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AgentTalon

AgentTalon

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AgentTalon
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  • Another post mentioned you have to let the full animation play out for it to count. So maybe give it a second or two extra just in case?

  • Not sure how it would play for balance but Trick Blades 24/7 would be hilarious on indoor maps. Just knives going everywhere all the time!

  • You good IRL? Please reach out to someone, anyone around you if you need serious help!

  • Trickster seems very, very reliant on the map. Anything indoors with quick corners seems like it's going to get a 1k/2k while in the more open maps you can have a pallet drop, get a few hits and then make a few more in the open race before the next loop. Still not great but better than getting stuck in the Game or Institute.

    In all fairness, I don't have him but I have played several rounds against him and indoors I was literally never worried I was going to get downed by the ranged attacks.

  • I literally used DS to escape the killer and make it to the open exit gate. Still works and works as intended.

  • So I took like 2 years off but is the only change to DS now that you can't do actions or it stops? If that's the case any complaints about it seem really sad and salty. If I'm wrong please tell me but it seems like it still allows you to get away from a tunnel it just doesn't let you get a free gen or totem or whatnot.

  • @DecisiveDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2055833#Comment_2055833

    Cool so I can't play with 4 mates because killers can't handle it if they implement this have fun in long queues because survivors are slowly leaving

    I don't really care about the SWF at my lovely 10ish killer rank but I wouldn't care literally at all if SWF groups didn't break the survivor game by being on comms. I know it's impossible to remove that but anyone who plays SWF has to at least acknowledge they are gaining a huge advantage not built into the game.

    On-topic Nurse and Spirit are fine IMO. I can't play either very well on the PS but it seems like they are high skill cap killers that do their job of countering high-level survivor groups.

  • Just last night I played my first round of Ghostface after picking them up on sale. Leveled them to 10 get the perk slots and hit the game. Pulled off a 4k and the adept Ghostface achievment! Not too bad considering I didn't remember I could crouch for about half the match.

  • Came here to make a post about just this. I buy a new killer yesterday, level 10 so not even full perks and I'm a rank 13 killer. 2 games in a row the lowest level survivor is 4 and they are all cancer kitted with DS, DH, UB and flashlights.

    Made me stop playing for the day, it's not fun, also sweaty SWF groups are just gross lol

  • That's a solid idea and I think it would be fun.

  • I dribble if it's the last survivor because I'm not risking a DS sprint race to the hatch or exit. Or if I'm like 4 meters from a hook.

  • Stable FPS on console
    Perma-bans for toxic post game chat

    A world that will never be.

  • @AndreasLyUs said:
    @AgentTalon Just stop ok? Many pink addons are too op or just broken. Like pink addons should be like the reworked wratih ones, not instadown? @Dr_doom_j2 have an iq over 10 and knows how whats broken and balanced. If you wonna learn a killer, just DONT bring addons! Play the killer without addons and when your good, you can use addons.

    All I did was ask for more insight into the mentality of certain players and you seem to get upset. Since you appear to be in the camp of players who don't use everything at their disposal and work within user created rules can you explain your mentality?

    For the record I'm not being rude I'm actually very interested in this as a psychology topic. I see it in every game I play and being that I fall into the old Sirlin Playing to Win thinking, I'm intrigued by players who seld hinder.

  • @altruistic said:
    Dr_doom_j2 said:

    Scott, you act like you've NEVER missed a iri hatchet. Why the [BAD WORD] you always have to white night for nerfs against killers, even against balanced ones? You want to nerf Pig too, maybe having extra helmet add ons just allows for too much sloppy play?

    Do you actually believe if you took away iridescent heads that would be healthy and fine for all huntress players, just cuz you got 3 times as many hours playing period compared to most players? We get it, you're so good, everything is broken when YOU use it, and we all just need to play as well as you every single game you post to realize it.. [BAD WORD] it bro, lets nerf the red claxbone add on for wraith too. Its atupid broken to come out of invisibility whenever you want without warning, and I have like 30 of them bitches. Don't lose at rank 1, plz nerf


    Why don't you.. get good?  Why not practice getting better at the character with their natural kit instead of using some of the most broken add-on's in the game?  Too many people in this game get carried in games, then they play against a lot better players and get upset when they lose.  Anybody that justifies Iri Head's is hilarious.  When I learn a Killer I never bring add-on's.  It makes you reliant and less skilled at the character.  I almost never use add-on's on Huntress, except Deerskin Gloves.  I love grabbing Hatchets faster, but that's about it.  IMO Huntress is the hardest killer in the game to get good with, and you numb the skill and learning curve by an obviously broken add on. 

