6yXJI0
6yXJI0
About
- Username
- 6yXJI0
- Joined
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Comments
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@Leachy_Jr said:
"iF yOu hAvE goOd aiM yOu sHoUld hIT thE sUrViVorS"
They should change projectiles to a hitscan.
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@Pig_Is_Pog said:
“my favourite killer to play against has been nerfed so now i gotta find a new one”
yeah okay spirit main
she was ridiculous and needed a nerf
Yeah... Very strange wording was on that one.
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TELL ME WHY I SHOULD USE ANY KILLER OVER NURSE, GO AHEAD, I'LL WAIT.
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I would nerf them
Tinkerer - One proc per gen.
Ruin - Threshold to gen degradation. Maybe like it wont degrade generator below 40%
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@KingFrost said:
I think that instead, there should be a tenacity for teammates perk in Buckle Up. Being within so many meters of a downed survivor makes them crawl faster (but can't recover at the same time, obviously. But it would stack with Tenacity making for some really fast crawling)
No. It should let downed survivors to pick themselves up (like if they had unbreakable) when Buckle Up owner is near.
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Why do you play with no mither?
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I hope they will be simplified, so people could get their adepts more easily
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Deathslinger, Twins.
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I always more excited for gameplay updates, perk changes more than new chapters.
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@landromat said:
Watch Scorpionz and he'll tell you pig is fine.
(He'll also insult you if you don't agree tho)I was banned on his channel, because some friend of his called me stupid, ######### or smt, didn't get warning from mod or Scorp. And i called her stupid in return, just to show that they are biased. Got Permabanned.
I was called stupid for giving my opinion on some gameplay situation (without insulting, or aggression. Totally normal conversation) and what is ironic, in the end, i was the right one lmao. But im sitting in the ban till this day.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2449060#Comment_2449060
This post was made in November 2018???????
WAIT! Why was it in fresh for me? It litteraly was on the 1 page, lmao!
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If only people knew how strong Leatherface is.
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@Verconissp said:
Her power is too Unique to balance.
So was Freddy's
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Julie
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2335823#Comment_2335823
but as soon is I crouched inside shriek radius
Yes, crouched. Not walked in, lmao. Crouched before going in his shrieks
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@Bwsted said:
If you hear shrieks and you aren't already crouched, killer instinct will trigger.
You have to crouch before entering shriek radius.
" I was very careful and started in crouch position long before I came inside the killer instinct radius (SHRIEKS)."
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@Phasmamain said:
I still like DH more because using two perk slots for one thing is not an option in solo queue
Good, but not 100% reliable
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@saltmineinaction said:
This!! Also maps are a great thing to use too to find totems! Even tho you might not see them, the map will pick them up for you! Also knowing the map helps with totem spawns, because outdoor maps, one almost always spawns inside the killer shack next to the pallet. If not there then its close by outside of it.
I'm a Hoarder, so i don't want to risk losing a single Rainbow Map out of my huge pile.
But yes! Map is the best totem counter.
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Don't worry. Devs teased us with reworked late game collapse. Kinda new system that will change how late game works. Mories, Hatch, Key. Im sure it has someething to do with the scenario where 2 survivors left. One is being constantly slugged. Or when two survivors are hiding.
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Prove Thyself doesn't increase general generator repair speed. Its just decreasing a penalty for repairing gen coop
Survivors on 4 separate gens will do much more progress than 4 survivors on a single gen with Prove Thyself
And it doesn't stack.
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So it was a lie?
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Is it because there are majority of killers playing this game?
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No. This perk is bad. Especially compared to all other totem perks
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Bubba is very strong in good hands. But he does have weak things. Like maps with many windows together.
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1 Notification per gen - Easy Fix. This will mostly weaken synergy with ruin.
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@daLenster said:
I get if you a serial offender then there should be repercussions. But if your teammates are acting like dipshits, or the killer refuses to hook you, and overall the game is just a waste of time then I think you should be able to have at it without penalty.
5 Mins is not such big of a deal.
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I thought it was just my bad luck, but now im pretty sure there is consistent chance of exploding generator when you stop repairing it.
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I remember posting exactly same idea, but everyone disagreed with me, because "GRIEFERS WILL LEAD THE KILLER TO THE LOCKER AND POINT ON IT".
Like Cmon! Griefers will find the way to grief no matter what. Same can be said about all victim aura perks like Better together, Aftercare, etc... Not counting perks like Bond, empathy that can be abused by griefer himself.
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We have so many perks, that i feel its time to get rid of perk levels.
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I would have one perk:
Dies Instantly - Dies Instantly
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2267443#Comment_2267443
Her face from the trailer is how she’s supposed to look. No other survivor looks any better in game.
Suppose, but doesn't look like that ingame.
We can say about every character that they do not look the same as in their trailers, but inm Yui's case, her face was modeled badly, thus making her look ugly.
