DaWeezerd
DaWeezerd
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- DaWeezerd
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Comments
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@WormMilk said:
Maybe it's because I'm on switch but I have cross platform on. I'm not even exaggerating when I say I go up against maybe 2 nurses a month.
Faced a Nurse last night
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/2722380#Comment_2722380
Perfectly aware. If he keeps the quickscoping, that's how slow he should be imo
And then someone mentioned Trickster and that's another killer who I think has a power that's way too oppressive in chase and who deserves to be slower because his power needs little to no skill to down someone with like 10 knives (or whatever the number is, i don't care enough to know the exact numbers)
Trickster is oppressive? Lmao I don’t know anyone who lost against a Trickster.
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@SonicOffline said:
It's actually not fun to have to deal with 3+ health state survivors. Especially when my blinks on Nurse keep getting eaten.
It's just not entertaining to play. It is not fun.
Bruh they really shadow nerfed Nurse? This game sucks
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2689954#Comment_2689954
Not at all. My morning q's when i play this game are less than 10 seconds. :)
Won't be less than 10 seconds at night
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And that means longer survivor queues lmao
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2689889#Comment_2689889
It's your own problem. Deal with it or stop playing.
I stopped playing the game back in October, BHVR needs to stop giving survivors so many advantages.
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@ThanksForDaily said:
Stop playing the until the event is over.
Less miserable killers, better the event.
Not a solution
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@Suzzys_Secretary said:
https://forum.deadbydaylight.com/en/discussion/comment/2678135#Comment_2678135
Voice communication is far too much advantage i.e killer location with no hooks, trapper or hag placement.
as a survivor main solo queuer i wouldn’t want to communicate with most at high mmr given the toxic chat even when we win. You can only imagine what voice communication would be like, but also now bhvr would need an entire team monitoring ingame Voice chat for rule breaking.
God forbid the developers would actually have to do work
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2678138#Comment_2678138
Honestly I’d rather not have voice chat with randoms. My friend is a streamer and if we get a troll that says slurs then he’ll probably get banned lol.
Then don't complain if killers continue to complain about SWF
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@Mileena_Kahn said:
https://forum.deadbydaylight.com/en/discussion/comment/2679233#Comment_2679233
I’ve just never understood why killers would want a team that doesn’t know what they’re doing. That’s kind of like taking candy from a baby or, babies in that matter.
Same can be said for SWF vs. killers...
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2679293#Comment_2679293
Then don’t cry and complain about how the game is survivor sided and killers are weak when I’m offering the key to help save killers from going extinct(I sound nuts but it’s true every killer is leaving)
I already left, only time I play the game again is if my friends plan on playing dbd and I have nothing else I want to play at that time.
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@Pulsar said:
I don't agree with OP.
However, I guarantee you that CoH will be looked at in the same vein as old DS, Undying and MoM in a year.
Correction: 5 years
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Yes, that's how you get yourself permanently banned.
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@Phasmamain said:
Was it an internet problem? If not then that’s on you for DCing too much
Internet issue is still as bad as DC'ing on purpose. Get better internet before you play any game that requires internet.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2656524#Comment_2656524
That's the issue. You can say you lost due to high mmr but if someone 4ks over 60 matches straight, must be low mmr? If this is the case, every killer on this forum must be GOD'S since they ALWAYS seem to go against the cream of the crop, or they say. My point stands. Been playing over 4 years with almost 5k hours and I play both. I doubt I have low MMR. I would love to see the actual number in-game for everyone.
I'd love to see your low MMR number
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@AVoiceOfReason said:
Did every killer 2 games each. Iridescent 1. Lost 6 matches total (3k escapes), Tied 2 times, 3k'd 11 times and the rest was 4k's the rest of the time. Played as Iri 4 Survivor with my dude and barely won with escapes while having the most points just about every match. Always had a survivor who would screw up the game. Killer is far from hard. I did the killer challenge without tunneling, camping AND with only 1 gen regression perk. No stacking Ruin with Pop. The games were pretty easy. If you're losing then it's probably your skill added with camping and tunneling just to win. This game is really balanced but 1 bad Survivor can ruin a survivor's team from winning. 15 hours of killer streams total and 5 hours of Survivor to show the difference and BOTH Iri.
Cool story, now play at least 300 games so we can actually believe you hit high MMR.
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2652071#Comment_2652071
Honestly, I just find it silly that most of Pinhead's power can effectively be held hostage to so little (actual) payoff from it. Like, if you're holding the box for too long and not solving it, the chains should get worse or something.
I think the chains should go after everyone REGARDLESS if someone is holding it or not.
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Mind telling me how to do that as killer?
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Yes, might make me return to the game to play some matches.
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No
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2641679#Comment_2641679
That's good to hear. It's on my Wishlist, but I haven't bought it yet. I have the Outlast, Amnesia, and Dead Space series sitting in my Steam library waiting for me. Have you played any of those?
I played all 3 series except for Outlast 2
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@Shaped said:
Are they?