    What is this weird thing gamers have now where items that are in the game are suddenly taboo to use? How is it getting carried to use an item the developers put into the game to be used?

    All these ultra-serious players out here make up these ROE and then freak out when someone else doesn't agree with their made up ideas. Seriously what is the point of making up rules and hindering yourself? If you want more of a challenge I get that but then why do you push your fake rules on other people?

    No one is cheating/exploiting or anything like that by using any add-on or perk in the game, but when you talk about them on a forum, and all games have this type of player, you can basically see the sweat forming on the furrowed brow and a scowl come across their face as they type out their made up rules.

    We get it you have hundreds and hundreds of hours to play a single game and get really good at it, but why would you ever tell anyone else to use your same rules? Do you also refuse to crouch in Steet Fighter, only use 2/3 of your gas pedal in Forza, or never reload in any FPS?

    It's a serious question about why you feel so strongly about a game that will in a maximum of 2 years be uninstalled by literally everyone for another version or a sequel. Hell, I would like to know if you feel this way about games in general and if so why? I'm actually intensely interested in the psychology behind creating a false rule set in video games and then pushing that on others. It's very, very similar to how deeply religious people get upset when you don't live the same way they do. Seriously the parallels are very clear.

  • @MisterCremaster said:
    Queue times seem to be considerably up on PS4.

    I don't think its the devs fault, other than there hasn't been any meaningful content in a few months. It could be people are just getting bored or burned out after the hallowed ground event. I'd love to see the statistics of player base drop with RDD2 came out.

    I like the game, but I've pretty much stopped playing unless friends are on. I'm working through the backlog of other games.

    I'm more in your camp than anything. I like DbD but it's basically the same round on repeat. The current Perk Meta is boring AF and after 50 rounds or so I'm just not excited to log on. I'll be playing BF5 for a bit and checking back in after the new killer drops but I really need something new to make this exciting again.excited

  • Some killers just don't like specific players or they aren't very good. I've chased a specific bald Dwight just because I hated his look and flashlight :-)

  • Well at the very least this thread won't get shut down...wait did you say GG?! TOXIC TOXIC TOXIC.

    Seriously though, can we please get a better ban system for post-game chat?

  • There are a few things you can do to help with toxic SWF groups. Now, these are not popular so get ready for hate mail but if you really, really hate them I have 2 options. These are of course outside of simply playing killer at a higher skill level.

    Also, not all SWF groups are toxic. Some are actually just people who want to play the game as it should be with their buddies.

    1: Lobby Dodge - if you see 3 or 4 people pop into the lobby at once back out and start again

    2: Slug or camp - SWF seems to be much more altruistic than solo players and often you can get 2 or 3 of the others to come to you (WARNING: THIS IS GOING TO GET YOU TONS OF HATE)
    *a good SWF will demolish you if you camp

  • I'm a killer main, rank 5 atm, and it's not that games aren't challenging that has my playtime dwindling it's the nature of the game itself. There is very little difference from game to game at the moment. I feel like I could swap any round from the last week, they all feel the same. I think it comes down to their being a meta for both killers and survivors that 90% of the players I run into work with.

    Just my 2 cents

  • @AndreasLyUs said:
    Yeah nurse with 5 blink is also broken, but i still think huntress with insta down hatches and the addon to add 3 more hatches is more broken.

    Well rest easy I don't think there are many huntress mains out there.

  • @ScottJund said:

    @AgentTalon said:

    @ScottJund said:

    @AgentTalon said:

    @ScottJund said:

    @AgentTalon said:

    @AndreasLyUs said:
    @AgentTalon But they also gonna nerf DS soon (maybe in this patch?) and what can the survivors do? Nothing. Maybe it will be more balanced if they did so you only had 1 or 2 hatches with that addon. Addons to add more will not add more with that addon, i think what will be better because 4 hatches instadown is really OP like the old insta hatches build.

