2021 Killer Tier List

Comments

  • I would move Oni up a tier but this is pretty accurate.

  • I would switch clown and Myers but otherwise pretty accurate

  • Billy should be lower Bubba is argueably better now and should be bumped up and myers should be dropped down a bit ghostface should also be dropped down with myers.

  • Are you sure? Because most of people saying "Freddy is op" but Freddy is clearly B-Tier.

  • @Northener1907 said:

    Are you sure? Because most of people saying "Freddy is op" but Freddy is clearly B-Tier.

    I dont think freddy is op, he's just brain dead. He has a lot of passive benefits on top of being easy to play. I dont want to him nerfed, but just require a bit more effort to play for what he gets.

  • @WeenieDog said:

    https://forum.deadbydaylight.com/en/discussion/comment/2072744#Comment_2072744

    I dont think freddy is op, he's just brain dead. He has a lot of passive benefits on top of being easy to play. I dont want to him nerfed, but just require a bit more effort to play for what he gets.

    Freddy is not hard killer, i agree but also not so easy. Freddy already has some weakness. For example he need to use snares/pallets smart areas. He is area control killer, so he need patrol gens as well. And survivors need to stay awake, then Freddy also loses powers. And teleporting going after last gen done. So Freddy is not weak killer but also not op. But he has chance against most of survivors.

  • i think you split Huntress and Deathslinger way too much.

    they are pretty equal in strength imo (with Huntress being slightly better)

  • Map pressure:

    Lethality:

    Bonus:


    Nurse:

    Map pressure: ⭐⭐⭐⭐⭐

    Lethality: ⭐⭐⭐⭐⭐

    Bonus: Breaks the game.


    Spirit

    Map pressure: ⭐⭐⭐⭐⭐

    Lethality: ⭐⭐⭐⭐⭐

    Bonus: Survivors pretty much don't have answers for her power.


    Billy

    Map pressure: ⭐⭐⭐⭐⭐

    Lethality: ⭐⭐⭐⭐

    Bonus: None.


    Blight:

    Map pressure: ⭐⭐⭐⭐⭐

    Lethality: ⭐⭐⭐

    Bonus: Very good addons.


    Huntress:

    Map pressure: ⭐⭐⭐

    Lethality: ⭐⭐⭐⭐⭐

    Bonus: Sniping. Shuts down loops.


    Hag:

    Map pressure: ⭐⭐⭐⭐

    Lethality: ⭐⭐⭐⭐

    Bonus: Camping queen.


    Freddy:

    Map pressure: ⭐⭐⭐⭐

    Lethality: ⭐⭐⭐⭐

    Bonus: No borrowed time.


    Doctor:

    Map pressure: ⭐⭐

    Lethality: ⭐⭐⭐⭐⭐

    Bonus: Madness slowdown.


    Oni:

    Map pressure: ⭐⭐⭐

    Lethality: ⭐⭐⭐

    Bonus: None.


    Twins:

    Map pressure: ⭐⭐⭐

    Lethality: ⭐⭐⭐

    Bonus: Slugging queen (or kings lol dunno)


    Wraith:

    Map pressure: ⭐⭐⭐⭐

    Lethality: ⭐⭐⭐

    Bonus: Surprise attacks.


    Pyramid Head:

    Map pressure: ⭐

    Lethality: ⭐⭐⭐⭐

    Bonus: No DS.


    Ghost Face:

    Map pressure: ⭐

    Lethality: ⭐⭐⭐

    Bonus: Surprise attacks.


    Plague:

    Map pressure: ⭐

    Lethality: ⭐⭐

    Bonus: If survivors cleanse you gains more 3 stars on Lethality. Overall none.


    Deathslinger:

    Map pressure: ⭐

    Lethality: ⭐⭐⭐

    Bonus: Can pretty much "instadown" with STBFL. Shuts down some loops.


    Demogorgon

    Map pressure: ⭐⭐⭐

    Lethality: ⭐⭐

    Bonus: None.


    Leatherface:

    Map pressure: ⭐

    Lethality: ⭐⭐⭐

    Bonus: None.


    Myers

    Map pressure: ⭐

    Lethality: ⭐⭐

    Bonus: Low terror radios.


    Legion:

    Map pressure: ⭐

    Lethality: ⭐⭐

    Bonus: Garantees injure.


    Pig:

    Map pressure: ⭐⭐

    Lethality: ⭐

    Bonus: Reverse Bear Traps slowdown. Ambush mindgame in some loops.


    Trapper:

    Map pressure: ⭐

    Lethality: ⭐⭐

    Bonus: Random survivor stepping on trap out of nothing.


