Alice_pbg
Alice_pbg
About
- Username
- Alice_pbg
- Joined
- Visits
- 5,607
- Last Active
Comments
-
What lines?
-
@FruityMemes said:
I've always thought a perk like wake up could use a small buff that if you are opening the gate the red progression bars become invisible to the killer or whatever but idk how strong that would be
A lot. You are basically garanteed to win in a 1v1 scenario if you play smart
-
You would do that anyway, it's just a bonus for a "goalpost" of sorts.
-
@SHOOTERRALPHBOY said:
https://forum.deadbydaylight.com/en/discussion/comment/900395#Comment_900395
I read all your comments and the reason behind the lack of grammar etc is because im using a tablet which has problems typing and once again youre saying youve not come across 3 campers in 100 games what were they kyf ? Because everyone ive played with always run into a camper every 3/5 games and were all between the ranks of 1-10 either youre extremely lucky or you dont see the camper because youre on the other end of the map refusing to be remotely altruistic i quoted one of your comments simply because i didnt want to waste more time reading your comments where you simply degrade and refuse to believe others come across these problems the only reason i find for such a defensive attitude for campers is because you must be one of them
I'm typing on a phone, that's no excuse.
"Youre saying youve not come across 3 campers in 100 games what were they kyf?"
Yes I am. And noΒ , solo queue. All of them.
"Because everyone ive played with always run into a camper every 3/5 games and were all between the ranks of 1-10"
Where do you play? That could make a difference. Or you're remembering the matches that annoyed you instead of the whole picture. Which is normal.
"either youre extremely lucky or you dont see the camper because youre on the other end of the map refusing to be remotely altruistic"
Considering the amount of times I died because I went to save someone after the gates were open...I would say... no.
In fact, I'm way too altruistic. Unless I get a daily or challenge that requires me to escape, I never leave unless the egc timer is about to run out or everyone is at the door.
"I read all your comments..." "...i quoted one of your comments simply because i didnt want to waste more time reading your comments"
Which one was it? Did you read all my comments or not?
"where you simply degrade and refuse to believe others come across these problems"
Simply degrade? Wow. What an accusation. Where did I simply degrade someone? Go on. Show me. Because I am a bit of an ######### sometimes but that's always on the side and not the main part of the comment. At least on this thread.
And refuse to believe? Again, where? I believe what people are telling me. But saying someone is wrong and not believing them, aren't mutually exclusive.
"the only reason i find for such a defensive attitude for campers is because you must be one of them"
I know this is a logical fallacy, but I don't remember the name.
It's kind of an af hominum since you're trying to insult me instead of arguing against my points. But I am not certain it's that. π€
Either way... this "you only defend them because you're them" is ridiculous and useless. Doesn't matter where I'm coming from, if I'm right, I'm right.
And remember that comment I made like... a while ago...you might not remember... it's right above yours. Where I said.
@Weck "Camping and tunneling is rarely the best strategy at any given point."
Wow...you must be a genious to think I actively play in a way that I myself consider a bad strategy.
Or better yet, when I told the OP that camping is a failing strategy. That is probably why you think I play like that.
Only a true madlad such as yourself would see through my clever ruse. Who would think that I, the guy saying at any point that camping is bad, besides some very situational circunstances, am in fact a camper?
Only you! Oh master of the smartness! Please teach this but humble trickster how to smart like you smart.
I could go on...but it got boring.
What you just said is stupid. The very fact you would consider such a thing is stupid. The fact that you can't decide if you read my comments or not is stupid. The fact that you think that insulting me is somehow helping you is stupid and hilarious. The fact that you say I need to accept others point of view while telling me you're not accepting mine is stupid.
But no matter how stupid your points are, I still read every single one of your comments. Because I wanna understand your position before replying.
If you wanna ignore what I'm saying and pretend you somehow have the high ground, then not only your points are bad, but you're pathetic aswell.
Enjoy your miserable experience
-
I hardly ever see moris too.
But they do need some work.
-
@Boss said:
Current Hex: Devour Hope
When a Survivor is rescued from a Hook at least 24 metres away, Devour Hope receives a Token.
- 2 Tokens: Gain a 3/4/5% Haste Status Effect 10 seconds after hooking a Survivor, for a duration of 10 seconds.
- 3 Tokens: Survivors suffer from the Exposed Status Effect.
- 5 Tokens: Grants the ability to kill Survivors by your own hand.