    To be fair, to have more than 2 hatchets you need to use multiple add-ons. I think using 2 limited use items is where the balance lies.

    Considering Huntress only has one Ultra Rare, I get an Iridescent Head on like every Bloodweb. It really isn't hard to sustain an infinite supply of them if you wanted to.

    Dang at 41 I have only gotten 2 of them so for me they are still a rare item. Again though, that's less an issue of the add-on and more the RNG and bloodweb setup. I still have yet to play against it, granted I don't have the 500+ hours everyone else seems to.

    If you haven't played against it why the hell are you commenting on it's balance?

    Because I have played against the Huntress and a hatchet throw is a hatchet throw. I've been hit by 2-3 in total. If hatchets were sniper rifle speed with no windup this would be a problem but in my experience, it seems pretty easy to dodge a hatchet.

    Just because the Huntress is bad doesn't mean the addon isn't brokenly strong. Technically a 5 blink Nurse is terrible if she can't hit her blinks.

    I just don't think the hatchet add-on is actually broken due to the balance of fewer hatchets and the skill required to land shots. It's a strong build for sure but that's what pink add-ons do, make strong builds. I still have fun without them I just don't think it's broken.

    Also, can you really build a 5 blink nurse? Player Nurse to level 8 and said "nope, not for me"

  • @ScottJund said:

    @AgentTalon said:

    @ScottJund said:

    @AgentTalon said:

    @AndreasLyUs said:
    @AgentTalon But they also gonna nerf DS soon (maybe in this patch?) and what can the survivors do? Nothing. Maybe it will be more balanced if they did so you only had 1 or 2 hatches with that addon. Addons to add more will not add more with that addon, i think what will be better because 4 hatches instadown is really OP like the old insta hatches build.

    To be fair, to have more than 2 hatchets you need to use multiple add-ons. I think using 2 limited use items is where the balance lies.

    Considering Huntress only has one Ultra Rare, I get an Iridescent Head on like every Bloodweb. It really isn't hard to sustain an infinite supply of them if you wanted to.

    Dang at 41 I have only gotten 2 of them so for me they are still a rare item. Again though, that's less an issue of the add-on and more the RNG and bloodweb setup. I still have yet to play against it, granted I don't have the 500+ hours everyone else seems to.

    If you haven't played against it why the hell are you commenting on it's balance?

    Because I have played against the Huntress and a hatchet throw is a hatchet throw. I've been hit by 2-3 in total. If hatchets were sniper rifle speed with no windup this would be a problem but in my experience, it seems pretty easy to dodge a hatchet.

  • @ScottJund said:

    @AgentTalon said:

    @AndreasLyUs said:
    @AgentTalon But they also gonna nerf DS soon (maybe in this patch?) and what can the survivors do? Nothing. Maybe it will be more balanced if they did so you only had 1 or 2 hatches with that addon. Addons to add more will not add more with that addon, i think what will be better because 4 hatches instadown is really OP like the old insta hatches build.

    To be fair, to have more than 2 hatchets you need to use multiple add-ons. I think using 2 limited use items is where the balance lies.

    Considering Huntress only has one Ultra Rare, I get an Iridescent Head on like every Bloodweb. It really isn't hard to sustain an infinite supply of them if you wanted to.

    Dang at 41 I have only gotten 2 of them so for me they are still a rare item. Again though, that's less an issue of the add-on and more the RNG and bloodweb setup. I still have yet to play against it, granted I don't have the 500+ hours everyone else seems to.

  • @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @Wolf74 said:

    @powerbats said:

    this is the clip I wzs on about as you can see my friends did gen rudh but this wasted a BPS and i only got about 9k points at end of game

    I do wish the hooked person should gt credit for gens and being a decoy basically similar to the one you get for distraction. Only this would work based upon if the killer is camping and no survivors are near as well.

    So you get credit for gens being done and then get distraction points the longer you keep them occupied.