If they don't involve ring-around-the-rosie yeah they can be fun
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@nfochairman said:
First off....i am aware no one cares
They'll just say i was not good enough even though i was a red rank killer. Killer after midnight is a horrendous experience. The trolls are "expletive" people. I mean, i'm pretty damn good at this game. And it zaps the fun out it in a millisecond.
again...i am aware no one cares
But what if someone is just trying this game. What if they're a really cool person that just wants to check it out. There's no chance they turn it on again. It's not like this is the only game out there.
If you completely play the game the right way and someone gets the better of you they NEVER just leave the exit gates. they wait to taunt you....Why? Because they're such good streamers helping the gaming community? No, because it makes THEM feel better about themselves to make someone else feel beneath them.
again...i am aware no one cares & no one agrees. They'll just say i was the worst red rank out there.
But how can NO ONE acknowledge this? How can everyone just pretend all the trolling is just part of it?
I'm good at this game, i'm good at other games. It never occurred to me to make someone else feel worse because i could do something.
So everyone keeps telling me the killers aren't quitting...i guess it's just me. I had friends drop out of this thing & i'm hanging on because i could see the good in the game. It's just not worth it, guys.
I'm aware this is just going to get lost in a heap of threads that everyone scrolls past. I just felt something needed to be said other than how awesome this is & tell me your favorite perk & color and all that garbage. The truth is this community has too many bullies in it and it's disguised as gameplay.
So again...i'm aware no one cares.
One more dedicated killer signing off that they're just going to say couldn't hack it
Bhvr encourages survivors being toxic to killers, I mean they even made a counter that tracks how many t bags happened in a match.
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@VikingDragonXii said:
Well I got my first DC penalty yesterday but I had no choice but to DC my game froze and has to force close the game. When I opened I the game back up 5 min ban.
I understand punishing the ones who DC just to quit but what about people like me who had technical issues that forces one to close the game down. It's not a fair system, personally needs to be removed or reworked. It's not helping anyone who is getting penalties that they have no control of.
Dude, you need to get a better system if you’re running into problems like this.
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You know there are hackers on pc who can bypass cross play right? Plus bhvr I don’t think can afford doing this with their playerbase.
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@TragicSolitude said:
Never. If I could go back in time I'd stop myself from ever installing it. They've never optimized for console and now cross-progression for Switch is a "maybe someday, if you're lucky" thing. I'm constantly worried DbD is going to overheat my PS4 and actually physically harm the system. My all-time favorite thing to do as killer was play Spirit and chase one person, then break off the chase and surprise someone else nearby who thought they were safe on a gen or healing. It was the best way to scare someone in this "horror" game, it was great, but with her nerf she can no longer do that.
The reason I started playing this game was for the Hallowed Blight 2018 event. I loved the theme and the cosmetics, so I started playing. That event has never happened since nor will it ever happen again, so I don't believe I'd be convinced to try the game out. There are other actual horror games that would be way more enticing (in fact, I'm playing Fatal Frame: Maiden of Black Water right now).
Have you tried Darkwood? That one is actually pretty scary.
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@Myla said:
That's pretty wild actually no way BHVR created a bot that advance if they can dodge killer powers or run tiles. They couldn't even program their stupid zombies to not get stuck in a generator...while a survivor is repairing it. I'll be pissed off actually if they can do this with survivor bot but they intentionally let zombies be dumb af.
Have you played against the tutorial bots?
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@Kiikii said:
https://forum.deadbydaylight.com/en/discussion/comment/2639365#Comment_2639365
Nope now it's unlimited Unbreakable for the whole team.
And the recovery speed is doubled!
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2633053#Comment_2633053
I don't camp or tunnel so I do eat alot of 4 man outs but its not just about me its the killer side is just losing any press makimg ability. I also want to point out that camping and tunneling aren't cheap tactics they are only seen that way because that is how the community has labeled them. They are legit in game strategies at the killers disposal they just aren't fun but then again neither are the tactics of survivor with gen "rushing" and holding w
Here's another anti killer change on the way: they're doing something to punish face camping even further. ######### this game
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@RubiqRage said:
https://forum.deadbydaylight.com/en/discussion/comment/2636972#Comment_2636972
2.5 seconds..
Was that the latest update.. certainly in the next month because last time I tried hatch it insta opened..
Yet another change aimed at appeasing the whiney killers I guess, getting all kinds of ridulous tbh, whats next, 1 hook kills, start injured.. :/
This man casually ignoring the fact Spirit was gutted, Dead Hard got a hit validation buff, Deathslinger got an unnecessary nerf, need I go on?
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@KerJuice said:
I agree. In before the naysayers says no it’s not.
Gonna have to ratio you real quick
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@Nos37 said:
I'm not saying the matchamking ban should be changed. You're right; 10 disconnects is 10 disconnects.
My point is this:
If you have two players, Player A, and Player B:
Player A will play 2 matches a day and quit once. Player B will play 20 matches a day and quit once.
Even though player A has a 50% chance of ruining the game for others, while Player B only has a 5% chance, they both get the "frequent disconnect" penalty stack.