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@C3Tooth said:
As hardcore Small game user, Counter force is below Small game.
With Small game, I can surf around a map once and cleanse them all.
Counter force, you have to find the first totem to get the info of the next one. Then you go to another side of the map to cleanse the 2nd once, then you to to another side of the map to cleanse the 3rd one. With all that time, you aleady waste 2 Gen time. Its a win for you.
Beside, in open maps, you can track far totems easier. In maps like Lery & roundabout main buildings like Asylum, you would lost your way to the totem, cause it useless.
That what i was saying! 4 seconds is far too low to help you find that far far far far away totem on many maps, especially closed ones. I can instantly lose a totem that was highlighted near me with Detective's hunch, unless the map is open.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2267422#Comment_2267422
How about you blame the devs if you think that in game Yui is ugly. Yui is a beautiful girl and you don’t see that then maybe you’re jealous that your survivor isn’t on her level.
Most likely Cool and Badass Yui. But Beautiful, Pretty and Angel? Doubt. Unless they rework her face to resemble cinematic trailer. It such case i can see why people call her pretty.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2267368#Comment_2267368
Alien? She looks like an angel!
Beauty is in the eye of the beholder i guess...
But in all seriousness, she looks ugly. And before you give me a cinematic trailer as an example of how good she looks, i will say that they don't even look like the same character. I Call them Normal Cinematic Yui and Ugly Ingame Yui.
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@SeannyD115 said:
https://forum.deadbydaylight.com/en/discussion/comment/2257575#Comment_2257575
I can already see a meg spamming heal me when you are working on a gen that's almost finished
Game ping systems should have antispam feature.
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@Milo said:
I'd much prefer Identity V's messages.
You didn't have to talk when playing the game solo, I don't want to start now. (also toxicness, reeee)
I love I V Quick Message system, but i think devs just afraid of giving too much information that can ruin surprise killer tactics and so on... But they completely forget that SWF exist and there is no coming back, so they have to move forward with better solo survivor communication.
IV also gives radar markers for different pings, so you know what cipher/generator is being worked and many more things.
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@GannTM said:
https://us.v-cdn.net/6030815/uploads/GW3H9YLHUZO2/4e23b005-c65c-4d26-a4bd-6439e58a69fb.jpeg
Just going to forget about the actual best survivor…
Her alien facial features disturb me. Thats 2/10 overall
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I love thicc
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My idea.
BBQ: As long as all survivors are alive, you gain stack for each time you hook. Max 8. No aura reading for the perk.
WGLF. You gain stacks for finished gens, heals, totems. unhooks, protection hits Max 8. No longer have 100% increased healing speed on downed survivors.
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@[Deleted User] said:
Killers have strong add-ons and perks they can bring to give themselves a massive advantage over the survivors. Ruin/Undying and possibly a third slowdown perk can make the match feel very oppressive, combine that with busted add-ons such as Blight’s Alchemist Ring, Spirit’s Mother-Daughter Ring, any of Oni’s absurd add-ons, and any other killers’ overpowered add-ons that I’m forgetting and the killer is getting an effortless 4K on a silver platter.
When you realize that killers have all this, plus Franklin’s AND they can tunnel out the person with the key, you realize keys are not a problem. Keys do not need to be nerfed, they are fair and balanced.
I kinda agree with you. Its not pleasant way of losing a game as killer, watching as some survivors tbag and jump into the hatch right under your nose, but if you watch from the other side: Killer with busted addons, very unfun way of playing by camping, slugging, tunneling. You get that much often than 3 man hatch escape or even 2-1 man key escape. So i can say its the lesser of two evils.
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Make wakeup hide gate lights, lmao.
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@Leonardo1ita said:
IT'S SUPER GOOD COMPARED TO RANKS, INFINITELY MORE BETTER THAN RANKS!
PLS KEEP IT IN THE GAME, I'LL GIVE YOU 100€/$, BUT KEEP IT!
GEEZ FINALLY IT'S FUN TO PLAY
Do you get 20 rank survivors while playing 1 rank killers?
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Maybe one day?
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Cheater can escape the match instantly, freeze time and just keep you hostage where only dcing can get you out. I've seen this, and its not fun, like at all.
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Counterforce is total garbage, simply because 4 secs isn't enough to memorize totem location. Detective's is 10 seconds and can show you all the totems.
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@gibblywibblywoo said:
People have done this for years. I'm surprised they haven't made survivors continue to bleed out whilst carried.
That would definitely help, but not fix the main issue.
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We need to rework 1v2 situation. Especially when both survivors are hiding and not doing gens.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2082736#Comment_2082736
I was referencing him being shirtless
My bad
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@GoodBoyKaru said:
David has the best male cosmetics because he has none 💅
What are you talking about? He have dozens!





