1nsignia
1nsignia
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I just got flash backs from the fallout 4 rag doll animation that glitch out... the last thing I need to see is the upper half of victor stretched across the map lol.
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Yeah it's for the new matchmaking. Making the survivors you get based off your kill to win ratio on that particular killer.
Although I'm pretty sure they removed it for more testing or something.
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They said they fixed it. But based one what other people have said I'm pretty sure it doesn't. Still have to find out for myself.
Oh and also aren't they unable to unhook?
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I was versing a huntress yesterday. Poor, poor huntress was wearing the rain deer skin. I could see her horns over the walls lol. I don't know about the other skins though. But I bet you can see plague very well.
The walls are too short. Oh yeah the invisible walls suck aswell.
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I have never thought of it that way. But I'm pretty sure that you can go in if you let go of w and you'll fast enter. Or (but I haven't tried it yet) run straight into it. Idk i will find out soon and tell you.
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Profile pic
As I do normally change around killers especially new releases. I just feel that the twins have so many playstyles like using victor as a pallet blocker, or Charlotte as a window/pallet blocker to help victor. The boring camping strategy smh. The sneaky scout victor. The make surv turn a corner into victor with Charlotte. The shoot victor out and hide him then make a MiNd GaMe with insidious, actually making the perk somewhat useful. And more I'm too lazy to say.
They also have a really cool concept. For the community cosmetic contest, I'm going to enter a version of her with her cloak that she used to play "games from there lore"
Also their cosmetics are so cool and show much thought out into it, *cough*besides the optimisation and balances*cough* oh and I'm pretty sure that the sickle for the blight cosmetic is going to be replaced by a blight syringe, bet you any money
Sorry for the novel. Just these two are my favorite.
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To be fair I have been seeing a lot of injured survivors around me after I hook someone. If I see them injured and the rest are aswell. Out comes victor. And for the slugging. I don't see any survivors going to actually help the slugged person. Instead they hide. Also a note I picked up and learnt as survivor.
Stalk victor from a distance. He is literally vulnerable the second they go to Charlotte. And normally when people let victor out it's cause the survivor is at a distance or there are multiple in the same area Injured.
Back on topic.
I originally thought of this seeing them in the ptb. And as weak as they were then to counter the locker counter. But nah I think it's all good. Just enhance the radius for Charlotte to leave the hook area to use her power.
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On your previous post of bugs, there was a issue of "desync ". Also happening while spending points the twins or in a trial.
By desync do you mean as in disconnecting. Because it's happening to me a lot. And never did pre patch, awsell as multiple laggy games both survive and killer.
Or is that just a me problem.
Also I found a mother bug for victor. With the tilted bug POV bug there is a other variant where he'll be looking upon the sky a bit and can't be fixed until he's dead. It also messes with your aim as him.
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@RoboMojo said:
I just read the Twin's lore and I was shocked that Victor actually died long before Charlotte entered the realm. In the lore itself it mentions how Victor suddenly comes back to life just before Charlotte entered into the fog but he appears to be rabid and animal like. What do you think? Is Victor in the entity's realm actually Victor? Or is it a clone who exists to motivate Charlotte to kill?
Yeah that's what I thought. I did a post on this a while ago. But you worded it better.
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@KingOfGhost said:
For Hag use ether flashlight or crouch
For GS use the corners from the loops and try looping in bulding and no arounf pallets
For PH he can hit you with he power only if you are in lock animation so fake a window or pallet and you ok
For Spirit Iron Will and try to play stealth.
Thoes are not the most fun counter but they are counters.
I would also recommend a unknown and really good counter to hag, is to look behind you constantly while running.
When baiting the trap, with the quickly run in the range and turn and run strat. It only works on some hag players. unlike the good hags that know when to press the button or mash it, you can avoid there lunge by looking back abusing the camera flick. Forcing your survival to turn around and dodge, even if she instaports.
Trust me it works, I've used it and lost against it lol.
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The originality within the creation of killers and survivors. Or the memes and new types of jukes that are created. I find it so fun when you create one or learn one before your opponents and bamboozle them. Really great.
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Yeah it is pretty refreshing and can help you reflect on what you could of done in previous matches as killer, also letting you think the same way a survivor would. pretty good training if you ask me.
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Wait I'm confused, everyone is complaining about spirit for using stridor?
But doesn't she use it to counter iron will?.
Which completely makes her game harder than usual If survivors use iron will. which make it more of a guessing game for her with a shorter amount of information. But when she uses a perk that negates there perk giving back the information she lost it's bad?