    Clown:

    Map pressure:⭐

    Lethality: ⭐

    Bonus: Shut down some loops.


    TrIcKsTeR:

    Map pressure: ⭐

    Lethality:

    Bonus: bruh

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2072750#Comment_2072750

    Freddy is not hard killer, i agree but also not so easy. Freddy already has some weakness. For example he need to use snares/pallets smart areas. He is area control killer, so he need patrol gens as well. And survivors need to stay awake, then Freddy also loses powers. And teleporting going after last gen done. So Freddy is not weak killer but also not op. But he has chance against most of survivors.

    Freddy has:

    a small frame

    complete invisibility when awake, if he's 32 m or more away, and blinks in and out between 32 and 12 m.

    survivors passively fall asleep and will wake up on the farthest clock from them.

    no terror radius when asleep.

    teleportation that has synergy with tracking/regression perks and he doesn't have to commit to them for them to be useful, he can fake them.

    a power that doesn't require any real investment. he doesn't slow down/stop when placing a trap like hag/trapper, nor does he have to restock on resources like clown. spamming them in chase is completely viable.

    He just has a lot. His status as a manlet is enough to mindgame at loops better than other killers, he's got mobility, anti loop and a time waster if survivors want to "counter" his teleports. The problem is the what do we do to him, because like I wrote, I don't think he's op.

  • @[Deleted User] said:

    Wraith definitely isn't stronger than Plague, Slinger, Demo and Bubba.

    Hit and run strat. You don't get looped if you now how to do it. He also has a basekit 150% movement speed. He is better than all of those.

  • @Northener1907 said:

    Are you sure? Because most of people saying "Freddy is op" but Freddy is clearly B-Tier.

    Freddy, B-Tier?

    Lmao since when?

  • Freddy is not nearly as bad as he was when the rework came out.

    Ruin got changed so it no longer works with pop at the same time.

    Pop also got nerfed to 45 seconds (not a huge deal for freddy, but worth stating)

    His rope addons got nerfed hard.

    Deep Wounds got changed so if he hits a BT'd survivor he can't just chase them until they go down to deep wounds.

    Overall, Freddy still has issues since sleep is passive and his kit is strong enough with very little skill requirement, but he's not the win button he was.

  • Was this tier list created just to flex a bottom tier Trickster?

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2072811#Comment_2072811

    Hit and run isn't effective against good survivors. They'll just reset everytime and push through gens. ALL M1 killers are loopable, no exception. You might be the best Wraith in the world and you're still weak against a decent survivor who knows positioning and chaining loops. Compare that to Deathslinger who just shuts down 95% of loops or Bubba who eats all pallets in the map in under 2 minutes.

    Both of the killer you cited have 0 map pressure. If you have time to finish a chase and 2 gens don't pop that says a lot about the level of survivor you face. On higher levels, these two are good until 2-3 gens pop back to back and you lose the game.

    Wraith can constantly creep out on survivors hit and move away. If they heal that is good: 2 survivors not doing gens, gen regressing with ruin, and if you have nurse's you can interrupt their reset and get hooks.

    Plus if you are a good Wraith at least on f them won't have time to reset, giving you a fast and easy hook.

    If they bring medkits you bring Franklins.

    Wraith good. The other two not so much.

  • Nurse and Spirit are the only ones that are tournament viable. I used to think that all good-ish killers were viable, but they are not. Everyone that used any other killer on the tournaments lost.

    Other killers besides Nurse and Spirit just work under special rules and the tounaments prooved this sad truth.

    But for normal gameplay, what we experience the most, I think your tierlist is really accurate.

    I would just put pig higher, because the average survivor has a higher chance to get head pop'ed.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2073293#Comment_2073293

    Their map pressure comes from having chases WAY shorter than Wraith.

    Deathslinger with M&A is basically a stealth killer and his gun is pretty much uncounterable in chase. Bubba is able to maintain an instadown for a huge period of time.

    Wraith? Has a nice lunge but that's it. He's cucked by survivors with Spine Chill or just by knowing how to play safe. It doesn't matter if I don't see Wraith reaching me at shack, I'll just position myself for a chase the moment I hear his loud ass footsteps and snoring and then what? He'll take a good chunk of time just to get a hit.

    Sure map pressure is important, but most maps have been nerfed to a point where any killer can lockdown an area and control gens while downing survivors very fast.

    "Their map pressure comes from having chases WAY shorter than Wraith."

    You should not chase with Wraith. Catching survivors by surprise is way better because you don't have to deal with the broken loops of this game. Good luck trying to have a quick chas on The Game map.