The Hex effects persist as long as the related Hex Totem is standing.
New Hex: Devour Hope
When a Survivor is rescued from a Hook at least 24 metres away, Devour Hope receives a Token.
- 2 Tokens: Gain a 3/4/5% Haste Status Effect.
- 3 Tokens: Survivors suffer from the Exposed Status Effect.
- 5 Tokens: Grants the ability to kill Survivors by your own hand.
The Hex effects persist as long as the related Hex Totem is standing.
Permanent 1 stack of pwyf? That's too much mate. π
-
It's really long already. And gets longer if someone is down or in a hook.
So, no.
-
@SHOOTERRALPHBOY said:
https://forum.deadbydaylight.com/en/discussion/comment/897379#Comment_897379
Judging with how you respond to people who are simply pointing out a problem that is very prevalent across all ranks myself made it to rank 1 multiple times and yet still the most common playstyle is facecamp then tunnel you talk about using perks to counter it but borrowed time only works if you can get the unhook and even then borrowed time only helps you for a short time if you cant escape and heal up after getting hit and tunneled as soon as your unhooked you're still going to die killers need to be punished for facecamping and tunneling and i dont mean as a perk because as the game stands these days its too far killer sided i play both and get frequent 4ks and thats without camping or tunneling all theyve really done is stopped a killer getting an emblem and a few bloodpoints plenty of killers ive come acroos whilst playing survivor literally facecamp on purpose they literally have the words toxic etc in their bios ive had several people in high ranks dc simply because of a facecamp because they know theyre getting nowhere in that game and now with this new ban all theyre going to do is kill themselves on hook leaving those who remain at an even bigger disadvantage your "solutions" dont help at all because its simple for killers to work around those perks
Jesus mate... please use commas and periods. What a mess.
"Judging with how you respond to people who are simply pointing out a problem that is very prevalent across all ranks"
I think this is a break in the sentence...seriously, format your comments better, it helps.
The thing is, it's not very prevalent, even if you think it is. I literally wrote way too many details about almost 100 matches last season. Out of them I wrote down 3 campers. From rank 13 to 3(I believe) and yet I barely saw campers. If it's indeed "very prevalent" shouldn't I have seen more of them?
"myself made it to rank 1 multiple times and yet still the most common playstyle is facecamp then tunnel"
That's your impression, sure. It's not mine and most of the people I talk to. Can you demonstrate how frequent it is?
"you talk about using perks to counter it but borrowed time only works if you can get the unhook and even then borrowed time only helps you for a short time if you cant escape and heal up after getting hit and tunneled as soon as your unhooked you're still going to die"
In the very comment you replied to, I gave the best tactic to use without a single perk or item. You could have quoted something else to make your point better.
But, on countering it with perks. Borrowed garantees an unhook. You go down in the persons place, but the unhook is garanteed. There's no "if" in getting the unhook. And yes, if the killer decides to tunnel the unhooked, they will go down again. Just like if the killer decides decides to tunnel the unhooker. Point?
"Killers need to be punished for facecamping and tunneling"
Why? Because it's a strategy you don't like? That's not enough. And they are already punished.
"and i dont mean as a perk because as the game stands these days its too far killer sided"
The punishment that's in the game is already not perk related. It's emblem related. A killer that camps will have a really hard time ranking up.
"i play both and get frequent 4ks and thats without camping or tunneling"
Congrats? That's not special mate. Camping and tunneling is rarely the best strategy at any given point.
"all theyve really done is stopped a killer getting an emblem and a few bloodpoints"
No devout emblem, because he only hooks once, no devious emblem, because he isn't using his power while camping, no chaser emblem, because he isn't chasing for most of the game, no brutality emblem because he only hits people 2 times... and that's without the penalty. Campers have a hard time pipping. That's why you mostly see it on the lower ranks.
"plenty of killers ive come acroos whilst playing survivor literally facecamp on purpose they literally have the words toxic etc in their bios"
Toxic people exist. Point?
"ive had several people in high ranks dc simply because of a facecamp because they know theyre getting nowhere in that game"
So, what you're you are saying, is that people break the rules of the game because other people play in a way they don't like? And this helps your point how?
"and now with this new ban all theyre going to do is kill themselves on hook leaving those who remain at an even bigger disadvantage"
How is he suiciding on hook more disavantageous than if he dcs? Did you even read what you wrote before posting it?