Please tell me the issue on this.
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@Mikeadatrix said:
Nah, it makes sense. Victor died when him and Charlotte were like 7 or 8, and considering his already stunted growth, he definitely resembles a baby more than anything. The Entity definitely is manipulating Charlotte one way or another, I hate to be that guy but I mean... Look at their eyes.
Victor has three red, fierce looking eyes while Charlotte has the glazed white eyes found on Spirit and Deathslinger, characters discussed in length beforehand that are being manipulated by the Entity because of their anger and hatred. Charlotte appears to be the same way but I'd say she's more okay with killing innocents even more so than the Deathslinger because in her mind, she's defending Victor. Victor definitely is either the Entity manifesting a physical form for the hell of it or is Charlotte's anger and hatred of the world physically manifested. Could be both, could be neither.
That's true I just looked at her eyes. Yeah the clouded didn't notice that the first time. That just answered my horrible little theory. Thanks for answering and helping me solve It.
@Khorzad said:
I don’t think that the entity hasn’t shown the ability to copy the personality and movement of a human being like Victor, that is still shown to have a bond with Charlotte in several of their animations. And it would be kind of a waste to use a puppet to control one killer instead of having the raw emotions of two killer. I think he is Victor, but it was corrupted by the entity so Charlotte will do its bidding.
And I am not sure if the trance is canon or just a gameplay thing, given that Charlotte seems to be fine when Victor goes out in the mori or the trailer. It could happen maybe because Charlotte seeing what Victor is seeing.
That is a interesting point about the mori. Idk I just hope that the trance is canon. Could add a little more lore.
@DoritoHead said:
But Victor doesn't look like Nea at all!
I do t know why but you gave me the thought of a nea pouncing on a survivor lmao.
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Survivor:
Was a baby Kate, who watched the game before actually playing it. At the time I was obsessed with watching montos toxic builds. You guessed right. I was a toxic little #########. For about five ranks. But just pure trash. I was against a freddy. Camped every pallet, t-bagged at any chance and was a hiding pleb when injured. Got hatch after leaving my teammates to die. I could only loop at the infinites, lol. I I versed my old surv. I'd slug email to death lol.
Killer: I hoped on plague thinking she was OP. When in reality was really weak. Still like sometimes. And as stated previously. I loved montos toxic builds. Although since I thought plague was OP, I only used a cypress but would slug to use it. And since I didn't know how to play her properly and would always infect after downing them. And thought her stream slowed them down lol. Also on haddonfield.
Also when buying killers I saw spirits picture for the chapter on the store. And thought she was a BOLD MAN WHO USED MIRRORS TO TELEPORT AND ATTACKED SURVIVORS IF THEY GOT TO CLOSE LMAO. I then played her and thought she was weak. Lol was I wrong later.
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If anything it would be a purgatory/limbo. Never ending pain and agony is literally what a purgatory/limbo is.
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Damn M E G A out hear changing genders and all. Btw is this from Google translate. Me and my mates do this. Its hilarious.
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I used to main her but am thinking about going back to her. I only find it asmr is when it's a perfect aim and the whole stream just fully infects them. Idk why but it does.
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@ringwinning said:
Not sure but I can tell you every time I hear Billly's I think 'bees are coming'.
Yeah I agree with you it does sound like bees or flies imo. Its honestly one of the only scary things in this game for me, whenever I hear it the buzzing reminds me of flies and maggots, it's just disgusting (in a horrific way) and since he lived on a farm and was kept away to rot in a small room, this makes me feel like it emphasises his lore or the damage done to him. Or what he will leave left of the survivors. A rotting corpse...
But besides that I think Billy has the most unique chase music and terror radius.
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@Nameless said:
I just decided I'm not playing anymore until it's fixed. According to the website my laptop should be able to run the game, all be it low graphics, resolution etc... The point is the problems shouldn't be issues on my end but theirs.
I can't play when the game just randomly chooses to rubberband me back in the arms of the killer. It's a terrible experience and really annoying.
Yeah thats what thought, since my pc had the requirements, I should be able to run it right? No. Even with the lowest settings. I'm not playing either until o get a new pc or a new update.
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@Kolonite said:
The game had a graphical update. I'm about 98% sure your pc might just not be able to handle the game anymore if it's bad like you say. This game shouldn't need a good set up, but it's so poorly optimized that it does. Other than turning your settings down I doubt there's a way to fix it for you.