    "Deathslinger with M&A is basically a stealth killer and his gun is *pretty much uncounterable in chase.* Bubba is able to maintain an instadown for a huge period of time."

    Hmm no. If you drop a pallet there's nothing Deathslinger can do. Why in the hell do you think Deathslinger is uncounterable? You sound like a survivor main...

    Bubba maintain istadown for a huge period of time, so you can make him eat pallet after pallet until 3 gens pop and the game is over.

    Put The Game or Haddonfield map offering and try your luck "having quick chases" on good loops.


    "Wraith? Has a nice lunge but that's it."

    I don't think you are considering the hit and run start. Being able to get downs without having to be looped is pretty good. Lunge is just a small fraction of his pros.


    "He's cucked by survivors with Spine Chill or just by knowing how to play safe."

    Spine Chill: just look slightly to the side while you get to the gen.

    You don't go for survivors that are on safe areas, you go for survivors that are outpositioned. No survivor can stay around a strong loop for the entire game. Plus there are gens that literally spawn on dead zones.


    "I'll just position myself for a chase the moment I hear his loud ass footsteps and snoring and then what? He'll take a good chunk of time just to get a hit."

    Not if you are outpositioned. If you are in a storng area, it is obviouslt not worth it to commit. Just scare away and maybe get rid of a pallet.



    "Sure map pressure is important, but most maps have been nerfed to a point where any killer can lockdown an area and control gens while downing survivors very fast."

    #########???? The maps are more and more getting survivor sided. Look what they did to the reworked maps, breakable walls, etc, etc. They added many god loops.

    Following your logic, can I pick Trickster, lockdown an area while I'm downing everyone pretty fast? That doesn't make any sense...


    Wraith good.

  • This is legit the tier list I've agreed with the most tbh XD only thing I'd do is bump Plague and Deathslinger up one level and that's it.

  • Billy is not at all good against the top %, but otherwise, I really like how this tier list is formatted.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2073386#Comment_2073386

    Again, good survivors will not be "caught by surprise". Wraith has a loud ass footstep and snores, and he spends a ######### ass time uncloaking. Of course he deals with looping, that's why tons of Wraiths still have to run chase perks.

    I say Deathslinger is almost uncounterable in chase because I HAVE MORE THAN 400 HOURS PLAYING THE GUY. I've been playing him basically daily since release and if you think predroping pallets is a counter you've never faced a good Slinger (unless it's a corridor pallet ofc).

    Bubba has a laughable cooldown after breaking a pallet with his chainsaw. Chances are he still gets you before you reach another loop.

    "You go for survivors that are outpositioned" that's the thing. Good survivors don't get outpositioned.

    When did you start playing DBD? If you think maps have been getting more survivor sided you sure as hell haven't been playing for long. I'm not even going to say anything, just watch anyone playing on old Wretched Shop and compare to the one we have today.

    Trickster sucks at chase.

    Wraith good, but Slinger and Bubba better.

    I agree with everything you wrote, just need to delete everything except the last sentence and only read until the comma.


  • @Tio_Croc said:

    https://forum.deadbydaylight.com/en/discussion/comment/2073455#Comment_2073455

    I agree with everything you wrote, just need to delete everything except the last sentence and only read until the comma.

    Maybe 1/4 of all loops in the games are too long for DeathSligner to effectively kill someone with his power if the pallet is drop, an other 1/4 are too high, an other 1/4 have short wall but killer like Clown or Doctor can do as good because they shut down pallet and the 1/4 left are unsafe against every killer.


    You as a Deathsligner have not face any decent survivor that know where to crouch to not get hit or how to block line of sight like VS Huntress or Nurse. Also factor in some lag where you harpoon some survivor & on your end you see them vault a window or drop a pallet after you see them get harpoon. That mean a long ass cooldown on your part and 15s+ added to your chase. Beside he's 110% with no mobility. If strong survivor can deal with Nurse who has 1000 times his mobility or Huntress who has 1000 times his range then I can't place him really high.

  • @BananaBlooD95 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2073471#Comment_2073471

    Maybe 1/4 of all loops in the games are too long for DeathSligner to effectively kill someone with his power if the pallet is drop, an other 1/4 are too high, an other 1/4 have short wall but killer like Clown or Doctor can do as good because they shut down pallet and the 1/4 left are unsafe against every killer.