    So again a survivor main asking to get rewards for failure.
    You got caught, you are on the hook, you failed.
    Now you can decide to be a decent teammate and stay as long as possible, or your just a douche and suicide on the hook or leave.
    Rewards are for success.
    Killer don't get rewards for escaping survivor either.

    If you camp as a killer you're a failure and yet you're rewarded.

    Correction, if you camp as a killer and get 0k or 1k you are a failure. No matter what you do as a killer if you get a 3k or 4k you completed your primary objective.

    No you're still a failure. It just also means you're playing against trashy failures.

    Hey to each their own. Play with all the made up rules you want I guess.

    It's not a made up rule considering BHVR literally just endorsed that you are garbage if you camp by making your rank points drop by camping.

    But hey try to act cheeky saying something that is completely false. It's cute.

    Oh no! Not my rank! In this perfect system, it means soooo much to me. Please don't keep me out of the high ranks I beg you!

    Oh so now you got your little statement ######### on so now you try to deflect. It means you failed according to the rules of the game. I didn't make them up. Stop posting. You lost.

    If camping was against the rules they would ban it. Is it banned...nope, is 10% to an emblem even a serious attempt to stop it...nope, are the legit perks to make it easier...yup. Doesn't seem like they care too much about it and it's most certainly not against the rules.

    Where did I say against the rules. AWwwwww you're losing an argument so you try to change the goalposts lol. BHVR is saying "you are a failure" like I said by implementing any penalty to camping that affects your emblems no matter how insignificant it is. You can try to put words into my mouth as much as you want, but the text is all here. Stop posting. You're making yourself look more and more foolish writing in a cheeky manner when you're losing.

    Right here is where you said that actually. See that sentence where you said failed according to the rules? Which implies that camping is against those rules since since it results in failure. So are they against camping as a rule or is it once again just your made up rule that camping is a no go?

    Also, is cheeky a more powerful word where you come from? It's like the 3rd time you have said it?

  • @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @Wolf74 said:

    @powerbats said:

    this is the clip I wzs on about as you can see my friends did gen rudh but this wasted a BPS and i only got about 9k points at end of game

    I do wish the hooked person should gt credit for gens and being a decoy basically similar to the one you get for distraction. Only this would work based upon if the killer is camping and no survivors are near as well.

    So you get credit for gens being done and then get distraction points the longer you keep them occupied.

    So again a survivor main asking to get rewards for failure.
    You got caught, you are on the hook, you failed.
    Now you can decide to be a decent teammate and stay as long as possible, or your just a douche and suicide on the hook or leave.
    Rewards are for success.
    Killer don't get rewards for escaping survivor either.

    If you camp as a killer you're a failure and yet you're rewarded.

    Correction, if you camp as a killer and get 0k or 1k you are a failure. No matter what you do as a killer if you get a 3k or 4k you completed your primary objective.

    No you're still a failure. It just also means you're playing against trashy failures.

    Hey to each their own. Play with all the made up rules you want I guess.

    It's not a made up rule considering BHVR literally just endorsed that you are garbage if you camp by making your rank points drop by camping.

    But hey try to act cheeky saying something that is completely false. It's cute.

    Oh no! Not my rank! In this perfect system, it means soooo much to me. Please don't keep me out of the high ranks I beg you!

    Oh so now you got your little statement ######### on so now you try to deflect. It means you failed according to the rules of the game. I didn't make them up. Stop posting. You lost.

    If camping was against the rules they would ban it. Is it banned...nope, is 10% to an emblem even a serious attempt to stop it...nope, are the legit perks to make it easier...yup. Doesn't seem like they care too much about it and it's most certainly not against the rules.

  • @AndreasLyUs said:
    @AgentTalon But they also gonna nerf DS soon (maybe in this patch?) and what can the survivors do? Nothing. Maybe it will be more balanced if they did so you only had 1 or 2 hatches with that addon. Addons to add more will not add more with that addon, i think what will be better because 4 hatches instadown is really OP like the old insta hatches build.

    To be fair, to have more than 2 hatchets you need to use multiple add-ons. I think using 2 limited use items is where the balance lies.