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I quit to remove myself from griefing, yet every time I do, my matchmaking ban keeps getting longer and longer because it had been less than 24 hours since the previous.
Meanwhile, SWF can DC for hatch 4x a day and their ban doesn't get longer if they split the disconnects amongst themselves.
Consider maybe not disconnecting ever?
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@Huge_Bush said:
Sorry but the killer is entitled to a 4k just as the last standing survivor is to a chance at escaping.
If you can come up with a fair solution, feel free to share, but I don’t see this getting changed.
Allow the survivor to have a button to bleed out faster BUT a certain amount of time needs to pass before the hatch opens so it still matches the time the 2nd to last survivor had before bleeding out normally.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/292995/disconnect-penalty-punishes-dedicated-players
I think they should just make it so there's a flat 5-10 minute ban whenever you dc. It doesn't go up, or down. long enough to bug people who just give up, but short enough to be accommodating for laving matches with hackers or internet issues.
If you're consistently having internet issues, you need to fix your internet or get better internet before you play ANY online game. The increasing penalty is fine, makes it a lot harder to abuse.
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@dspaceman20 said:
Please stop using that stupid word abuse. It has the same feel as someone using the word Toxic.
Using a perk isn't abusing it and if you think so your ridiculous.
Flame.
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@Aurelle said:
Just a random question.
I would remove either Grim Pantry or RPD.
If you could remove one map/realm, which would it be?
RPD. Hawkins would be my second choice.
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@Artick said:
https://forum.deadbydaylight.com/en/discussion/comment/2619018#Comment_2619018
And the killer's build is not frustrating in the slightest, right?
Killer's build isn't frustrating.
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@Nos37 said:
https://forum.deadbydaylight.com/en/discussion/comment/2615451#Comment_2615451
Just don't tunnel
Just don't be the only person I see when I come back to the hook. Well, if you'd ever see me coming to the hook which you won't because I don't play DBD anymore.
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@ClumsyTrapper said:
So killers can tunnel console players easier Jolt
Jolt
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@TheDuhJ said:
Injured survivors also are louder and leave trails of blood so they are easier to track (usually). I get it doesn't make sense that survivors are stronger injured, but it doesn't make sense that terrifying killers can't kill someone until they slap them on the back 8 times per match. This game is full of stupid ######### that makes no sense. I would like a buff to killers in a way that effects the injured state that makes more sense. I would like to see that in a nerf to dead hard though, not some crazy new mechanic. Like dead hard is a perk that allows you to survive an insta-down once per game as opposed to becoming this silly wait to slap mind game that has to occur at every loop. A second chance perk that works as an exhaustion perk?? No thanks.
Don't forget that survivors like to play a children's game: Ring-Around-The-Rosie
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@LaFlamme said:
Sounds terrible.
They'd also have to rework all perks that rely on you being injured and perks like No mither just wouldn't work at all. Thana would actually lose value as survivors would heal up more often. Anything that can apply the Broken effect like the plagues power would be insanely powerful.
Oh sounds like an opportunity to make No Mither a real perk. I'm all for it.
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@ShErMaDeRmA said:
Okay to everyone saying I abandoned my team, I left when I got farmed and downed on death hook. I didn't exactly have a lot to contribute. And the entire reason I'm complaining about the ban is that it seems B U G G E D. Not that it was legit. I played about 7 games of killer and like 4 as surv. All twins, then all quentin. 1st game I get a hacker who held it hostage with that endgame hook thing. Left. Was confused by a 15 min ban but whatever, I'll give it that maybe I left a game the day prior and forgot. But after a couple games I switch to surv. Play 3 games fine, then the game I spoke of. When I got to the menu and saw a 12 hour ban I was a little taken aback. My entire argument is that something happened with the ban time. Is it exactly unlike bhvr to break things?
DC timers don't get bugged, you dc a lot.
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Bruh they really shadow nerfed one of the weakest killers in the game.
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NOED isn't a good perk my guy, so yes.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2617992#Comment_2617992
Please explain POP, Undying, Ruin, Tinkerer. Solos can't overcome that. It's broken.
You can't use Pop when gens are regressing due to Ruin lol
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@Kebek said:
Chaning anything about bubba won't help though, people who play like this will just move to the next best killer at camping. They'll play hard camping basement trapper, 99ed Myers, Oni and just simple use his power once hooked which has multidown too, etc ect.
The question should be why do player feel the need to play like this. Are they just venting after bad game before or is overall game balance pushing them to play like this if they don't want to be crushed under gen speed and bad map design etc.
Game balance is horrible, it's why killers camp because survivors are too strong.
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@throwaway79465468797 said:
Maybe I'm reaching too far but is that face in the middle? I can make out two eyes and a long, devilish grin in that hedgehog mess of a hair
Welcome to pareidolias!
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@jamally093 said:
https://forum.deadbydaylight.com/en/discussion/comment/2604725#Comment_2604725
What are you talking about.
What I'm talking about is that this is a feature and not a bug. You now have to walk or stand still to see the bear trap prompt, same with medkits and active add ons for the medkit.