad job with her. I think they did a good job with everything about her, she's just not for me.
They just need to hurry up with a killer that's just a cute little black cat that jumps at survivors faces and I'll never stop playing killer.
I like her noises :) she also has unique noises which she makes when dropping down from a height
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@CrashofRhinos said:
SWF is broken. Everyone admits it. Trying to remove good killers so we have no chance at high levels will only aggravate the shortage of killer players. Also please stop saying Spirit is fine. Nobody plays her seriously anymore. Not even Gann.
Spirit is fine. If you want to pretend her nerf has made her F-tier you can but I don't see why everyone else has to join in
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@Veinslay said:
https://forum.deadbydaylight.com/en/discussion/comment/3063402#Comment_3063402
But Dead Hard is so fun, I can troll in front of the killer with my flashlight and if I mess up, I just E to the safe pallet!!!
I'm wondering what perk that specific type of survivor will switch to. Because the hyperaggressive clicky-clicky types that won't leave you alone always 100% had DH
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@Tranquil_Blue said:
I'll definitely try to give her another chance. While I understand in theory that she is strong, I can't for the life of me seem to use her power in a way that actually provides significant value. I'll need to watch some more videos/guides to see if I can figure her out.
If you're looking for artist main streamers Carniveris has like 6k+ bird downs and is fun to watch
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I'm mostly with the nerf range (maybe also recharge) and blink hits = special attacks
They could rework her, but that takes work, will infuriate a lot of people, and could just end up a complete failure. But they might end up going that route.
One option might be having her power something you don't have access to at all times kinda like the way they balance out oni and plague
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@bittercranberry said:
https://forum.deadbydaylight.com/en/discussion/comment/3062955#Comment_3062955
experienced killers can get ran too??
honey dont act like people with over 1000s of hours still dont do that or tunnel straight off the gates off of the first survivor they find.
I don't see killers with thousands of hours chase one survivor the whole game. Tunnelling yes, actively throwing in that specific way, no.
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Boil over - even after the nerfs there are areas on some maps where you can't be hooked depending on basement location. Usually ends up with one survivor being a detriment to their team as they refuse to leave the safe zone and finishes off with a bleeding out, fun for all involved I guess.
Franklin's - painful when you've brought a single-charge medkit
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@bittercranberry said:
what kind of insults? if its ingame trash talk then theres nothing wrong.
everytime i run killer all game ill send a "gg ez" just for a light jab & nothing more.
if its slurs and of that nature then yes "insults" are bad and shouldnt be in any game community
If a killer chases you the whole game they're a newer player. An experienced killer would either down you or break chase when they realise they can't.
So...good work shitting on players with much less experience I guess?
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Ultimate meme build:
DH/IW/SC/DS
Confuse new players and fill the hearts of older ones with bittersweet nostalgia
Ones I've been using already:
Quadboon - sometimes unexpectedly useful
Lithe/dance with me/lucky break/bite the bullet + medkit - two reliable escape methods that work healthy or injured
Flashbang/blast mine/residual manifest/any - good for if you're feeling a bit obnoxious
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@TAG said:
I think there's a case to be made for running it on Pig to keep tabs on someone wearing a Reverse Bear Trap.
Possibly, but floods might do that better
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@Phasmamain said:
The aura reading is definitely a good aspect but it’s been outclassed at this point imo especially by floods of rage if you are running multiple scourge hooks
I might go for full scourge builds now we have 4 honestly
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@Gindaen said:
https://forum.deadbydaylight.com/en/discussion/comment/3062793#Comment_3062793
Agreed. There needs to be more solid counters to aura reading. Honestly, the Distortion buff isn't enough, especially considering there's a boon that stops aura reading permanently for all survivors.
Distortion, off the record, shadowstep, sole survivor
the "DON'T LOOK AT ME!" build :V
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also just adding that whether distortion is a strong perk depends entirely on the killer's build.
If killers start bringing lethal pursuer and going all in on aura reading in general it'll be extremely strong, as will object
If they kick out BBQ for a 4th slowdown then a survivor with distortion has essentially 3 perks
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/3062779#Comment_3062779
And this is bad? Survs perks should help survivors. I’m sure killers wanted distorsion not to remove aura reading but give survs 50bps when the killer sees them
I'm only describing the situation. If I wanted to actively complain about the change I'm perfectly capable of doing that myself, you don't need to attribute opinions to me.
As it happens I have a few concerns about several perks on both sides but in the spirit of shaking up the meta I'm happy for them all to go live as they currently are and see how things play out there.
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Yeah new distortion is going under the radar but it's pretty nuts. Remember off the record also has aura blocking and will also likely see a large increase in use. I had a Feng on PTB bring both while I played plague with lethal persuer and two aura reading addons (aura reveal when cleansing + aura reveal when vomiting), never saw her.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/334322/will-you-still-play-around-bbq-chili
On nurse and blight. Thats about it.
