6yXJI0
6yXJI0
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- Username
- 6yXJI0
- Joined
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Comments
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What about Le Victor and Le Charlotte?
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They put only high quality cinematics there.
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Me be like: "Sucks, but atleast i can play maximum chill game."
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I got it in like 3 games of chapter release. I was very lucky to get potato survivors against me.
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@hammertime said:
The newest rift pass has me stuck on the red glyphs as survivor. I stopped playing killer because it wasn't fun playing cheap to win and now only play casually as a killer. But I can never find these things and when I do I can't get them without dying. I'm the lowest I've ever been on a rift pass because of it. I've never cared much for the pass before, but I am done buying them for sure now. How do you all feel? Previous passes better? Like this one?
Next rift will have it's grind reduced.
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Remove the Glitchflick, add normal flick to him as a basekit, so console players can play like that too.
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Was this tier list created just to flex a bottom tier Trickster?
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@valvarez4 said:
Everybody can predict it. Killers only want easy 4k every game.
Lmao! Don;t you to?
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I think i did this at 2 or 3 try
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It should be like 3 secs
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This guy is straight as fock.
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I welcome all killers! From Withered Corpse (HAG), to an Alien like Creatue (Demogorgon)
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BAMBOOZLE!
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@CyperX said:
Any of you all watch their gameplays?
They have both helped me alot with gameplay videos since I started this game couple months back. They seem to be more top level mature players with a really chill attitude and with lot and lot of experience and knowledge on this game. I just recently watched a video where they both had a talk about a few things together, was pretty nice. Would love to have them both combine their knowledge and share their opinions more and honestly the Devs should reach out to them respectfully for their take on how to fix something's about this game. I mean they both put in serious time to this game to help explain many things to the DBD audience. Respect to both guys for their awesome videos , info , and takes on the issues about this game. I feel they should both together be the spokespersons for this game and DEVS should hear them out or reach out to them on opinions before releasing updates. Props to both guys.
Can you link this video?
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What the point of it? How is it better than other stealth killers we already have?
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False! Its a Pinhead Hellraisers Chapter. You will see.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1978118#Comment_1978118
Player choice?
Why aren't all the Survivors and Killers generic yellow test dummies to promote a standardized experience?
To get more money on ingame store cosmetics.
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Same... Even after 2 patches after my report, they never fixed it.
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How will it improve overall gameplay?
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@tactic said:
Sounds like a weird & difficult-to-code ability to have. This is probably just hinting at the survivor’s background
Better make A projectile killer, or a lunge killer, or a debuff killer.
Dbd killers are focking boring. Look at Identity V killer abilities. My most favorite are Bloody Queen and Joseph
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/1975652#Comment_1975652
that's why i'm suggesting to make it 45 :)
But they don't go down when you chase. So what the point?
Killer's equialent of this perk would be Hounted Grounds: Surviviors will be exposed for 45 secs and that time won't go down, unless you are in chase.
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Lmao! Can it be a Pinhead or a Candyman?!
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@RyRapsYT said:
Quick question. Why haven't I got ds yet when I'm prestige 3 LVL 50?
Bad Luck. Keep skipping Bloodwebs
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/1975498#Comment_1975498
you still can down them and go look for others. If they don't have unbreakable they just played badly and let you apply more pressure on the others :)
I still feel that 60 seconds is enough time waste for a single perk slot on a single survivor.
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/1975414#Comment_1975414
Then don't tunnel. It's as easy as that ;)
Even if this survivor just trying to get a chase with you and other survivors are nowhere to be seen?
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@Adeloo said:
Reduce the perk safe time from 60 to 45s on T3.
BUT make the timer stop if the survivor is getting chased (so basically getting tunneled for real)
AND make it usable up to 2 times if you are the Obsession (similar to Soul Guard being usable infinitly if a Hex totem is up)
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That's all the perk need to be more balance and truly counter tunneling. Real tunneling.
Lmao. Imaging being a bad killer and trying to get that toxic survivor that baits you into chasing him after being unhooked. He loops you for 2 mins straight, all gens done and gates are opened, you down him and then he just DS you and escape.
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If this new survivor/killer will be related to LGBT, then i will sue Behaviour for not making a Clown Drag Queen cosmetic set.
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This survivor used a lagswitch most likely.
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@Nyr0 said:
If every killer has a unique animation while just standing why can it be the same for the survivor's? While in game when they stand still they have their unique animation like they do in the lobby? But being injured and in dying state is the same animation for all survivor's, I do like the current dying state animation but the injured running animation looks weird to me. I really do love this game and it really has come a long way but what would really please me the most is seeing my main character act like he's unique, I'm sure there are other people out there that have a main survivor character that they use. Mine just so happens to be Jake Park ❤
https://us.v-cdn.net/6030815/uploads/31YBDWWZF0OV/20210224-005428.jpg
Lmao! Imaging Jane standing ingame like she does in lobby.