Yeah your right just gotta see in the new update coming up, if it's not fixed then I'll have to wait until I get a new pc. I just wish bhvr would address that. But I have hope from the survey, but at the same time could be a hint, for an upgrade.
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@troublprone said:
The switch is just as bad. All those problems you mentioned we are experiencing too. The devs should take notice. Their DLC/update was crap and it screwed the console players hard. Hit boxes, hooks, rubber banding, teleporting...and the new emblem system makes it very hard to pip as killer. I don’t think I’ve died once in the last five games as survivor, and that’s saying a lot. And the matchmaking is horrid. Last game it was me and another 12, a 9 and I think a 13 against a 17. It was awful to watch, I felt bad for the killer, they got 2 hooks I think? Sad. Devs make your game playable or lose your player base and your income stream.
Damn it's happening all over the dev's need to address this. Sorry you have to put up with it man/girl.
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Yeah I have never met such terrible issues such as this in all of my year of playing. Even when I was on console.
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@gelukrait said:
https://forum.deadbydaylight.com/en/discussion/comment/1636790#Comment_1636790
Yeah, thank you, it's suck for me / us on PS4. Probably I better drop the game til it's fixed
Yeah that's the best option if not the only option, unless you wan to put up with it which I doubt most people will. Hopefully it gets fixed.
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@gelukrait said:
@1nsignia how did you solve the rubber band issue? I stopped playing because of it. It affected on all killers. I played on PS4. Frame drop 15-20 fps on every maps, btw.
Someone told me to change my virtual memory. I increased mine. And it stopped the rubberbanding. It still happens rarely teleporting me to the other side if the wall I turned or something.
But since your on ps4 or console in general, I don't think that you can do that. I'm sorry can't really help. Since if remember correctly ps4 don't have much optimisation options.
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1636530#Comment_1636530
here's a bad video (recording software really didn't want to capture the 15 fps I had in game for some reason, and I forgot to include an audio source) of me teleporting near lockers (applicable section ends after I open the escape menu):
https://youtu.be/UUsdHr2LWGs?t=865
This was one of the worse moments, but on the whole, it makes the game extremely tedious and often unplayable.
This is a perfect example of what happens in my games constant teleporting and fps drops. Its literally annoying. But I would like to point out that you did this while recording, I assume that it makes the frames worse outside of the recording but, you played well in that situation. Even tho those survivors were potatoes. They got up to one gen! And by what I'm guessing, you moried one of there teammates early game. Showing how the fps drops ruins you pressure from chases. Making inexperienced survivors nearly escape without a single kill, getting out of the game and facing people they shouldn't.
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@[Deleted User] said:
The bugs I'm experiencing on PC include: No heartbeat at times when I know for a fact the killer never had Tinkerer... still sometimes you are unable to hook survivors without dropping them first... and sometimes when generators are being repaired, there is no engine sounds or anything, it's just completely silent. AND HITBOXES ARE STILL BUSTED
Yeah the gen bug only happened to me once. I thought their was only one survivor on the gen even had a quick look before the chase. The chases was generally around the gen, then pop. I don't know how it just did, I didn't even hear it being worked on. Like #########.
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@Kind_Lemon said:
Same.
I constantly am teleporting a meter or less to my left and right every other second. My frames are in the garbage. AA makes everything look godawful on the "updated" maps. I constantly lose survivors near me because the grass completely obscures scratch marks and some survivors just don't make sounds.
It's not fun.
Yeah the teleporting pisses me off. Oh what's that I'm right behind you let me just lunge, oh the game teleoported me to the other side of the wall. Outplayed.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/193406/ok-now-im-pissed
I've been experiencing this too but not consistently. To me it seems more likely to be cheaters using lag to alter the game. I just had one where the ENTIRE match was stuttering me.
Oh rip
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1635159#Comment_1635159
It's why I'm now on a smurf until my main's rank drops back down to about green. I hate it in red now. Rank 1 killers are just disgusting to go against as a casual player.
Before cross-play was implemented, I was getting relatively good games. About what you'd expect, even if the killer wasn't red ranks. Now? PC tryhard sweats all around! Nothing but god-aim Huntresses and Infectious Fright Instant-down slug killers as far as the eye can see!
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1635154#Comment_1635154
WELL NFM THEN, MY GAME CRASHED AGAIN!
Lmao this game inconsistent. And for the pc sweats I've seen a few since swapping over but when I say they sweat. It's an understatement.