  • @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @Wolf74 said:

    @powerbats said:

    this is the clip I wzs on about as you can see my friends did gen rudh but this wasted a BPS and i only got about 9k points at end of game

    I do wish the hooked person should gt credit for gens and being a decoy basically similar to the one you get for distraction. Only this would work based upon if the killer is camping and no survivors are near as well.

    So you get credit for gens being done and then get distraction points the longer you keep them occupied.

    So again a survivor main asking to get rewards for failure.
    You got caught, you are on the hook, you failed.
    Now you can decide to be a decent teammate and stay as long as possible, or your just a douche and suicide on the hook or leave.
    Rewards are for success.
    Killer don't get rewards for escaping survivor either.

    If you camp as a killer you're a failure and yet you're rewarded.

    Correction, if you camp as a killer and get 0k or 1k you are a failure. No matter what you do as a killer if you get a 3k or 4k you completed your primary objective.

    No you're still a failure. It just also means you're playing against trashy failures.

    Hey to each their own. Play with all the made up rules you want I guess.

    It's not a made up rule considering BHVR literally just endorsed that you are garbage if you camp by making your rank points drop by camping.

    But hey try to act cheeky saying something that is completely false. It's cute.

    Oh no! Not my rank! In this perfect system, it means soooo much to me. Please don't keep me out of the high ranks I beg you!

  • @purebalance said:

    @AgentTalon said:

    @purebalance said:

    @Wolf74 said:

    @powerbats said:

    this is the clip I wzs on about as you can see my friends did gen rudh but this wasted a BPS and i only got about 9k points at end of game

    I do wish the hooked person should gt credit for gens and being a decoy basically similar to the one you get for distraction. Only this would work based upon if the killer is camping and no survivors are near as well.

    So you get credit for gens being done and then get distraction points the longer you keep them occupied.

    So again a survivor main asking to get rewards for failure.
    You got caught, you are on the hook, you failed.
    Now you can decide to be a decent teammate and stay as long as possible, or your just a douche and suicide on the hook or leave.
    Rewards are for success.
    Killer don't get rewards for escaping survivor either.

    If you camp as a killer you're a failure and yet you're rewarded.

    Correction, if you camp as a killer and get 0k or 1k you are a failure. No matter what you do as a killer if you get a 3k or 4k you completed your primary objective.

    No you're still a failure. It just also means you're playing against trashy failures.

    Hey to each their own. Play with all the made up rules you want I guess.

  • @AndreasLyUs said:
    @AgentTalon The problem is the survivor dont have good pink addons like insta down like #########? Insta down is much more op then insta heal and now when they also nerfed BNP, i cant se a reason why not nerf the rest of the broken addons at killer. The killers also have pink mori, what pink offerings do survviors have? NO ONE (anymore).

    You are totally right, they only have pink insta heals for add-ons. But they do have a perk they can use every...single....game to counter that instadown. I'll gladly trade 1hit hatchets to get rid of DS.

  • @BigBubs said:

    @AgentTalon said:

    @Peanits said:
    It's literally a thread made with the intent of being toxic and posting people's reactions.

    I really shouldn't have to say more.

    So being your represent the game and devs are you saying your new stance is that camping is toxic?

    How old are you? Seriously...

    It's a legit question to ask. Seriously why is trying to get a clear answer from the Development and game team on what their stance is on something not a serious and valid question?

  • @AndreasLyUs said:
    @AgentTalon How many hours do you have in the game lol? Insta down hatches is broken.

    How is it more broken to have 2-3 hatchets than a perma chainsaw? It's also a pink add-on, how often do you come across it? If it was a perk you would have a point but it isn't.

    Are you really complaining about a lower tier killer and saying she needs a nerf? You have what 500+ hours I assume since you big boy chest bump with hours played. Maybe you should have used some of that play time to learn how to dodge?

  • @purebalance said:

    @Wolf74 said:

    @powerbats said:

    this is the clip I wzs on about as you can see my friends did gen rudh but this wasted a BPS and i only got about 9k points at end of game

    I do wish the hooked person should gt credit for gens and being a decoy basically similar to the one you get for distraction. Only this would work based upon if the killer is camping and no survivors are near as well.