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Turn transition was like the best thing about new locomotion, and they straight up cut it off for no reason.
And BTW! Imagine justifying non-correct model appearance to a player hitbox position and then whine about hatchet hitboxes.
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You really hate DeathSlinger, don't you?
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Dead by Yamaoka
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@IronWill said:
What kind of kill rate do you want so you would finally be statisfied? According to some voices here, people seem to want to 4k legit every single match. I mean do you guys realize the othr side of the same coin wants to have fun too?
A kill rate of 100% is NOT balance! Balance would be 50/50 which means killers getting a average of 2k in most matches.
Lmao! Ofcourse i want to win all the time against BAD players, while being a GOOD klller. But at the same time i don't want to be easily destroyed by equaly GOOD survivor teams.
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Exactly my thoughts! They removed 3 duration addons out of 4. Spirit of Hartshorn is pointless and only will help survivors. Devs should just revert it to Ether 10%
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1964032#Comment_1964032
A lag switch is causing 8 revives from the dying state, and gens to repair themselves?!?!
Oh and the exit gate opening by itself?!??
I saw a lagswitcher did similiar #########. He lagged other survivor. That survivor became invisible, killer got stuck in carrying action, unable to long lunge, abilities, hook, vault, pallet kick.
Did jane jumped in locker faster than survivors that just spamming spacebar?
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Its a lag-switch i think.
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@sharkster13 said:
I didn't even know this was a thing. Time to play some leatherface 😎
Not the best time, since you won't get a face, because of apparent bug.
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@QwQw said:
I was able to get all of his faces fine. Jake just took me awhile because no one plays him.
When was Jake's obtained?
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Killers: Hillbilly, Nurse, Cannibal, Clown, Spirit, Plague
Survivors: Dwight, Meg, Claudette, Laurie, Bill, David (If you can remove No Mither), Tapp
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@ClownIsUnderrated said:
A game that's more based around RNG than actual skill will never be competitive
Agreed! Your win or loss can depend on how lucky tiles spawned and how many pallets.
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@Dragonshensi said:
I’ve tried to do the tips and tricks against a Leatherface that I’ve seen in these threads but it never seems to work or matter. I’ve hugged walls and obstacles, vaulted windows, etc and LF doesn’t seem fazed by them in the least. The chainsaw just go through everything and it seems that there isn’t much of a penalty for using the chainsaw for a long time, cause he can just reuse it again. I managed to stay ahead of him once when he revved his chainsaw, he managed to completely go around a jungle gym and catch up to me for a good ways and not even use up his time on the chainsaw. Not only that, he can instantly just switch to his M1 attack if the chainsaw isn’t working. I don’t know what to do or what I’m doing wrong cause it seems like Bubba is the perfect tunnler and the second he’s close to you that’s it. You’re done.
You have to learn how to avoid bumping into stuff.
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@Peace said:
https://forum.deadbydaylight.com/en/discussion/228940/cant-obtain-last-face-as-leatherface
Is it only unlockable on pc or on the consoles too?
It should be on all platforms
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I already created same topic there. https://forum.deadbydaylight.com/en/discussion/228940/cant-obtain-last-face-as-leatherface#latest
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@DecisiveDwight said:
Because the devs won't invest in a match replay thing where they can watch older matches and see the griefers at work. Instead you have to record your own gameplay and then download said gameplay to your phone or other device and email a ticket, the whole reporting a player thing is a joke I've had survivors deliberately show killers my location and working with killers all game. It gets extremely tiring to keep reporting but being told we as players have to do their job for them of keeping track of matches and getting evidence against said Aholes that do that kind of stuff.
Replay is like the best thing dbd can get.
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@xGodSendDeath said:
You forgot to mention how obnoxiously toxic a lot of the 4-man SWF sweat squads are. They consist of survivor mains with thousands of hours in gameplay that are just so bored and addicted that, rather than playing a different game, get their fun out of making someone else's gaming experience as miserable as possible
Those are the reason why SWF is hated so much.
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@Jay_Whyask said:
People play Jake? You guys are getting Jake players? The only reason I don't have Jake's face is because nobody plays him.
I dodge lobbies until i see Jake
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There was another guy claiming the same thing. 30 Jake sacrifices and still no face. That makes 3 of us
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I didn't expect closed maps with the Pig
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I agree! I don't like holding m1 either. Wish there was like press m1 to start repairing/healing/cleansing/gates long term tasks and then it will hold it on its own. To cancel you have to press any button,
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Its a lag on survivor side.