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@BioX said:
Here is the thing though, BHVR wants their game to go with the times as to stay and become appealing to players.
Heck maybe in the future future you are required to have a Ray Tracing card to play it.
I get your annoyance with this but with graphical upgrades, usually, comes more demand of hardware.
So yeah, maybe you could invest in upgrading your PC a tad? what are you running anyway? (my friend still runs an AMD HD7950 today which is like a decade? old now and she plays the game sitll fine for the most part on 1080p)
Tbh honest I knew this was the outcome of the graphical updates but not this harsh. I wouldn't be this pissed if they announced it, letting me know and totherbtobupgrade sooner. And as for my pc. I'm honestly ######### when it comes to PC and have no idea about them. But I know its horrible.
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1635101#Comment_1635101
The hook bug happens ALMOST in every single hook on console!
Also the vault bug happens in every game. Literally torture playing killer on console.
Oh damn you console guys/gals have ot rough. Yeah the hook bug does happen everytime when it happens walk back and and try from a range. And that other bug sucks, windows help the killer just as much as they hinder them imo.playing without a window in shack sounds like hell.
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@PigMainClaudette said:
Yeah, I don't have this issue. Instead the game crashed until I bought the Descend Beyond bundle (on Xbox btdubbs). And I always get put up against RANK 1 KILLERS when I'm here trying to "maintain" my low-red/high-purple rating with survivors all purple or even green.
Yeah I see that a lot in my survivor games aswell. I'm a rank three surv so low red and I get teamed with yellows, greens or purples. With a rank 1 killer.
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To be honest I think its them thinking you won't know when it's clearly obvious that nea is breathing as loud as a turbine up your ass and stomping and then stop. If they had common sense. Most killers will walk backwards after hearing the survivor doing that. But no they go for the save thinking that they pulled the ultimate ea sports tournament play for their montage, just to give a trade and throw the game. Or they're being toxic and hate you. Tbh I think their the same people that kill themselves when you do t instasave when the killer just left.
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As killer haddonfun for most killer except the few like nurse, huntress, bubba, blight and spirit. But first those killer midwich just destroys them.
As for survivor this is gonna sound ridiculous but its disturbed war. I know it has a busted main building. But the empty middle is just a dead zone when moving loops, making it impossible to combo some loops. But maybe it's me being trash on that map lol.
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@Clevite said:
They sure do put the F U in fun!!
Yes they do! Lmao.
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1635103#Comment_1635103
I also play on console... so there's that
Oh yeah, I feel sorry for you console Ayers even more than most since I came from there and then moved here around bubba and hillbilly
nerfrework. And it wasn't bad for me then but noticable. And if I'm correct it's like really bad now. But yet sometimes I want to get a ps4 again and get on. -
@TheButcher said:
Something that irks me particularly since the recent updates. I have a super fast computer, running on a 80 mbps internet connection. I ensure that there was no dl's happening on any other device in my household, and the only device to be on is my cell phone, and computer. My pc is consistenly pulling a majority of the bandwidth.
Without even a red poor connection symbol, I see other players and killers rubber banding around, getting free hits, getting free misses, and I'm just standing there confused and finding the game utterly unplayable if I have to rely on the other players to have as good of a connection as me, in order for me to have fun.
They should put a speed requirement into the game like Ubisoft did in For Honor.
Yeah after I made this I came on after my break and came back on. I know lmao I'm weak. But this happening to me with huntress. The hatchets go straight through. Like wth.
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@ALostPuppy said:
The new update brought a ton of optimisation issues with it. Some kind of memory leak happens when you play Blight for too long, dunno what it is but after 2 or 3 games of blight my frames tank and never become stable again until I restart my game. Unreal engines have never been known for their stability tbf. Borderlands and a bunch of other games just don't run well
Also what is up with the new pallet and wall break animations? How did that even get through testing lmao. They saw that animation and the FPS tank to around 20 whenever it happens and were like "yep, this is fine, ship it". Not even gonna question how or why the pallets shatter like glass into a million pieces after they get kicked down the middle but that's for another time.
Oh wow I ever knew that. So it's my main boy blights fault for it. Smh just when I thought he was a good boy. Now that you mention it I get ok games with him. But imo don't like playing that much even tho hes my main cause of the fps he causes.
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@RaSavage42 said:
Same
So now it's obviously not a me problem.
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@xenofon13 said:
The things that pisses me off are the hook bug and when i can't vault windows as killer!!! And it's happening every game!