"your "solutions" dont help at all because its simple for killers to work around those perks"
My solution involved no perks at all. Perks merely create more options. Did you even read the comment you quoted?
-
Flirtatious nature?
-
Yeah... but blendam doesn't sounds as cool...π
-
@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/898793#Comment_898793
It's not exactly a position you want to be stuck in I literally couldn't move even if I wanted to.
The killer even try the downing me to see if it would make me fall from that place didn't work and they couldn't drop on there to pick me up.
In the end they felt bad because this happened pretty early on in the game and they wanted to give me Hatch because I kind of got robbed for most of the game.
I felt bad because they basically lost a decent chunk of bloodpoints and emblems when it came to me as they couldn't hook me and I bled out there. Also two people died on first hook because I couldn't save them
Which is why I said "try to abuse". People would brainstorm a way to cheat the system. People suck :p
Surprised the game ended before you bleed out
-
Leaving it for last...depending on how I do today I might actually try it today.
@GrootDude said:
I actually unhooked two people during egc but I was doing the unhook 25 survivor challenge
-
I wanna ask how you got there, but I don't want people that would try to abuse it to know... quite a predictament I must say
-
@alphaholic said:
https://forum.deadbydaylight.com/en/discussion/comment/898240#Comment_898240
I've encountered zero killers that won't hook in basement if they're close to it and the survivor doesn't wiggle. You act like it's a last resort for most killers and it's absolutely not. It's opportunistic.
I am just telling you in more words what the guy said he was doing.
-
@Peanits said:
I wouldn't say never, but it's not very likely. That would be an incredible amount of work to create an AI that can somewhat realistically behave like a person. It's not like an FPS where you can tell them, "Go here and shoot the bad guys if you see them," you need to make them run tiles like an actual person would.
Not to mention there's a bunch of decisions to make. Do you go for the save, or stay on a gen? Do you do the totems in case there's NOED? What if the killer's using Ruin, how would that work? When does the AI give up and go looking for the totem instead of powering through it?
Again, not to say that's impossible, but it would be a ton of work, and that's time that could be spent improving the game as a whole.
What about a free roam that allows a killer to place a static survivor bot anywhere? (Don't know if it's considered a bot if it only stands there...π€·ββοΈ)
Just to like, try hatchets and curving chainsaws and stuff.
Kinda like training mode in fighting games
-
Well...you can just stop saying if you don't wanna do it...π
-
@PrincessPoop said:
I personally LOVE Escaβs idea of pride charms for DBD.
https://twitter.com/escaplays/status/1197690414175784960
Aside from those I would also love to see more tiny survivor/killer charms like the Claudette one, I would love a rose charm for David, and maybe some flag charms aswell?
Yea, those flag charms would be nice too
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/898258#Comment_898258
with on average 10 extra tiers (started gaining from approx 1 week before rift implemented).
Also the remaining challenges are the most difficult with the least amount of time available.
His estimates seem pretty accurate
How do you know he had 10 extra tiers? I had 2. And I am over 40 currently aswell.
If they remain in the same way as the spoiler...yes. but they also award more rift fragments.
I don't think they do.
-
@kisfenkin said:
I'm Tier 43 and I only have three challenges left. The No-ed sacs, kill the obsession 4 times, and the final killer track.
I will most likely not be buying the premium track. Not because I don't want that loot, but because I refuse to grind to finish. At this rate I will be ~50-55 at the end. Going off pretty much the max you can get; four games gets you three rift fragments. Which means it takes 14 games to get one level in the rift.
This means, at the very best situation, I can expect at least a 210+ game grind to finish the rift. I'm not going to do that.
So...half the time of the rift has passed and you're lvl 43. Of 70.
You really don't think you'll finish it?
-
I can check later when I'm home.
I'm tier 40...something. on the lower end.
Have...4 challenge left...pretty sure. 3 of them the grind ones.
-
@alphaholic said:
https://forum.deadbydaylight.com/en/discussion/comment/896882#Comment_896882
Uh, usually you wiggle so the killer can't hook you wherever they please. Namely, the basement. So that doesn't really make a lot of sense, sorry. If you start carrying me towards the basement I'm going to try to prevent it. That's bug or no bug.
*Someone goes down near the basement.
*Killer picks him up
*Killer looks and the only hooks in reach are the basement ones
A) survivor wiggles
*Survivor gets hooked in basement.