    You as a Deathsligner have not face any decent survivor that know where to crouch to not get hit or how to block line of sight like VS Huntress or Nurse. Also factor in some lag where you harpoon some survivor & on your end you see them vault a window or drop a pallet after you see them get harpoon. That mean a long ass cooldown on your part and 15s+ added to your chase. Beside he's 110% with no mobility. If strong survivor can deal with Nurse who has 1000 times his mobility or Huntress who has 1000 times his range then I can't place him really high.

    You did not undertand what I meant did you?

  • I've seen a lot of people say that Hillbilly is one of the best, The Clown is "controversial", and no one ever chooses The Twins. Can someone tell me why these are popular opinions? Legit question, not an attempt at an argument.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2072750#Comment_2072750

    Freddy is not hard killer, i agree but also not so easy. Freddy already has some weakness. For example he need to use snares/pallets smart areas. He is area control killer, so he need patrol gens as well. And survivors need to stay awake, then Freddy also loses powers. And teleporting going after last gen done. So Freddy is not weak killer but also not op. But he has chance against most of survivors.

    This is so inaccurate. Freddy is at least A tier, even S tier.

    Freddy has no weaknesses, or at least none which are substantial and hurt him. He has everything, he's OP.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2073471#Comment_2073471

    Nice reply. Maybe learn how to defend your arguments before you post in a discussion forum lmao.

    Map control is better than lethality. How fast you can down people is good, bur how fast you can get to a generator in time can make a difference between winning or losing. That is what you don't understand.

    Take Bligth for example, his power gives him 0 advantage on looping, 0 insadowns but a lot of map pressure. Everyone agrees that he is top tier.

    With Wraith is not different, specially now with his buff.

    I'll say it again: Bubba and Slinger are good until gens start popping crazy and you lose, becuase they can't get in time to defend them.

  • I'd derank Billy and Oni one level

    Raise Doctor, Plague, and Trapper 1 Level

    Plague and Doctor are very underrated.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2074763#Comment_2074763

    ...Blight's power gives 0 advantage in looping? Dude, Blight is top tier because he has one of the best mobilities in the game AND one of the best chasing abilities. He's on par with Nurse and Spirit.

    If I'm playing a killer with no mobility but a good chase ability, what I'll do is lockdown an area of the map and protect 4~5 gens at maximum. That's why Corrupt Intervention is god tier on killers without mobility, it lets you choose freely the area you want to lock. Everything I need is to get a hook near my gens and after that the snowball begins. I don't need to walk to the other side of the map because everything I need to defend (hooks and gens) is concentraded in one area.

    Sure Wraith's mobility is nice, but if he isn't able to down people and snowball good survivors will eventually push through gens.

    "one of the best chasing abilities" get behind any object and the power gets shut down completely. It is clearly more about reaching someone or something faster than hitting people with it. It is map pressure.

  • It hurts me to see Trickster at the bottom of every tier list but it is the harsh truth, he needs a buff or maybe even a rework.

  • You don't understand how deathslinger works do you otherwise you wouldn't rank him so low. Eh, it's your own wrong opinion, go watch a good deathslinger player and you'll see how strong he is.

  • my-image.png

    Here's a simplified tier list that sums up my feelings to the latest release and killers in general:

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2075537#Comment_2075537

    Lol dude. You're clearly new to the game if you think Blight doesn't have one of the best chasing abilities.

    I'll just let this here:

    https://youtu.be/2Oc9QMxZCoY

    I see him moving from A to B fast, I don't see him using that to mindgame pallets too often. Getting a hit is good, but the most powerful thing about his ability is the mobility.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2075775#Comment_2075775

    You see him moving from A to B fast AND downing people super fast with Lethal Rushes. Blight's antiloop is one of the best out there. If mobility was the best thing about Blight then Billy would be stronger than him, and he isn't.

    You don't know what antiloop means. To be antiloop it needs to be effective IN loops and not BETWEEN them.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2075966#Comment_2075966

    If you think Blight's power isn't effective in loops you don't know what a good Blight is. Period. Just watch any tournament Blight playing out there.

    You don't know what a good Blight is, and neither a good Wraith. I would suggest you to hear what Blight mains have to say about his power beeing used to loop.

  • trickster is not so bad if you use addons i guess i suck on him most of time but i play without any addons also i dont have yet all the perks i want

  • Clown should be 1 up and Myers 1 up from your list Billy 2 down Freddy maybe 1 up

  • @Tio_Croc said:

    https://forum.deadbydaylight.com/en/discussion/comment/2073455#Comment_2073455

    I agree with everything you wrote, just need to delete everything except the last sentence and only read until the comma.

    NM I quoted the wrong person.


    Anyway it amaze me how people say he's DeathSligner is uncounterable. Block his line of sight, drop a pallet, loops with high wall etc.