I'll still run it on artist
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@GoodBoyKaru - mentioned me first, loyalty is always rewarded
@jesterkind - has good opinions (kinda biased because they're often the same opinions as mine but still) also articulates them well
@GeneralV - am much less enthused about certain elements of old dbd but the passion is infectious
@Grandpa_Crack_Pipe - pretty damned funny. In fact the username with the Bill pfp is funny enough, could've made top 10 without ever commenting
@Raccoon - raccoon enthusiasts are best people, raccoons are best animal
@Darkskies - fun pig main, also joined me in spamming killers with firecrackers, good times
@Leachy_Jr - only forum user I've played with/against multiple times, anyone playing trickster on console deserves respect
@Lord_Tony - taught me a valuable lesson about oni and L T walls
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3062088#Comment_3062088
Aura reading. Lethal Pursuer is probably my favorite on her.
I do full auras on her :) it's usually lethal/BBQ/floods/I'm all ears which will be even better after the patch. You stream right? I'm always interested to see others play birdbrain
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Personally I play slightly more survivor (pretty much only soloQ these days) and will probably carry on much the same as before. Maybe a bit more killer if the weaker ones feel a bit nicer to play after buffs, I've had a lot of opponents recently who are very willing and able to show you the limitations of playing pig or wraith.
In any case I'll be playing a lot more of both roles right after just to test out new perk combos etc
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@ThiccBudhha said:
If anything, this is not good enough. I was lead to believe our progress would count regardless of bloodweb. But now we need to prestige? Nah, screw that. I will just keep grinding the traditional way, I am already more or less caught up anyway. But then they nerfed BBQ just to try and force my hand. I do not care though, I am not about to lose my items because they are incompetent.
you don't lose your items with the new prestige, you can't avoid it either it forces you at lvl 50
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You're right OP, I think you need an extra special reward for your hard work
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@Tranquil_Blue said:
https://forum.deadbydaylight.com/en/discussion/comment/3059512#Comment_3059512
When a survivor deliberately kills himself/herself early (i.e. by skipping one or more hook states or straight up DC'ing), they are MASSIVELY hurting their teammates. I have absolutely no respect for players who do this on purpose. It's the most childish and selfish thing to do. Please wait the full 60 seconds in each hook phase. Your teammates might be trying to finish something before unhooking you. If they don't unhook you within 60 seconds, then you have something to complain about. Even if you're downed/hooked in the first 30 seconds of the match, you have no idea how the rest of the match will go.
I don't care what you post about on the forums, but please don't actually do that in the game. If you don't want to make any effort to play as a member of a team, don't join a survivor queue.
They just want to farm salt for their steam profile, the comments suggest that they do their best to provide a miserable game for survivors as killer too
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The queues for killer will continue to be infinite. As correctly predicted, every single survivor left after decisive strike's last nerf and not a single game of dead by daylight has occurred since patch 5.4.0 as a result.
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Plague and spirit together would be pretty horrible. Or legion and oni.
Anyway the real best part of this mode existing would be when survivors start complaining that the killers are on comms together.
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I don't think it stands for that
Also let them say their farewells, it won't be for much longer.
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@SunaIIanu said:
https://forum.deadbydaylight.com/en/discussion/comment/3060808#Comment_3060808
Maybe, but this comment is from Peanits aswell and to me it sounds like 50% is still the goal:
https://us.v-cdn.net/6030815/uploads/JTFAV18TTHTA/screenshot-20220714-144136.png
https://forum.deadbydaylight.com/en/discussion/comment/2768709#Comment_2768709
In general I found multiple 50% kill rate statements from Peanits, so that can atleast answer your question why people mention 50% as goal for the kill rate.
Okay yeah that's more recent. That answers the question to why people say 50% and raises a few more about behaviour's internal communications
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Not the hero we wanted, or the one we needed
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You might see more of it with iron will and holding W getting nerfed. There's no mindgames to be had when the survivor is running in a straight line and instadropping, as for iron will you can moonwalk all you like around tiles but they ran off ten minutes ago
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@SunaIIanu said:
https://forum.deadbydaylight.com/en/discussion/comment/3060753#Comment_3060753
Seems like there are different opinions between the Devs:
https://us.v-cdn.net/6030815/uploads/Q2QX6LJV49UD/screenshot-20220714-143259.png
https://forum.deadbydaylight.com/en/discussion/comment/866726#Comment_866726
I see...
The 60% figure does come two years after that comment so maybe there was a change of heart? That or they can't make up their minds
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I don't know why everyone always says they want a 50% kill rate. The only percentage I've heard them use is 60%
Source: https://squadstate.com/feature/dead-by-daylight-creative-director-talks-sbmm-moris-pinhead-the-grind-interview-with-dave-richard
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Blood favour. Makes meat plant a -lot- more bearable, also particularly fun on plague
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3059482#Comment_3059482
When survivors have to do that, it indicates there is a problem with the game.
You abandoned your whole team after getting chainsawed by a billy running stealth perks only. You want speed limiter to be basekit or something?
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They've been buffing other perks for ages and they've still been ignored unless it's something extremely obnoxious like what they did to boil over.
If they just did more of that + some very mild nerfs to the top perks it would do nothing. It would still be BT/DS/IW/DH, forever and ever