B) survivor doesn't wiggle
*Survivor gets hooked somewhere else.
What part of what he said was hard to understand?
-
Flags of every country
Tiny version of every character (like the claudette)
A golden coin.
A chest
A locker
A crow
A flashlight (and every other item to save time)
The gates (closed and open)
A piano
A jojo reference
-
@Chatkovski said:
https://forum.deadbydaylight.com/en/discussion/comment/897520#Comment_897520
No, camping is insensitive to any pressure, because the goal is neither victory nor performance, the goal is to annoy the survivors.
So Kindred is not a nicely offered advantage to solo players to be at the same level as the SWF. That's all.
"ok boomer" it has absolutely no relation... So why ?
It's exactly because you do not talk about it that I said "And I want to add" because it's something I've often read to justify camping.
And bonus, example of pressure on a killer who camps :
https://www.twitch.tv/mahyars/clip/CourteousDignifiedAniseNerfRedBlaster
Of some killers, sure. But newer players? They just don't know any better. They think securing the kill is the best play.
Kindred is now amazing. No, not at the same level as swf. So what?
It's the feeling of it...way too much crap in your comment that I didn't wanna deal with. So, "ok, boomer" felt apropriate.
Yeah, and why would you want to add that? Are you discussing with someone who said that? You are talking to me, argue against what I say, not against what some other person said.
I have no idea what the guy is saying, but obviously the killer decided to camp there. Are you saying this one clip represents every single camping killer out there?
-
@Littlecoward said:
https://forum.deadbydaylight.com/en/discussion/comment/897431#Comment_897431
Lol, how would you know? It's not like there's a leaderboard saying if they camp or not.
Let me paint you a scenario. There's 2-3 survivors left and 4 generators left. The killer manages to hook someone meaning there's only 1-2 survivors left. I'm not sure how long it take for a solo survivor to fully upgrade a generator. By the time that hooked member is dead you might've gotten 1 gen, that leaves 3 left and only 2 survivors.
Idk, you seem to be defending the game very hard in the comment, you're entitled to your opinion, but camping is -clearly- a problem, otherwise it wouldn't have been such a common complaint with the game.
I play the game. I watch streams of the game. I see the usual complaints around. That's how I would know. How about you?
So in this scenario the killer already killed 1 or 2 survivors and only 1 gen fot done? You're already in a losing scenario here, if the killer goes to the corner of the map after hooking someone it would still be hard to escape, why bother with this scenario?
80 seconds base. Person stays on hook for 120 seconds. With toolboxes you can be out of the gates in less than 4 minutes.
But hey, you apparently think camping is this unbeatable strategy, so go ahead and reach rank 1 with it. I'll wait.
"You seem to be defending the game very hard"...what? Just...what?
It's a common complaint because it happens a lot on low ranks. Doesn't mean it's an issue, people haven't learned how to counter it yet.
@Chatkovski said:
https://forum.deadbydaylight.com/en/discussion/comment/897379#Comment_897379
Neither of these two suggestions helps the hooked survivor.
Many welcome the Kindred buff, but its impact is neutral, since it is still a perk. What does Kindred replace? BT? DS? DH? SB? Adrenaline? Lithe? Self-care? Inner Strength?
Camping must be annihilated, intrinsically. This must not have any positive impact for the killer: the camped survivor must not be able to die on the hook. And the survivors do not have to be forced to use any perk for that.
And I want to add that the equivalent of camping is not the genrushing. The equivalent would be that a killer is unable to break a generator or attack the survivor who repairs it. And if the killer tries something, he would take the risk that another generator repairs itself. It does not exist.
Creating pressure so the killer leaves the hook doesn't help the hooked survivor? Ok.
Replaces whatever you want. Use the perks you wanna use.
...ok boomer.
Did I say anything about the equivalent of camping being gen rushing? Why would you even bother bringing it up?
-
@Littlecoward said:
https://forum.deadbydaylight.com/en/discussion/comment/897379#Comment_897379
That might work in the beginning of the game, assuming you dont waste time looking for the gen. But if just 1 or 2 survivors are dead. Leaving someone on the hook will automatically lead to defeat as unless you can miraculously find the hatch, you cant win. Its just a really poorly design
If that was the case, camping would be everywhere on high ranks. But it isn't, because more often than not, it's a failing strategy.
And dependa on how you define winning. Escaping? Pipping? Fun?