    So you get credit for gens being done and then get distraction points the longer you keep them occupied.

    So again a survivor main asking to get rewards for failure.
    You got caught, you are on the hook, you failed.
    Now you can decide to be a decent teammate and stay as long as possible, or your just a douche and suicide on the hook or leave.
    Rewards are for success.
    Killer don't get rewards for escaping survivor either.

    If you camp as a killer you're a failure and yet you're rewarded.

    Correction, if you camp as a killer and get 0k or 1k you are a failure. No matter what you do as a killer if you get a 3k or 4k you completed your primary objective.

  • @ScottJund said:
    alivebydeadight said:

    @AndreasLyUs said:

    
      
      

    * FIX BROKEN ADDONS: Instadown hatches at huntress and addons like that.

    Oh no instadown hatchets what will we ever do, oh I know, not throw the pallet infront of huntress with her hatchet ready, fake her out when she gets ready to throw a hatchet, or just crouch at random to avoid them, NOT BROKEN AT ALL JUST GET GOOD

    Would you like to do a quick KYF where you show me how to get good at going against Iridescent Head?

    Not going to make a video but it's all about moving in irregular patterns, getting behind cover, and most importantly listening to her. The Huntress makes a pretty noticeable noise when she winds up so you know to start juking.

  • @Raccoon said:
    Peanits said:


    AgentTalon said:

    @Peanits said:

    It's literally a thread made with the intent of being toxic and posting people's reactions.

    I really shouldn't have to say more.

    So being your represent the game and devs are you saying your new stance is that camping is toxic?

    No. Making a thread saying you're going to do something to get a rise out of people and post their reactions is. Especially when those people aren't censored.

    "Hello!For each person that posts, I will run one game with a Camperface build and post the resulting score/screenshot in this thread.

    Aside from whoever posts first, counted posts will be limited to the first person that posts after a screenshot.

    Basically, as long as there's interest, I'll play some games and post the data here to see if Camping, in actuality, is unfair/broken/worthless/easy/free escape, etc.

    "

    Seems like I was really out to get a rise out of people. 

    Weeeeird it almost seems like you did it to showcase how viable the strategy was. Which surprise, surprise turned out several 3k and 4k rounds and lots of survivor hate.

    My takeaway is that when a survivor dies in the game they feel empowered to harass the killer in postgame chat because they have no fear of any serious ban. Seems like the issue is simply that toxic chat should be insta bans.

    Buuuuut that means less players to buy DLC, hell almost no one would be left since 50% of games as a killer result in toxic chat.

  • @Peanits said:
    AgentTalon said:

    @Peanits said:

    It's literally a thread made with the intent of being toxic and posting people's reactions.

    I really shouldn't have to say more.

    So being your represent the game and devs are you saying your new stance is that camping is toxic?

    No. Making a thread saying you're going to do something to get a rise out of people and post their reactions is. Especially when those people aren't censored.

    I do agree about the censoring of names. However, I still find it sad that we are more concerned about a thread that shows how toxic the community is than the actual toxicity that allows the thread to exist.

    On PC where you control bans if you tell a person to get cancer in the post game chat and it's reported is that an insta ban? This is an actual question, what are the ban rules for something like that? Want a better community, insta ban anyone who is in a screenshot saying anything like that..boom done and you're welcome.

  • @Peanits said:
    It's literally a thread made with the intent of being toxic and posting people's reactions.

    I really shouldn't have to say more.

    So being your represent the game and devs are you saying your new stance is that camping is toxic?

  • So you want any vault to be impossible to hit? When you medium vault and get hit through the window or above the item vaulted you were too close to the killer to make that vault safe. That's a positioning and strategy problem, not a vault problem.

    Am I wrong can anyone else try to explain if this is a bug?

  • @ryokoryu said:

    @AgentTalon said:
    Please use the enter key this is just a massive wall of text.

    Wall-Of-Text is my signature, I can't just abandon my signature.

    I was unaware of this, apologies.