I hope we get hotfix tomorrow.
Yeah the hook bug pisses me off sometimes but I've only had a survivor wiggle of once. But I haven't encountered the vault bug. Is there a certain window? But yeah I hope there is a hotfix tomorrow if not soon.
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@MegHasCuteFeet said:
Same.
After my so called break I literally went back in the game lmao, and it for some reason after I played blight it went to normal. But of course it just started dropping again.
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@FFabeq said:
To counter no mither, you need to do bones as killer or david is going to shoot you with pebble
Damn I hate when that happens.
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It's mainly show off but can be used on nurse to confuse her. But a good nurse will just ignore and down you.
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To counter hag, just look behind at all time, unless you know there's no traps around. It's that simple. When you activate her trap the survivors camera changes, but the direction you going doesn't. So if you were looking forward and set of a trap, you would look at it and forward. But if your looking behind. You will be running out of her reach, as most hags will try to insta hit, she will whiff giving you some time. But if she's a good killer she will pick up your playstyle and won't swing. You'll get some time. Just not much.
There you go a simple trick for looping hag. And for the one thousand trap at hook solution. Wait until she get as a survivor down or she's too far away. Run through her web, destroying her.
But for the basement. You can't do anything just run down there and pray she is the most potato killer in dbd.
The reason I gave you these is beacause, I find it extremely boring when its a busted or boring killer that has high chance of winning, gets a guaranteed win when someone decides to kill themselves.
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@Elik said:
I think this one is pretty obvious it's his attack after a lethal rush. I think you should at least be able to turn as much as Oni can after a demon dash because his current attack is just a joke.
Imo I personally find blights lunge ok but sometimes is extremely annoying when a survivor can hide next to a box and be safe.
But like what other people said. Do it earlier and you'll get the hit. It's just guessing which direction they'll go.
(OFF TOPIC BELOW)
Oh and a little trick I found(just wanted to boast) I don't know if it was a bug or something but blight can moonwalk rush. Yes MOONWALK RUSH. I know it sounds impossible. I saw someone say that when his cane goes up you can turn 90 degrees. But I was unsure, if that was during starting the rush or the swing. I tried the rush and tried to flick(like really hard). Next minute, I'm rushing backwards. It could bring so many possible mind games. But I've only managed two do it twice in the same game I discovered it. Still trying to redo it. Tell me if this has been found. Sorry for sounding like a egotistical prick, just wanted to let people know. :)
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@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1633245#Comment_1633245
oh no it's ok, i'm sorry i worded that extremely poorly, i ment that i once had a situation where i dead harded the killer and he did a short lunge which has a very low cooldown of maybe half a second which was enough for me to unhook a survivor who HAD endurance's bt, and another situation where i was able to dead hard into the survivor with bt's endurance which allowed both of us to get away.
edited the comment btw
Oooooh ok, now I get it. Yeah but desperate measures is a really good perk I run it all the time, it's In a way a counter to thanatophoibia (healing wise) but even better.
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@Clockso said:
Desperate measures, i once dead harded the killer and they did a short lunge, A SHORT ONE, where the cooldown is way less and it still gave me enough time to unhook a survivor with bt then i dead harded and the killer smacked the survivor with bt's endurance, it was just enough to convince me the perk is good, oh and the extra healing speed is never a bad thing
Wait you dead harded twice in the same time frame? Or do you mean the killer whiffed. Sorry to sound rude, just curious.
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@Golden_spider said:
Hag.
• Forcibly pulls your camera to traps (annoying)
• Difficult to practically impossible traps to notice
• Can't disable traps you do notice so hope you're running Urban Evasion, Fixated while also Healthy, or brought a Flashlight with a Battery
• Hag can easily trap a hook and force you to crouch unless you want her to teleport from halfway across the map, might as well give up on the rescue if it's the basement because she put traps all the way down the stairs
There is a counter for her camera thingy. When your roaming the map or are in chase , behind you while running. This make your survivor turn around and get out of her reach. Since most hags try to Insta hit after teleporting, she'll whiff, punishing her. But if she's a good hag she will just teleport without swinging, just buying you extra time.
The rest I can't help you with.
Edit: spelling.
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Same problem here. For me as killer I was constantly put on mothers dwelling and lagged, freezes and stuttered 24/7. And today after the hotfix/update yesterday, nothing has changed, except a little for survivor. And it stopped putting me on dwelling. But still laggy, stuttering and freezing. Some FPS fix.