-
@bilaueta said:
https://forum.deadbydaylight.com/en/discussion/comment/897395#Comment_897395
So I should go out of my way to leave a player alone just because they went inside a wooden locker in front of my face? I should go out of my way to avoid doing my objective (kill) just because one guy can't be hooked for 60 seconds. Nah Im the killer and I've hooked someone else, just let me grab this guy who thinks he is a genius by hiding in there and carry on with my game
"Wooden locker"?
Wooden?
-
@John_Doe said:
https://forum.deadbydaylight.com/en/discussion/comment/897379#Comment_897379
That would stop killers camping only problem is survivors will crouch just out of the killers sight for 2 minutes then run in at the last second and get grabbed. Happens more often than not.
Well...don't be the guy that gets grabbed like that, and you're already doing a great job. π
You can pip without going for the trade. Meaning you rank up and get out of the "camping zone"
-
Best- I guess still nurse.
Favorite- spirit.
Fun- oni.
-
You go to the hook, notice the killer is camping, go back to a gen.
You have enough time to pop 1.5 gens by yourself, 3 gens popping would be better, but even getting 1 pop will help. It puts pressure on the killer to leave, if he doesn't, rince and repeat.
If you play solo a bunch, try equiping kindred. It will help a lot.
-
It's as close to balanced today as it has ever been.
Still not quite there.
-
@wladimiiir said:
"To be (troll), or not to be (troll), that is the question."
There is no question.
To troll is to human, and to human is to troll.
-
@Rex_Huin said:
https://forum.deadbydaylight.com/en/discussion/comment/897332#Comment_897332
In some ways but Huntress is easier because: a) she has a mask
b) she has a masculine physique
Did you miss tofu cosplaying as eleven during the twitch rivals stream?
Your build, or the character's build, isn't important. Just have fun cosplaying characters you like π
Or I guess, your "friend".
-
@gibblywibblywoo said:
She just needs a little noise or jungle when she activates it in a chase. Doesnt need to be constant and doesnt need to play when it ends so she can still surprise you
Jungle?π
-
To me or in general? Because I have always been pretty ######### at nurse. Even when she was the undisputed queen.
-
Yes. Have fun
-
I have been playing stealth pretty much since I started playing without claudette so... gonna go with, no.
-
@altruistic said:
Forever Freddy I wonder why they would leave..
Because they are dicks?
-
What's the downside of spine chill again?
Borrowed time? Ds? Unbreakable? Quick and quiet? Dance with me? Any means necessary? Empathy? Kindred? Bond? Prove thyself? Iron will? Any exhaustion perk?
Do I need to go on?
-
I did make a thread when they told us what her changes would be, specifically about giving her a tell for when she activates her power, but everyone was like "sToP TrYiNg tO NeRf hEr, sUrViVoR MaIn".
So hey, back to square 1.
-
Nope. Still the same.
I had 1 game against one this week, got notified when someone went down.
-
I would like if it played any cinematic at random. You open the game and you never know which killer is appearing π
-
I don't see as many as you do. But...it's annoying when they happen
-
Could be both. But freddy is indeed strong
-
Nobody? Right...π
BL created infinites, that's bad.
-
@PoisonN said:
I still didn't faced the new Spirit but all I know is that her vault animation is really horrible. Lol
I think she is still good. Yes, her add-ons were nerfed, but in my opinion, Spirit was never dependent of add ons
I did. Just 1. It was a quad escape.
But it was console and on the new map... so...take it with a grain of salt
-
I was using bond, but kindred is so much better now.
-
The down side of a hex is that it can be cleansed.
It doesn't need a down side in it's description
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/894697#Comment_894697
https://us.v-cdn.net/6030815/uploads/403/TJDEC4NRC9V4.jpg
She then sent me a really good voice message that got sent right to reports and now shes banned pretty sure.
You did good work there.
-
Also ps4, I see him every other game. Red ranks
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/894649#Comment_894649
I play on ps4 but the enemy team had a 2 man swf then 2 randos and i downed one and they both dced so i let the other 2 go then messaged the 2 that dcd. And of course theyre super toxic saying they dont give a ######### and even when its bannable they dont care about the game anyway. Yadayada all i tried to tell them is they would have screwed over the other 2 just because one got downed? Apparently yes. And this was in purples as well so dumb.
People can be really petty. It's sad.