  • @ad19970 said:

    @AgentTalon said:
    There seems to be no real way to balance this game with all the moving parts. 1v4, SWF, Multiple Killers, etc. Without a serious overhaul/rebuild of the game from the ground up, which I'm not suggesting I have the ideas to do, I'm not sure you can make tweaks to the current system to any point that would make this balanced and fun for everyone.

    The balanced and fun part is a big issue. You could make a 1v4 killer in the power role balanced game but survivors would hate it or you can switch it to be balanced where an SWF v 1 killer is balanced but solo players would hate it.

    I'm fully convinced this game can't achieve balance and fun so you just have to roll with it and if it's not for you any longer find something else and check back in after a patch. It's what you basically need to do with any multiplayer game these days.

    Well I wouldn't say this game can't achieve fun. Personally I'm having a lot of fun with this game as both killer and survivor at the moment. In fact, even though I'm a killer main, personally I find getting camped by far the most frustrating experience you can have in this game. More so than getting gen rushed by an insane 4 man swf team.
    However, I agree with you that this game can never achieve perfect balance. The entire add on sytsem already contributes to that, with add ons being so different in power.

    That's why I always say the best they can do right now is buff solo survivors to the level of swf survivors with aura reading abilites, nerf camping and then buff (or in Nurses case) nerf killers to get them all to a similar level of viability. Making all killers as viable as Hillbilly, together with solo survivor buffs will help create a solid foundation of which the game can then be balanced of better. Cause right now buffs and/or nerfs either hurt solo survivors or weaker killers too much or make swf survivors and strong killers too powerful. We need more of an even ground of which the game can then be balanced off.

    I'm not saying it's not fun. I don't think it can achieve being balanced and fun at the same time.

  • On PS4 there is no post-game chat so you just get a 4k and wait for the 2-3 messages to come into your PS account.

    When I think about the amount of human life I have caused to be wasted sending me hate mail it's almost sad. First, you have to look my name up, write a msg with a controller, send it to me, and then wait with sweaty hands to see if I reply.

    It's seriously 1-2 minutes a msg. I have caused over an hour of human life to be wasted on anger simply because I can hit a hatchet throw or don't let the survivor with DS out of the juggle. Don't even get me started on what happens when I use pink hatcher heads lol.

  • @Giche said:
    @Raccoon

    Maybe hide their names next time, that would make one less reason to nitpick for closing the thread.

    For what it cost.

    That one I will agree with. If the names are hidden the thread should stay open. If devs don't want nasty post game chat, remove it or harshly censor language.

  • There seems to be no real way to balance this game with all the moving parts. 1v4, SWF, Multiple Killers, etc. Without a serious overhaul/rebuild of the game from the ground up, which I'm not suggesting I have the ideas to do, I'm not sure you can make tweaks to the current system to any point that would make this balanced and fun for everyone.

    The balanced and fun part is a big issue. You could make a 1v4 killer in the power role balanced game but survivors would hate it or you can switch it to be balanced where an SWF v 1 killer is balanced but solo players would hate it.

    I'm fully convinced this game can't achieve balance and fun so you just have to roll with it and if it's not for you any longer find something else and check back in after a patch. It's what you basically need to do with any multiplayer game these days.

  • It's almost like the devs don't want everyone to see how toxic their survivors really can be or something?

  • Downing survivors who rush for an unsafe save and get downed by Leatherface is now "unfair". Good lord survivors really do want a game where they have power armor and never see a killer outside of a safe loop.

  • Well, I appreciate all the effort and the many laughs I had keeping up with it yesterday. They really should encourage it since it's moved me to buy Leatherface. Go ask the Devs for your cut of the commission!

  • Brings most toxic survivor perk to the game for 30 rounds and complains about killers using a tactic to mitigate it.

  • Please use the enter key this is just a massive wall of text.

  • @se05239 said:
    Survivors literally throw themselves at the hook due to being over-altruistic. Campers get rewarded for camping most of the time as survivors lack the initiative to do generators instead.

    I was going to say this exact thing. If survivors stopped being complete idiots and literally coming to me one after the other I would never camp. The rounds I camp I do so because the survivors have made it the easiest strategy to win.

    If a killer camps the first hook and gets a 3k or 4k that is 100000% the survivors' fault and makes that entire survivor group trash.

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